Merge tag '13.0-beta2' into jgrpp
# Conflicts: # src/cheat_gui.cpp # src/company_gui.cpp # src/console_gui.cpp # src/depot_gui.cpp # src/error_gui.cpp # src/gfx.cpp # src/graph_gui.cpp # src/group_gui.cpp # src/lang/english.txt # src/lang/korean.txt # src/lang/polish.txt # src/misc_gui.cpp # src/network/network_content_gui.h # src/newgrf_debug_gui.cpp # src/order_gui.cpp # src/rail_gui.cpp # src/road_gui.cpp # src/settings_gui.cpp # src/settings_type.h # src/station_gui.cpp # src/subsidy_gui.cpp # src/table/settings/gui_settings.ini # src/timetable_gui.cpp # src/town_gui.cpp # src/train_cmd.cpp # src/vehicle_gui.cpp # src/viewport.cpp # src/water_cmd.cpp # src/widgets/dropdown.cpp # src/window_gui.h
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@@ -1740,7 +1740,7 @@ static Point GetAutoPlacePosition(int width, int height)
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*/
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int left = rtl ? _screen.width - width : 0, top = toolbar_y;
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int offset_x = rtl ? -(int)NWidgetLeaf::closebox_dimension.width : (int)NWidgetLeaf::closebox_dimension.width;
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int offset_y = std::max<int>(NWidgetLeaf::closebox_dimension.height, FONT_HEIGHT_NORMAL + WD_CAPTIONTEXT_TOP + WD_CAPTIONTEXT_BOTTOM);
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int offset_y = std::max<int>(NWidgetLeaf::closebox_dimension.height, FONT_HEIGHT_NORMAL + WidgetDimensions::scaled.captiontext.Vertical());
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restart:
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for (const Window *w : Window::IterateFromBack()) {
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@@ -1806,7 +1806,7 @@ static Point LocalGetWindowPlacement(const WindowDesc *desc, int16 sm_width, int
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* - Y position: closebox of parent + closebox of child + statusbar
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* - X position: closebox on left/right, resizebox on right/left (depending on ltr/rtl)
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*/
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int indent_y = std::max<int>(NWidgetLeaf::closebox_dimension.height, FONT_HEIGHT_NORMAL + WD_CAPTIONTEXT_TOP + WD_CAPTIONTEXT_BOTTOM);
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int indent_y = std::max<int>(NWidgetLeaf::closebox_dimension.height, FONT_HEIGHT_NORMAL + WidgetDimensions::scaled.captiontext.Vertical());
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if (w->top + 3 * indent_y < _screen.height) {
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pt.y = w->top + indent_y;
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int indent_close = NWidgetLeaf::closebox_dimension.width;
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@@ -2106,28 +2106,30 @@ static void PreventHiding(int *nx, int *ny, const Rect &rect, const Window *v, i
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{
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if (v == nullptr) return;
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const int min_visible = ScaleGUITrad(MIN_VISIBLE_TITLE_BAR);
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int v_bottom = v->top + v->height;
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int v_right = v->left + v->width;
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int safe_y = (dir == PHD_UP) ? (v->top - MIN_VISIBLE_TITLE_BAR - rect.top) : (v_bottom + MIN_VISIBLE_TITLE_BAR - rect.bottom); // Compute safe vertical position.
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int safe_y = (dir == PHD_UP) ? (v->top - min_visible - rect.top) : (v_bottom + min_visible - rect.bottom); // Compute safe vertical position.
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if (*ny + rect.top <= v->top - MIN_VISIBLE_TITLE_BAR) return; // Above v is enough space
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if (*ny + rect.bottom >= v_bottom + MIN_VISIBLE_TITLE_BAR) return; // Below v is enough space
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if (*ny + rect.top <= v->top - min_visible) return; // Above v is enough space
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if (*ny + rect.bottom >= v_bottom + min_visible) return; // Below v is enough space
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/* Vertically, the rectangle is hidden behind v. */
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if (*nx + rect.left + MIN_VISIBLE_TITLE_BAR < v->left) { // At left of v.
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if (v->left < MIN_VISIBLE_TITLE_BAR) *ny = safe_y; // But enough room, force it to a safe position.
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if (*nx + rect.left + min_visible < v->left) { // At left of v.
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if (v->left < min_visible) *ny = safe_y; // But enough room, force it to a safe position.
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return;
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}
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if (*nx + rect.right - MIN_VISIBLE_TITLE_BAR > v_right) { // At right of v.
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if (v_right > _screen.width - MIN_VISIBLE_TITLE_BAR) *ny = safe_y; // Not enough room, force it to a safe position.
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if (*nx + rect.right - min_visible > v_right) { // At right of v.
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if (v_right > _screen.width - min_visible) *ny = safe_y; // Not enough room, force it to a safe position.
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return;
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}
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/* Horizontally also hidden, force movement to a safe area. */
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if (px + rect.left < v->left && v->left >= MIN_VISIBLE_TITLE_BAR) { // Coming from the left, and enough room there.
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*nx = v->left - MIN_VISIBLE_TITLE_BAR - rect.left;
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} else if (px + rect.right > v_right && v_right <= _screen.width - MIN_VISIBLE_TITLE_BAR) { // Coming from the right, and enough room there.
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*nx = v_right + MIN_VISIBLE_TITLE_BAR - rect.right;
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if (px + rect.left < v->left && v->left >= min_visible) { // Coming from the left, and enough room there.
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*nx = v->left - min_visible - rect.left;
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} else if (px + rect.right > v_right && v_right <= _screen.width - min_visible) { // Coming from the right, and enough room there.
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*nx = v_right + min_visible - rect.right;
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} else {
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*ny = safe_y;
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}
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@@ -2148,9 +2150,11 @@ static void EnsureVisibleCaption(Window *w, int nx, int ny)
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if (caption != nullptr) {
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caption_rect = caption->GetCurrentRect();
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const int min_visible = ScaleGUITrad(MIN_VISIBLE_TITLE_BAR);
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/* Make sure the window doesn't leave the screen */
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nx = Clamp(nx, MIN_VISIBLE_TITLE_BAR - caption_rect.right, _screen.width - MIN_VISIBLE_TITLE_BAR - caption_rect.left);
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ny = Clamp(ny, 0, _screen.height - MIN_VISIBLE_TITLE_BAR);
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nx = Clamp(nx, min_visible - caption_rect.right, _screen.width - min_visible - caption_rect.left);
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ny = Clamp(ny, 0, _screen.height - min_visible);
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/* Make sure the title bar isn't hidden behind the main tool bar or the status bar. */
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PreventHiding(&nx, &ny, caption_rect, FindWindowById(WC_MAIN_TOOLBAR, 0), w->left, PHD_DOWN);
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