Merge tag '13.0-beta2' into jgrpp
# Conflicts: # src/cheat_gui.cpp # src/company_gui.cpp # src/console_gui.cpp # src/depot_gui.cpp # src/error_gui.cpp # src/gfx.cpp # src/graph_gui.cpp # src/group_gui.cpp # src/lang/english.txt # src/lang/korean.txt # src/lang/polish.txt # src/misc_gui.cpp # src/network/network_content_gui.h # src/newgrf_debug_gui.cpp # src/order_gui.cpp # src/rail_gui.cpp # src/road_gui.cpp # src/settings_gui.cpp # src/settings_type.h # src/station_gui.cpp # src/subsidy_gui.cpp # src/table/settings/gui_settings.ini # src/timetable_gui.cpp # src/town_gui.cpp # src/train_cmd.cpp # src/vehicle_gui.cpp # src/viewport.cpp # src/water_cmd.cpp # src/widgets/dropdown.cpp # src/window_gui.h
This commit is contained in:
@@ -10,6 +10,7 @@
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- Peter Nelson (peter1138) - Spiritual descendant from newGRF gods (since 0.4.5)
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- Remko Bijker (Rubidium) - Coder and way more (since 0.4.5)
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- Patric Stout (TrueBrain) - NoProgrammer (since 0.3), sys op
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- Tyler Trahan (2TallTyler) - General coding (since 13)
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### Inactive Developers:
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@@ -1,3 +1,32 @@
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13.0-beta2 (2022-11-27)
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------------------------------------------------------------------------
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Feature: Allow AI/GS to be fully modified in scenario editor (#10152)
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Feature: Display power-to-weight ratio in ground vehicle details GUI (#10123)
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Feature: Variable interface scaling (with chunky bevels!) (#10114)
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Feature: Hotkey to honk a vehicle's horn (#10110)
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Feature: Split AI/Game Script configuration windows and add them to world gen window (#10058)
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Feature: [GS] Scriptable league tables (#10001)
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Feature: Multi-track level crossings (#9931)
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Feature: Improved local authority action window (#9928)
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Feature: Automatic console command screenshot numbering with a filename ending in '#' (#9781)
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Feature: Add buttons to toggle music in the Game Options menu (#9727)
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Feature: Contextual actions for vehicles grouped by shared orders (#8425)
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Feature: Add cargo filter support to vehicle list (#8308)
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Feature: Show the cargoes the vehicles can carry in the vehicle list window (#8304)
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Change: Allow building canal by area outside editor (#10173)
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Change: Minor improvements to the new Finance GUI (#10168)
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Change: Let AI developers edit non-editable AI/Game Script Parameters (#8895)
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Change: Allow building docks on clearable watered object tiles (#8514)
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Fix #8770: Center vehicle status bar icon (#10178)
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Fix: Crash if error message window is too wide for screen. (#10172)
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Fix #10155: Network games not syncing company settings properly (#10158)
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Fix #10154: Network game desync related to setting a random company face (#10157)
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Fix #10011: Incorrect infrastructure totals when overbuilding bay road stop (#10143)
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Fix #10117: Object burst limit allowed one fewer object than the setting (#10120)
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Fix #10023: Allow negative input in text fields when needed (#10112)
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Fix #9908: Fix crash which could occur when a company was deleted when a depot window was open (#9912)
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13.0-beta1 (2022-10-31)
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------------------------------------------------------------------------
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Feature: Airport construction GUI displays infrastructure cost (#10094)
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@@ -123,7 +123,7 @@ struct AIListWindow : public Window {
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switch (widget) {
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case WID_AIL_LIST: {
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/* Draw a list of all available AIs. */
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Rect tr = r.Shrink(WD_MATRIX_LEFT, WD_MATRIX_TOP, WD_MATRIX_RIGHT, WD_MATRIX_BOTTOM);
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Rect tr = r.Shrink(WidgetDimensions::scaled.matrix);
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/* First AI in the list is hardcoded to random */
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if (this->vscroll->IsVisible(0)) {
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DrawString(tr, this->slot == OWNER_DEITY ? STR_AI_CONFIG_NONE : STR_AI_CONFIG_RANDOM_AI, this->selected == -1 ? TC_WHITE : TC_ORANGE);
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@@ -148,17 +148,17 @@ struct AIListWindow : public Window {
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}
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/* Some info about the currently selected AI. */
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if (selected_info != nullptr) {
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Rect tr = r.Shrink(WD_FRAMETEXT_LEFT, WD_FRAMERECT_TOP, WD_FRAMETEXT_RIGHT, WD_FRAMERECT_BOTTOM);
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Rect tr = r.Shrink(WidgetDimensions::scaled.frametext, WidgetDimensions::scaled.framerect);
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SetDParamStr(0, selected_info->GetAuthor());
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DrawString(tr, STR_AI_LIST_AUTHOR);
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tr.top += FONT_HEIGHT_NORMAL + WD_PAR_VSEP_NORMAL;
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tr.top += FONT_HEIGHT_NORMAL + WidgetDimensions::scaled.vsep_normal;
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SetDParam(0, selected_info->GetVersion());
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DrawString(tr, STR_AI_LIST_VERSION);
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tr.top += FONT_HEIGHT_NORMAL + WD_PAR_VSEP_NORMAL;
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tr.top += FONT_HEIGHT_NORMAL + WidgetDimensions::scaled.vsep_normal;
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if (selected_info->GetURL() != nullptr) {
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SetDParamStr(0, selected_info->GetURL());
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DrawString(tr, STR_AI_LIST_URL);
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tr.top += FONT_HEIGHT_NORMAL + WD_PAR_VSEP_NORMAL;
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tr.top += FONT_HEIGHT_NORMAL + WidgetDimensions::scaled.vsep_normal;
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}
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SetDParamStr(0, selected_info->GetDescription());
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DrawStringMultiLine(tr, STR_JUST_RAW_STRING, TC_WHITE);
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@@ -257,7 +257,7 @@ static const NWidgetPart _nested_ai_list_widgets[] = {
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NWidget(WWT_MATRIX, COLOUR_MAUVE, WID_AIL_LIST), SetMinimalSize(188, 112), SetFill(1, 1), SetResize(1, 1), SetMatrixDataTip(1, 0, STR_AI_LIST_TOOLTIP), SetScrollbar(WID_AIL_SCROLLBAR),
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NWidget(NWID_VSCROLLBAR, COLOUR_MAUVE, WID_AIL_SCROLLBAR),
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EndContainer(),
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NWidget(WWT_PANEL, COLOUR_MAUVE, WID_AIL_INFO_BG), SetMinimalTextLines(8, WD_FRAMERECT_TOP + WD_FRAMERECT_BOTTOM), SetResize(1, 0),
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NWidget(WWT_PANEL, COLOUR_MAUVE, WID_AIL_INFO_BG), SetMinimalTextLines(8, WidgetDimensions::unscaled.framerect.Vertical() + WidgetDimensions::unscaled.vsep_normal * 3), SetResize(1, 0),
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EndContainer(),
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NWidget(NWID_HORIZONTAL),
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NWidget(NWID_HORIZONTAL, NC_EQUALSIZE),
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@@ -363,10 +363,10 @@ struct AISettingsWindow : public Window {
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int i = 0;
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for (; !this->vscroll->IsVisible(i); i++) it++;
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Rect ir = r.Shrink(WD_FRAMERECT_LEFT, WD_FRAMERECT_TOP, WD_FRAMERECT_RIGHT, WD_FRAMERECT_BOTTOM);
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Rect ir = r.Shrink(WidgetDimensions::scaled.framerect);
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bool rtl = _current_text_dir == TD_RTL;
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Rect br = ir.WithWidth(SETTING_BUTTON_WIDTH, rtl);
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Rect tr = ir.Indent(SETTING_BUTTON_WIDTH + 8, rtl);
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Rect tr = ir.Indent(SETTING_BUTTON_WIDTH + WidgetDimensions::scaled.hsep_wide, rtl);
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int y = r.top;
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int button_y_offset = (this->line_height - SETTING_BUTTON_HEIGHT) / 2;
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@@ -430,7 +430,7 @@ struct AISettingsWindow : public Window {
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{
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switch (widget) {
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case WID_AIS_BACKGROUND: {
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Rect r = this->GetWidget<NWidgetBase>(widget)->GetCurrentRect().Shrink(WD_MATRIX_LEFT, 0, WD_MATRIX_RIGHT, 0);
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Rect r = this->GetWidget<NWidgetBase>(widget)->GetCurrentRect().Shrink(WidgetDimensions::scaled.matrix, RectPadding::zero);
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int num = (pt.y - r.top) / this->line_height + this->vscroll->GetPosition();
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if (num >= (int)this->visible_settings.size()) break;
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@@ -794,7 +794,7 @@ struct AIConfigWindow : public Window {
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{
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switch (widget) {
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case WID_AIC_LIST: {
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Rect tr = r.Shrink(WD_MATRIX_LEFT, WD_MATRIX_TOP, WD_MATRIX_RIGHT, WD_MATRIX_BOTTOM);
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Rect tr = r.Shrink(WidgetDimensions::scaled.matrix);
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for (int i = this->vscroll->GetPosition(); this->vscroll->IsVisible(i) && i < MAX_COMPANIES; i++) {
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StringID text;
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@@ -1045,8 +1045,8 @@ struct AIDebugWindow : public Window {
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void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize) override
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{
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if (widget == WID_AID_LOG_PANEL) {
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resize->height = FONT_HEIGHT_NORMAL + WD_PAR_VSEP_NORMAL;
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size->height = 14 * resize->height + WD_FRAMERECT_TOP + WD_FRAMERECT_BOTTOM;
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resize->height = FONT_HEIGHT_NORMAL + WidgetDimensions::scaled.vsep_normal;
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size->height = 14 * resize->height + WidgetDimensions::scaled.framerect.Vertical();
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}
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}
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@@ -1160,8 +1160,8 @@ struct AIDebugWindow : public Window {
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ScriptLog::LogData *log = this->GetLogPointer();
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if (log == nullptr) return;
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Rect br = r.Shrink(WD_BEVEL_LEFT, WD_BEVEL_TOP, WD_BEVEL_RIGHT, WD_BEVEL_BOTTOM);
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Rect tr = r.Shrink(WD_FRAMERECT_LEFT, WD_FRAMERECT_TOP, WD_FRAMERECT_RIGHT, WD_FRAMERECT_BOTTOM);
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Rect br = r.Shrink(WidgetDimensions::scaled.bevel);
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Rect tr = r.Shrink(WidgetDimensions::scaled.framerect);
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for (int i = this->vscroll->GetPosition(); this->vscroll->IsVisible(i) && i < log->used; i++) {
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int pos = (i + log->pos + 1 - log->used + log->count) % log->count;
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if (log->lines[pos] == nullptr) break;
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@@ -1365,7 +1365,7 @@ struct AIDebugWindow : public Window {
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void OnResize() override
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{
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this->vscroll->SetCapacityFromWidget(this, WID_AID_LOG_PANEL);
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this->vscroll->SetCapacityFromWidget(this, WID_AID_LOG_PANEL, WidgetDimensions::scaled.framerect.Vertical());
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}
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static HotkeyList hotkeys;
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@@ -247,7 +247,7 @@ void DrawAircraftEngine(int left, int right, int preferred_x, int y, EngineID en
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VehicleSpriteSeq rotor_seq;
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GetCustomRotorIcon(engine, image_type, &rotor_seq);
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if (!rotor_seq.IsValid()) rotor_seq.Set(SPR_ROTOR_STOPPED);
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rotor_seq.Draw(preferred_x, y - ScaleGUITrad(5), PAL_NONE, false);
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rotor_seq.Draw(preferred_x, y - ScaleSpriteTrad(5), PAL_NONE, false);
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}
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}
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@@ -46,7 +46,7 @@ void DrawAircraftDetails(const Aircraft *v, const Rect &r)
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SetDParam(3, u->Next()->cargo_cap);
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SetDParam(4, GetCargoSubtypeText(u));
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DrawString(r.left, r.right, y, (u->Next()->cargo_cap != 0) ? STR_VEHICLE_INFO_CAPACITY_CAPACITY : STR_VEHICLE_INFO_CAPACITY);
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y += FONT_HEIGHT_NORMAL + WD_PAR_VSEP_NORMAL;
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y += FONT_HEIGHT_NORMAL + WidgetDimensions::scaled.vsep_normal;
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}
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if (u->cargo_cap != 0) {
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@@ -64,7 +64,7 @@ void DrawAircraftDetails(const Aircraft *v, const Rect &r)
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}
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}
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y += WD_PAR_VSEP_NORMAL;
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y += WidgetDimensions::scaled.vsep_normal;
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SetDParam(0, feeder_share);
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DrawString(r.left, r.right, y, STR_VEHICLE_INFO_FEEDER_CARGO_VALUE);
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}
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@@ -73,12 +73,10 @@ void DrawAircraftDetails(const Aircraft *v, const Rect &r)
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/**
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* Draws an image of an aircraft
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* @param v Front vehicle
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* @param left The minimum horizontal position
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* @param right The maximum horizontal position
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* @param y Vertical position to draw at
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* @param r Rect to draw at
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* @param selection Selected vehicle to draw a frame around
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*/
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void DrawAircraftImage(const Vehicle *v, int left, int right, int y, VehicleID selection, EngineImageType image_type)
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void DrawAircraftImage(const Vehicle *v, const Rect &r, VehicleID selection, EngineImageType image_type)
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{
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bool rtl = _current_text_dir == TD_RTL;
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@@ -89,25 +87,27 @@ void DrawAircraftImage(const Vehicle *v, int left, int right, int y, VehicleID s
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int width = UnScaleGUI(rect.Width());
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int x_offs = UnScaleGUI(rect.left);
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int x = rtl ? right - width - x_offs : left - x_offs;
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int x = rtl ? r.right - width - x_offs : r.left - x_offs;
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/* This magic -1 offset is related to the sprite_y_offsets in build_vehicle_gui.cpp */
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int y = ScaleSpriteTrad(-1) + CenterBounds(r.top, r.bottom, 0);
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bool helicopter = v->subtype == AIR_HELICOPTER;
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int y_offs = ScaleGUITrad(10);
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int heli_offs = 0;
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PaletteID pal = (v->vehstatus & VS_CRASHED) ? PALETTE_CRASH : GetVehiclePalette(v);
|
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seq.Draw(x, y + y_offs, pal, (v->vehstatus & VS_CRASHED) != 0);
|
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seq.Draw(x, y, pal, (v->vehstatus & VS_CRASHED) != 0);
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if (helicopter) {
|
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const Aircraft *a = Aircraft::From(v);
|
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VehicleSpriteSeq rotor_seq;
|
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GetCustomRotorSprite(a, image_type, &rotor_seq);
|
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if (!rotor_seq.IsValid()) rotor_seq.Set(SPR_ROTOR_STOPPED);
|
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heli_offs = ScaleGUITrad(5);
|
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rotor_seq.Draw(x, y + y_offs - heli_offs, PAL_NONE, false);
|
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heli_offs = ScaleSpriteTrad(5);
|
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rotor_seq.Draw(x, y - heli_offs, PAL_NONE, false);
|
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}
|
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if (v->index == selection) {
|
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x += x_offs;
|
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y += UnScaleGUI(rect.top) + y_offs - heli_offs;
|
||||
DrawFrameRect(x - 1, y - 1, x + width + 1, y + UnScaleGUI(rect.Height()) + heli_offs + 1, COLOUR_WHITE, FR_BORDERONLY);
|
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y += UnScaleGUI(rect.top) - heli_offs;
|
||||
Rect hr = {x, y, x + width - 1, y + UnScaleGUI(rect.Height()) + heli_offs - 1};
|
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DrawFrameRect(hr.Expand(WidgetDimensions::scaled.bevel), COLOUR_WHITE, FR_BORDERONLY);
|
||||
}
|
||||
}
|
||||
|
@@ -328,7 +328,7 @@ public:
|
||||
const AirportSpec *as = AirportSpec::Get(i);
|
||||
if (!as->enabled) continue;
|
||||
|
||||
size->width = std::max(size->width, GetStringBoundingBox(as->name).width);
|
||||
size->width = std::max(size->width, GetStringBoundingBox(as->name).width + padding.width);
|
||||
}
|
||||
|
||||
this->line_height = FONT_HEIGHT_NORMAL + padding.height;
|
||||
@@ -344,8 +344,8 @@ public:
|
||||
SpriteID sprite = GetCustomAirportSprite(as, layout);
|
||||
if (sprite != 0) {
|
||||
Dimension d = GetSpriteSize(sprite);
|
||||
d.width += padding.width;
|
||||
d.height += padding.height;
|
||||
d.width += WidgetDimensions::scaled.framerect.Horizontal();
|
||||
d.height += WidgetDimensions::scaled.framerect.Vertical();
|
||||
*size = maxdim(d, *size);
|
||||
}
|
||||
}
|
||||
@@ -363,8 +363,6 @@ public:
|
||||
/* STR_BLACK_STRING is used to start the string with {BLACK} */
|
||||
SetDParam(0, string);
|
||||
Dimension d = GetStringMultiLineBoundingBox(STR_BLACK_STRING, *size);
|
||||
d.width += padding.width;
|
||||
d.height += padding.height;
|
||||
*size = maxdim(d, *size);
|
||||
}
|
||||
}
|
||||
@@ -378,8 +376,8 @@ public:
|
||||
{
|
||||
switch (widget) {
|
||||
case WID_AP_AIRPORT_LIST: {
|
||||
Rect row = r.WithHeight(this->line_height).Shrink(WD_BEVEL_LEFT, WD_BEVEL_TOP, WD_BEVEL_RIGHT, WD_BEVEL_BOTTOM);
|
||||
Rect text = r.WithHeight(this->line_height).Shrink(WD_MATRIX_LEFT, WD_MATRIX_TOP, WD_MATRIX_RIGHT, WD_MATRIX_BOTTOM);
|
||||
Rect row = r.WithHeight(this->line_height).Shrink(WidgetDimensions::scaled.bevel);
|
||||
Rect text = r.WithHeight(this->line_height).Shrink(WidgetDimensions::scaled.matrix);
|
||||
AirportClass *apclass = AirportClass::Get(_selected_airport_class);
|
||||
for (uint i = this->vscroll->GetPosition(); this->vscroll->IsVisible(i) && i < apclass->GetSpecCount(); i++) {
|
||||
const AirportSpec *as = apclass->GetSpec(i);
|
||||
@@ -418,7 +416,7 @@ public:
|
||||
this->DrawWidgets();
|
||||
|
||||
Rect r = this->GetWidget<NWidgetBase>(WID_AP_ACCEPTANCE)->GetCurrentRect();
|
||||
int top = r.top + ScaleGUITrad(WD_PAR_VSEP_NORMAL);
|
||||
int top = r.top + WidgetDimensions::scaled.vsep_normal;
|
||||
|
||||
if (_selected_airport_index != -1) {
|
||||
const AirportSpec *as = AirportClass::Get(_selected_airport_class)->GetSpec(_selected_airport_index);
|
||||
@@ -429,19 +427,19 @@ public:
|
||||
/* show the noise of the selected airport */
|
||||
SetDParam(0, as->noise_level);
|
||||
DrawString(r.left, r.right, top, STR_STATION_BUILD_NOISE);
|
||||
top += FONT_HEIGHT_NORMAL + ScaleGUITrad(WD_PAR_VSEP_NORMAL);
|
||||
top += FONT_HEIGHT_NORMAL + WidgetDimensions::scaled.vsep_normal;
|
||||
}
|
||||
|
||||
if (_settings_game.economy.infrastructure_maintenance) {
|
||||
Money monthly = _price[PR_INFRASTRUCTURE_AIRPORT] * as->maintenance_cost >> 3;
|
||||
SetDParam(0, monthly * 12);
|
||||
DrawString(r.left, r.right, top, STR_STATION_BUILD_INFRASTRUCTURE_COST);
|
||||
top += FONT_HEIGHT_NORMAL + ScaleGUITrad(WD_PAR_VSEP_NORMAL);
|
||||
top += FONT_HEIGHT_NORMAL + WidgetDimensions::scaled.vsep_normal;
|
||||
}
|
||||
|
||||
/* strings such as 'Size' and 'Coverage Area' */
|
||||
top = DrawStationCoverageAreaText(r.left, r.right, top, SCT_ALL, rad, false) + ScaleGUITrad(WD_PAR_VSEP_NORMAL);
|
||||
top = DrawStationCoverageAreaText(r.left, r.right, top, SCT_ALL, rad, true) + ScaleGUITrad(WD_PAR_VSEP_NORMAL);
|
||||
top = DrawStationCoverageAreaText(r.left, r.right, top, SCT_ALL, rad, false) + WidgetDimensions::scaled.vsep_normal;
|
||||
top = DrawStationCoverageAreaText(r.left, r.right, top, SCT_ALL, rad, true) + WidgetDimensions::scaled.vsep_normal;
|
||||
}
|
||||
|
||||
/* Resize background if the window is too small.
|
||||
@@ -595,7 +593,7 @@ static const NWidgetPart _nested_build_airport_widgets[] = {
|
||||
EndContainer(),
|
||||
/* Bottom panel. */
|
||||
NWidget(WWT_PANEL, COLOUR_DARK_GREEN, WID_AP_BOTTOMPANEL),
|
||||
NWidget(WWT_LABEL, COLOUR_DARK_GREEN), SetPadding(WD_FRAMERECT_TOP, WD_FRAMERECT_RIGHT, WD_FRAMERECT_BOTTOM, WD_FRAMERECT_LEFT), SetDataTip(STR_STATION_BUILD_COVERAGE_AREA_TITLE, STR_NULL), SetFill(1, 0),
|
||||
NWidget(WWT_LABEL, COLOUR_DARK_GREEN), SetPadding(WidgetDimensions::unscaled.framerect), SetDataTip(STR_STATION_BUILD_COVERAGE_AREA_TITLE, STR_NULL), SetFill(1, 0),
|
||||
NWidget(NWID_HORIZONTAL),
|
||||
NWidget(NWID_SPACER), SetMinimalSize(14, 0), SetFill(1, 0),
|
||||
NWidget(NWID_HORIZONTAL, NC_EQUALSIZE),
|
||||
@@ -606,7 +604,7 @@ static const NWidgetPart _nested_build_airport_widgets[] = {
|
||||
EndContainer(),
|
||||
NWidget(NWID_SPACER), SetMinimalSize(14, 0), SetFill(1, 0),
|
||||
EndContainer(),
|
||||
NWidget(WWT_EMPTY, COLOUR_DARK_GREEN, WID_AP_ACCEPTANCE), SetPadding(0, WD_FRAMERECT_RIGHT, 0, WD_FRAMERECT_LEFT), SetResize(0, 1), SetFill(1, 0),
|
||||
NWidget(WWT_EMPTY, COLOUR_DARK_GREEN, WID_AP_ACCEPTANCE), SetPadding(WidgetDimensions::unscaled.framerect), SetResize(0, 1), SetFill(1, 0),
|
||||
EndContainer(),
|
||||
};
|
||||
|
||||
|
@@ -420,7 +420,7 @@ public:
|
||||
str = STR_REPLACE_NOT_REPLACING_VEHICLE_SELECTED;
|
||||
}
|
||||
|
||||
DrawString(r.Shrink(WD_FRAMETEXT_LEFT, WD_FRAMERECT_TOP, WD_FRAMETEXT_RIGHT, WD_FRAMERECT_BOTTOM), str, TC_BLACK, SA_HOR_CENTER);
|
||||
DrawString(r.Shrink(WidgetDimensions::scaled.frametext, WidgetDimensions::scaled.framerect), str, TC_BLACK, SA_HOR_CENTER);
|
||||
break;
|
||||
}
|
||||
|
||||
@@ -482,7 +482,7 @@ public:
|
||||
ted.FillDefaultCapacities(e);
|
||||
|
||||
const Rect r = this->GetWidget<NWidgetBase>(side == 0 ? WID_RV_LEFT_DETAILS : WID_RV_RIGHT_DETAILS)->GetCurrentRect()
|
||||
.Shrink(WD_FRAMETEXT_LEFT, WD_FRAMERECT_TOP, WD_FRAMETEXT_RIGHT, WD_FRAMERECT_BOTTOM);
|
||||
.Shrink(WidgetDimensions::scaled.frametext, WidgetDimensions::scaled.framerect);
|
||||
int text_end = DrawVehiclePurchaseInfo(r.left, r.right, r.top, this->sel_engine[side], ted);
|
||||
needed_height = std::max(needed_height, (text_end - r.top) / FONT_HEIGHT_NORMAL);
|
||||
}
|
||||
|
@@ -100,14 +100,14 @@ public:
|
||||
{
|
||||
if (widget == WID_BEM_MESSAGE) {
|
||||
*size = GetStringBoundingBox(STR_MISSING_GRAPHICS_ERROR);
|
||||
size->height = GetStringHeight(STR_MISSING_GRAPHICS_ERROR, size->width - WD_FRAMETEXT_LEFT - WD_FRAMETEXT_RIGHT) + WD_FRAMETEXT_BOTTOM + WD_FRAMETEXT_TOP;
|
||||
size->height = GetStringHeight(STR_MISSING_GRAPHICS_ERROR, size->width - WidgetDimensions::scaled.frametext.Horizontal()) + WidgetDimensions::scaled.frametext.Vertical();
|
||||
}
|
||||
}
|
||||
|
||||
void DrawWidget(const Rect &r, int widget) const override
|
||||
{
|
||||
if (widget == WID_BEM_MESSAGE) {
|
||||
DrawStringMultiLine(r.Shrink(WD_FRAMETEXT_LEFT, WD_FRAMETEXT_TOP, WD_FRAMETEXT_RIGHT, WD_FRAMETEXT_BOTTOM), STR_MISSING_GRAPHICS_ERROR, TC_FROMSTRING, SA_CENTER);
|
||||
DrawStringMultiLine(r.Shrink(WidgetDimensions::scaled.frametext), STR_MISSING_GRAPHICS_ERROR, TC_FROMSTRING, SA_CENTER);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -122,8 +122,11 @@ public:
|
||||
/** Nested widgets for the download window. */
|
||||
static const NWidgetPart _nested_bootstrap_download_status_window_widgets[] = {
|
||||
NWidget(WWT_CAPTION, COLOUR_GREY), SetDataTip(STR_CONTENT_DOWNLOAD_TITLE, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
|
||||
NWidget(WWT_PANEL, COLOUR_GREY, WID_NCDS_BACKGROUND),
|
||||
NWidget(NWID_SPACER), SetMinimalSize(350, 0), SetMinimalTextLines(3, WD_FRAMERECT_TOP + WD_FRAMERECT_BOTTOM + 30),
|
||||
NWidget(WWT_PANEL, COLOUR_GREY),
|
||||
NWidget(NWID_VERTICAL), SetPIP(0, WidgetDimensions::unscaled.vsep_wide, 0), SetPadding(WidgetDimensions::unscaled.modalpopup),
|
||||
NWidget(WWT_EMPTY, INVALID_COLOUR, WID_NCDS_PROGRESS_BAR), SetFill(1, 0),
|
||||
NWidget(WWT_EMPTY, INVALID_COLOUR, WID_NCDS_PROGRESS_TEXT), SetFill(1, 0), SetMinimalSize(350, 0),
|
||||
EndContainer(),
|
||||
EndContainer(),
|
||||
};
|
||||
|
||||
@@ -211,15 +214,15 @@ public:
|
||||
/* We cache the button size. This is safe as no reinit can happen here. */
|
||||
if (this->button_size.width == 0) {
|
||||
this->button_size = maxdim(GetStringBoundingBox(STR_MISSING_GRAPHICS_YES_DOWNLOAD), GetStringBoundingBox(STR_MISSING_GRAPHICS_NO_QUIT));
|
||||
this->button_size.width += WD_FRAMETEXT_LEFT + WD_FRAMETEXT_RIGHT;
|
||||
this->button_size.height += WD_FRAMETEXT_TOP + WD_FRAMETEXT_BOTTOM;
|
||||
this->button_size.width += WidgetDimensions::scaled.frametext.Horizontal();
|
||||
this->button_size.height += WidgetDimensions::scaled.frametext.Vertical();
|
||||
}
|
||||
|
||||
switch (widget) {
|
||||
case WID_BAFD_QUESTION:
|
||||
/* The question is twice as wide as the buttons, and determine the height based on the width. */
|
||||
size->width = this->button_size.width * 2;
|
||||
size->height = GetStringHeight(STR_MISSING_GRAPHICS_SET_MESSAGE, size->width - WD_FRAMETEXT_LEFT - WD_FRAMETEXT_RIGHT) + WD_FRAMETEXT_BOTTOM + WD_FRAMETEXT_TOP;
|
||||
size->height = GetStringHeight(STR_MISSING_GRAPHICS_SET_MESSAGE, size->width - WidgetDimensions::scaled.frametext.Horizontal()) + WidgetDimensions::scaled.frametext.Vertical();
|
||||
break;
|
||||
|
||||
case WID_BAFD_YES:
|
||||
@@ -233,7 +236,7 @@ public:
|
||||
{
|
||||
if (widget != 0) return;
|
||||
|
||||
DrawStringMultiLine(r.Shrink(WD_FRAMETEXT_LEFT, WD_FRAMETEXT_TOP, WD_FRAMETEXT_RIGHT, WD_FRAMETEXT_BOTTOM), STR_MISSING_GRAPHICS_SET_MESSAGE, TC_FROMSTRING, SA_CENTER);
|
||||
DrawStringMultiLine(r.Shrink(WidgetDimensions::scaled.frametext), STR_MISSING_GRAPHICS_SET_MESSAGE, TC_FROMSTRING, SA_CENTER);
|
||||
}
|
||||
|
||||
void OnClick(Point pt, int widget, int click_count) override
|
||||
|
@@ -202,10 +202,10 @@ public:
|
||||
}
|
||||
sprite_dim.height++; // Sprite is rendered one pixel down in the matrix field.
