Merge tag '13.0-beta2' into jgrpp
# Conflicts: # src/cheat_gui.cpp # src/company_gui.cpp # src/console_gui.cpp # src/depot_gui.cpp # src/error_gui.cpp # src/gfx.cpp # src/graph_gui.cpp # src/group_gui.cpp # src/lang/english.txt # src/lang/korean.txt # src/lang/polish.txt # src/misc_gui.cpp # src/network/network_content_gui.h # src/newgrf_debug_gui.cpp # src/order_gui.cpp # src/rail_gui.cpp # src/road_gui.cpp # src/settings_gui.cpp # src/settings_type.h # src/station_gui.cpp # src/subsidy_gui.cpp # src/table/settings/gui_settings.ini # src/timetable_gui.cpp # src/town_gui.cpp # src/train_cmd.cpp # src/vehicle_gui.cpp # src/viewport.cpp # src/water_cmd.cpp # src/widgets/dropdown.cpp # src/window_gui.h
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@@ -226,6 +226,7 @@ struct GUISettings : public TimeSettings {
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uint8 osk_activation; ///< Mouse gesture to trigger the OSK.
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byte starting_colour; ///< default color scheme for the company to start a new game with
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bool show_newgrf_name; ///< Show the name of the NewGRF in the build vehicle window
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bool show_cargo_in_vehicle_lists; ///< Show the cargoes the vehicles can carry in the list windows
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bool show_wagon_intro_year; ///< Show the introduction year for wagons in the build vehicle window
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bool auto_remove_signals; ///< automatically remove signals when in the way during rail construction
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uint16 refresh_rate; ///< How often we refresh the screen (time between draw-ticks).
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@@ -277,6 +278,8 @@ struct GUISettings : public TimeSettings {
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bool console_show_unlisted; ///< whether to show unlisted console commands
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bool newgrf_disable_big_gui; ///< whether to disable "big GUI" NewGRFs
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bool scale_bevels; ///< bevels are scaled with GUI scale.
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/**
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* Returns true when the user has sufficient privileges to edit newgrfs on a running game
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* @return whether the user has sufficient privileges to edit newgrfs in an existing game
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