Merge tag '13.0-beta2' into jgrpp
# Conflicts: # src/cheat_gui.cpp # src/company_gui.cpp # src/console_gui.cpp # src/depot_gui.cpp # src/error_gui.cpp # src/gfx.cpp # src/graph_gui.cpp # src/group_gui.cpp # src/lang/english.txt # src/lang/korean.txt # src/lang/polish.txt # src/misc_gui.cpp # src/network/network_content_gui.h # src/newgrf_debug_gui.cpp # src/order_gui.cpp # src/rail_gui.cpp # src/road_gui.cpp # src/settings_gui.cpp # src/settings_type.h # src/station_gui.cpp # src/subsidy_gui.cpp # src/table/settings/gui_settings.ini # src/timetable_gui.cpp # src/town_gui.cpp # src/train_cmd.cpp # src/vehicle_gui.cpp # src/viewport.cpp # src/water_cmd.cpp # src/widgets/dropdown.cpp # src/window_gui.h
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@@ -202,10 +202,10 @@ public:
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}
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sprite_dim.height++; // Sprite is rendered one pixel down in the matrix field.
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text_dim.height++; // Allowing the bottom row pixels to be rendered on the edge of the matrix field.
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resize->height = std::max(sprite_dim.height, text_dim.height) + WD_MATRIX_TOP + WD_MATRIX_BOTTOM; // Max of both sizes + account for matrix edges.
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resize->height = std::max(sprite_dim.height, text_dim.height) + padding.height; // Max of both sizes + account for matrix edges.
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this->bridgetext_offset = sprite_dim.width + 1; // Left edge of text, 1 pixel distance from the sprite.
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size->width = WD_MATRIX_LEFT + this->bridgetext_offset + text_dim.width + WD_MATRIX_RIGHT;
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this->bridgetext_offset = sprite_dim.width + WidgetDimensions::scaled.hsep_normal; // Left edge of text, 1 pixel distance from the sprite.
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size->width = this->bridgetext_offset + text_dim.width + padding.width;
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size->height = 4 * resize->height; // Smallest bridge gui is 4 entries high in the matrix.
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break;
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}
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@@ -230,7 +230,7 @@ public:
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break;
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case WID_BBS_BRIDGE_LIST: {
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Rect tr = r.WithHeight(this->resize.step_height).Shrink(WD_MATRIX_LEFT, WD_MATRIX_TOP, WD_MATRIX_RIGHT, WD_MATRIX_BOTTOM);
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Rect tr = r.WithHeight(this->resize.step_height).Shrink(WidgetDimensions::scaled.matrix);
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for (int i = this->vscroll->GetPosition(); this->vscroll->IsVisible(i) && i < (int)this->bridges->size(); i++) {
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const BridgeSpec *b = this->bridges->at(i).spec;
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