|
||||
text_dim.height++; // Allowing the bottom row pixels to be rendered on the edge of the matrix field.
|
||||
resize->height = std::max(sprite_dim.height, text_dim.height) + WD_MATRIX_TOP + WD_MATRIX_BOTTOM; // Max of both sizes + account for matrix edges.
|
||||
resize->height = std::max(sprite_dim.height, text_dim.height) + padding.height; // Max of both sizes + account for matrix edges.
|
||||
|
||||
this->bridgetext_offset = sprite_dim.width + 1; // Left edge of text, 1 pixel distance from the sprite.
|
||||
size->width = WD_MATRIX_LEFT + this->bridgetext_offset + text_dim.width + WD_MATRIX_RIGHT;
|
||||
this->bridgetext_offset = sprite_dim.width + WidgetDimensions::scaled.hsep_normal; // Left edge of text, 1 pixel distance from the sprite.
|
||||
size->width = this->bridgetext_offset + text_dim.width + padding.width;
|
||||
size->height = 4 * resize->height; // Smallest bridge gui is 4 entries high in the matrix.
|
||||
break;
|
||||
}
|
||||
@@ -230,7 +230,7 @@ public:
|
||||
break;
|
||||
|
||||
case WID_BBS_BRIDGE_LIST: {
|
||||
Rect tr = r.WithHeight(this->resize.step_height).Shrink(WD_MATRIX_LEFT, WD_MATRIX_TOP, WD_MATRIX_RIGHT, WD_MATRIX_BOTTOM);
|
||||
Rect tr = r.WithHeight(this->resize.step_height).Shrink(WidgetDimensions::scaled.matrix);
|
||||
for (int i = this->vscroll->GetPosition(); this->vscroll->IsVisible(i) && i < (int)this->bridges->size(); i++) {
|
||||
const BridgeSpec *b = this->bridges->at(i).spec;
|
||||
|
||||
|
@@ -47,7 +47,7 @@
|
||||
*/
|
||||
uint GetEngineListHeight(VehicleType type)
|
||||
{
|
||||
return std::max<uint>(FONT_HEIGHT_NORMAL + WD_MATRIX_TOP + WD_MATRIX_BOTTOM, GetVehicleImageCellSize(type, EIT_PURCHASE).height);
|
||||
return std::max<uint>(FONT_HEIGHT_NORMAL + WidgetDimensions::scaled.matrix.Vertical(), GetVehicleImageCellSize(type, EIT_PURCHASE).height);
|
||||
}
|
||||
|
||||
/* Normal layout for roadvehicles, ships and airplanes. */
|
||||
@@ -1198,9 +1198,9 @@ void DrawEngineList(VehicleType type, const Rect &r, const GUIEngineList *eng_li
|
||||
int sprite_right = GetVehicleImageCellSize(type, EIT_PURCHASE).extend_right;
|
||||
int sprite_width = sprite_left + sprite_right;
|
||||
|
||||
Rect ir = r.WithHeight(step_size).Shrink(WD_MATRIX_LEFT, WD_MATRIX_TOP, WD_MATRIX_RIGHT, WD_MATRIX_BOTTOM);
|
||||
Rect ir = r.WithHeight(step_size).Shrink(WidgetDimensions::scaled.matrix);
|
||||
int sprite_x = ir.WithWidth(sprite_width, rtl).left + sprite_left;
|
||||
int sprite_y_offset = ScaleGUITrad(sprite_y_offsets[type]) + ir.Height() / 2;
|
||||
int sprite_y_offset = ScaleSpriteTrad(sprite_y_offsets[type]) + ir.Height() / 2;
|
||||
|
||||
Dimension replace_icon = {0, 0};
|
||||
int count_width = 0;
|
||||
@@ -1210,10 +1210,10 @@ void DrawEngineList(VehicleType type, const Rect &r, const GUIEngineList *eng_li
|
||||
count_width = GetStringBoundingBox(STR_TINY_BLACK_COMA).width;
|
||||
}
|
||||
|
||||
Rect tr = ir.Indent(sprite_width + 6, rtl); // Name position
|
||||
Rect cr = tr.Indent(replace_icon.width + 6, !rtl).WithWidth(count_width, !rtl); // Count position
|
||||
Rect tr = ir.Indent(sprite_width + WidgetDimensions::scaled.hsep_wide, rtl); // Name position
|
||||
Rect cr = tr.Indent(replace_icon.width + WidgetDimensions::scaled.hsep_wide, !rtl).WithWidth(count_width, !rtl); // Count position
|
||||
Rect rr = tr.WithWidth(replace_icon.width, !rtl); // Replace icon position
|
||||
if (show_count) tr = tr.Indent(count_width + 2 + replace_icon.width + 6, !rtl);
|
||||
if (show_count) tr = tr.Indent(count_width + WidgetDimensions::scaled.hsep_normal + replace_icon.width + WidgetDimensions::scaled.hsep_wide, !rtl);
|
||||
|
||||
int normal_text_y_offset = (ir.Height() - FONT_HEIGHT_NORMAL) / 2;
|
||||
int small_text_y_offset = ir.Height() - FONT_HEIGHT_SMALL;
|
||||
@@ -1838,7 +1838,7 @@ struct BuildVehicleWindow : BuildVehicleWindowBase {
|
||||
case WID_BV_LIST:
|
||||
resize->height = GetEngineListHeight(this->vehicle_type);
|
||||
size->height = 3 * resize->height;
|
||||
size->width = std::max(size->width, GetVehicleImageCellSize(this->vehicle_type, EIT_PURCHASE).extend_left + GetVehicleImageCellSize(this->vehicle_type, EIT_PURCHASE).extend_right + 165);
|
||||
size->width = std::max(size->width, GetVehicleImageCellSize(this->vehicle_type, EIT_PURCHASE).extend_left + GetVehicleImageCellSize(this->vehicle_type, EIT_PURCHASE).extend_right + 165) + padding.width;
|
||||
break;
|
||||
|
||||
case WID_BV_PANEL:
|
||||
@@ -1910,7 +1910,7 @@ struct BuildVehicleWindow : BuildVehicleWindowBase {
|
||||
int needed_height = this->details_height;
|
||||
/* Draw details panels. */
|
||||
if (this->sel_engine != INVALID_ENGINE) {
|
||||
const Rect r = this->GetWidget<NWidgetBase>(WID_BV_PANEL)->GetCurrentRect().Shrink(WD_FRAMETEXT_LEFT, WD_FRAMERECT_TOP, WD_FRAMETEXT_RIGHT, WD_FRAMERECT_BOTTOM);
|
||||
const Rect r = this->GetWidget<NWidgetBase>(WID_BV_PANEL)->GetCurrentRect().Shrink(WidgetDimensions::scaled.frametext, WidgetDimensions::scaled.framerect);
|
||||
int text_end = DrawVehiclePurchaseInfo(r.left, r.right, r.top, this->sel_engine, this->te);
|
||||
needed_height = std::max(needed_height, (text_end - r.top) / FONT_HEIGHT_NORMAL);
|
||||
}
|
||||
@@ -2188,7 +2188,7 @@ struct BuildVehicleWindowTrainAdvanced final : BuildVehicleWindowBase {
|
||||
|
||||
this->UpdateButtonMode();
|
||||
|
||||
this->loco.details_height = this->wagon.details_height = 10 * FONT_HEIGHT_NORMAL + WD_FRAMERECT_TOP + WD_FRAMERECT_BOTTOM;
|
||||
this->loco.details_height = this->wagon.details_height = 10 * FONT_HEIGHT_NORMAL + WidgetDimensions::scaled.framerect.Vertical();
|
||||
|
||||
this->FinishInitNested(this->window_number);
|
||||
|
||||
@@ -2775,12 +2775,12 @@ struct BuildVehicleWindowTrainAdvanced final : BuildVehicleWindowBase {
|
||||
/* Draw details panels. */
|
||||
if (state.sel_engine != INVALID_ENGINE) {
|
||||
const auto widget = this->GetWidget<NWidgetBase>(widget_id);
|
||||
const int text_end = DrawVehiclePurchaseInfo(widget->pos_x + WD_FRAMETEXT_LEFT,
|
||||
const int text_end = DrawVehiclePurchaseInfo(widget->pos_x + WidgetDimensions::scaled.framerect.left,
|
||||
static_cast<int>(
|
||||
widget->pos_x + widget->current_x -
|
||||
WD_FRAMETEXT_RIGHT), widget->pos_y + WD_FRAMERECT_TOP,
|
||||
WidgetDimensions::scaled.framerect.right), widget->pos_y + WidgetDimensions::scaled.framerect.top,
|
||||
state.sel_engine, state.te);
|
||||
needed_height = std::max(needed_height, text_end - widget->pos_y + WD_FRAMERECT_BOTTOM);
|
||||
needed_height = std::max(needed_height, text_end - widget->pos_y + WidgetDimensions::scaled.framerect.bottom);
|
||||
}
|
||||
if (needed_height != state.details_height) { // Details window are not high enough, enlarge them.
|
||||
const int resize = needed_height - state.details_height;
|
||||
|
@@ -224,7 +224,7 @@ static const NWidgetPart _nested_cheat_widgets[] = {
|
||||
EndContainer(),
|
||||
NWidget(WWT_PANEL, COLOUR_GREY, WID_C_PANEL), SetDataTip(0x0, STR_CHEATS_TOOLTIP), EndContainer(),
|
||||
NWidget(WWT_PANEL, COLOUR_GREY),
|
||||
NWidget(WWT_LABEL, COLOUR_GREY, WID_C_NOTE), SetFill(1, 1), SetDataTip(STR_CHEATS_NOTE, STR_NULL), SetPadding(WD_PAR_VSEP_NORMAL, 4, WD_PAR_VSEP_NORMAL, 4),
|
||||
NWidget(WWT_LABEL, COLOUR_GREY, WID_C_NOTE), SetFill(1, 1), SetDataTip(STR_CHEATS_NOTE, STR_NULL), SetPadding(WidgetDimensions::unscaled.frametext),
|
||||
EndContainer(),
|
||||
};
|
||||
|
||||
@@ -251,14 +251,14 @@ struct CheatWindow : Window {
|
||||
{
|
||||
if (widget != WID_C_PANEL) return;
|
||||
|
||||
const Rect ir = r.Shrink(WD_FRAMERECT_LEFT, WD_FRAMERECT_TOP, WD_FRAMERECT_RIGHT, WD_FRAMERECT_BOTTOM);
|
||||
const Rect ir = r.Shrink(WidgetDimensions::scaled.framerect);
|
||||
int y = ir.top;
|
||||
|
||||
bool rtl = _current_text_dir == TD_RTL;
|
||||
uint box_left = rtl ? ir.right - this->box.width - 5 : ir.left + 5;
|
||||
uint button_left = rtl ? ir.right - this->box.width - 10 - SETTING_BUTTON_WIDTH : ir.left + this->box.width + 10;
|
||||
uint text_left = ir.left + (rtl ? 0 : 20 + this->box.width + SETTING_BUTTON_WIDTH);
|
||||
uint text_right = ir.right - (rtl ? 20 + this->box.width + SETTING_BUTTON_WIDTH : 0);
|
||||
uint box_left = rtl ? ir.right - this->box.width - WidgetDimensions::scaled.hsep_wide : ir.left + WidgetDimensions::scaled.hsep_wide;
|
||||
uint button_left = rtl ? ir.right - this->box.width - WidgetDimensions::scaled.hsep_wide * 2 - SETTING_BUTTON_WIDTH : ir.left + this->box.width + WidgetDimensions::scaled.hsep_wide * 2;
|
||||
uint text_left = ir.left + (rtl ? 0 : WidgetDimensions::scaled.hsep_wide * 4 + this->box.width + SETTING_BUTTON_WIDTH);
|
||||
uint text_right = ir.right - (rtl ? WidgetDimensions::scaled.hsep_wide * 4 + this->box.width + SETTING_BUTTON_WIDTH : 0);
|
||||
|
||||
int text_y_offset = (this->line_height - FONT_HEIGHT_NORMAL) / 2;
|
||||
int box_y_offset = (this->line_height - this->box.height) / 2;
|
||||
@@ -287,7 +287,7 @@ struct CheatWindow : Window {
|
||||
case SLE_BOOL: {
|
||||
bool on = (*(bool*)ce->variable);
|
||||
|
||||
DrawBoolButton(button_left, y + icon_y_offset, on, true);
|
||||
DrawBoolButton(button_left, y + button_y_offset, on, true);
|
||||
SetDParam(0, on ? STR_CONFIG_SETTING_ON : STR_CONFIG_SETTING_OFF);
|
||||
break;
|
||||
}
|
||||
@@ -307,8 +307,8 @@ struct CheatWindow : Window {
|
||||
case STR_CHEAT_CHANGE_COMPANY: {
|
||||
SetDParam(0, val + 1);
|
||||
GetString(buf, STR_CHEAT_CHANGE_COMPANY, lastof(buf));
|
||||
uint offset = 10 + GetStringBoundingBox(buf).width;
|
||||
DrawCompanyIcon(_local_company, rtl ? text_right - offset - 10 : text_left + offset, y + icon_y_offset);
|
||||
uint offset = WidgetDimensions::scaled.hsep_indent + GetStringBoundingBox(buf).width;
|
||||
DrawCompanyIcon(_local_company, rtl ? text_right - offset - WidgetDimensions::scaled.hsep_indent : text_left + offset, y + icon_y_offset);
|
||||
break;
|
||||
}
|
||||
|
||||
@@ -357,7 +357,7 @@ struct CheatWindow : Window {
|
||||
/* Draw coloured flag for change company cheat */
|
||||
case STR_CHEAT_CHANGE_COMPANY:
|
||||
SetDParamMaxValue(0, MAX_COMPANIES);
|
||||
width = std::max(width, GetStringBoundingBox(ce->str).width + 10 + 10);
|
||||
width = std::max(width, GetStringBoundingBox(ce->str).width + WidgetDimensions::scaled.hsep_wide * 4);
|
||||
break;
|
||||
|
||||
default:
|
||||
@@ -369,21 +369,21 @@ struct CheatWindow : Window {
|
||||
}
|
||||
}
|
||||
|
||||
this->line_height = std::max(GetSpriteSize(SPR_BOX_CHECKED).height, GetSpriteSize(SPR_BOX_EMPTY).height);
|
||||
this->line_height = std::max(this->box.height, this->icon.height);
|
||||
this->line_height = std::max<uint>(this->line_height, SETTING_BUTTON_HEIGHT);
|
||||
this->line_height = std::max<uint>(this->line_height, FONT_HEIGHT_NORMAL) + WD_PAR_VSEP_NORMAL;
|
||||
this->line_height = std::max<uint>(this->line_height, FONT_HEIGHT_NORMAL) + WidgetDimensions::scaled.framerect.Vertical();
|
||||
|
||||
size->width = width + 20 + this->box.width + SETTING_BUTTON_WIDTH /* stuff on the left */ + 10 /* extra spacing on right */;
|
||||
size->height = WD_FRAMERECT_TOP + WD_FRAMERECT_BOTTOM + this->line_height * lines;
|
||||
size->width = width + WidgetDimensions::scaled.hsep_wide * 4 + this->box.width + SETTING_BUTTON_WIDTH /* stuff on the left */ + WidgetDimensions::scaled.hsep_wide * 2 /* extra spacing on right */;
|
||||
size->height = WidgetDimensions::scaled.framerect.Vertical() + this->line_height * lines;
|
||||
}
|
||||
|
||||
void OnClick(Point pt, int widget, int click_count) override
|
||||
{
|
||||
const NWidgetBase *wid = this->GetWidget<NWidgetBase>(WID_C_PANEL);
|
||||
uint btn = (pt.y - wid->pos_y - WD_FRAMERECT_TOP) / this->line_height;
|
||||
uint x = pt.x - wid->pos_x;
|
||||
Rect r = this->GetWidget<NWidgetBase>(WID_C_PANEL)->GetCurrentRect().Shrink(WidgetDimensions::scaled.framerect);
|
||||
uint btn = (pt.y - r.top) / this->line_height;
|
||||
uint x = pt.x - r.left;
|
||||
bool rtl = _current_text_dir == TD_RTL;
|
||||
if (rtl) x = wid->current_x - x;
|
||||
if (rtl) x = r.Width() - 1 - x;
|
||||
|
||||
for (uint i = 0; i != lengthof(_cheats_ui) && i <= btn; i++) {
|
||||
const CheatEntry *ce = &_cheats_ui[i];
|
||||
@@ -396,13 +396,13 @@ struct CheatWindow : Window {
|
||||
int value = (int32)ReadValue(ce->variable, ce->type);
|
||||
int oldvalue = value;
|
||||
|
||||
if (btn == CHT_CHANGE_DATE && x >= 20 + this->box.width + SETTING_BUTTON_WIDTH) {
|
||||
if (btn == CHT_CHANGE_DATE && x >= WidgetDimensions::scaled.hsep_wide * 2 + this->box.width + SETTING_BUTTON_WIDTH) {
|
||||
/* Click at the date text directly. */
|
||||
clicked_widget = CHT_CHANGE_DATE;
|
||||
SetDParam(0, value);
|
||||
ShowQueryString(STR_JUST_INT, STR_CHEAT_CHANGE_DATE_QUERY_CAPT, 8, this, CS_NUMERAL, QSF_ACCEPT_UNCHANGED);
|
||||
return;
|
||||
} else if (btn == CHT_EDIT_MAX_HL && x >= 20 + this->box.width + SETTING_BUTTON_WIDTH) {
|
||||
} else if (btn == CHT_EDIT_MAX_HL && x >= WidgetDimensions::scaled.hsep_wide * 2 + this->box.width + SETTING_BUTTON_WIDTH) {
|
||||
clicked_widget = CHT_EDIT_MAX_HL;
|
||||
SetDParam(0, value);
|
||||
ShowQueryString(STR_JUST_INT, STR_CHEAT_EDIT_MAX_HL_QUERY_CAPT, 8, this, CS_NUMERAL, QSF_ACCEPT_UNCHANGED);
|
||||
@@ -426,7 +426,7 @@ struct CheatWindow : Window {
|
||||
}
|
||||
|
||||
/* Not clicking a button? */
|
||||
if (!IsInsideMM(x, 10 + this->box.width, 10 + this->box.width + SETTING_BUTTON_WIDTH)) return;
|
||||
if (!IsInsideMM(x, WidgetDimensions::scaled.hsep_wide * 2 + this->box.width, WidgetDimensions::scaled.hsep_wide * 2 + this->box.width + SETTING_BUTTON_WIDTH)) return;
|
||||
|
||||
if (!_networking) *ce->been_used = true;
|
||||
|
||||
@@ -446,10 +446,10 @@ struct CheatWindow : Window {
|
||||
|
||||
default:
|
||||
/* Take whatever the function returns */
|
||||
value = ce->proc(value + ((x >= 10 + this->box.width + SETTING_BUTTON_WIDTH / 2) ? 1 : -1), (x >= 10 + this->box.width + SETTING_BUTTON_WIDTH / 2) ? 1 : -1);
|
||||
value = ce->proc(value + ((x >= WidgetDimensions::scaled.hsep_wide * 2 + this->box.width + SETTING_BUTTON_WIDTH / 2) ? 1 : -1), (x >= WidgetDimensions::scaled.hsep_wide * 2 + this->box.width + SETTING_BUTTON_WIDTH / 2) ? 1 : -1);
|
||||
|
||||
/* The first cheat (money), doesn't return a different value. */
|
||||
if (value != oldvalue || btn == CHT_MONEY) this->clicked = btn * 2 + 1 + ((x >= 10 + this->box.width + SETTING_BUTTON_WIDTH / 2) != rtl ? 1 : 0);
|
||||
if (value != oldvalue || btn == CHT_MONEY) this->clicked = btn * 2 + 1 + ((x >= WidgetDimensions::scaled.hsep_wide * 2 + this->box.width + SETTING_BUTTON_WIDTH / 2) != rtl ? 1 : 0);
|
||||
break;
|
||||
}
|
||||
|
||||
|
@@ -44,10 +44,7 @@
|
||||
|
||||
|
||||
/** Company GUI constants. */
|
||||
static const uint EXP_LINESPACE = 2; ///< Amount of vertical space for a horizontal (sub-)total line.
|
||||
static const uint EXP_BLOCKSPACE = 10; ///< Amount of vertical space between two blocks of numbers.
|
||||
static const uint EXP_SPACING = 4; ///< Amount of vertical padding between sections.
|
||||
static const int EXP_INDENT = 10; ///< Amount of horizontal space for an indented line.
|
||||
#define EXP_SPACING (WidgetDimensions::scaled.vsep_normal * 2)
|
||||
|
||||
static void DoSelectCompanyManagerFace(Window *parent);
|
||||
static void ShowCompanyInfrastructure(CompanyID company);
|
||||
@@ -120,15 +117,15 @@ static const ExpensesList _expenses_list_types[] = {
|
||||
static uint GetTotalCategoriesHeight()
|
||||
{
|
||||
/* There's an empty line and blockspace on the year row */
|
||||
uint total_height = FONT_HEIGHT_NORMAL + EXP_BLOCKSPACE;
|
||||
uint total_height = FONT_HEIGHT_NORMAL + WidgetDimensions::scaled.vsep_wide;
|
||||
|
||||
for (uint i = 0; i < lengthof(_expenses_list_types); i++) {
|
||||
/* Title + expense list + total line + total + blockspace after category */
|
||||
total_height += FONT_HEIGHT_NORMAL + _expenses_list_types[i].GetHeight() + EXP_LINESPACE + FONT_HEIGHT_NORMAL + EXP_BLOCKSPACE;
|
||||
total_height += FONT_HEIGHT_NORMAL + _expenses_list_types[i].GetHeight() + WidgetDimensions::scaled.vsep_normal + FONT_HEIGHT_NORMAL + WidgetDimensions::scaled.vsep_wide;
|
||||
}
|
||||
|
||||
/* Total income */
|
||||
total_height += EXP_LINESPACE + FONT_HEIGHT_NORMAL + EXP_BLOCKSPACE;
|
||||
total_height += WidgetDimensions::scaled.vsep_normal + FONT_HEIGHT_NORMAL + WidgetDimensions::scaled.vsep_wide;
|
||||
|
||||
return total_height;
|
||||
}
|
||||
@@ -146,7 +143,7 @@ static uint GetMaxCategoriesWidth()
|
||||
/* Title of category */
|
||||
max_width = std::max(max_width, GetStringBoundingBox(STR_FINANCES_REVENUE_TITLE + i).width);
|
||||
/* Entries in category */
|
||||
max_width = std::max(max_width, EXP_INDENT + _expenses_list_types[i].GetListWidth());
|
||||
max_width = std::max(max_width, _expenses_list_types[i].GetListWidth() + WidgetDimensions::scaled.hsep_indent);
|
||||
}
|
||||
|
||||
return max_width;
|
||||
@@ -157,7 +154,7 @@ static uint GetMaxCategoriesWidth()
|
||||
*/
|
||||
static void DrawCategory(const Rect &r, int start_y, ExpensesList list)
|
||||
{
|
||||
Rect tr = r.Indent(EXP_INDENT, _current_text_dir == TD_RTL);
|
||||
Rect tr = r.Indent(WidgetDimensions::scaled.hsep_indent, _current_text_dir == TD_RTL);
|
||||
|
||||
tr.top = start_y;
|
||||
ExpensesType et;
|
||||
@@ -177,7 +174,7 @@ static void DrawCategory(const Rect &r, int start_y, ExpensesList list)
|
||||
static void DrawCategories(const Rect &r)
|
||||
{
|
||||
/* Start with an empty space in the year row, plus the blockspace under the year. */
|
||||
int y = r.top + FONT_HEIGHT_NORMAL + EXP_BLOCKSPACE;
|
||||
int y = r.top + FONT_HEIGHT_NORMAL + WidgetDimensions::scaled.vsep_wide;
|
||||
|
||||
for (uint i = 0; i < lengthof(_expenses_list_types); i++) {
|
||||
/* Draw category title and advance y */
|
||||
@@ -188,16 +185,20 @@ static void DrawCategories(const Rect &r)
|
||||
DrawCategory(r, y, _expenses_list_types[i]);
|
||||
y += _expenses_list_types[i].GetHeight();
|
||||
|
||||
/* Advance y by the height of the total and associated total line */
|
||||
y += EXP_LINESPACE + FONT_HEIGHT_NORMAL;
|
||||
/* Advance y by the height of the horizontal line between amounts and subtotal */
|
||||
y += WidgetDimensions::scaled.vsep_normal;
|
||||
|
||||
/* Draw category total and advance y */
|
||||
DrawString(r.left, r.right, y, STR_FINANCES_TOTAL_CAPTION, TC_FROMSTRING, SA_RIGHT);
|
||||
y += FONT_HEIGHT_NORMAL;
|
||||
|
||||
/* Advance y by a blockspace after this category block */
|
||||
y += EXP_BLOCKSPACE;
|
||||
y += WidgetDimensions::scaled.vsep_wide;
|
||||
}
|
||||
|
||||
/* Draw total profit/loss */
|
||||
y += EXP_LINESPACE;
|
||||
DrawString(r.left, r.right, y, STR_FINANCES_NET_PROFIT, TC_FROMSTRING, SA_LEFT);
|
||||
y += WidgetDimensions::scaled.vsep_normal;
|
||||
DrawString(r.left, r.right, y, STR_FINANCES_PROFIT, TC_FROMSTRING, SA_LEFT);
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -241,7 +242,7 @@ static Money DrawYearCategory (const Rect &r, int start_y, ExpensesList list, co
|
||||
|
||||
/* Draw the total at the bottom of the category. */
|
||||
GfxFillRect(r.left, y, r.right, y, PC_BLACK);
|
||||
y += EXP_LINESPACE;
|
||||
y += WidgetDimensions::scaled.vsep_normal;
|
||||
if (sum != 0) DrawPrice(sum, r.left, r.right, y, TC_WHITE);
|
||||
|
||||
/* Return the sum for the yearly total. */
|
||||
@@ -264,19 +265,19 @@ static void DrawYearColumn(const Rect &r, int year, const Money (*tbl)[EXPENSES_
|
||||
/* Year header */
|
||||
SetDParam(0, year);
|
||||
DrawString(r.left, r.right, y, STR_FINANCES_YEAR, TC_FROMSTRING, SA_RIGHT, true);
|
||||
y += FONT_HEIGHT_NORMAL + EXP_BLOCKSPACE;
|
||||
y += FONT_HEIGHT_NORMAL + WidgetDimensions::scaled.vsep_wide;
|
||||
|
||||
/* Categories */
|
||||
for (uint i = 0; i < lengthof(_expenses_list_types); i++) {
|
||||
y += FONT_HEIGHT_NORMAL;
|
||||
sum += DrawYearCategory(r, y, _expenses_list_types[i], tbl);
|
||||
/* Expense list + expense category title + expense category total + blockspace after category */
|
||||
y += _expenses_list_types[i].GetHeight() + EXP_LINESPACE + FONT_HEIGHT_NORMAL + EXP_BLOCKSPACE;
|
||||
y += _expenses_list_types[i].GetHeight() + WidgetDimensions::scaled.vsep_normal + FONT_HEIGHT_NORMAL + WidgetDimensions::scaled.vsep_wide;
|
||||
}
|
||||
|
||||
/* Total income. */
|
||||
GfxFillRect(r.left, y, r.right, y, PC_BLACK);
|
||||
y += EXP_LINESPACE;
|
||||
y += WidgetDimensions::scaled.vsep_normal;
|
||||
DrawPrice(sum, r.left, r.right, y, TC_WHITE);
|
||||
}
|
||||
|
||||
@@ -290,7 +291,7 @@ static const NWidgetPart _nested_company_finances_widgets[] = {
|
||||
EndContainer(),
|
||||
NWidget(NWID_SELECTION, INVALID_COLOUR, WID_CF_SEL_PANEL),
|
||||
NWidget(WWT_PANEL, COLOUR_GREY),
|
||||
NWidget(NWID_HORIZONTAL), SetPadding(WD_FRAMERECT_TOP, WD_FRAMERECT_RIGHT, WD_FRAMERECT_BOTTOM, WD_FRAMERECT_LEFT), SetPIP(0, 9, 0),
|
||||
NWidget(NWID_HORIZONTAL), SetPadding(WidgetDimensions::unscaled.framerect), SetPIP(0, WidgetDimensions::unscaled.hsep_wide, 0),
|
||||
NWidget(WWT_EMPTY, COLOUR_GREY, WID_CF_EXPS_CATEGORY), SetMinimalSize(120, 0), SetFill(0, 0),
|
||||
NWidget(WWT_EMPTY, COLOUR_GREY, WID_CF_EXPS_PRICE1), SetMinimalSize(86, 0), SetFill(0, 0),
|
||||
NWidget(WWT_EMPTY, COLOUR_GREY, WID_CF_EXPS_PRICE2), SetMinimalSize(86, 0), SetFill(0, 0),
|
||||
@@ -299,7 +300,7 @@ static const NWidgetPart _nested_company_finances_widgets[] = {
|
||||
EndContainer(),
|
||||
EndContainer(),
|
||||
NWidget(WWT_PANEL, COLOUR_GREY),
|
||||
NWidget(NWID_HORIZONTAL), SetPadding(WD_FRAMERECT_TOP, WD_FRAMERECT_RIGHT, WD_FRAMERECT_BOTTOM, WD_FRAMERECT_LEFT),
|
||||
NWidget(NWID_HORIZONTAL), SetPadding(WidgetDimensions::unscaled.framerect),
|
||||
NWidget(NWID_VERTICAL), // Vertical column with 'bank balance', 'loan'
|
||||
NWidget(WWT_TEXT, COLOUR_GREY), SetDataTip(STR_FINANCES_OWN_FUNDS_TITLE, STR_NULL), SetFill(1, 0),
|
||||
NWidget(WWT_TEXT, COLOUR_GREY), SetDataTip(STR_FINANCES_LOAN_TITLE, STR_NULL), SetFill(1, 0),
|
||||
@@ -312,7 +313,7 @@ static const NWidgetPart _nested_company_finances_widgets[] = {
|
||||
NWidget(WWT_TEXT, COLOUR_GREY, WID_CF_OWN_VALUE), SetDataTip(STR_FINANCES_TOTAL_CURRENCY, STR_NULL), SetAlignment(SA_VERT_CENTER | SA_RIGHT),
|
||||
NWidget(WWT_TEXT, COLOUR_GREY, WID_CF_LOAN_VALUE), SetDataTip(STR_FINANCES_TOTAL_CURRENCY, STR_NULL), SetAlignment(SA_VERT_CENTER | SA_RIGHT),
|
||||
NWidget(WWT_EMPTY, COLOUR_GREY, WID_CF_BALANCE_LINE), SetMinimalSize(0, 2), SetFill(1, 0),
|
||||
NWidget(WWT_TEXT, COLOUR_GREY, WID_CF_BALANCE_VALUE), SetDataTip(STR_FINANCES_TOTAL_CURRENCY, STR_NULL), SetAlignment(SA_VERT_CENTER | SA_RIGHT),
|
||||
NWidget(WWT_TEXT, COLOUR_GREY, WID_CF_BALANCE_VALUE), SetDataTip(STR_FINANCES_BANK_BALANCE, STR_NULL), SetAlignment(SA_VERT_CENTER | SA_RIGHT),
|
||||
EndContainer(),
|
||||
NWidget(NWID_SELECTION, INVALID_COLOUR, WID_CF_SEL_MAXLOAN),
|
||||
NWidget(NWID_HORIZONTAL),
|
||||
@@ -655,18 +656,15 @@ public:
|
||||
bool rtl = _current_text_dir == TD_RTL;
|
||||
int icon_y = CenterBounds(r.top, r.bottom, 0);
|
||||
int text_y = CenterBounds(r.top, r.bottom, FONT_HEIGHT_NORMAL);
|
||||
Rect tr = r.Shrink(WD_DROPDOWNTEXT_LEFT, WD_DROPDOWNTEXT_TOP, WD_DROPDOWNTEXT_RIGHT, WD_DROPDOWNTEXT_BOTTOM);
|
||||
Rect tr = r.Shrink(WidgetDimensions::scaled.dropdowntext);
|
||||
DrawSprite(SPR_VEH_BUS_SIDE_VIEW, PALETTE_RECOLOUR_START + (this->result % COLOUR_END),
|
||||
rtl ? tr.right - ScaleGUITrad(14) : tr.left + ScaleGUITrad(14),
|
||||
icon_y);
|
||||
DrawString(rtl ? tr.left : tr.left + ScaleGUITrad(28) + 2,
|
||||
rtl ? tr.right - ScaleGUITrad(28) - 2 : tr.right,
|
||||
text_y, this->String(), sel ? TC_WHITE : TC_BLACK);
|
||||
tr = tr.Indent(ScaleGUITrad(28) + WidgetDimensions::scaled.hsep_normal, rtl);
|
||||
DrawString(tr.left, tr.right, text_y, this->String(), sel ? TC_WHITE : TC_BLACK);
|
||||
}
|
||||
};
|
||||
|
||||
static const int LEVEL_WIDTH = 10; ///< Indenting width of a sub-group in pixels
|
||||
|
||||
typedef GUIList<const Group*> GUIGroupList;
|
||||
|
||||
/* cached values for GroupNameSorter to spare many GetString() calls */
|
||||
@@ -879,14 +877,14 @@ public:
|
||||
}
|
||||
}
|
||||
|
||||
size->width = std::max(size->width, 5 + d.width + WD_FRAMERECT_RIGHT);
|
||||
size->width = std::max(size->width, 5 + d.width + padding.width);
|
||||
break;
|
||||
}
|
||||
|
||||
case WID_SCL_MATRIX: {
|
||||
/* 11 items in the default rail class */
|
||||
this->square = GetSpriteSize(SPR_SQUARE);
|
||||
this->line_height = std::max(this->square.height, (uint)FONT_HEIGHT_NORMAL) + 4;
|
||||
this->line_height = std::max(this->square.height, (uint)FONT_HEIGHT_NORMAL) + padding.height;
|
||||
|
||||
size->height = 11 * this->line_height;
|
||||
resize->width = 1;
|
||||
@@ -903,7 +901,7 @@ public:
|
||||
|
||||
case WID_SCL_PRI_COL_DROPDOWN: {
|
||||
this->square = GetSpriteSize(SPR_SQUARE);
|
||||
int string_padding = this->square.width + NWidgetScrollbar::GetVerticalDimension().width + 10;
|
||||
int string_padding = this->square.width + WidgetDimensions::scaled.hsep_normal + padding.width;
|
||||
for (const StringID *id = _colour_dropdown; id != endof(_colour_dropdown); id++) {
|
||||
size->width = std::max(size->width, GetStringBoundingBox(*id).width + string_padding);
|
||||
}
|
||||
@@ -975,21 +973,21 @@ public:
|
||||
|
||||
/* Coordinates of scheme name column. */
|
||||
const NWidgetBase *nwi = this->GetWidget<NWidgetBase>(WID_SCL_SPACER_DROPDOWN);
|
||||
Rect sch = nwi->GetCurrentRect().Shrink(WD_FRAMERECT_LEFT, WD_FRAMERECT_TOP, WD_FRAMERECT_RIGHT, WD_FRAMERECT_BOTTOM);
|
||||
Rect sch = nwi->GetCurrentRect().Shrink(WidgetDimensions::scaled.framerect);
|
||||
/* Coordinates of first dropdown. */
|
||||
nwi = this->GetWidget<NWidgetBase>(WID_SCL_PRI_COL_DROPDOWN);
|
||||
Rect pri = nwi->GetCurrentRect().Shrink(WD_FRAMERECT_LEFT, WD_FRAMERECT_TOP, WD_FRAMERECT_RIGHT, WD_FRAMERECT_BOTTOM);
|
||||
Rect pri = nwi->GetCurrentRect().Shrink(WidgetDimensions::scaled.framerect);
|
||||
/* Coordinates of second dropdown. */
|
||||
nwi = this->GetWidget<NWidgetBase>(WID_SCL_SEC_COL_DROPDOWN);
|
||||
Rect sec = nwi->GetCurrentRect().Shrink(WD_FRAMERECT_LEFT, WD_FRAMERECT_TOP, WD_FRAMERECT_RIGHT, WD_FRAMERECT_BOTTOM);
|
||||
Rect sec = nwi->GetCurrentRect().Shrink(WidgetDimensions::scaled.framerect);
|
||||
|
||||
Rect pri_squ = pri.WithWidth(this->square.width, rtl);
|
||||
Rect sec_squ = sec.WithWidth(this->square.width, rtl);
|
||||
|
||||
pri = pri.Indent(this->square.width + ScaleGUITrad(2), rtl);
|
||||
sec = sec.Indent(this->square.width + ScaleGUITrad(2), rtl);
|
||||
pri = pri.Indent(this->square.width + WidgetDimensions::scaled.hsep_normal, rtl);
|
||||
sec = sec.Indent(this->square.width + WidgetDimensions::scaled.hsep_normal, rtl);
|
||||
|
||||
Rect ir = r.WithHeight(this->resize.step_height).Shrink(WD_MATRIX_LEFT, WD_MATRIX_TOP, WD_MATRIX_RIGHT, WD_MATRIX_BOTTOM);
|
||||
Rect ir = r.WithHeight(this->resize.step_height).Shrink(WidgetDimensions::scaled.matrix);
|
||||
int square_offs = (ir.Height() - this->square.height) / 2;
|
||||
int text_offs = (ir.Height() - FONT_HEIGHT_NORMAL) / 2;
|
||||
|
||||
@@ -1027,7 +1025,7 @@ public:
|
||||
for (uint i = this->vscroll->GetPosition(); i < max; ++i) {
|
||||
const Group *g = this->groups[i];
|
||||
SetDParam(0, g->index);
|
||||
draw_livery(STR_GROUP_NAME, g->livery, this->sel == g->index, false, this->indents[i] * LEVEL_WIDTH);
|
||||
draw_livery(STR_GROUP_NAME, g->livery, this->sel == g->index, false, this->indents[i] * WidgetDimensions::scaled.hsep_indent);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1325,81 +1323,81 @@ static const NWidgetPart _nested_select_company_manager_face_widgets[] = {
|
||||
EndContainer(),
|
||||
NWidget(NWID_SPACER), SetMinimalSize(0, 4),
|
||||
NWidget(NWID_HORIZONTAL),
|
||||
NWidget(WWT_TEXT, INVALID_COLOUR, WID_SCMF_HAS_MOUSTACHE_EARRING_TEXT), SetFill(1, 0), SetPadding(0, WD_FRAMERECT_RIGHT, 0, WD_FRAMERECT_LEFT),
|
||||
NWidget(WWT_TEXT, INVALID_COLOUR, WID_SCMF_HAS_MOUSTACHE_EARRING_TEXT), SetFill(1, 0), SetPadding(WidgetDimensions::unscaled.framerect),
|
||||
SetDataTip(STR_FACE_EYECOLOUR, STR_NULL), SetTextColour(TC_GOLD), SetAlignment(SA_VERT_CENTER | SA_RIGHT),
|
||||
NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_SCMF_HAS_MOUSTACHE_EARRING), SetDataTip(STR_WHITE_STRING, STR_FACE_MOUSTACHE_EARRING_TOOLTIP),
|
||||
EndContainer(),
|
||||
NWidget(NWID_HORIZONTAL),
|
||||
NWidget(WWT_TEXT, INVALID_COLOUR, WID_SCMF_HAS_GLASSES_TEXT), SetFill(1, 0), SetPadding(0, WD_FRAMERECT_RIGHT, 0, WD_FRAMERECT_LEFT),
|
||||
NWidget(WWT_TEXT, INVALID_COLOUR, WID_SCMF_HAS_GLASSES_TEXT), SetFill(1, 0), SetPadding(WidgetDimensions::unscaled.framerect),
|
||||
SetDataTip(STR_FACE_GLASSES, STR_NULL), SetTextColour(TC_GOLD), SetAlignment(SA_VERT_CENTER | SA_RIGHT),
|
||||
NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_SCMF_HAS_GLASSES), SetDataTip(STR_WHITE_STRING, STR_FACE_GLASSES_TOOLTIP),
|
||||
EndContainer(),
|
||||
NWidget(NWID_SPACER), SetMinimalSize(0, 2), SetFill(1, 0),
|
||||
NWidget(NWID_HORIZONTAL),
|
||||
NWidget(WWT_TEXT, INVALID_COLOUR, WID_SCMF_HAIR_TEXT), SetFill(1, 0), SetPadding(0, WD_FRAMERECT_RIGHT, 0, WD_FRAMERECT_LEFT),
|
||||
NWidget(WWT_TEXT, INVALID_COLOUR, WID_SCMF_HAIR_TEXT), SetFill(1, 0), SetPadding(WidgetDimensions::unscaled.framerect),
|
||||
SetDataTip(STR_FACE_HAIR, STR_NULL), SetTextColour(TC_GOLD), SetAlignment(SA_VERT_CENTER | SA_RIGHT),
|
||||
NWidget(WWT_PUSHARROWBTN, COLOUR_GREY, WID_SCMF_HAIR_L), SetDataTip(AWV_DECREASE, STR_FACE_HAIR_TOOLTIP),
|
||||
NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_SCMF_HAIR), SetDataTip(STR_WHITE_STRING, STR_FACE_HAIR_TOOLTIP),
|
||||
NWidget(WWT_PUSHARROWBTN, COLOUR_GREY, WID_SCMF_HAIR_R), SetDataTip(AWV_INCREASE, STR_FACE_HAIR_TOOLTIP),
|
||||
EndContainer(),
|
||||
NWidget(NWID_HORIZONTAL),
|
||||
NWidget(WWT_TEXT, INVALID_COLOUR, WID_SCMF_EYEBROWS_TEXT), SetFill(1, 0), SetPadding(0, WD_FRAMERECT_RIGHT, 0, WD_FRAMERECT_LEFT),
|
||||
NWidget(WWT_TEXT, INVALID_COLOUR, WID_SCMF_EYEBROWS_TEXT), SetFill(1, 0), SetPadding(WidgetDimensions::unscaled.framerect),
|
||||
SetDataTip(STR_FACE_EYEBROWS, STR_NULL), SetTextColour(TC_GOLD), SetAlignment(SA_VERT_CENTER | SA_RIGHT),
|
||||
NWidget(WWT_PUSHARROWBTN, COLOUR_GREY, WID_SCMF_EYEBROWS_L), SetDataTip(AWV_DECREASE, STR_FACE_EYEBROWS_TOOLTIP),
|
||||
NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_SCMF_EYEBROWS), SetDataTip(STR_WHITE_STRING, STR_FACE_EYEBROWS_TOOLTIP),
|
||||
NWidget(WWT_PUSHARROWBTN, COLOUR_GREY, WID_SCMF_EYEBROWS_R), SetDataTip(AWV_INCREASE, STR_FACE_EYEBROWS_TOOLTIP),
|
||||
EndContainer(),
|
||||
NWidget(NWID_HORIZONTAL),
|
||||
NWidget(WWT_TEXT, INVALID_COLOUR, WID_SCMF_EYECOLOUR_TEXT), SetFill(1, 0), SetPadding(0, WD_FRAMERECT_RIGHT, 0, WD_FRAMERECT_LEFT),
|
||||
NWidget(WWT_TEXT, INVALID_COLOUR, WID_SCMF_EYECOLOUR_TEXT), SetFill(1, 0), SetPadding(WidgetDimensions::unscaled.framerect),
|
||||
SetDataTip(STR_FACE_EYECOLOUR, STR_NULL), SetTextColour(TC_GOLD), SetAlignment(SA_VERT_CENTER | SA_RIGHT),
|
||||
NWidget(WWT_PUSHARROWBTN, COLOUR_GREY, WID_SCMF_EYECOLOUR_L), SetDataTip(AWV_DECREASE, STR_FACE_EYECOLOUR_TOOLTIP),
|
||||
NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_SCMF_EYECOLOUR), SetDataTip(STR_WHITE_STRING, STR_FACE_EYECOLOUR_TOOLTIP),
|
||||
NWidget(WWT_PUSHARROWBTN, COLOUR_GREY, WID_SCMF_EYECOLOUR_R), SetDataTip(AWV_INCREASE, STR_FACE_EYECOLOUR_TOOLTIP),
|
||||
EndContainer(),
|
||||
NWidget(NWID_HORIZONTAL),
|
||||
NWidget(WWT_TEXT, INVALID_COLOUR, WID_SCMF_GLASSES_TEXT), SetFill(1, 0), SetPadding(0, WD_FRAMERECT_RIGHT, 0, WD_FRAMERECT_LEFT),
|
||||
NWidget(WWT_TEXT, INVALID_COLOUR, WID_SCMF_GLASSES_TEXT), SetFill(1, 0), SetPadding(WidgetDimensions::unscaled.framerect),
|
||||
SetDataTip(STR_FACE_GLASSES, STR_NULL), SetTextColour(TC_GOLD), SetAlignment(SA_VERT_CENTER | SA_RIGHT),
|
||||
NWidget(WWT_PUSHARROWBTN, COLOUR_GREY, WID_SCMF_GLASSES_L), SetDataTip(AWV_DECREASE, STR_FACE_GLASSES_TOOLTIP_2),
|
||||
NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_SCMF_GLASSES), SetDataTip(STR_WHITE_STRING, STR_FACE_GLASSES_TOOLTIP_2),
|
||||
NWidget(WWT_PUSHARROWBTN, COLOUR_GREY, WID_SCMF_GLASSES_R), SetDataTip(AWV_INCREASE, STR_FACE_GLASSES_TOOLTIP_2),
|
||||
EndContainer(),
|
||||
NWidget(NWID_HORIZONTAL),
|
||||
NWidget(WWT_TEXT, INVALID_COLOUR, WID_SCMF_NOSE_TEXT), SetFill(1, 0), SetPadding(0, WD_FRAMERECT_RIGHT, 0, WD_FRAMERECT_LEFT),
|
||||
NWidget(WWT_TEXT, INVALID_COLOUR, WID_SCMF_NOSE_TEXT), SetFill(1, 0), SetPadding(WidgetDimensions::unscaled.framerect),
|
||||
SetDataTip(STR_FACE_NOSE, STR_NULL), SetTextColour(TC_GOLD), SetAlignment(SA_VERT_CENTER | SA_RIGHT),
|
||||
NWidget(WWT_PUSHARROWBTN, COLOUR_GREY, WID_SCMF_NOSE_L), SetDataTip(AWV_DECREASE, STR_FACE_NOSE_TOOLTIP),
|
||||
NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_SCMF_NOSE), SetDataTip(STR_WHITE_STRING, STR_FACE_NOSE_TOOLTIP),
|
||||
NWidget(WWT_PUSHARROWBTN, COLOUR_GREY, WID_SCMF_NOSE_R), SetDataTip(AWV_INCREASE, STR_FACE_NOSE_TOOLTIP),
|
||||
EndContainer(),
|
||||
NWidget(NWID_HORIZONTAL),
|
||||
NWidget(WWT_TEXT, INVALID_COLOUR, WID_SCMF_LIPS_MOUSTACHE_TEXT), SetFill(1, 0), SetPadding(0, WD_FRAMERECT_RIGHT, 0, WD_FRAMERECT_LEFT),
|
||||
NWidget(WWT_TEXT, INVALID_COLOUR, WID_SCMF_LIPS_MOUSTACHE_TEXT), SetFill(1, 0), SetPadding(WidgetDimensions::unscaled.framerect),
|
||||
SetDataTip(STR_FACE_MOUSTACHE, STR_NULL), SetTextColour(TC_GOLD), SetAlignment(SA_VERT_CENTER | SA_RIGHT),
|
||||
NWidget(WWT_PUSHARROWBTN, COLOUR_GREY, WID_SCMF_LIPS_MOUSTACHE_L), SetDataTip(AWV_DECREASE, STR_FACE_LIPS_MOUSTACHE_TOOLTIP),
|
||||
NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_SCMF_LIPS_MOUSTACHE), SetDataTip(STR_WHITE_STRING, STR_FACE_LIPS_MOUSTACHE_TOOLTIP),
|
||||
NWidget(WWT_PUSHARROWBTN, COLOUR_GREY, WID_SCMF_LIPS_MOUSTACHE_R), SetDataTip(AWV_INCREASE, STR_FACE_LIPS_MOUSTACHE_TOOLTIP),
|
||||
EndContainer(),
|
||||
NWidget(NWID_HORIZONTAL),
|
||||
NWidget(WWT_TEXT, INVALID_COLOUR, WID_SCMF_CHIN_TEXT), SetFill(1, 0), SetPadding(0, WD_FRAMERECT_RIGHT, 0, WD_FRAMERECT_LEFT),
|
||||
NWidget(WWT_TEXT, INVALID_COLOUR, WID_SCMF_CHIN_TEXT), SetFill(1, 0), SetPadding(WidgetDimensions::unscaled.framerect),
|
||||
SetDataTip(STR_FACE_CHIN, STR_NULL), SetTextColour(TC_GOLD), SetAlignment(SA_VERT_CENTER | SA_RIGHT),
|
||||
NWidget(WWT_PUSHARROWBTN, COLOUR_GREY, WID_SCMF_CHIN_L), SetDataTip(AWV_DECREASE, STR_FACE_CHIN_TOOLTIP),
|
||||
NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_SCMF_CHIN), SetDataTip(STR_WHITE_STRING, STR_FACE_CHIN_TOOLTIP),
|
||||
NWidget(WWT_PUSHARROWBTN, COLOUR_GREY, WID_SCMF_CHIN_R), SetDataTip(AWV_INCREASE, STR_FACE_CHIN_TOOLTIP),
|
||||
EndContainer(),
|
||||
NWidget(NWID_HORIZONTAL),
|
||||
NWidget(WWT_TEXT, INVALID_COLOUR, WID_SCMF_JACKET_TEXT), SetFill(1, 0), SetPadding(0, WD_FRAMERECT_RIGHT, 0, WD_FRAMERECT_LEFT),
|
||||
NWidget(WWT_TEXT, INVALID_COLOUR, WID_SCMF_JACKET_TEXT), SetFill(1, 0), SetPadding(WidgetDimensions::unscaled.framerect),
|
||||
SetDataTip(STR_FACE_JACKET, STR_NULL), SetTextColour(TC_GOLD), SetAlignment(SA_VERT_CENTER | SA_RIGHT),
|
||||
NWidget(WWT_PUSHARROWBTN, COLOUR_GREY, WID_SCMF_JACKET_L), SetDataTip(AWV_DECREASE, STR_FACE_JACKET_TOOLTIP),
|
||||
NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_SCMF_JACKET), SetDataTip(STR_WHITE_STRING, STR_FACE_JACKET_TOOLTIP),
|
||||
NWidget(WWT_PUSHARROWBTN, COLOUR_GREY, WID_SCMF_JACKET_R), SetDataTip(AWV_INCREASE, STR_FACE_JACKET_TOOLTIP),
|
||||
EndContainer(),
|
||||
NWidget(NWID_HORIZONTAL),
|
||||
NWidget(WWT_TEXT, INVALID_COLOUR, WID_SCMF_COLLAR_TEXT), SetFill(1, 0), SetPadding(0, WD_FRAMERECT_RIGHT, 0, WD_FRAMERECT_LEFT),
|
||||
NWidget(WWT_TEXT, INVALID_COLOUR, WID_SCMF_COLLAR_TEXT), SetFill(1, 0), SetPadding(WidgetDimensions::unscaled.framerect),
|
||||
SetDataTip(STR_FACE_COLLAR, STR_NULL), SetTextColour(TC_GOLD), SetAlignment(SA_VERT_CENTER | SA_RIGHT),
|
||||
NWidget(WWT_PUSHARROWBTN, COLOUR_GREY, WID_SCMF_COLLAR_L), SetDataTip(AWV_DECREASE, STR_FACE_COLLAR_TOOLTIP),
|
||||
NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_SCMF_COLLAR), SetDataTip(STR_WHITE_STRING, STR_FACE_COLLAR_TOOLTIP),
|
||||
NWidget(WWT_PUSHARROWBTN, COLOUR_GREY, WID_SCMF_COLLAR_R), SetDataTip(AWV_INCREASE, STR_FACE_COLLAR_TOOLTIP),
|
||||
EndContainer(),
|
||||
NWidget(NWID_HORIZONTAL),
|
||||
NWidget(WWT_TEXT, INVALID_COLOUR, WID_SCMF_TIE_EARRING_TEXT), SetFill(1, 0), SetPadding(0, WD_FRAMERECT_RIGHT, 0, WD_FRAMERECT_LEFT),
|
||||
NWidget(WWT_TEXT, INVALID_COLOUR, WID_SCMF_TIE_EARRING_TEXT), SetFill(1, 0), SetPadding(WidgetDimensions::unscaled.framerect),
|
||||
SetDataTip(STR_FACE_EARRING, STR_NULL), SetTextColour(TC_GOLD), SetAlignment(SA_VERT_CENTER | SA_RIGHT),
|
||||
NWidget(WWT_PUSHARROWBTN, COLOUR_GREY, WID_SCMF_TIE_EARRING_L), SetDataTip(AWV_DECREASE, STR_FACE_TIE_EARRING_TOOLTIP),
|
||||
NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_SCMF_TIE_EARRING), SetDataTip(STR_WHITE_STRING, STR_FACE_TIE_EARRING_TOOLTIP),
|
||||
@@ -1503,17 +1501,17 @@ public:
|
||||
{
|
||||
/* Size of the boolean yes/no button. */
|
||||
Dimension yesno_dim = maxdim(GetStringBoundingBox(STR_FACE_YES), GetStringBoundingBox(STR_FACE_NO));
|
||||
yesno_dim.width += WD_FRAMERECT_LEFT + WD_FRAMERECT_RIGHT;
|
||||
yesno_dim.height += WD_FRAMERECT_TOP + WD_FRAMERECT_BOTTOM;
|
||||
yesno_dim.width += WidgetDimensions::scaled.framerect.Horizontal();
|
||||
yesno_dim.height += WidgetDimensions::scaled.framerect.Vertical();
|
||||
/* Size of the number button + arrows. */
|
||||
Dimension number_dim = {0, 0};
|
||||
for (int val = 1; val <= 12; val++) {
|
||||
SetDParam(0, val);
|
||||
number_dim = maxdim(number_dim, GetStringBoundingBox(STR_JUST_INT));
|
||||
}
|
||||
uint arrows_width = GetSpriteSize(SPR_ARROW_LEFT).width + GetSpriteSize(SPR_ARROW_RIGHT).width + 2 * (WD_IMGBTN_LEFT + WD_IMGBTN_RIGHT);
|
||||
number_dim.width += WD_FRAMERECT_LEFT + WD_FRAMERECT_RIGHT + arrows_width;
|
||||
number_dim.height += WD_FRAMERECT_TOP + WD_FRAMERECT_BOTTOM;
|
||||
uint arrows_width = GetSpriteSize(SPR_ARROW_LEFT).width + GetSpriteSize(SPR_ARROW_RIGHT).width + 2 * (WidgetDimensions::scaled.imgbtn.Horizontal());
|
||||
number_dim.width += WidgetDimensions::scaled.framerect.Horizontal() + arrows_width;
|
||||
number_dim.height += WidgetDimensions::scaled.framerect.Vertical();
|
||||
/* Compute width of both buttons. */
|
||||
yesno_dim.width = std::max(yesno_dim.width, number_dim.width);
|
||||
number_dim.width = yesno_dim.width - arrows_width;
|
||||
@@ -1853,7 +1851,7 @@ static const NWidgetPart _nested_company_infrastructure_widgets[] = {
|
||||
EndContainer(),
|
||||
NWidget(WWT_PANEL, COLOUR_GREY),
|
||||
NWidget(NWID_HORIZONTAL),
|
||||
NWidget(NWID_VERTICAL), SetPIP(WD_FRAMERECT_TOP, 0, WD_FRAMETEXT_BOTTOM),
|
||||
NWidget(NWID_VERTICAL), SetPIP(WidgetDimensions::unscaled.framerect.top, 0, WidgetDimensions::unscaled.framerect.bottom),
|
||||
NWidget(NWID_HORIZONTAL), SetPIP(2, 4, 2),
|
||||
NWidget(WWT_EMPTY, COLOUR_GREY, WID_CI_DESC), SetMinimalTextLines(2, 0), SetFill(1, 0), SetResize(0, 1), SetScrollbar(WID_CI_SCROLLBAR),
|
||||
NWidget(WWT_EMPTY, COLOUR_GREY, WID_CI_COUNT), SetMinimalTextLines(2, 0), SetFill(0, 1), SetResize(0, 1), SetScrollbar(WID_CI_SCROLLBAR),
|
||||
@@ -1967,12 +1965,12 @@ struct CompanyInfrastructureWindow : Window
|
||||
if (HasBit(this->railtypes, rt)) {
|
||||
rail_lines++;
|
||||
SetDParam(0, GetRailTypeInfo(rt)->strings.name);
|
||||
size->width = std::max(size->width, GetStringBoundingBox(STR_WHITE_STRING).width + WD_FRAMERECT_LEFT);
|
||||
size->width = std::max(size->width, GetStringBoundingBox(STR_WHITE_STRING).width + WidgetDimensions::scaled.hsep_indent);
|
||||
}
|
||||
}
|
||||
if (this->railtypes != RAILTYPES_NONE) {
|
||||
rail_lines++;
|
||||
size->width = std::max(size->width, GetStringBoundingBox(STR_COMPANY_INFRASTRUCTURE_VIEW_SIGNALS).width + WD_FRAMERECT_LEFT);
|
||||
size->width = std::max(size->width, GetStringBoundingBox(STR_COMPANY_INFRASTRUCTURE_VIEW_SIGNALS).width + WidgetDimensions::scaled.hsep_indent);
|
||||
}
|
||||
|
||||
uint road_lines = 1; // Starts at 1 because a line is also required for the section title
|
||||
@@ -1989,21 +1987,21 @@ struct CompanyInfrastructureWindow : Window
|
||||
tram_lines++;
|
||||
}
|
||||
SetDParam(0, GetRoadTypeInfo(rt)->strings.name);
|
||||
size->width = std::max(size->width, GetStringBoundingBox(STR_WHITE_STRING).width + WD_FRAMERECT_LEFT);
|
||||
size->width = std::max(size->width, GetStringBoundingBox(STR_WHITE_STRING).width + WidgetDimensions::scaled.hsep_indent);
|
||||
}
|
||||
}
|
||||
|
||||
size->width = std::max(size->width, GetStringBoundingBox(STR_COMPANY_INFRASTRUCTURE_VIEW_WATER_SECT).width);
|
||||
size->width = std::max(size->width, GetStringBoundingBox(STR_COMPANY_INFRASTRUCTURE_VIEW_CANALS).width + WD_FRAMERECT_LEFT);
|
||||
size->width = std::max(size->width, GetStringBoundingBox(STR_COMPANY_INFRASTRUCTURE_VIEW_CANALS).width + WidgetDimensions::scaled.hsep_indent);
|
||||
|
||||
size->width = std::max(size->width, GetStringBoundingBox(STR_COMPANY_INFRASTRUCTURE_VIEW_STATION_SECT).width);
|
||||
size->width = std::max(size->width, GetStringBoundingBox(STR_COMPANY_INFRASTRUCTURE_VIEW_STATIONS).width + WD_FRAMERECT_LEFT);
|
||||
size->width = std::max(size->width, GetStringBoundingBox(STR_COMPANY_INFRASTRUCTURE_VIEW_AIRPORTS).width + WD_FRAMERECT_LEFT);
|
||||
size->width = std::max(size->width, GetStringBoundingBox(STR_COMPANY_INFRASTRUCTURE_VIEW_STATIONS).width + WidgetDimensions::scaled.hsep_indent);
|
||||
size->width = std::max(size->width, GetStringBoundingBox(STR_COMPANY_INFRASTRUCTURE_VIEW_AIRPORTS).width + WidgetDimensions::scaled.hsep_indent);
|
||||
|
||||
uint total_height = ((rail_lines + road_lines + tram_lines + 2 + 3) * FONT_HEIGHT_NORMAL) + (4 * EXP_SPACING);
|
||||
|
||||
/* Set height of the total line. */
|
||||
if (_settings_game.economy.infrastructure_maintenance) total_height += EXP_SPACING + EXP_LINESPACE + FONT_HEIGHT_NORMAL;
|
||||
if (_settings_game.economy.infrastructure_maintenance) total_height += EXP_SPACING + WidgetDimensions::scaled.vsep_normal + FONT_HEIGHT_NORMAL;
|
||||
|
||||
this->vscroll->SetCount(total_height);
|
||||
|
||||
@@ -2039,11 +2037,11 @@ struct CompanyInfrastructureWindow : Window
|
||||
max_cost = std::max(max_cost, AirportMaintenanceCost(c->index));
|
||||
|
||||
SetDParamMaxValue(0, max_val);
|
||||
uint count_width = GetStringBoundingBox(STR_WHITE_COMMA).width + 20; // Reserve some wiggle room
|
||||
uint count_width = GetStringBoundingBox(STR_WHITE_COMMA).width + WidgetDimensions::scaled.hsep_indent; // Reserve some wiggle room
|
||||
|
||||
if (_settings_game.economy.infrastructure_maintenance) {
|
||||
SetDParamMaxValue(0, this->GetTotalMaintenanceCost() * 12); // Convert to per year
|
||||
this->total_width = GetStringBoundingBox(STR_COMPANY_INFRASTRUCTURE_VIEW_TOTAL).width + 20;
|
||||
this->total_width = GetStringBoundingBox(STR_COMPANY_INFRASTRUCTURE_VIEW_TOTAL).width + WidgetDimensions::scaled.hsep_indent * 2;
|
||||
size->width = std::max(size->width, this->total_width);
|
||||
|
||||
SetDParamMaxValue(0, max_cost * 12); // Convert to per year
|
||||
@@ -2081,8 +2079,8 @@ struct CompanyInfrastructureWindow : Window
|
||||
|
||||
const Company *c = Company::Get((CompanyID)this->window_number);
|
||||
|
||||
int offs_left = _current_text_dir == TD_LTR ? WD_FRAMERECT_LEFT : 0;
|
||||
int offs_right = _current_text_dir == TD_LTR ? 0 : WD_FRAMERECT_LEFT;
|
||||
int offs_left = _current_text_dir == TD_LTR ? WidgetDimensions::scaled.framerect.left : 0;
|
||||
int offs_right = _current_text_dir == TD_LTR ? 0 : WidgetDimensions::scaled.framerect.right;
|
||||
|
||||
int width = r.right - r.left;
|
||||
|
||||
@@ -2194,7 +2192,7 @@ struct CompanyInfrastructureWindow : Window
|
||||
y += FONT_HEIGHT_NORMAL + EXP_SPACING;
|
||||
int left = _current_text_dir == TD_RTL ? width - this->total_width : 0;
|
||||
GfxFillRect(left, y, left + this->total_width, y, PC_WHITE);
|
||||
y += EXP_LINESPACE;
|
||||
y += WidgetDimensions::scaled.vsep_normal;
|
||||
SetDParam(0, this->GetTotalMaintenanceCost() * 12); // Convert to per year
|
||||
DrawString(left, left + this->total_width, y, STR_COMPANY_INFRASTRUCTURE_VIEW_TOTAL, TC_FROMSTRING, SA_RIGHT);
|
||||
}
|
||||
|
@@ -31,7 +31,6 @@
|
||||
#include "safeguards.h"
|
||||
|
||||
static const uint ICON_HISTORY_SIZE = 20;
|
||||
static const uint ICON_LINE_SPACING = 2;
|
||||
static const uint ICON_RIGHT_BORDERWIDTH = 10;
|
||||
static const uint ICON_BOTTOM_BORDERWIDTH = 12;
|
||||
|
||||
@@ -122,14 +121,18 @@ struct IConsoleWindow : Window
|
||||
IConsoleWindow() : Window(&_console_window_desc)
|
||||
{
|
||||
_iconsole_mode = ICONSOLE_OPENED;
|
||||
this->line_height = FONT_HEIGHT_NORMAL + ICON_LINE_SPACING;
|
||||
this->line_offset = GetStringBoundingBox("] ").width + 5;
|
||||
|
||||
this->InitNested(0);
|
||||
this->truncate_timer.SetInterval(3000);
|
||||
ResizeWindow(this, _screen.width, _screen.height / 3);
|
||||
}
|
||||
|
||||
void OnInit() override
|
||||
{
|
||||
this->line_height = FONT_HEIGHT_NORMAL + WidgetDimensions::scaled.hsep_normal;
|
||||
this->line_offset = GetStringBoundingBox("] ").width + WidgetDimensions::scaled.frametext.left;
|
||||
}
|
||||
|
||||
~IConsoleWindow()
|
||||
{
|
||||
_iconsole_mode = ICONSOLE_CLOSED;
|
||||
@@ -156,20 +159,20 @@ struct IConsoleWindow : Window
|
||||
|
||||
void OnPaint() override
|
||||
{
|
||||
const int right = this->width - 5;
|
||||
const int right = this->width - WidgetDimensions::scaled.frametext.right;
|
||||
|
||||
GfxFillRect(0, 0, this->width - 1, this->height - 1, PC_BLACK);
|
||||
int ypos = this->height - this->line_height;
|
||||
for (size_t line_index = IConsoleWindow::scroll; line_index < _iconsole_buffer.size(); line_index++) {
|
||||
const IConsoleLine &print = _iconsole_buffer[line_index];
|
||||
SetDParamStr(0, print.buffer);
|
||||
ypos = DrawStringMultiLine(5, right, -this->line_height, ypos, STR_JUST_RAW_STRING, print.colour, SA_LEFT | SA_BOTTOM | SA_FORCE) - ICON_LINE_SPACING;
|
||||
ypos = DrawStringMultiLine(WidgetDimensions::scaled.frametext.left, right, -this->line_height, ypos, STR_JUST_RAW_STRING, print.colour, SA_LEFT | SA_BOTTOM | SA_FORCE) - WidgetDimensions::scaled.hsep_normal;
|
||||
if (ypos < 0) break;
|
||||
}
|
||||
/* If the text is longer than the window, don't show the starting ']' */
|
||||
int delta = this->width - this->line_offset - _iconsole_cmdline.pixels - ICON_RIGHT_BORDERWIDTH;
|
||||
if (delta > 0) {
|
||||
DrawString(5, right, this->height - this->line_height, "]", (TextColour)CC_COMMAND, SA_LEFT | SA_FORCE);
|
||||
DrawString(WidgetDimensions::scaled.frametext.left, right, this->height - this->line_height, "]", (TextColour)CC_COMMAND, SA_LEFT | SA_FORCE);
|
||||
delta = 0;
|
||||
}
|
||||
|
||||
|
@@ -208,6 +208,17 @@ struct Rect {
|
||||
? Rect {this->left, this->bottom - height + 1, this->right, this->bottom}
|
||||
: Rect {this->left, this->top, this->right, this->top + height - 1};
|
||||
}
|
||||
|
||||
/**
|
||||
* Test if a point falls inside this Rect.
|
||||
* @param pt the point to test.
|
||||
* @return true iif the point falls inside the Rect.
|
||||
*/
|
||||
inline bool Contains(const Point &pt) const
|
||||
{
|
||||
/* This is a local version of IsInsideMM, to avoid including math_func everywhere. */
|
||||
return (uint)(pt.x - this->left) < (uint)(this->right - this->left) && (uint)(pt.y - this->top) < (uint)(this->bottom - this->top);
|
||||
}
|
||||
};
|
||||
|
||||
struct Rect16 {
|
||||
|
@@ -647,13 +647,13 @@ void DeparturesWindow<Twaypoint>::DeleteDeparturesList(DepartureList *list)
|
||||
template<bool Twaypoint>
|
||||
void DeparturesWindow<Twaypoint>::DrawDeparturesListItems(const Rect &r) const
|
||||
{
|
||||
int left = r.left + WD_MATRIX_LEFT;
|
||||
int right = r.right - WD_MATRIX_RIGHT;
|
||||
int left = r.left + WidgetDimensions::scaled.matrix.left;
|
||||
int right = r.right - WidgetDimensions::scaled.matrix.right;
|
||||
|
||||
bool rtl = _current_text_dir == TD_RTL;
|
||||
bool ltr = !rtl;
|
||||
|
||||
int text_offset = WD_FRAMERECT_RIGHT;
|
||||
int text_offset = WidgetDimensions::scaled.framerect.right;
|
||||
int text_left = left + (rtl ? 0 : text_offset);
|
||||
int text_right = right - (rtl ? text_offset : 0);
|
||||
|
||||
|
@@ -28,7 +28,9 @@
|
||||
#include "infrastructure_func.h"
|
||||
#include "order_backup.h"
|
||||
#include "zoom_func.h"
|
||||
#include "error.h"
|
||||
#include "tbtr_template_vehicle.h"
|
||||
#include "core/geometry_func.hpp"
|
||||
|
||||
#include "widgets/depot_widget.h"
|
||||
|
||||
@@ -192,17 +194,17 @@ static void InitBlocksizeForVehicles(VehicleType type, EngineImageType image_typ
|
||||
if ((int)x + x_offs > max_extend_right) max_extend_right = x + x_offs;
|
||||
}
|
||||
|
||||
int min_extend = ScaleGUITrad(16);
|
||||
int max_extend = ScaleGUITrad(98);
|
||||
int min_extend = ScaleSpriteTrad(16);
|
||||
int max_extend = ScaleSpriteTrad(98);
|
||||
|
||||
switch (image_type) {
|
||||
case EIT_IN_DEPOT:
|
||||
_base_block_sizes_depot[type].height = std::max<uint>(ScaleGUITrad(GetVehicleHeight(type)), max_height);
|
||||
_base_block_sizes_depot[type].height = std::max<uint>(ScaleSpriteTrad(GetVehicleHeight(type)), max_height);
|
||||
_base_block_sizes_depot[type].extend_left = Clamp(max_extend_left, min_extend, max_extend);
|
||||
_base_block_sizes_depot[type].extend_right = Clamp(max_extend_right, min_extend, max_extend);
|
||||
break;
|
||||
case EIT_PURCHASE:
|
||||
_base_block_sizes_purchase[type].height = std::max<uint>(ScaleGUITrad(GetVehicleHeight(type)), max_height);
|
||||
_base_block_sizes_purchase[type].height = std::max<uint>(ScaleSpriteTrad(GetVehicleHeight(type)), max_height);
|
||||
_base_block_sizes_purchase[type].extend_left = Clamp(max_extend_left, min_extend, max_extend);
|
||||
_base_block_sizes_purchase[type].extend_right = Clamp(max_extend_right, min_extend, max_extend);
|
||||
break;
|
||||
@@ -304,18 +306,15 @@ struct DepotWindow : Window {
|
||||
/**
|
||||
* Draw a vehicle in the depot window in the box with the top left corner at x,y.
|
||||
* @param v Vehicle to draw.
|
||||
* @param left Left side of the box to draw in.
|
||||
* @param right Right side of the box to draw in.
|
||||
* @param y Top of the box to draw in.
|
||||
* @param r Rect to draw in.
|
||||
*/
|
||||
void DrawVehicleInDepot(const Vehicle *v, int left, int right, int y) const
|
||||
void DrawVehicleInDepot(const Vehicle *v, const Rect &r) const
|
||||
{
|
||||
bool free_wagon = false;
|
||||
int sprite_y = y + (this->resize.step_height - ScaleGUITrad(GetVehicleHeight(v->type))) / 2;
|
||||
|
||||
bool rtl = _current_text_dir == TD_RTL;
|
||||
int image_left = rtl ? left + this->count_width : left + this->header_width;
|
||||
int image_right = rtl ? right - this->header_width : right - this->count_width;
|
||||
Rect text = r.Shrink(RectPadding::zero, WidgetDimensions::scaled.matrix); /* Ract for text elements, horizontal is already applied. */
|
||||
Rect image = r.Indent(this->header_width, rtl).Indent(this->count_width, !rtl); /* Rect for vehicle images */
|
||||
|
||||
switch (v->type) {
|
||||
case VEH_TRAIN: {
|
||||
@@ -323,45 +322,45 @@ struct DepotWindow : Window {
|
||||
free_wagon = u->IsFreeWagon();
|
||||
|
||||
uint x_space = free_wagon ?
|
||||
ScaleGUITrad(_consistent_train_width != 0 ? _consistent_train_width : TRAININFO_DEFAULT_VEHICLE_WIDTH) :
|
||||
ScaleSpriteTrad(_consistent_train_width != 0 ? _consistent_train_width : TRAININFO_DEFAULT_VEHICLE_WIDTH) :
|
||||
0;
|
||||
|
||||
DrawTrainImage(u, image_left + (rtl ? 0 : x_space), image_right - (rtl ? x_space : 0), sprite_y - 1,
|
||||
this->sel, EIT_IN_DEPOT, free_wagon ? 0 : this->hscroll->GetPosition(), this->vehicle_over);
|
||||
DrawTrainImage(u, image.Indent(x_space, rtl), this->sel, EIT_IN_DEPOT, free_wagon ? 0 : this->hscroll->GetPosition(), this->vehicle_over);
|
||||
|
||||
/* Length of consist in tiles with 1 fractional digit (rounded up) */
|
||||
SetDParam(0, CeilDiv(u->gcache.cached_total_length * 10, TILE_SIZE));
|
||||
SetDParam(1, 1);
|
||||
DrawString(rtl ? left + WD_FRAMERECT_LEFT : right - this->count_width, rtl ? left + this->count_width : right - WD_FRAMERECT_RIGHT, y + (this->resize.step_height - FONT_HEIGHT_SMALL) / 2, STR_TINY_BLACK_DECIMAL, TC_FROMSTRING, SA_RIGHT); // Draw the counter
|
||||
Rect count = text.WithWidth(this->count_width - WidgetDimensions::scaled.hsep_normal, !rtl);
|
||||
DrawString(count.left, count.right, count.bottom - FONT_HEIGHT_SMALL + 1, STR_TINY_BLACK_DECIMAL, TC_FROMSTRING, SA_RIGHT); // Draw the counter
|
||||
break;
|
||||
}
|
||||
|
||||
case VEH_ROAD: DrawRoadVehImage( v, image_left, image_right, sprite_y, this->sel, EIT_IN_DEPOT); break;
|
||||
case VEH_SHIP: DrawShipImage( v, image_left, image_right, sprite_y, this->sel, EIT_IN_DEPOT); break;
|
||||
case VEH_AIRCRAFT: DrawAircraftImage(v, image_left, image_right, sprite_y, this->sel, EIT_IN_DEPOT); break;
|
||||
case VEH_ROAD: DrawRoadVehImage( v, image, this->sel, EIT_IN_DEPOT); break;
|
||||
case VEH_SHIP: DrawShipImage( v, image, this->sel, EIT_IN_DEPOT); break;
|
||||
case VEH_AIRCRAFT: DrawAircraftImage(v, image, this->sel, EIT_IN_DEPOT); break;
|
||||
default: NOT_REACHED();
|
||||
}
|
||||
|
||||
uint diff_x, diff_y;
|
||||
if (v->IsGroundVehicle()) {
|
||||
/* Arrange unitnumber and flag horizontally */
|
||||
diff_x = this->flag_width + WD_FRAMERECT_LEFT;
|
||||
diff_y = (this->resize.step_height - this->flag_height) / 2 - 2;
|
||||
diff_x = this->flag_size.width + WidgetDimensions::scaled.hsep_normal;
|
||||
diff_y = WidgetDimensions::scaled.matrix.top;
|
||||
} else {
|
||||
/* Arrange unitnumber and flag vertically */
|
||||
diff_x = WD_FRAMERECT_LEFT;
|
||||
diff_y = FONT_HEIGHT_NORMAL + WD_PAR_VSEP_NORMAL;
|
||||
diff_x = 0;
|
||||
diff_y = WidgetDimensions::scaled.matrix.top + FONT_HEIGHT_NORMAL + WidgetDimensions::scaled.vsep_normal;
|
||||
}
|
||||
int text_left = rtl ? right - this->header_width - 1 : left + diff_x;
|
||||
int text_right = rtl ? right - diff_x : left + this->header_width - 1;
|
||||
|
||||
text = text.WithWidth(this->header_width - WidgetDimensions::scaled.hsep_normal, rtl).WithHeight(FONT_HEIGHT_NORMAL).Indent(diff_x, rtl);
|
||||
if (free_wagon) {
|
||||
DrawString(text_left, text_right, y + 2, STR_DEPOT_NO_ENGINE);
|
||||
DrawString(text, STR_DEPOT_NO_ENGINE);
|
||||
} else {
|
||||
DrawSprite((v->vehstatus & VS_STOPPED) ? SPR_FLAG_VEH_STOPPED : SPR_FLAG_VEH_RUNNING, PAL_NONE, rtl ? right - this->flag_width : left + WD_FRAMERECT_LEFT, y + diff_y);
|
||||
Rect flag = r.WithWidth(this->flag_size.width, rtl).WithHeight(this->flag_size.height).Translate(0, diff_y);
|
||||
DrawSpriteIgnorePadding((v->vehstatus & VS_STOPPED) ? SPR_FLAG_VEH_STOPPED : SPR_FLAG_VEH_RUNNING, PAL_NONE, flag, false, SA_CENTER);
|
||||
|
||||
SetDParam(0, v->unitnumber);
|
||||
DrawString(text_left, text_right, y + 2, (uint16)(v->max_age - DAYS_IN_LEAP_YEAR) >= v->age ? STR_BLACK_COMMA : STR_RED_COMMA);
|
||||
DrawString(text, (uint16)(v->max_age - DAYS_IN_LEAP_YEAR) >= v->age ? STR_BLACK_COMMA : STR_RED_COMMA);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -374,24 +373,28 @@ struct DepotWindow : Window {
|
||||
/* Set the row and number of boxes in each row based on the number of boxes drawn in the matrix */
|
||||
const NWidgetCore *wid = this->GetWidget<NWidgetCore>(WID_D_MATRIX);
|
||||
|
||||
/* Set up rect for each cell */
|
||||
Rect ir = r.WithHeight(this->resize.step_height);
|
||||
if (this->num_columns != 1) ir = ir.WithWidth(this->resize.step_width, rtl);
|
||||
ir = ir.Shrink(WidgetDimensions::scaled.framerect, RectPadding::zero);
|
||||
|
||||
/* Draw vertical separators at whole tiles.
|
||||
* This only works in two cases:
|
||||
* - All vehicles use VEHICLEINFO_FULL_VEHICLE_WIDTH as reference width.
|
||||
* - All vehicles are 8/8. This cannot be checked for NewGRF, so instead we check for "all vehicles are original vehicles".
|
||||
*/
|
||||
if (this->type == VEH_TRAIN && _consistent_train_width != 0) {
|
||||
int w = ScaleGUITrad(2 * _consistent_train_width);
|
||||
int w = ScaleSpriteTrad(2 * _consistent_train_width);
|
||||
int col = _colour_gradient[wid->colour][4];
|
||||
int image_left = rtl ? r.left + this->count_width : r.left + this->header_width;
|
||||
int image_right = rtl ? r.right - this->header_width : r.right - this->count_width;
|
||||
Rect image = ir.Indent(this->header_width, rtl).Indent(this->count_width, !rtl);
|
||||
int first_line = w + (-this->hscroll->GetPosition()) % w;
|
||||
if (rtl) {
|
||||
for (int x = image_right - first_line; x >= image_left; x -= w) {
|
||||
GfxDrawLine(x, r.top, x, r.bottom, col, 1, 3);
|
||||
for (int x = image.right - first_line; x >= image.left; x -= w) {
|
||||
GfxDrawLine(x, r.top, x, r.bottom, col, ScaleGUITrad(1), ScaleGUITrad(3));
|
||||
}
|
||||
} else {
|
||||
for (int x = image_left + first_line; x <= image_right; x += w) {
|
||||
GfxDrawLine(x, r.top, x, r.bottom, col, 1, 3);
|
||||
for (int x = image.left + first_line; x <= image.right; x += w) {
|
||||
GfxDrawLine(x, r.top, x, r.bottom, col, ScaleGUITrad(1), ScaleGUITrad(3));
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -400,26 +403,22 @@ struct DepotWindow : Window {
|
||||
|
||||
uint num = this->vscroll->GetPosition() * this->num_columns;
|
||||
uint maxval = static_cast<uint>(std::min<size_t>(this->vehicle_list.size(), num + (rows_in_display * this->num_columns)));
|
||||
int y;
|
||||
for (y = r.top + 1; num < maxval; y += this->resize.step_height) { // Draw the rows
|
||||
for (; num < maxval; ir = ir.Translate(0, this->resize.step_height)) { // Draw the rows
|
||||
Rect cell = ir; /* Keep track of horizontal cells */
|
||||
for (uint i = 0; i < this->num_columns && num < maxval; i++, num++) {
|
||||
/* Draw all vehicles in the current row */
|
||||
const Vehicle *v = this->vehicle_list[num];
|
||||
if (this->num_columns == 1) {
|
||||
this->DrawVehicleInDepot(v, r.left, r.right, y);
|
||||
} else {
|
||||
int x = r.left + (rtl ? (this->num_columns - i - 1) : i) * this->resize.step_width;
|
||||
this->DrawVehicleInDepot(v, x, x + this->resize.step_width - 1, y);
|
||||
}
|
||||
this->DrawVehicleInDepot(v, cell);
|
||||
cell = cell.Translate(rtl ? -(int)this->resize.step_width : (int)this->resize.step_width, 0);
|
||||
}
|
||||
}
|
||||
|
||||
maxval = static_cast<uint>(std::min<size_t>(this->vehicle_list.size() + this->wagon_list.size(), (this->vscroll->GetPosition() * this->num_columns) + (rows_in_display * this->num_columns)));
|
||||
|
||||
/* Draw the train wagons without an engine in front. */
|
||||
for (; num < maxval; num++, y += this->resize.step_height) {
|
||||
for (; num < maxval; num++, ir = ir.Translate(0, this->resize.step_height)) {
|
||||
const Vehicle *v = this->wagon_list[num - this->vehicle_list.size()];
|
||||
this->DrawVehicleInDepot(v, r.left, r.right, y);
|
||||
this->DrawVehicleInDepot(v, ir);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -485,7 +484,7 @@ struct DepotWindow : Window {
|
||||
pos -= (uint)this->vehicle_list.size();
|
||||
*veh = this->wagon_list[pos];
|
||||
/* free wagons don't have an initial loco. */
|
||||
x -= ScaleGUITrad(VEHICLEINFO_FULL_VEHICLE_WIDTH);
|
||||
x -= ScaleSpriteTrad(VEHICLEINFO_FULL_VEHICLE_WIDTH);
|
||||
wagon = true;
|
||||
}
|
||||
|
||||
@@ -502,12 +501,12 @@ struct DepotWindow : Window {
|
||||
FALLTHROUGH;
|
||||
|
||||
case VEH_ROAD:
|
||||
if (xm <= this->flag_width) return MODE_START_STOP;
|
||||
if (xm <= this->flag_size.width) return MODE_START_STOP;
|
||||
break;
|
||||
|
||||
case VEH_SHIP:
|
||||
case VEH_AIRCRAFT:
|
||||
if (xm <= this->flag_width && ym >= (uint)(FONT_HEIGHT_NORMAL + WD_PAR_VSEP_NORMAL)) return MODE_START_STOP;
|
||||
if (xm <= this->flag_size.width && ym >= (uint)(FONT_HEIGHT_NORMAL + WidgetDimensions::scaled.vsep_normal)) return MODE_START_STOP;
|
||||
break;
|
||||
|
||||
default: NOT_REACHED();
|
||||
@@ -644,10 +643,16 @@ struct DepotWindow : Window {
|
||||
}
|
||||
}
|
||||
|
||||
uint count_width;
|
||||
uint header_width;
|
||||
uint flag_width;
|
||||
uint flag_height;
|
||||
uint count_width; ///< Width of length count, including separator.
|
||||
uint header_width; ///< Width of unit number and flag, including separator.
|
||||
Dimension flag_size; ///< Size of start/stop flag.
|
||||
VehicleCellSize cell_size; ///< Vehicle sprite cell size.
|
||||
|
||||
void OnInit() override
|
||||
{
|
||||
this->cell_size = GetVehicleImageCellSize(this->type, EIT_IN_DEPOT);
|
||||
this->flag_size = maxdim(GetScaledSpriteSize(SPR_FLAG_VEH_STOPPED), GetScaledSpriteSize(SPR_FLAG_VEH_RUNNING));
|
||||
}
|
||||
|
||||
void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize) override
|
||||
{
|
||||
@@ -658,33 +663,30 @@ struct DepotWindow : Window {
|
||||
if (this->type == VEH_TRAIN) {
|
||||
SetDParamMaxValue(0, 1000, 0, FS_SMALL);
|
||||
SetDParam(1, 1);
|
||||
this->count_width = GetStringBoundingBox(STR_TINY_BLACK_DECIMAL).width + WD_FRAMERECT_LEFT + WD_FRAMERECT_RIGHT;
|
||||
this->count_width = GetStringBoundingBox(STR_TINY_BLACK_DECIMAL).width + WidgetDimensions::scaled.hsep_normal;
|
||||
} else {
|
||||
this->count_width = 0;
|
||||
}
|
||||
|
||||
SetDParamMaxDigits(0, this->unitnumber_digits);
|
||||
Dimension unumber = GetStringBoundingBox(STR_BLACK_COMMA);
|
||||
const Sprite *spr = GetSprite(SPR_FLAG_VEH_STOPPED, ST_NORMAL);
|
||||
this->flag_width = UnScaleGUI(spr->width) + WD_FRAMERECT_RIGHT;
|
||||
this->flag_height = UnScaleGUI(spr->height);
|
||||
|
||||
if (this->type == VEH_TRAIN || this->type == VEH_ROAD) {
|
||||
min_height = std::max<uint>(unumber.height + WD_MATRIX_TOP, UnScaleGUI(spr->height));
|
||||
this->header_width = unumber.width + this->flag_width + WD_FRAMERECT_LEFT;
|
||||
min_height = std::max<uint>(unumber.height, this->flag_size.height);
|
||||
this->header_width = unumber.width + WidgetDimensions::scaled.hsep_normal + this->flag_size.width + WidgetDimensions::scaled.hsep_normal;
|
||||
} else {
|
||||
min_height = unumber.height + UnScaleGUI(spr->height) + WD_MATRIX_TOP + WD_PAR_VSEP_NORMAL + WD_MATRIX_BOTTOM;
|
||||
this->header_width = std::max<uint>(unumber.width, this->flag_width) + WD_FRAMERECT_RIGHT;
|
||||
min_height = unumber.height + WidgetDimensions::scaled.vsep_normal + this->flag_size.height;
|
||||
this->header_width = std::max<uint>(unumber.width, this->flag_size.width) + WidgetDimensions::scaled.hsep_normal;
|
||||
}
|
||||
int base_width = this->count_width + this->header_width;
|
||||
int base_width = this->count_width + this->header_width + padding.width;
|
||||
|
||||
resize->height = std::max<uint>(GetVehicleImageCellSize(this->type, EIT_IN_DEPOT).height, min_height);
|
||||
resize->height = std::max<uint>(this->cell_size.height, min_height + padding.height);
|
||||
if (this->type == VEH_TRAIN) {
|
||||
resize->width = 1;
|
||||
size->width = base_width + 2 * ScaleGUITrad(29); // about 2 parts
|
||||
size->width = base_width + 2 * ScaleSpriteTrad(29); // about 2 parts
|
||||
size->height = resize->height * 6;
|
||||
} else {
|
||||
resize->width = base_width + GetVehicleImageCellSize(this->type, EIT_IN_DEPOT).extend_left + GetVehicleImageCellSize(this->type, EIT_IN_DEPOT).extend_right;
|
||||
resize->width = base_width + this->cell_size.extend_left + this->cell_size.extend_right;
|
||||
size->width = resize->width * (this->type == VEH_ROAD ? 5 : 3);
|
||||
size->height = resize->height * (this->type == VEH_ROAD ? 5 : 3);
|
||||
}
|
||||
@@ -724,7 +726,7 @@ struct DepotWindow : Window {
|
||||
|
||||
/* determine amount of items for scroller */
|
||||
if (this->type == VEH_TRAIN) {
|
||||
uint max_width = ScaleGUITrad(VEHICLEINFO_FULL_VEHICLE_WIDTH);
|
||||
uint max_width = ScaleSpriteTrad(VEHICLEINFO_FULL_VEHICLE_WIDTH);
|
||||
for (uint num = 0; num < this->vehicle_list.size(); num++) {
|
||||
uint width = 0;
|
||||
for (const Train *v = Train::From(this->vehicle_list[num]); v != nullptr; v = v->Next()) {
|
||||
@@ -735,7 +737,7 @@ struct DepotWindow : Window {
|
||||
/* Always have 1 empty row, so people can change the setting of the train */
|
||||
this->vscroll->SetCount((uint)this->vehicle_list.size() + (uint)this->wagon_list.size() + 1);
|
||||
/* Always make it longer than the longest train, so you can attach vehicles at the end, and also see the next vertical tile separator line */
|
||||
this->hscroll->SetCount(max_width + ScaleGUITrad(2 * VEHICLEINFO_FULL_VEHICLE_WIDTH + 1));
|
||||
this->hscroll->SetCount(max_width + ScaleSpriteTrad(2 * VEHICLEINFO_FULL_VEHICLE_WIDTH + 1));
|
||||
} else {
|
||||
this->vscroll->SetCount(CeilDiv((uint)this->vehicle_list.size(), this->num_columns));
|
||||
}
|
||||
@@ -925,7 +927,7 @@ struct DepotWindow : Window {
|
||||
*/
|
||||
bool OnTemplateVehicleSelect(const TemplateVehicle *v) override
|
||||
{
|
||||
/* Copy-clone, open viewport for new vehicle, and deselect the tool (assume player wants to changs things on new vehicle) */
|
||||
/* Copy-clone, open viewport for new vehicle, and deselect the tool (assume player wants to change things on new vehicle) */
|
||||
if (DoCommandP(this->window_number, v->index, 0, CMD_CLONE_VEHICLE_FROM_TEMPLATE | CMD_MSG(STR_ERROR_CAN_T_BUY_TRAIN), CcCloneVehicle)) {
|
||||
ResetObjectToPlace();
|
||||
}
|
||||
@@ -933,6 +935,49 @@ struct DepotWindow : Window {
|
||||
return true;
|
||||
}
|
||||
|
||||
/**
|
||||
* Clones a vehicle from a vehicle list. If this doesn't make sense (because not all vehicles in the list have the same orders), then it displays an error.
|
||||
* @return This always returns true, which indicates that the contextual action handled the mouse click.
|
||||
* Note that it's correct behaviour to always handle the click even though an error is displayed,
|
||||
* because users aren't going to expect the default action to be performed just because they overlooked that cloning doesn't make sense.
|
||||
*/
|
||||
bool OnVehicleSelect(VehicleList::const_iterator begin, VehicleList::const_iterator end) override
|
||||
{
|
||||
if (!_ctrl_pressed) {
|
||||
/* If CTRL is not pressed: If all the vehicles in this list have the same orders, then copy orders */
|
||||
if (AllEqual(begin, end, [](const Vehicle *v1, const Vehicle *v2) {
|
||||
return VehiclesHaveSameEngineList(v1, v2);
|
||||
})) {
|
||||
if (AllEqual(begin, end, [](const Vehicle *v1, const Vehicle *v2) {
|
||||
return VehiclesHaveSameOrderList(v1, v2);
|
||||
})) {
|
||||
OnVehicleSelect(*begin);
|
||||
} else {
|
||||
ShowErrorMessage(STR_ERROR_CAN_T_BUY_TRAIN + (*begin)->type, STR_ERROR_CAN_T_COPY_ORDER_VEHICLE_LIST, WL_INFO);
|
||||
}
|
||||
} else {
|
||||
ShowErrorMessage(STR_ERROR_CAN_T_BUY_TRAIN + (*begin)->type, STR_ERROR_CAN_T_CLONE_VEHICLE_LIST, WL_INFO);
|
||||
}
|
||||
} else {
|
||||
/* If CTRL is pressed: If all the vehicles in this list share orders, then copy orders */
|
||||
if (AllEqual(begin, end, [](const Vehicle *v1, const Vehicle *v2) {
|
||||
return VehiclesHaveSameEngineList(v1, v2);
|
||||
})) {
|
||||
if (AllEqual(begin, end, [](const Vehicle *v1, const Vehicle *v2) {
|
||||
return v1->FirstShared() == v2->FirstShared();
|
||||
})) {
|
||||
OnVehicleSelect(*begin);
|
||||
} else {
|
||||
ShowErrorMessage(STR_ERROR_CAN_T_BUY_TRAIN + (*begin)->type, STR_ERROR_CAN_T_SHARE_ORDER_VEHICLE_LIST, WL_INFO);
|
||||
}
|
||||
} else {
|
||||
ShowErrorMessage(STR_ERROR_CAN_T_BUY_TRAIN + (*begin)->type, STR_ERROR_CAN_T_CLONE_VEHICLE_LIST, WL_INFO);
|
||||
}
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
void OnPlaceObjectAbort() override
|
||||
{
|
||||
/* abort clone */
|
||||
|
@@ -190,7 +190,7 @@ struct BuildDocksToolbarWindow : Window {
|
||||
{
|
||||
switch (this->last_clicked_widget) {
|
||||
case WID_DT_CANAL: // Build canal button
|
||||
VpStartPlaceSizing(tile, (_game_mode == GM_EDITOR) ? VPM_X_AND_Y : VPM_X_OR_Y, DDSP_CREATE_WATER);
|
||||
VpStartPlaceSizing(tile, VPM_X_AND_Y, DDSP_CREATE_WATER);
|
||||
break;
|
||||
|
||||
case WID_DT_LOCK: // Build lock button
|
||||
@@ -444,9 +444,9 @@ public:
|
||||
|
||||
/* strings such as 'Size' and 'Coverage Area' */
|
||||
Rect r = this->GetWidget<NWidgetBase>(BDSW_ACCEPTANCE)->GetCurrentRect();
|
||||
int top = r.top + ScaleGUITrad(WD_PAR_VSEP_NORMAL);
|
||||
top = DrawStationCoverageAreaText(r.left, r.right, top, SCT_ALL, rad, false) + ScaleGUITrad(WD_PAR_VSEP_NORMAL);
|
||||
top = DrawStationCoverageAreaText(r.left, r.right, top, SCT_ALL, rad, true) + ScaleGUITrad(WD_PAR_VSEP_NORMAL);
|
||||
int top = r.top + WidgetDimensions::scaled.vsep_normal;
|
||||
top = DrawStationCoverageAreaText(r.left, r.right, top, SCT_ALL, rad, false) + WidgetDimensions::scaled.vsep_normal;
|
||||
top = DrawStationCoverageAreaText(r.left, r.right, top, SCT_ALL, rad, true) + WidgetDimensions::scaled.vsep_normal;
|
||||
/* Resize background if the window is too small.
|
||||
* Never make the window smaller to avoid oscillating if the size change affects the acceptance.
|
||||
* (This is the case, if making the window bigger moves the mouse into the window.) */
|
||||
@@ -483,12 +483,12 @@ static const NWidgetPart _nested_build_dock_station_widgets[] = {
|
||||
NWidget(WWT_CAPTION, COLOUR_DARK_GREEN), SetDataTip(STR_STATION_BUILD_DOCK_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
|
||||
EndContainer(),
|
||||
NWidget(WWT_PANEL, COLOUR_DARK_GREEN, BDSW_BACKGROUND),
|
||||
NWidget(WWT_LABEL, COLOUR_DARK_GREEN, BDSW_INFO), SetPadding(WD_FRAMERECT_TOP, WD_FRAMERECT_RIGHT, WD_FRAMERECT_BOTTOM, WD_FRAMERECT_LEFT), SetDataTip(STR_STATION_BUILD_COVERAGE_AREA_TITLE, STR_NULL), SetFill(1, 0),
|
||||
NWidget(WWT_LABEL, COLOUR_DARK_GREEN, BDSW_INFO), SetPadding(WidgetDimensions::unscaled.framerect), SetDataTip(STR_STATION_BUILD_COVERAGE_AREA_TITLE, STR_NULL), SetFill(1, 0),
|
||||
NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(14, 0, 14),
|
||||
NWidget(WWT_TEXTBTN, COLOUR_GREY, BDSW_LT_OFF), SetMinimalSize(60, 12), SetFill(1, 0), SetDataTip(STR_STATION_BUILD_COVERAGE_OFF, STR_STATION_BUILD_COVERAGE_AREA_OFF_TOOLTIP),
|
||||
NWidget(WWT_TEXTBTN, COLOUR_GREY, BDSW_LT_ON), SetMinimalSize(60, 12), SetFill(1, 0), SetDataTip(STR_STATION_BUILD_COVERAGE_ON, STR_STATION_BUILD_COVERAGE_AREA_ON_TOOLTIP),
|
||||
EndContainer(),
|
||||
NWidget(WWT_EMPTY, COLOUR_GREY, BDSW_ACCEPTANCE), SetPadding(0, WD_FRAMERECT_RIGHT, 0, WD_FRAMERECT_LEFT), SetResize(0, 1),
|
||||
NWidget(WWT_EMPTY, COLOUR_GREY, BDSW_ACCEPTANCE), SetPadding(WidgetDimensions::unscaled.framerect), SetResize(0, 1),
|
||||
EndContainer(),
|
||||
};
|
||||
|
||||
@@ -528,8 +528,8 @@ public:
|
||||
switch (widget) {
|
||||
case WID_BDD_X:
|
||||
case WID_BDD_Y:
|
||||
size->width = ScaleGUITrad(96) + WD_BEVEL_LEFT + WD_BEVEL_RIGHT;
|
||||
size->height = ScaleGUITrad(64) + WD_BEVEL_TOP + WD_BEVEL_BOTTOM;
|
||||
size->width = ScaleGUITrad(96) + WidgetDimensions::scaled.fullbevel.Horizontal();
|
||||
size->height = ScaleGUITrad(64) + WidgetDimensions::scaled.fullbevel.Vertical();
|
||||
break;
|
||||
}
|
||||
}
|
||||
@@ -546,12 +546,12 @@ public:
|
||||
if (FillDrawPixelInfo(&tmp_dpi, r.left, r.top, r.Width(), r.Height())) {
|
||||
DrawPixelInfo *old_dpi = _cur_dpi;
|
||||
_cur_dpi = &tmp_dpi;
|
||||
int x = (r.Width() - ScaleGUITrad(96)) / 2;
|
||||
int y = (r.Height() - ScaleGUITrad(64)) / 2;
|
||||
int x1 = ScaleGUITrad(63);
|
||||
int x2 = ScaleGUITrad(31);
|
||||
DrawShipDepotSprite(x + (axis == AXIS_X ? x1 : x2), y + ScaleGUITrad(17), axis, DEPOT_PART_NORTH);
|
||||
DrawShipDepotSprite(x + (axis == AXIS_X ? x2 : x1), y + ScaleGUITrad(33), axis, DEPOT_PART_SOUTH);
|
||||
int x = (r.Width() - ScaleSpriteTrad(96)) / 2;
|
||||
int y = (r.Height() - ScaleSpriteTrad(64)) / 2;
|
||||
int x1 = ScaleSpriteTrad(63);
|
||||
int x2 = ScaleSpriteTrad(31);
|
||||
DrawShipDepotSprite(x + (axis == AXIS_X ? x1 : x2), y + ScaleSpriteTrad(17), axis, DEPOT_PART_NORTH);
|
||||
DrawShipDepotSprite(x + (axis == AXIS_X ? x2 : x1), y + ScaleSpriteTrad(33), axis, DEPOT_PART_SOUTH);
|
||||
_cur_dpi = old_dpi;
|
||||
}
|
||||
break;
|
||||
|
@@ -97,7 +97,7 @@ struct EnginePreviewWindow : Window {
|
||||
|
||||
size->width = std::max(size->width, x - x_offs);
|
||||
SetDParam(0, GetEngineCategoryName(engine));
|
||||
size->height = GetStringHeight(STR_ENGINE_PREVIEW_MESSAGE, size->width) + WD_PAR_VSEP_WIDE + FONT_HEIGHT_NORMAL + this->vehicle_space;
|
||||
size->height = GetStringHeight(STR_ENGINE_PREVIEW_MESSAGE, size->width) + WidgetDimensions::scaled.vsep_wide + FONT_HEIGHT_NORMAL + this->vehicle_space;
|
||||
SetDParam(0, engine);
|
||||
size->height += GetStringHeight(GetEngineInfoString(engine), size->width);
|
||||
}
|
||||
@@ -108,7 +108,7 @@ struct EnginePreviewWindow : Window {
|
||||
|
||||
EngineID engine = this->window_number;
|
||||
SetDParam(0, GetEngineCategoryName(engine));
|
||||
int y = DrawStringMultiLine(r, STR_ENGINE_PREVIEW_MESSAGE, TC_FROMSTRING, SA_HOR_CENTER | SA_TOP) + WD_PAR_VSEP_WIDE;
|
||||
int y = DrawStringMultiLine(r, STR_ENGINE_PREVIEW_MESSAGE, TC_FROMSTRING, SA_HOR_CENTER | SA_TOP) + WidgetDimensions::scaled.vsep_wide;
|
||||
|
||||
SetDParam(0, engine);
|
||||
DrawString(r.left, r.right, y, STR_ENGINE_NAME, TC_BLACK, SA_HOR_CENTER);
|
||||
|
@@ -35,7 +35,7 @@ static const NWidgetPart _nested_errmsg_widgets[] = {
|
||||
NWidget(WWT_CAPTION, COLOUR_RED, WID_EM_CAPTION), SetDataTip(STR_ERROR_MESSAGE_CAPTION, STR_NULL),
|
||||
EndContainer(),
|
||||
NWidget(WWT_PANEL, COLOUR_RED),
|
||||
NWidget(WWT_EMPTY, COLOUR_RED, WID_EM_MESSAGE), SetPadding(WD_FRAMETEXT_TOP, WD_FRAMETEXT_RIGHT, WD_FRAMETEXT_BOTTOM, WD_FRAMETEXT_LEFT), SetFill(1, 0), SetMinimalSize(236, 0),
|
||||
NWidget(WWT_EMPTY, COLOUR_RED, WID_EM_MESSAGE), SetPadding(WidgetDimensions::unscaled.modalpopup), SetFill(1, 0), SetMinimalSize(236, 0),
|
||||
EndContainer(),
|
||||
};
|
||||
|
||||
@@ -54,7 +54,7 @@ static const NWidgetPart _nested_errmsg_face_widgets[] = {
|
||||
NWidget(WWT_PANEL, COLOUR_RED),
|
||||
NWidget(NWID_HORIZONTAL),
|
||||
NWidget(WWT_EMPTY, COLOUR_RED, WID_EM_FACE), SetPadding(2, 0, 2, 2), SetFill(0, 1), SetMinimalSize(92, 119),
|
||||
NWidget(WWT_EMPTY, COLOUR_RED, WID_EM_MESSAGE), SetPadding(WD_FRAMETEXT_TOP, WD_FRAMETEXT_RIGHT, WD_FRAMETEXT_BOTTOM, WD_FRAMETEXT_LEFT), SetFill(1, 1), SetMinimalSize(236, 0),
|
||||
NWidget(WWT_EMPTY, COLOUR_RED, WID_EM_MESSAGE), SetPadding(WidgetDimensions::unscaled.modalpopup), SetFill(1, 1), SetMinimalSize(236, 0),
|
||||
EndContainer(),
|
||||
EndContainer(),
|
||||
};
|
||||
@@ -210,9 +210,8 @@ public:
|
||||
if (this->textref_stack_size > 0) StopTextRefStackUsage();
|
||||
|
||||
uint panel_height = this->height_summary;
|
||||
if (this->detailed_msg != INVALID_STRING_ID) panel_height += this->height_detailed + WD_PAR_VSEP_WIDE;
|
||||
if (this->extra_msg != INVALID_STRING_ID) panel_height += this->height_extra + WD_PAR_VSEP_WIDE;
|
||||
|
||||
if (this->detailed_msg != INVALID_STRING_ID) panel_height += this->height_detailed + WidgetDimensions::scaled.vsep_wide;
|
||||
if (this->extra_msg != INVALID_STRING_ID) panel_height += this->height_extra + WidgetDimensions::scaled.vsep_wide;
|
||||
size->height = std::max(size->height, panel_height);
|
||||
break;
|
||||
}
|
||||
@@ -250,8 +249,8 @@ public:
|
||||
pt.y = UnScaleByZoom(pt.y - vp->virtual_top, vp->zoom) + vp->top;
|
||||
pt.y = (pt.y < (_screen.height >> 1)) ? scr_bot - sm_height : scr_top;
|
||||
} else {
|
||||
pt.x = Clamp(UnScaleByZoom(pt.x - vp->virtual_left, vp->zoom) + vp->left - (sm_width / 2), 0, _screen.width - sm_width);
|
||||
pt.y = Clamp(UnScaleByZoom(pt.y - vp->virtual_top, vp->zoom) + vp->top - (sm_height / 2), scr_top, scr_bot - sm_height);
|
||||
pt.x = std::min(std::max(UnScaleByZoom(pt.x - vp->virtual_left, vp->zoom) + vp->left - (sm_width / 2), 0), _screen.width - sm_width);
|
||||
pt.y = std::min(std::max(UnScaleByZoom(pt.y - vp->virtual_top, vp->zoom) + vp->top - (sm_height / 2), scr_top), scr_bot - sm_height);
|
||||
}
|
||||
return pt;
|
||||
}
|
||||
@@ -289,14 +288,14 @@ public:
|
||||
DrawStringMultiLine(r, this->summary_msg, TC_FROMSTRING, SA_CENTER);
|
||||
} else if (this->extra_msg == INVALID_STRING_ID) {
|
||||
/* Extra space when message is shorter than company face window */
|
||||
int extra = (r.Height() - this->height_summary - this->height_detailed - WD_PAR_VSEP_WIDE) / 2;
|
||||
int extra = (r.Height() - this->height_summary - this->height_detailed - WidgetDimensions::scaled.vsep_wide) / 2;
|
||||
|
||||
/* Note: NewGRF supplied error message often do not start with a colour code, so default to white. */
|
||||
DrawStringMultiLine(r.WithHeight(this->height_summary + extra, false), this->summary_msg, TC_WHITE, SA_CENTER);
|
||||
DrawStringMultiLine(r.WithHeight(this->height_detailed + extra, true), this->detailed_msg, TC_WHITE, SA_CENTER);
|
||||
} else {
|
||||
/* Extra space when message is shorter than company face window */
|
||||
int extra = (r.Height() - this->height_summary - this->height_detailed - this->height_extra - (WD_PAR_VSEP_WIDE * 2)) / 3;
|
||||
int extra = (r.Height() - this->height_summary - this->height_detailed - this->height_extra - (WidgetDimensions::scaled.vsep_wide * 2)) / 3;
|
||||
|
||||
/* Note: NewGRF supplied error message often do not start with a colour code, so default to white. */
|
||||
Rect top_section = r.WithHeight(this->height_summary + extra, false);
|
||||
|
@@ -85,8 +85,8 @@ static const NWidgetPart _nested_load_dialog_widgets[] = {
|
||||
NWidget(NWID_VERTICAL),
|
||||
/* Filter box with label */
|
||||
NWidget(WWT_PANEL, COLOUR_GREY), SetFill(1, 1), SetResize(1, 1),
|
||||
NWidget(NWID_HORIZONTAL), SetPadding(WD_FRAMERECT_TOP, 0, WD_FRAMERECT_BOTTOM, 0),
|
||||
SetPIP(WD_FRAMETEXT_LEFT, WD_FRAMETEXT_RIGHT, 0),
|
||||
NWidget(NWID_HORIZONTAL), SetPadding(WidgetDimensions::unscaled.framerect.top, 0, WidgetDimensions::unscaled.framerect.bottom, 0),
|
||||
SetPIP(WidgetDimensions::unscaled.frametext.left, WidgetDimensions::unscaled.frametext.right, 0),
|
||||
NWidget(WWT_TEXT, COLOUR_GREY), SetFill(0, 1), SetDataTip(STR_SAVELOAD_FILTER_TITLE , STR_NULL),
|
||||
NWidget(WWT_EDITBOX, COLOUR_GREY, WID_SL_FILTER), SetFill(1, 0), SetMinimalSize(50, 12), SetResize(1, 0),
|
||||
SetDataTip(STR_LIST_FILTER_OSKTITLE, STR_LIST_FILTER_TOOLTIP),
|
||||
@@ -143,8 +143,8 @@ static const NWidgetPart _nested_load_heightmap_dialog_widgets[] = {
|
||||
|
||||
/* Filter box with label */
|
||||
NWidget(WWT_PANEL, COLOUR_GREY), SetFill(1, 1), SetResize(1, 1),
|
||||
NWidget(NWID_HORIZONTAL), SetPadding(WD_FRAMERECT_TOP, 0, WD_FRAMERECT_BOTTOM, 0),
|
||||
SetPIP(WD_FRAMETEXT_LEFT, WD_FRAMETEXT_RIGHT, 0),
|
||||
NWidget(NWID_HORIZONTAL), SetPadding(WidgetDimensions::unscaled.framerect.top, 0, WidgetDimensions::unscaled.framerect.bottom, 0),
|
||||
SetPIP(WidgetDimensions::unscaled.frametext.left, WidgetDimensions::unscaled.frametext.right, 0),
|
||||
NWidget(WWT_TEXT, COLOUR_GREY), SetFill(0, 1), SetDataTip(STR_SAVELOAD_FILTER_TITLE , STR_NULL),
|
||||
NWidget(WWT_EDITBOX, COLOUR_GREY, WID_SL_FILTER), SetFill(1, 0), SetMinimalSize(50, 12), SetResize(1, 0),
|
||||
SetDataTip(STR_LIST_FILTER_OSKTITLE, STR_LIST_FILTER_TOOLTIP),
|
||||
@@ -190,8 +190,8 @@ static const NWidgetPart _nested_save_dialog_widgets[] = {
|
||||
NWidget(NWID_VERTICAL),
|
||||
/* Filter box with label */
|
||||
NWidget(WWT_PANEL, COLOUR_GREY), SetFill(1, 1), SetResize(1, 1),
|
||||
NWidget(NWID_HORIZONTAL), SetPadding(WD_FRAMERECT_TOP, 0, WD_FRAMERECT_BOTTOM, 0),
|
||||
SetPIP(WD_FRAMETEXT_LEFT, WD_FRAMETEXT_RIGHT, 0),
|
||||
NWidget(NWID_HORIZONTAL), SetPadding(WidgetDimensions::unscaled.framerect.top, 0, WidgetDimensions::unscaled.framerect.bottom, 0),
|
||||
SetPIP(WidgetDimensions::unscaled.frametext.left, WidgetDimensions::unscaled.frametext.right, 0),
|
||||
NWidget(WWT_TEXT, COLOUR_GREY), SetFill(0, 1), SetDataTip(STR_SAVELOAD_FILTER_TITLE , STR_NULL),
|
||||
NWidget(WWT_EDITBOX, COLOUR_GREY, WID_SL_FILTER), SetFill(1, 0), SetMinimalSize(50, 12), SetResize(1, 0),
|
||||
SetDataTip(STR_LIST_FILTER_OSKTITLE, STR_LIST_FILTER_TOOLTIP),
|
||||
@@ -225,10 +225,10 @@ static const NWidgetPart _nested_save_dialog_widgets[] = {
|
||||
EndContainer(),
|
||||
|
||||
/* Right side : game details */
|
||||
NWidget(WWT_PANEL, COLOUR_GREY),
|
||||
NWidget(WWT_EMPTY, INVALID_COLOUR, WID_SL_DETAILS), SetResize(1, 1), SetFill(1, 1),
|
||||
NWidget(NWID_VERTICAL),
|
||||
NWidget(WWT_PANEL, COLOUR_GREY, WID_SL_DETAILS), SetResize(1, 1), SetFill(1, 1), EndContainer(),
|
||||
NWidget(NWID_HORIZONTAL),
|
||||
NWidget(NWID_SPACER), SetResize(1, 0), SetFill(1, 1),
|
||||
NWidget(WWT_PANEL, COLOUR_GREY), SetResize(1, 0), SetFill(1, 1), EndContainer(),
|
||||
NWidget(WWT_RESIZEBOX, COLOUR_GREY),
|
||||
EndContainer(),
|
||||
EndContainer(),
|
||||
@@ -440,7 +440,7 @@ public:
|
||||
_fios_path_changed = false;
|
||||
}
|
||||
|
||||
Rect ir = r.Shrink(WD_FRAMETEXT_LEFT, WD_FRAMETEXT_TOP, WD_FRAMETEXT_RIGHT, WD_FRAMETEXT_BOTTOM);
|
||||
Rect ir = r.Shrink(WidgetDimensions::scaled.framerect);
|
||||
|
||||
if (str != STR_ERROR_UNABLE_TO_READ_DRIVE) SetDParam(0, tot);
|
||||
DrawString(ir.left, ir.right, ir.top + FONT_HEIGHT_NORMAL, str);
|
||||
@@ -449,10 +449,10 @@ public:
|
||||
}
|
||||
|
||||
case WID_SL_DRIVES_DIRECTORIES_LIST: {
|
||||
const Rect br = r.Shrink(WD_BEVEL_LEFT, WD_BEVEL_TOP, WD_BEVEL_RIGHT, WD_BEVEL_BOTTOM);
|
||||
const Rect br = r.Shrink(WidgetDimensions::scaled.bevel);
|
||||
GfxFillRect(br, PC_BLACK);
|
||||
|
||||
Rect tr = r.Shrink(WD_INSET_LEFT, WD_INSET_TOP, WD_INSET_RIGHT, 0).WithHeight(this->resize.step_height);
|
||||
Rect tr = r.Shrink(WidgetDimensions::scaled.inset).WithHeight(this->resize.step_height);
|
||||
uint scroll_pos = this->vscroll->GetPosition();
|
||||
for (uint row = 0; row < this->fios_items.size() && tr.top < br.bottom; row++) {
|
||||
if (!this->fios_items_shown[row]) {
|
||||
@@ -483,14 +483,14 @@ public:
|
||||
void DrawDetails(const Rect &r) const
|
||||
{
|
||||
/* Header panel */
|
||||
int HEADER_HEIGHT = FONT_HEIGHT_NORMAL + WD_FRAMETEXT_TOP + WD_FRAMETEXT_BOTTOM;
|
||||
int HEADER_HEIGHT = FONT_HEIGHT_NORMAL + WidgetDimensions::scaled.frametext.Vertical();
|
||||
|
||||
Rect hr = r.WithHeight(HEADER_HEIGHT).Shrink(WD_FRAMETEXT_LEFT, WD_FRAMETEXT_TOP, WD_FRAMETEXT_RIGHT, WD_FRAMETEXT_BOTTOM);
|
||||
Rect tr = r.Shrink(WD_FRAMETEXT_LEFT, WD_FRAMETEXT_TOP, WD_FRAMETEXT_RIGHT, WD_FRAMETEXT_BOTTOM);
|
||||
Rect hr = r.WithHeight(HEADER_HEIGHT).Shrink(WidgetDimensions::scaled.frametext);
|
||||
Rect tr = r.Shrink(WidgetDimensions::scaled.frametext);
|
||||
tr.top += HEADER_HEIGHT;
|
||||
|
||||
/* Create the nice grayish rectangle at the details top */
|
||||
GfxFillRect(r.WithHeight(HEADER_HEIGHT).Shrink(WD_BEVEL_LEFT, WD_BEVEL_TOP, WD_BEVEL_RIGHT, 0), PC_GREY);
|
||||
GfxFillRect(r.WithHeight(HEADER_HEIGHT).Shrink(WidgetDimensions::scaled.bevel.left, WidgetDimensions::scaled.bevel.top, WidgetDimensions::scaled.bevel.right, 0), PC_GREY);
|
||||
DrawString(hr.left, hr.right, hr.top, STR_SAVELOAD_DETAIL_CAPTION, TC_FROMSTRING, SA_HOR_CENTER);
|
||||
|
||||
if (this->selected == nullptr) return;
|
||||
@@ -511,10 +511,10 @@ public:
|
||||
/* Warning if save unique id differ when saving */
|
||||
if (this->fop == SLO_SAVE) {
|
||||
if (_load_check_data.settings.game_creation.generation_unique_id == 0) {
|
||||
DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, tr.bottom - FONT_HEIGHT_NORMAL - WD_FRAMERECT_BOTTOM, STR_SAVELOAD_UNKNOWN_ID);
|
||||
DrawString(tr.left, tr.right, tr.bottom - FONT_HEIGHT_NORMAL, STR_SAVELOAD_UNKNOWN_ID);
|
||||
tr.bottom -= FONT_HEIGHT_NORMAL;
|
||||
} else if (_load_check_data.settings.game_creation.generation_unique_id != _settings_game.game_creation.generation_unique_id) {
|
||||
DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, tr.bottom - FONT_HEIGHT_NORMAL - WD_FRAMERECT_BOTTOM, STR_SAVELOAD_DIFFERENT_ID);
|
||||
DrawString(tr.left, tr.right, tr.bottom - FONT_HEIGHT_NORMAL, STR_SAVELOAD_DIFFERENT_ID);
|
||||
tr.bottom -= FONT_HEIGHT_NORMAL;
|
||||
}
|
||||
}
|
||||
@@ -534,7 +534,7 @@ public:
|
||||
tr.top += FONT_HEIGHT_NORMAL;
|
||||
}
|
||||
|
||||
tr.top += WD_PAR_VSEP_WIDE;
|
||||
tr.top += WidgetDimensions::scaled.vsep_normal;
|
||||
if (tr.top > tr.bottom) return;
|
||||
|
||||
/* Start date (if available) */
|
||||
@@ -555,7 +555,7 @@ public:
|
||||
|
||||
/* Hide the NewGRF stuff when saving. We also hide the button. */
|
||||
if (this->fop == SLO_LOAD && (this->abstract_filetype == FT_SAVEGAME || this->abstract_filetype == FT_SCENARIO)) {
|
||||
tr.top += WD_PAR_VSEP_NORMAL;
|
||||
tr.top += WidgetDimensions::scaled.vsep_normal;
|
||||
if (tr.top > tr.bottom) return;
|
||||
|
||||
/* NewGrf compatibility */
|
||||
@@ -568,7 +568,7 @@ public:
|
||||
|
||||
/* Hide the company stuff for scenarios */
|
||||
if (this->abstract_filetype != FT_SCENARIO) {
|
||||
tr.top += WD_PAR_VSEP_WIDE;
|
||||
tr.top += WidgetDimensions::scaled.vsep_wide;
|
||||
if (tr.top > tr.bottom) return;
|
||||
|
||||
/* Companies / AIs */
|
||||
@@ -594,12 +594,12 @@ public:
|
||||
{
|
||||
switch (widget) {
|
||||
case WID_SL_BACKGROUND:
|
||||
size->height = 2 * FONT_HEIGHT_NORMAL + WD_FRAMERECT_TOP + WD_FRAMERECT_BOTTOM;
|
||||
size->height = 2 * FONT_HEIGHT_NORMAL + padding.height;
|
||||
break;
|
||||
|
||||
case WID_SL_DRIVES_DIRECTORIES_LIST:
|
||||
resize->height = FONT_HEIGHT_NORMAL;
|
||||
size->height = resize->height * 10 + WD_FRAMERECT_TOP + WD_FRAMERECT_BOTTOM;
|
||||
size->height = resize->height * 10 + padding.height;
|
||||
break;
|
||||
case WID_SL_SORT_BYNAME:
|
||||
case WID_SL_SORT_BYDATE: {
|
||||
@@ -679,7 +679,7 @@ public:
|
||||
break;
|
||||
|
||||
case WID_SL_DRIVES_DIRECTORIES_LIST: { // Click the listbox
|
||||
int y = this->vscroll->GetScrolledRowFromWidget(pt.y, this, WID_SL_DRIVES_DIRECTORIES_LIST, WD_FRAMERECT_TOP);
|
||||
int y = this->vscroll->GetScrolledRowFromWidget(pt.y, this, WID_SL_DRIVES_DIRECTORIES_LIST, WidgetDimensions::scaled.inset.top);
|
||||
if (y == INT_MAX) return;
|
||||
|
||||
/* Get the corresponding non-filtered out item from the list */
|
||||
@@ -759,7 +759,7 @@ public:
|
||||
void OnMouseOver(Point pt, int widget) override
|
||||
{
|
||||
if (widget == WID_SL_DRIVES_DIRECTORIES_LIST) {
|
||||
int y = this->vscroll->GetScrolledRowFromWidget(pt.y, this, WID_SL_DRIVES_DIRECTORIES_LIST, WD_FRAMERECT_TOP);
|
||||
int y = this->vscroll->GetScrolledRowFromWidget(pt.y, this, WID_SL_DRIVES_DIRECTORIES_LIST, WidgetDimensions::scaled.inset.top);
|
||||
if (y == INT_MAX) return;
|
||||
|
||||
/* Get the corresponding non-filtered out item from the list */
|
||||
|
@@ -65,18 +65,19 @@ void FreeTypeFontCache::SetFontSize(FontSize fs, FT_Face face, int pixels)
|
||||
{
|
||||
if (pixels == 0) {
|
||||
/* Try to determine a good height based on the minimal height recommended by the font. */
|
||||
int scaled_height = ScaleFontTrad(this->GetDefaultFontHeight(this->fs));
|
||||
int scaled_height = ScaleGUITrad(this->GetDefaultFontHeight(this->fs));
|
||||
pixels = scaled_height;
|
||||
|
||||
TT_Header *head = (TT_Header *)FT_Get_Sfnt_Table(this->face, ft_sfnt_head);
|
||||
if (head != nullptr) {
|
||||
/* Font height is minimum height plus the difference between the default
|
||||
* height for this font size and the small size. */
|
||||
int diff = scaled_height - ScaleFontTrad(this->GetDefaultFontHeight(FS_SMALL));
|
||||
pixels = Clamp(std::min<uint>(head->Lowest_Rec_PPEM, MAX_FONT_MIN_REC_SIZE) + diff, scaled_height, MAX_FONT_SIZE);
|
||||
int diff = scaled_height - ScaleGUITrad(this->GetDefaultFontHeight(FS_SMALL));
|
||||
/* Clamp() is not used as scaled_height could be greater than MAX_FONT_SIZE, which is not permitted in Clamp(). */
|
||||
pixels = std::min(std::max(std::min<int>(head->Lowest_Rec_PPEM, MAX_FONT_MIN_REC_SIZE) + diff, scaled_height), MAX_FONT_SIZE);
|
||||
}
|
||||
} else {
|
||||
pixels = ScaleFontTrad(pixels);
|
||||
pixels = ScaleGUITrad(pixels);
|
||||
}
|
||||
this->used_size = pixels;
|
||||
|
||||
@@ -239,9 +240,10 @@ const Sprite *FreeTypeFontCache::InternalGetGlyph(GlyphID key, bool aa)
|
||||
/* Despite requesting a normal glyph, FreeType may have returned a bitmap */
|
||||
aa = (slot->bitmap.pixel_mode == FT_PIXEL_MODE_GRAY);
|
||||
|
||||
/* Add 1 pixel for the shadow on the medium font. Our sprite must be at least 1x1 pixel */
|
||||
uint width = std::max(1U, (uint)slot->bitmap.width + (this->fs == FS_NORMAL));
|
||||
uint height = std::max(1U, (uint)slot->bitmap.rows + (this->fs == FS_NORMAL));
|
||||
/* Add 1 scaled pixel for the shadow on the medium font. Our sprite must be at least 1x1 pixel */
|
||||
uint shadow = (this->fs == FS_NORMAL) ? ScaleGUITrad(1) : 0;
|
||||
uint width = std::max(1U, (uint)slot->bitmap.width + shadow);
|
||||
uint height = std::max(1U, (uint)slot->bitmap.rows + shadow);
|
||||
|
||||
/* Limit glyph size to prevent overflows later on. */
|
||||
if (width > MAX_GLYPH_DIM || height > MAX_GLYPH_DIM) usererror("Font glyph is too large");
|
||||
@@ -261,8 +263,8 @@ const Sprite *FreeTypeFontCache::InternalGetGlyph(GlyphID key, bool aa)
|
||||
for (uint y = 0; y < (uint)slot->bitmap.rows; y++) {
|
||||
for (uint x = 0; x < (uint)slot->bitmap.width; x++) {
|
||||
if (HasBit(slot->bitmap.buffer[(x / 8) + y * slot->bitmap.pitch], 7 - (x % 8))) {
|
||||
sprite.data[1 + x + (1 + y) * sprite.width].m = SHADOW_COLOUR;
|
||||
sprite.data[1 + x + (1 + y) * sprite.width].a = 0xFF;
|
||||
sprite.data[shadow + x + (shadow + y) * sprite.width].m = SHADOW_COLOUR;
|
||||
sprite.data[shadow + x + (shadow + y) * sprite.width].a = 0xFF;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@@ -28,7 +28,8 @@ static const int ASCII_LETTERSTART = 32; ///< First printable ASCII letter.
|
||||
SpriteFontCache::SpriteFontCache(FontSize fs) : FontCache(fs), glyph_to_spriteid_map(nullptr)
|
||||
{
|
||||
this->InitializeUnicodeGlyphMap();
|
||||
this->height = ScaleFontTrad(this->GetDefaultFontHeight(this->fs));
|
||||
this->height = ScaleGUITrad(this->GetDefaultFontHeight(this->fs));
|
||||
this->ascender = (this->height - ScaleSpriteTrad(this->GetDefaultFontHeight(this->fs))) / 2;
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -105,7 +106,8 @@ void SpriteFontCache::ClearGlyphToSpriteMap()
|
||||
void SpriteFontCache::ClearFontCache()
|
||||
{
|
||||
Layouter::ResetFontCache(this->fs);
|
||||
this->height = ScaleFontTrad(this->GetDefaultFontHeight(this->fs));
|
||||
this->height = ScaleGUITrad(this->GetDefaultFontHeight(this->fs));
|
||||
this->ascender = (this->height - ScaleSpriteTrad(this->GetDefaultFontHeight(this->fs))) / 2;
|
||||
}
|
||||
|
||||
const Sprite *SpriteFontCache::GetGlyph(GlyphID key)
|
||||
@@ -119,7 +121,7 @@ uint SpriteFontCache::GetGlyphWidth(GlyphID key)
|
||||
{
|
||||
SpriteID sprite = this->GetUnicodeGlyph(key);
|
||||
if (sprite == 0) sprite = this->GetUnicodeGlyph('?');
|
||||
return SpriteExists(sprite) ? GetSprite(sprite, ST_FONT)->width + ScaleFontTrad(this->fs != FS_NORMAL ? 1 : 0) : 0;
|
||||
return SpriteExists(sprite) ? GetSprite(sprite, ST_FONT)->width + ScaleSpriteTrad(this->fs != FS_NORMAL ? 1 : 0) : 0;
|
||||
}
|
||||
|
||||
bool SpriteFontCache::GetDrawGlyphShadow()
|
||||
|
@@ -377,7 +377,7 @@ static const NWidgetPart _framerate_window_widgets[] = {
|
||||
NWidget(WWT_STICKYBOX, COLOUR_GREY),
|
||||
EndContainer(),
|
||||
NWidget(WWT_PANEL, COLOUR_GREY),
|
||||
NWidget(NWID_VERTICAL), SetPadding(6), SetPIP(0, 3, 0),
|
||||
NWidget(NWID_VERTICAL), SetPadding(WidgetDimensions::unscaled.frametext), SetPIP(0, WidgetDimensions::unscaled.vsep_normal, 0),
|
||||
NWidget(WWT_TEXT, COLOUR_GREY, WID_FRW_RATE_GAMELOOP), SetDataTip(STR_FRAMERATE_RATE_GAMELOOP, STR_FRAMERATE_RATE_GAMELOOP_TOOLTIP), SetFill(1, 0), SetResize(1, 0),
|
||||
NWidget(WWT_TEXT, COLOUR_GREY, WID_FRW_RATE_DRAWING), SetDataTip(STR_FRAMERATE_RATE_BLITTER, STR_FRAMERATE_RATE_BLITTER_TOOLTIP), SetFill(1, 0), SetResize(1, 0),
|
||||
NWidget(WWT_TEXT, COLOUR_GREY, WID_FRW_RATE_FACTOR), SetDataTip(STR_FRAMERATE_SPEED_FACTOR, STR_FRAMERATE_SPEED_FACTOR_TOOLTIP), SetFill(1, 0), SetResize(1, 0),
|
||||
@@ -385,8 +385,8 @@ static const NWidgetPart _framerate_window_widgets[] = {
|
||||
EndContainer(),
|
||||
NWidget(NWID_HORIZONTAL),
|
||||
NWidget(WWT_PANEL, COLOUR_GREY),
|
||||
NWidget(NWID_VERTICAL), SetPadding(6), SetPIP(0, 3, 0),
|
||||
NWidget(NWID_HORIZONTAL), SetPIP(0, 8, 0),
|
||||
NWidget(NWID_VERTICAL), SetPadding(WidgetDimensions::unscaled.frametext), SetPIP(0, WidgetDimensions::unscaled.vsep_wide, 0),
|
||||
NWidget(NWID_HORIZONTAL), SetPIP(0, WidgetDimensions::unscaled.hsep_wide, 0),
|
||||
NWidget(WWT_EMPTY, COLOUR_GREY, WID_FRW_TIMES_NAMES), SetScrollbar(WID_FRW_SCROLLBAR),
|
||||
NWidget(WWT_EMPTY, COLOUR_GREY, WID_FRW_TIMES_CURRENT), SetScrollbar(WID_FRW_SCROLLBAR),
|
||||
NWidget(WWT_EMPTY, COLOUR_GREY, WID_FRW_TIMES_AVERAGE), SetScrollbar(WID_FRW_SCROLLBAR),
|
||||
@@ -444,7 +444,6 @@ struct FramerateWindow : Window {
|
||||
CachedDecimal times_shortterm[PFE_MAX]; ///< cached short term average times
|
||||
CachedDecimal times_longterm[PFE_MAX]; ///< cached long term average times
|
||||
|
||||
static constexpr int VSPACING = 3; ///< space between column heading and values
|
||||
static constexpr int MIN_ELEMENTS = 5; ///< smallest number of elements to display
|
||||
|
||||
FramerateWindow(WindowDesc *desc, WindowNumber number) : Window(desc)
|
||||
@@ -564,7 +563,7 @@ struct FramerateWindow : Window {
|
||||
|
||||
case WID_FRW_TIMES_NAMES: {
|
||||
size->width = 0;
|
||||
size->height = FONT_HEIGHT_NORMAL + VSPACING + MIN_ELEMENTS * FONT_HEIGHT_NORMAL;
|
||||
size->height = FONT_HEIGHT_NORMAL + WidgetDimensions::scaled.vsep_normal + MIN_ELEMENTS * FONT_HEIGHT_NORMAL;
|
||||
resize->width = 0;
|
||||
resize->height = FONT_HEIGHT_NORMAL;
|
||||
for (PerformanceElement e : DISPLAY_ORDER_PFE) {
|
||||
@@ -590,7 +589,7 @@ struct FramerateWindow : Window {
|
||||
SetDParam(1, 2);
|
||||
Dimension item_size = GetStringBoundingBox(STR_FRAMERATE_MS_GOOD);
|
||||
size->width = std::max(size->width, item_size.width);
|
||||
size->height += FONT_HEIGHT_NORMAL * MIN_ELEMENTS + VSPACING;
|
||||
size->height += FONT_HEIGHT_NORMAL * MIN_ELEMENTS + WidgetDimensions::scaled.vsep_normal;
|
||||
resize->width = 0;
|
||||
resize->height = FONT_HEIGHT_NORMAL;
|
||||
break;
|
||||
@@ -606,7 +605,7 @@ struct FramerateWindow : Window {
|
||||
int drawable = this->num_displayed;
|
||||
int y = r.top;
|
||||
DrawString(r.left, r.right, y, heading_str, TC_FROMSTRING, SA_CENTER, true);
|
||||
y += FONT_HEIGHT_NORMAL + VSPACING;
|
||||
y += FONT_HEIGHT_NORMAL + WidgetDimensions::scaled.vsep_normal;
|
||||
for (PerformanceElement e : DISPLAY_ORDER_PFE) {
|
||||
if (_pf_data[e].num_valid == 0) continue;
|
||||
if (skip > 0) {
|
||||
@@ -628,7 +627,7 @@ struct FramerateWindow : Window {
|
||||
int drawable = this->num_displayed;
|
||||
int y = r.top;
|
||||
DrawString(r.left, r.right, y, STR_FRAMERATE_MEMORYUSE, TC_FROMSTRING, SA_CENTER, true);
|
||||
y += FONT_HEIGHT_NORMAL + VSPACING;
|
||||
y += FONT_HEIGHT_NORMAL + WidgetDimensions::scaled.vsep_normal;
|
||||
for (PerformanceElement e : DISPLAY_ORDER_PFE) {
|
||||
if (_pf_data[e].num_valid == 0) continue;
|
||||
if (skip > 0) {
|
||||
@@ -660,7 +659,7 @@ struct FramerateWindow : Window {
|
||||
const Scrollbar *sb = this->GetScrollbar(WID_FRW_SCROLLBAR);
|
||||
uint16 skip = sb->GetPosition();
|
||||
int drawable = this->num_displayed;
|
||||
int y = r.top + FONT_HEIGHT_NORMAL + VSPACING; // first line contains headings in the value columns
|
||||
int y = r.top + FONT_HEIGHT_NORMAL + WidgetDimensions::scaled.vsep_normal; // first line contains headings in the value columns
|
||||
for (PerformanceElement e : DISPLAY_ORDER_PFE) {
|
||||
if (_pf_data[e].num_valid == 0) continue;
|
||||
if (skip > 0) {
|
||||
@@ -702,7 +701,7 @@ struct FramerateWindow : Window {
|
||||
case WID_FRW_TIMES_AVERAGE: {
|
||||
/* Open time graph windows when clicking detail measurement lines */
|
||||
const Scrollbar *sb = this->GetScrollbar(WID_FRW_SCROLLBAR);
|
||||
int line = sb->GetScrolledRowFromWidget(pt.y, this, widget, VSPACING + FONT_HEIGHT_NORMAL);
|
||||
int line = sb->GetScrolledRowFromWidget(pt.y, this, widget, WidgetDimensions::scaled.vsep_normal + FONT_HEIGHT_NORMAL);
|
||||
if (line != INT_MAX) {
|
||||
line++;
|
||||
/* Find the visible line that was clicked */
|
||||
@@ -722,7 +721,7 @@ struct FramerateWindow : Window {
|
||||
void OnResize() override
|
||||
{
|
||||
auto *wid = this->GetWidget<NWidgetResizeBase>(WID_FRW_TIMES_NAMES);
|
||||
this->num_displayed = (wid->current_y - wid->min_y - VSPACING) / FONT_HEIGHT_NORMAL - 1; // subtract 1 for headings
|
||||
this->num_displayed = (wid->current_y - wid->min_y - WidgetDimensions::scaled.vsep_normal) / FONT_HEIGHT_NORMAL - 1; // subtract 1 for headings
|
||||
this->GetScrollbar(WID_FRW_SCROLLBAR)->SetCapacity(this->num_displayed);
|
||||
}
|
||||
};
|
||||
|
@@ -188,7 +188,7 @@ struct GSConfigWindow : public Window {
|
||||
}
|
||||
|
||||
/* There is only one slot, unlike with the GS GUI, so it should never be white */
|
||||
DrawString(r.Shrink(WD_MATRIX_LEFT, WD_MATRIX_TOP, WD_MATRIX_RIGHT, WD_MATRIX_BOTTOM), text, (IsEditable() ? TC_ORANGE : TC_SILVER));
|
||||
DrawString(r.Shrink(WidgetDimensions::scaled.matrix), text, (IsEditable() ? TC_ORANGE : TC_SILVER));
|
||||
break;
|
||||
}
|
||||
case WID_GSC_SETTINGS: {
|
||||
@@ -197,10 +197,10 @@ struct GSConfigWindow : public Window {
|
||||
int i = 0;
|
||||
for (; !this->vscroll->IsVisible(i); i++) it++;
|
||||
|
||||
Rect ir = r.Shrink(WD_FRAMERECT_LEFT, WD_FRAMERECT_TOP, WD_FRAMERECT_RIGHT, WD_FRAMERECT_BOTTOM);
|
||||
Rect ir = r.Shrink(WidgetDimensions::scaled.framerect);
|
||||
bool rtl = _current_text_dir == TD_RTL;
|
||||
Rect br = ir.WithWidth(SETTING_BUTTON_WIDTH, rtl);
|
||||
Rect tr = ir.Indent(SETTING_BUTTON_WIDTH + 8, rtl);
|
||||
Rect tr = ir.Indent(SETTING_BUTTON_WIDTH + WidgetDimensions::scaled.hsep_wide, rtl);
|
||||
|
||||
int y = r.top;
|
||||
int button_y_offset = (this->line_height - SETTING_BUTTON_HEIGHT) / 2;
|
||||
@@ -292,7 +292,7 @@ struct GSConfigWindow : public Window {
|
||||
break;
|
||||
|
||||
case WID_GSC_SETTINGS: {
|
||||
Rect r = this->GetWidget<NWidgetBase>(widget)->GetCurrentRect().Shrink(WD_MATRIX_LEFT, 0, WD_MATRIX_RIGHT, 0);
|
||||
Rect r = this->GetWidget<NWidgetBase>(widget)->GetCurrentRect().Shrink(WidgetDimensions::scaled.matrix, RectPadding::zero);
|
||||
int num = (pt.y - r.top) / this->line_height + this->vscroll->GetPosition();
|
||||
if (num >= (int)this->visible_settings.size()) break;
|
||||
|
||||
|
@@ -1496,14 +1496,12 @@ void ShowCreateScenario()
|
||||
static const NWidgetPart _nested_generate_progress_widgets[] = {
|
||||
NWidget(WWT_CAPTION, COLOUR_GREY), SetDataTip(STR_GENERATION_WORLD, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
|
||||
NWidget(WWT_PANEL, COLOUR_GREY),
|
||||
NWidget(NWID_HORIZONTAL), SetPIP(20, 0, 20),
|
||||
NWidget(NWID_VERTICAL), SetPIP(11, 8, 11),
|
||||
NWidget(NWID_VERTICAL), SetPIP(0, WidgetDimensions::unscaled.vsep_wide, 0), SetPadding(WidgetDimensions::unscaled.modalpopup),
|
||||
NWidget(WWT_EMPTY, INVALID_COLOUR, WID_GP_PROGRESS_BAR), SetFill(1, 0),
|
||||
NWidget(WWT_EMPTY, INVALID_COLOUR, WID_GP_PROGRESS_TEXT), SetFill(1, 0),
|
||||
NWidget(WWT_TEXTBTN, COLOUR_WHITE, WID_GP_ABORT), SetDataTip(STR_GENERATION_ABORT, STR_NULL), SetFill(1, 0),
|
||||
EndContainer(),
|
||||
EndContainer(),
|
||||
EndContainer(),
|
||||
};
|
||||
|
||||
|
||||
@@ -1580,8 +1578,8 @@ struct GenerateProgressWindow : public Window {
|
||||
SetDParamMaxValue(0, 100);
|
||||
*size = GetStringBoundingBox(STR_GENERATION_PROGRESS);
|
||||
/* We need some spacing for the 'border' */
|
||||
size->height += 8;
|
||||
size->width += 8;
|
||||
size->height += WidgetDimensions::scaled.frametext.Horizontal();
|
||||
size->width += WidgetDimensions::scaled.frametext.Vertical();
|
||||
break;
|
||||
}
|
||||
|
||||
@@ -1589,7 +1587,7 @@ struct GenerateProgressWindow : public Window {
|
||||
for (uint i = 0; i < GWP_CLASS_COUNT; i++) {
|
||||
size->width = std::max(size->width, GetStringBoundingBox(_generation_class_table[i]).width);
|
||||
}
|
||||
size->height = FONT_HEIGHT_NORMAL * 2 + WD_PAR_VSEP_NORMAL;
|
||||
size->height = FONT_HEIGHT_NORMAL * 2 + WidgetDimensions::scaled.vsep_normal;
|
||||
break;
|
||||
}
|
||||
}
|
||||
@@ -1599,11 +1597,11 @@ struct GenerateProgressWindow : public Window {
|
||||
switch (widget) {
|
||||
case WID_GP_PROGRESS_BAR: {
|
||||
/* Draw the % complete with a bar and a text */
|
||||
DrawFrameRect(r, COLOUR_GREY, FR_BORDERONLY);
|
||||
Rect br = r.Shrink(WD_BEVEL_LEFT, WD_BEVEL_TOP, WD_BEVEL_RIGHT, WD_BEVEL_BOTTOM);
|
||||
DrawFrameRect(r, COLOUR_GREY, FR_BORDERONLY | FR_LOWERED);
|
||||
Rect br = r.Shrink(WidgetDimensions::scaled.bevel);
|
||||
DrawFrameRect(br.WithWidth(br.Width() * _gws.percent / 100, false), COLOUR_MAUVE, FR_NONE);
|
||||
SetDParam(0, _gws.percent);
|
||||
DrawString(r.left, r.right, CenterBounds(r.top, r.bottom, FONT_HEIGHT_NORMAL), STR_GENERATION_PROGRESS, TC_FROMSTRING, SA_HOR_CENTER);
|
||||
DrawString(br.left, br.right, CenterBounds(br.top, br.bottom, FONT_HEIGHT_NORMAL), STR_GENERATION_PROGRESS, TC_FROMSTRING, SA_HOR_CENTER);
|
||||
break;
|
||||
}
|
||||
|
||||
@@ -1614,7 +1612,7 @@ struct GenerateProgressWindow : public Window {
|
||||
/* And say where we are in that class */
|
||||
SetDParam(0, _gws.current);
|
||||
SetDParam(1, _gws.total);
|
||||
DrawString(r.left, r.right, r.top + FONT_HEIGHT_NORMAL + WD_PAR_VSEP_NORMAL, STR_GENERATION_PROGRESS_NUM, TC_FROMSTRING, SA_HOR_CENTER);
|
||||
DrawString(r.left, r.right, r.top + FONT_HEIGHT_NORMAL + WidgetDimensions::scaled.vsep_normal, STR_GENERATION_PROGRESS_NUM, TC_FROMSTRING, SA_HOR_CENTER);
|
||||
}
|
||||
}
|
||||
};
|
||||
|
74
src/gfx.cpp
74
src/gfx.cpp
@@ -101,12 +101,9 @@ static void GfxMainBlitter(const GfxBlitterCtx &ctx, const Sprite *sprite, int x
|
||||
|
||||
static ReusableBuffer<uint8> _cursor_backup;
|
||||
|
||||
ZoomLevel _gui_zoom; ///< GUI Zoom level
|
||||
ZoomLevel _font_zoom; ///< Font Zoom level
|
||||
|
||||
int8 _gui_zoom_cfg; ///< GUI zoom level in config.
|
||||
int8 _font_zoom_cfg; ///< Font zoom level in config.
|
||||
|
||||
ZoomLevel _gui_zoom = ZOOM_LVL_OUT_4X; ///< GUI Zoom level
|
||||
int _gui_scale = MIN_INTERFACE_SCALE; ///< GUI scale, 100 is 100%.
|
||||
int _gui_scale_cfg; ///< GUI scale in config.
|
||||
|
||||
/**
|
||||
* The rect for repaint.
|
||||
@@ -598,6 +595,8 @@ static int DrawLayoutLine(const ParagraphLayouter::Line &line, int y, int left,
|
||||
|
||||
GfxBlitterCtx ctx(_cur_dpi);
|
||||
|
||||
const uint shadow_offset = ScaleGUITrad(1);
|
||||
|
||||
TextColour colour = TC_BLACK;
|
||||
bool draw_shadow = false;
|
||||
for (int run_index = 0; run_index < line.CountRuns(); run_index++) {
|
||||
@@ -633,7 +632,7 @@ static int DrawLayoutLine(const ParagraphLayouter::Line &line, int y, int left,
|
||||
|
||||
if (draw_shadow && (glyph & SPRITE_GLYPH) == 0) {
|
||||
ctx.SetColourRemap(TC_BLACK);
|
||||
GfxMainBlitter(ctx, sprite, begin_x + 1, top + 1, BM_COLOUR_REMAP);
|
||||
GfxMainBlitter(ctx, sprite, begin_x + shadow_offset, top + shadow_offset, BM_COLOUR_REMAP);
|
||||
ctx.SetColourRemap(colour);
|
||||
}
|
||||
GfxMainBlitter(ctx, sprite, begin_x, top, BM_COLOUR_REMAP);
|
||||
@@ -645,7 +644,7 @@ static int DrawLayoutLine(const ParagraphLayouter::Line &line, int y, int left,
|
||||
for (int i = 0; i < 3; i++, x += dot_width) {
|
||||
if (draw_shadow) {
|
||||
ctx.SetColourRemap(TC_BLACK);
|
||||
GfxMainBlitter(ctx, dot_sprite, x + 1, y + 1, BM_COLOUR_REMAP);
|
||||
GfxMainBlitter(ctx, dot_sprite, x + shadow_offset, y + shadow_offset, BM_COLOUR_REMAP);
|
||||
ctx.SetColourRemap(colour);
|
||||
}
|
||||
GfxMainBlitter(ctx, dot_sprite, x, y, BM_COLOUR_REMAP);
|
||||
@@ -2336,57 +2335,66 @@ void SortResolutions()
|
||||
*/
|
||||
void UpdateGUIZoom()
|
||||
{
|
||||
int old_scale = _gui_scale;
|
||||
|
||||
/* Determine real GUI zoom to use. */
|
||||
if (_gui_zoom_cfg == ZOOM_LVL_CFG_AUTO) {
|
||||
_gui_zoom = static_cast<ZoomLevel>(Clamp(VideoDriver::GetInstance()->GetSuggestedUIZoom(), _settings_client.gui.zoom_min, _settings_client.gui.zoom_max));
|
||||
if (_gui_scale_cfg == -1) {
|
||||
_gui_scale = VideoDriver::GetInstance()->GetSuggestedUIScale();
|
||||
} else {
|
||||
/* Ensure the gui_zoom is clamped between min/max. Change the
|
||||
* _gui_zoom_cfg if it isn't, as this is used to visually show the
|
||||
* selection in the Game Options. */
|
||||
_gui_zoom_cfg = Clamp(_gui_zoom_cfg, _settings_client.gui.zoom_min, _settings_client.gui.zoom_max);
|
||||
_gui_zoom = static_cast<ZoomLevel>(_gui_zoom_cfg);
|
||||
_gui_scale = Clamp(_gui_scale_cfg, MIN_INTERFACE_SCALE, MAX_INTERFACE_SCALE);
|
||||
}
|
||||
|
||||
ZoomLevel old_font_zoom = _font_zoom;
|
||||
int8 new_zoom = ScaleGUITrad(1) <= 1 ? ZOOM_LVL_OUT_4X : ScaleGUITrad(1) >= 4 ? ZOOM_LVL_MIN : ZOOM_LVL_OUT_2X;
|
||||
/* Ensure the gui_zoom is clamped between min/max. */
|
||||
new_zoom = Clamp(new_zoom, _settings_client.gui.zoom_min, _settings_client.gui.zoom_max);
|
||||
_gui_zoom = static_cast<ZoomLevel>(new_zoom);
|
||||
|
||||
/* Determine real font zoom to use. */
|
||||
if (_font_zoom_cfg == ZOOM_LVL_CFG_AUTO) {
|
||||
_font_zoom = static_cast<ZoomLevel>(VideoDriver::GetInstance()->GetSuggestedUIZoom());
|
||||
} else {
|
||||
_font_zoom = static_cast<ZoomLevel>(_font_zoom_cfg);
|
||||
}
|
||||
|
||||
if (old_font_zoom != _font_zoom) {
|
||||
if (old_scale != _gui_scale) {
|
||||
ClearFontCache();
|
||||
}
|
||||
|
||||
UpdateFontHeightCache();
|
||||
}
|
||||
|
||||
/**
|
||||
* Resolve GUI zoom level and adjust GUI to new zoom, if auto-suggestion is requested.
|
||||
* @param automatic Set if the change is occuring due to OS DPI scaling being changed.
|
||||
* @returns true when the zoom level has changed, caller must call ReInitAllWindows(true)
|
||||
* after resizing the application's window/buffer.
|
||||
*/
|
||||
bool AdjustGUIZoom()
|
||||
bool AdjustGUIZoom(bool automatic)
|
||||
{
|
||||
auto old_zoom = _gui_zoom;
|
||||
ZoomLevel old_zoom = _gui_zoom;
|
||||
int old_scale = _gui_scale;
|
||||
UpdateGUIZoom();
|
||||
if (old_zoom == _gui_zoom) return false;
|
||||
if (old_scale == _gui_scale) return false;
|
||||
|
||||
/* Reload sprites if sprite zoom level has changed. */
|
||||
if (old_zoom != _gui_zoom) {
|
||||
GfxClearSpriteCache();
|
||||
VideoDriver::GetInstance()->ClearSystemSprites();
|
||||
UpdateCursorSize();
|
||||
UpdateRouteStepSpriteSize();
|
||||
}
|
||||
|
||||
ClearFontCache();
|
||||
GfxClearSpriteCache();
|
||||
UpdateFontHeightCache();
|
||||
LoadStringWidthTable();
|
||||
UpdateAllVirtCoords();
|
||||
FixTitleGameZoom();
|
||||
|
||||
extern void FlushDeparturesWindowTextCaches();
|
||||
FlushDeparturesWindowTextCaches();
|
||||
|
||||
/* Adjust all window sizes to match the new zoom level, so that they don't appear
|
||||
to move around when the application is moved to a screen with different DPI. */
|
||||
auto zoom_shift = old_zoom - _gui_zoom;
|
||||
for (Window *w : Window::IterateFromBack()) {
|
||||
w->left = AdjustByZoom(w->left, zoom_shift);
|
||||
w->top = AdjustByZoom(w->top, zoom_shift);
|
||||
w->width = AdjustByZoom(w->width, zoom_shift);
|
||||
w->height = AdjustByZoom(w->height, zoom_shift);
|
||||
if (automatic) {
|
||||
w->left = (w->left * _gui_scale) / old_scale;
|
||||
w->top = (w->top * _gui_scale) / old_scale;
|
||||
w->width = (w->width * _gui_scale) / old_scale;
|
||||
w->height = (w->height * _gui_scale) / old_scale;
|
||||
}
|
||||
if (w->viewport != nullptr) {
|
||||
w->viewport->zoom = Clamp(ZoomLevel(w->viewport->zoom - zoom_shift), _settings_client.gui.zoom_min, _settings_client.gui.zoom_max);
|
||||
}
|
||||
|
@@ -83,8 +83,7 @@ void ChangeGameSpeed(bool enable_fast_forward);
|
||||
void DrawMouseCursor();
|
||||
void ScreenSizeChanged();
|
||||
void GameSizeChanged();
|
||||
void UpdateGUIZoom();
|
||||
bool AdjustGUIZoom();
|
||||
bool AdjustGUIZoom(bool automatic);
|
||||
void UndrawMouseCursor();
|
||||
|
||||
/** Size of the buffer used for drawing strings. */
|
||||
@@ -98,6 +97,7 @@ struct SpritePointerHolder;
|
||||
void DrawSpriteViewport(const SpritePointerHolder &sprite_store, const DrawPixelInfo *dpi, SpriteID img, PaletteID pal, int x, int y, const SubSprite *sub = nullptr);
|
||||
void PrepareDrawSpriteViewportSpriteStore(SpritePointerHolder &sprite_store, SpriteID img, PaletteID pal);
|
||||
void DrawSprite(SpriteID img, PaletteID pal, int x, int y, const SubSprite *sub = nullptr, ZoomLevel zoom = ZOOM_LVL_GUI);
|
||||
void DrawSpriteIgnorePadding(SpriteID img, PaletteID pal, const Rect &r, bool clicked, StringAlignment align); /* widget.cpp */
|
||||
std::unique_ptr<uint32[]> DrawSpriteToRgbaBuffer(SpriteID spriteId, ZoomLevel zoom = ZOOM_LVL_GUI);
|
||||
|
||||
int DrawString(int left, int right, int top, const char *str, TextColour colour = TC_FROMSTRING, StringAlignment align = SA_LEFT, bool underline = false, FontSize fontsize = FS_NORMAL);
|
||||
|
@@ -333,18 +333,25 @@ public:
|
||||
FallbackParagraphLayout::FallbackVisualRun::FallbackVisualRun(Font *font, const WChar *chars, int char_count, int x) :
|
||||
font(font), glyph_count(char_count)
|
||||
{
|
||||
const bool isbuiltin = font->fc->IsBuiltInFont();
|
||||
|
||||
this->glyphs = MallocT<GlyphID>(this->glyph_count);
|
||||
this->glyph_to_char = MallocT<int>(this->glyph_count);
|
||||
|
||||
/* Positions contains the location of the begin of each of the glyphs, and the end of the last one. */
|
||||
this->positions = MallocT<float>(this->glyph_count * 2 + 2);
|
||||
this->positions[0] = x;
|
||||
this->positions[1] = 0;
|
||||
|
||||
for (int i = 0; i < this->glyph_count; i++) {
|
||||
this->glyphs[i] = font->fc->MapCharToGlyph(chars[i]);
|
||||
if (isbuiltin) {
|
||||
this->positions[2 * i + 1] = font->fc->GetAscender(); // Apply sprite font's ascender.
|
||||
} else if (chars[i] >= SCC_SPRITE_START && chars[i] <= SCC_SPRITE_END) {
|
||||
this->positions[2 * i + 1] = font->fc->GetAscender() - font->fc->GetGlyph(this->glyphs[i])->height - 1; // Align sprite glyphs to font baseline.
|
||||
} else {
|
||||
this->positions[2 * i + 1] = 0; // No ascender adjustment.
|
||||
}
|
||||
this->positions[2 * i + 2] = this->positions[2 * i] + font->fc->GetGlyphWidth(this->glyphs[i]);
|
||||
this->positions[2 * i + 3] = 0;
|
||||
this->glyph_to_char[i] = i;
|
||||
}
|
||||
}
|
||||
|
@@ -75,7 +75,7 @@ struct GoalListWindow : public Window {
|
||||
break;
|
||||
|
||||
case WID_GOAL_LIST: {
|
||||
int y = this->vscroll->GetScrolledRowFromWidget(pt.y, this, WID_GOAL_LIST, WD_FRAMERECT_TOP);
|
||||
int y = this->vscroll->GetScrolledRowFromWidget(pt.y, this, WID_GOAL_LIST, WidgetDimensions::scaled.framerect.top);
|
||||
for (const Goal *s : Goal::Iterate()) {
|
||||
if (s->company == this->window_number) {
|
||||
if (y == 0) {
|
||||
@@ -173,11 +173,12 @@ struct GoalListWindow : public Window {
|
||||
if (widget != WID_GOAL_LIST) return;
|
||||
Dimension d = GetStringBoundingBox(STR_GOALS_NONE);
|
||||
|
||||
resize->width = 1;
|
||||
resize->height = d.height;
|
||||
|
||||
d.height *= 5;
|
||||
d.width += padding.width + WD_FRAMERECT_RIGHT + WD_FRAMERECT_LEFT;
|
||||
d.height += padding.height + WD_FRAMERECT_TOP + WD_FRAMERECT_BOTTOM;
|
||||
d.width += WidgetDimensions::scaled.framerect.Horizontal();
|
||||
d.height += WidgetDimensions::scaled.framerect.Vertical();
|
||||
*size = maxdim(*size, d);
|
||||
}
|
||||
|
||||
@@ -191,7 +192,7 @@ struct GoalListWindow : public Window {
|
||||
void DrawListColumn(GoalColumn column, NWidgetBase *wid, uint progress_col_width) const
|
||||
{
|
||||
/* Get column draw area. */
|
||||
Rect r = wid->GetCurrentRect().Shrink(WD_FRAMERECT_LEFT, WD_FRAMERECT_TOP, WD_FRAMERECT_RIGHT, WD_FRAMERECT_BOTTOM);
|
||||
Rect r = wid->GetCurrentRect().Shrink(WidgetDimensions::scaled.framerect);
|
||||
bool rtl = _current_text_dir == TD_RTL;
|
||||
|
||||
int pos = -this->vscroll->GetPosition();
|
||||
@@ -205,7 +206,7 @@ struct GoalListWindow : public Window {
|
||||
case GC_GOAL: {
|
||||
/* Display the goal. */
|
||||
SetDParamStr(0, s->text);
|
||||
uint width_reduction = progress_col_width > 0 ? progress_col_width + WD_FRAMERECT_LEFT + WD_FRAMERECT_RIGHT : 0;
|
||||
uint width_reduction = progress_col_width > 0 ? progress_col_width + WidgetDimensions::scaled.framerect.Horizontal() : 0;
|
||||
DrawString(r.Indent(width_reduction, !rtl), STR_GOALS_TEXT);
|
||||
break;
|
||||
}
|
||||
@@ -260,7 +261,7 @@ struct GoalListWindow : public Window {
|
||||
|
||||
void OnResize() override
|
||||
{
|
||||
this->vscroll->SetCapacityFromWidget(this, WID_GOAL_LIST);
|
||||
this->vscroll->SetCapacityFromWidget(this, WID_GOAL_LIST, WidgetDimensions::scaled.framerect.Vertical());
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -284,8 +285,8 @@ static const NWidgetPart _nested_goals_list_widgets[] = {
|
||||
NWidget(WWT_CLOSEBOX, COLOUR_BROWN),
|
||||
NWidget(WWT_CAPTION, COLOUR_BROWN, WID_GOAL_CAPTION), SetDataTip(STR_JUST_STRING, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
|
||||
NWidget(NWID_SELECTION, INVALID_COLOUR, WID_GOAL_SELECT_BUTTONS),
|
||||
NWidget(WWT_PUSHTXTBTN, COLOUR_BROWN, WID_GOAL_GLOBAL_BUTTON), SetMinimalSize(50, 0), SetMinimalTextLines(1, WD_FRAMERECT_TOP + WD_FRAMERECT_BOTTOM + 2), SetDataTip(STR_GOALS_GLOBAL_BUTTON, STR_GOALS_GLOBAL_BUTTON_HELPTEXT),
|
||||
NWidget(WWT_PUSHTXTBTN, COLOUR_BROWN, WID_GOAL_COMPANY_BUTTON), SetMinimalSize(50, 0), SetMinimalTextLines(1, WD_FRAMERECT_TOP + WD_FRAMERECT_BOTTOM + 2), SetDataTip(STR_GOALS_COMPANY_BUTTON, STR_GOALS_COMPANY_BUTTON_HELPTEXT),
|
||||
NWidget(WWT_PUSHTXTBTN, COLOUR_BROWN, WID_GOAL_GLOBAL_BUTTON), SetMinimalSize(50, 0), SetMinimalTextLines(1, WidgetDimensions::unscaled.captiontext.Vertical()), SetDataTip(STR_GOALS_GLOBAL_BUTTON, STR_GOALS_GLOBAL_BUTTON_HELPTEXT),
|
||||
NWidget(WWT_PUSHTXTBTN, COLOUR_BROWN, WID_GOAL_COMPANY_BUTTON), SetMinimalSize(50, 0), SetMinimalTextLines(1, WidgetDimensions::unscaled.captiontext.Vertical()), SetDataTip(STR_GOALS_COMPANY_BUTTON, STR_GOALS_COMPANY_BUTTON_HELPTEXT),
|
||||
EndContainer(),
|
||||
NWidget(WWT_SHADEBOX, COLOUR_BROWN),
|
||||
NWidget(WWT_DEFSIZEBOX, COLOUR_BROWN),
|
||||
@@ -398,7 +399,7 @@ struct GoalQuestionWindow : public Window {
|
||||
if (widget != WID_GQ_QUESTION) return;
|
||||
|
||||
SetDParamStr(0, this->question);
|
||||
size->height = GetStringHeight(STR_JUST_RAW_STRING, size->width) + WD_PAR_VSEP_WIDE;
|
||||
size->height = GetStringHeight(STR_JUST_RAW_STRING, size->width) + WidgetDimensions::scaled.vsep_wide;
|
||||
}
|
||||
|
||||
void DrawWidget(const Rect &r, int widget) const override
|
||||
|
@@ -69,11 +69,11 @@ struct GraphLegendWindow : Window {
|
||||
|
||||
bool rtl = _current_text_dir == TD_RTL;
|
||||
|
||||
const Rect ir = r.Shrink(WD_FRAMERECT_LEFT, WD_FRAMERECT_TOP, WD_FRAMERECT_RIGHT, WD_FRAMERECT_BOTTOM);
|
||||
const Rect ir = r.Shrink(WidgetDimensions::scaled.framerect);
|
||||
Dimension d = GetSpriteSize(SPR_COMPANY_ICON);
|
||||
DrawCompanyIcon(cid, rtl ? ir.right - d.width : ir.left, CenterBounds(ir.top, ir.bottom, d.height));
|
||||
|
||||
const Rect tr = ir.Indent(d.width + ScaleGUITrad(2), rtl);
|
||||
const Rect tr = ir.Indent(d.width + WidgetDimensions::scaled.hsep_normal, rtl);
|
||||
SetDParam(0, cid);
|
||||
SetDParam(1, cid);
|
||||
DrawString(tr.left, tr.right, CenterBounds(tr.top, tr.bottom, FONT_HEIGHT_NORMAL), STR_COMPANY_NAME_COMPANY_NUM, HasBit(_legend_excluded_companies, cid) ? TC_BLACK : TC_WHITE);
|
||||
@@ -122,8 +122,8 @@ static NWidgetBase *MakeNWidgetCompanyLines(int *biggest_index)
|
||||
|
||||
for (int widnum = WID_GL_FIRST_COMPANY; widnum <= WID_GL_LAST_COMPANY; widnum++) {
|
||||
NWidgetBackground *panel = new NWidgetBackground(WWT_PANEL, COLOUR_BROWN, widnum);
|
||||
panel->SetMinimalSize(246, sprite_height + WD_FRAMERECT_TOP + WD_FRAMERECT_BOTTOM);
|
||||
panel->SetMinimalTextLines(1, WD_FRAMERECT_TOP + WD_FRAMERECT_BOTTOM, FS_NORMAL);
|
||||
panel->SetMinimalSize(246, sprite_height + WidgetDimensions::unscaled.framerect.Vertical());
|
||||
panel->SetMinimalTextLines(1, WidgetDimensions::unscaled.framerect.Vertical(), FS_NORMAL);
|
||||
panel->SetFill(1, 1);
|
||||
panel->SetDataTip(0x0, STR_GRAPH_KEY_COMPANY_SELECTION_TOOLTIP);
|
||||
vert->Add(panel);
|
||||
@@ -303,15 +303,15 @@ protected:
|
||||
|
||||
/* Rect r will be adjusted to contain just the graph, with labels being
|
||||
* placed outside the area. */
|
||||
r.top += 5 + GetCharacterHeight(FS_SMALL) / 2;
|
||||
r.bottom -= (this->month == 0xFF ? 1 : 2) * GetCharacterHeight(FS_SMALL) + 4;
|
||||
r.left += 9;
|
||||
r.right -= 5;
|
||||
r.top += ScaleGUITrad(5) + GetCharacterHeight(FS_SMALL) / 2;
|
||||
r.bottom -= (this->month == 0xFF ? 1 : 2) * GetCharacterHeight(FS_SMALL) + ScaleGUITrad(4);
|
||||
r.left += ScaleGUITrad(9);
|
||||
r.right -= ScaleGUITrad(5);
|
||||
|
||||
/* Initial number of horizontal lines. */
|
||||
int num_hori_lines = 160 / MIN_GRID_PIXEL_SIZE;
|
||||
int num_hori_lines = 160 / ScaleGUITrad(MIN_GRID_PIXEL_SIZE);
|
||||
/* For the rest of the height, the number of horizontal lines will increase more slowly. */
|
||||
int resize = (r.bottom - r.top - 160) / (2 * MIN_GRID_PIXEL_SIZE);
|
||||
int resize = (r.bottom - r.top - 160) / (2 * ScaleGUITrad(MIN_GRID_PIXEL_SIZE));
|
||||
if (resize > 0) num_hori_lines += resize;
|
||||
|
||||
interval = GetValuesInterval(num_hori_lines);
|
||||
@@ -349,7 +349,7 @@ protected:
|
||||
y = r.bottom;
|
||||
|
||||
for (int i = 0; i < (num_hori_lines + 1); i++) {
|
||||
GfxFillRect(r.left - 3, y, r.left - 1, y, GRAPH_AXIS_LINE_COLOUR);
|
||||
GfxFillRect(r.left - ScaleGUITrad(3), y, r.left - 1, y, GRAPH_AXIS_LINE_COLOUR);
|
||||
GfxFillRect(r.left, y, r.right, y, GRAPH_GRID_COLOUR);
|
||||
y -= y_sep;
|
||||
}
|
||||
@@ -376,7 +376,7 @@ protected:
|
||||
for (int i = 0; i < (num_hori_lines + 1); i++) {
|
||||
SetDParam(0, this->format_str_y_axis);
|
||||
SetDParam(1, y_label);
|
||||
DrawString(r.left - label_width - 4, r.left - 4, y, STR_GRAPH_Y_LABEL, GRAPH_AXIS_LABEL_COLOUR, SA_RIGHT);
|
||||
DrawString(r.left - label_width - ScaleGUITrad(4), r.left - ScaleGUITrad(4), y, STR_GRAPH_Y_LABEL, GRAPH_AXIS_LABEL_COLOUR, SA_RIGHT);
|
||||
|
||||
y_label -= y_label_separation;
|
||||
y += y_sep;
|
||||
@@ -385,7 +385,7 @@ protected:
|
||||
/* Draw x-axis labels and markings for graphs based on financial quarters and years. */
|
||||
if (this->month != 0xFF) {
|
||||
x = r.left;
|
||||
y = r.bottom + 2;
|
||||
y = r.bottom + ScaleGUITrad(2);
|
||||
byte month = this->month;
|
||||
Year year = this->year;
|
||||
for (int i = 0; i < this->num_on_x_axis; i++) {
|
||||
@@ -406,7 +406,7 @@ protected:
|
||||
} else {
|
||||
/* Draw x-axis labels for graphs not based on quarterly performance (cargo payment rates). */
|
||||
x = r.left;
|
||||
y = r.bottom + 2;
|
||||
y = r.bottom + ScaleGUITrad(2);
|
||||
uint16 label = this->x_values_start;
|
||||
|
||||
for (int i = 0; i < this->num_on_x_axis; i++) {
|
||||
@@ -526,8 +526,8 @@ public:
|
||||
SetDParam(1, INT64_MAX);
|
||||
uint y_label_width = GetStringBoundingBox(STR_GRAPH_Y_LABEL).width;
|
||||
|
||||
size->width = std::max<uint>(size->width, 5 + y_label_width + this->num_on_x_axis * (x_label_width + 5) + 9);
|
||||
size->height = std::max<uint>(size->height, 5 + (1 + MIN_GRAPH_NUM_LINES_Y * 2 + (this->month != 0xFF ? 3 : 1)) * FONT_HEIGHT_SMALL + 4);
|
||||
size->width = std::max<uint>(size->width, ScaleGUITrad(5) + y_label_width + this->num_on_x_axis * (x_label_width + ScaleGUITrad(5)) + ScaleGUITrad(9));
|
||||
size->height = std::max<uint>(size->height, ScaleGUITrad(5) + (1 + MIN_GRAPH_NUM_LINES_Y * 2 + (this->month != 0xFF ? 3 : 1)) * FONT_HEIGHT_SMALL + ScaleGUITrad(4));
|
||||
size->height = std::max<uint>(size->height, size->width / 3);
|
||||
}
|
||||
|
||||
@@ -640,7 +640,7 @@ static const NWidgetPart _nested_operating_profit_widgets[] = {
|
||||
NWidget(NWID_HORIZONTAL),
|
||||
NWidget(WWT_CLOSEBOX, COLOUR_BROWN),
|
||||
NWidget(WWT_CAPTION, COLOUR_BROWN), SetDataTip(STR_GRAPH_OPERATING_PROFIT_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
|
||||
NWidget(WWT_PUSHTXTBTN, COLOUR_BROWN, WID_CV_KEY_BUTTON), SetMinimalSize(50, 0), SetMinimalTextLines(1, WD_FRAMERECT_TOP + WD_FRAMERECT_BOTTOM + 2), SetDataTip(STR_GRAPH_KEY_BUTTON, STR_GRAPH_KEY_TOOLTIP),
|
||||
NWidget(WWT_PUSHTXTBTN, COLOUR_BROWN, WID_CV_KEY_BUTTON), SetMinimalSize(50, 0), SetMinimalTextLines(1, WidgetDimensions::unscaled.framerect.Vertical() + 2), SetDataTip(STR_GRAPH_KEY_BUTTON, STR_GRAPH_KEY_TOOLTIP),
|
||||
NWidget(WWT_SHADEBOX, COLOUR_BROWN),
|
||||
NWidget(WWT_DEFSIZEBOX, COLOUR_BROWN),
|
||||
NWidget(WWT_STICKYBOX, COLOUR_BROWN),
|
||||
@@ -691,7 +691,7 @@ static const NWidgetPart _nested_income_graph_widgets[] = {
|
||||
NWidget(NWID_HORIZONTAL),
|
||||
NWidget(WWT_CLOSEBOX, COLOUR_BROWN),
|
||||
NWidget(WWT_CAPTION, COLOUR_BROWN), SetDataTip(STR_GRAPH_INCOME_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
|
||||
NWidget(WWT_PUSHTXTBTN, COLOUR_BROWN, WID_CV_KEY_BUTTON), SetMinimalSize(50, 0), SetMinimalTextLines(1, WD_FRAMERECT_TOP + WD_FRAMERECT_BOTTOM + 2), SetDataTip(STR_GRAPH_KEY_BUTTON, STR_GRAPH_KEY_TOOLTIP),
|
||||
NWidget(WWT_PUSHTXTBTN, COLOUR_BROWN, WID_CV_KEY_BUTTON), SetMinimalSize(50, 0), SetMinimalTextLines(1, WidgetDimensions::unscaled.framerect.Vertical() + 2), SetDataTip(STR_GRAPH_KEY_BUTTON, STR_GRAPH_KEY_TOOLTIP),
|
||||
NWidget(WWT_SHADEBOX, COLOUR_BROWN),
|
||||
NWidget(WWT_DEFSIZEBOX, COLOUR_BROWN),
|
||||
NWidget(WWT_STICKYBOX, COLOUR_BROWN),
|
||||
@@ -740,7 +740,7 @@ static const NWidgetPart _nested_delivered_cargo_graph_widgets[] = {
|
||||
NWidget(NWID_HORIZONTAL),
|
||||
NWidget(WWT_CLOSEBOX, COLOUR_BROWN),
|
||||
NWidget(WWT_CAPTION, COLOUR_BROWN), SetDataTip(STR_GRAPH_CARGO_DELIVERED_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
|
||||
NWidget(WWT_PUSHTXTBTN, COLOUR_BROWN, WID_CV_KEY_BUTTON), SetMinimalSize(50, 0), SetMinimalTextLines(1, WD_FRAMERECT_TOP + WD_FRAMERECT_BOTTOM + 2), SetDataTip(STR_GRAPH_KEY_BUTTON, STR_GRAPH_KEY_TOOLTIP),
|
||||
NWidget(WWT_PUSHTXTBTN, COLOUR_BROWN, WID_CV_KEY_BUTTON), SetMinimalSize(50, 0), SetMinimalTextLines(1, WidgetDimensions::unscaled.framerect.Vertical() + 2), SetDataTip(STR_GRAPH_KEY_BUTTON, STR_GRAPH_KEY_TOOLTIP),
|
||||
NWidget(WWT_SHADEBOX, COLOUR_BROWN),
|
||||
NWidget(WWT_DEFSIZEBOX, COLOUR_BROWN),
|
||||
NWidget(WWT_STICKYBOX, COLOUR_BROWN),
|
||||
@@ -795,8 +795,8 @@ static const NWidgetPart _nested_performance_history_widgets[] = {
|
||||
NWidget(NWID_HORIZONTAL),
|
||||
NWidget(WWT_CLOSEBOX, COLOUR_BROWN),
|
||||
NWidget(WWT_CAPTION, COLOUR_BROWN), SetDataTip(STR_GRAPH_COMPANY_PERFORMANCE_RATINGS_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
|
||||
NWidget(WWT_PUSHTXTBTN, COLOUR_BROWN, WID_PHG_DETAILED_PERFORMANCE), SetMinimalSize(50, 0), SetMinimalTextLines(1, WD_FRAMERECT_TOP + WD_FRAMERECT_BOTTOM + 2), SetDataTip(STR_PERFORMANCE_DETAIL_KEY, STR_GRAPH_PERFORMANCE_DETAIL_TOOLTIP),
|
||||
NWidget(WWT_PUSHTXTBTN, COLOUR_BROWN, WID_PHG_KEY), SetMinimalSize(50, 0), SetMinimalTextLines(1, WD_FRAMERECT_TOP + WD_FRAMERECT_BOTTOM + 2), SetDataTip(STR_GRAPH_KEY_BUTTON, STR_GRAPH_KEY_TOOLTIP),
|
||||
NWidget(WWT_PUSHTXTBTN, COLOUR_BROWN, WID_PHG_DETAILED_PERFORMANCE), SetMinimalSize(50, 0), SetMinimalTextLines(1, WidgetDimensions::unscaled.framerect.Vertical() + 2), SetDataTip(STR_PERFORMANCE_DETAIL_KEY, STR_GRAPH_PERFORMANCE_DETAIL_TOOLTIP),
|
||||
NWidget(WWT_PUSHTXTBTN, COLOUR_BROWN, WID_PHG_KEY), SetMinimalSize(50, 0), SetMinimalTextLines(1, WidgetDimensions::unscaled.framerect.Vertical() + 2), SetDataTip(STR_GRAPH_KEY_BUTTON, STR_GRAPH_KEY_TOOLTIP),
|
||||
NWidget(WWT_SHADEBOX, COLOUR_BROWN),
|
||||
NWidget(WWT_DEFSIZEBOX, COLOUR_BROWN),
|
||||
NWidget(WWT_STICKYBOX, COLOUR_BROWN),
|
||||
@@ -845,7 +845,7 @@ static const NWidgetPart _nested_company_value_graph_widgets[] = {
|
||||
NWidget(NWID_HORIZONTAL),
|
||||
NWidget(WWT_CLOSEBOX, COLOUR_BROWN),
|
||||
NWidget(WWT_CAPTION, COLOUR_BROWN), SetDataTip(STR_GRAPH_COMPANY_VALUES_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
|
||||
NWidget(WWT_PUSHTXTBTN, COLOUR_BROWN, WID_CV_KEY_BUTTON), SetMinimalSize(50, 0), SetMinimalTextLines(1, WD_FRAMERECT_TOP + WD_FRAMERECT_BOTTOM + 2), SetDataTip(STR_GRAPH_KEY_BUTTON, STR_GRAPH_KEY_TOOLTIP),
|
||||
NWidget(WWT_PUSHTXTBTN, COLOUR_BROWN, WID_CV_KEY_BUTTON), SetMinimalSize(50, 0), SetMinimalTextLines(1, WidgetDimensions::unscaled.framerect.Vertical() + 2), SetDataTip(STR_GRAPH_KEY_BUTTON, STR_GRAPH_KEY_TOOLTIP),
|
||||
NWidget(WWT_SHADEBOX, COLOUR_BROWN),
|
||||
NWidget(WWT_DEFSIZEBOX, COLOUR_BROWN),
|
||||
NWidget(WWT_STICKYBOX, COLOUR_BROWN),
|
||||
@@ -925,7 +925,7 @@ struct PaymentRatesGraphWindow : BaseGraphWindow {
|
||||
void OnInit() override
|
||||
{
|
||||
/* Width of the legend blob. */
|
||||
this->legend_width = (FONT_HEIGHT_SMALL - ScaleFontTrad(1)) * 8 / 5;
|
||||
this->legend_width = (FONT_HEIGHT_SMALL - ScaleGUITrad(1)) * 8 / 5;
|
||||
}
|
||||
|
||||
void UpdateExcludedData()
|
||||
@@ -949,9 +949,9 @@ struct PaymentRatesGraphWindow : BaseGraphWindow {
|
||||
for (const CargoSpec *cs : _sorted_standard_cargo_specs) {
|
||||
SetDParam(0, cs->name);
|
||||
Dimension d = GetStringBoundingBox(STR_GRAPH_CARGO_PAYMENT_CARGO);
|
||||
d.width += this->legend_width + 4; // colour field
|
||||
d.width += WD_FRAMERECT_LEFT + WD_FRAMERECT_RIGHT;
|
||||
d.height += WD_FRAMERECT_TOP + WD_FRAMERECT_BOTTOM;
|
||||
d.width += this->legend_width + WidgetDimensions::scaled.hsep_normal; // colour field
|
||||
d.width += WidgetDimensions::scaled.framerect.Horizontal();
|
||||
d.height += WidgetDimensions::scaled.framerect.Vertical();
|
||||
*size = maxdim(d, *size);
|
||||
}
|
||||
|
||||
@@ -983,16 +983,16 @@ struct PaymentRatesGraphWindow : BaseGraphWindow {
|
||||
/* Redraw frame if lowered */
|
||||
if (lowered) DrawFrameRect(line, COLOUR_BROWN, FR_LOWERED);
|
||||
|
||||
const Rect text = line.Shrink(WD_FRAMERECT_LEFT, WD_FRAMERECT_TOP, WD_FRAMERECT_RIGHT, WD_FRAMERECT_BOTTOM).Translate(lowered ? 1 : 0, lowered ? 1 : 0);
|
||||
const Rect text = line.Shrink(WidgetDimensions::scaled.framerect).Translate(lowered ? WidgetDimensions::scaled.pressed : 0, lowered ? WidgetDimensions::scaled.pressed : 0);
|
||||
|
||||
/* Cargo-colour box with outline */
|
||||
const Rect cargo = text.WithWidth(this->legend_width, rtl);
|
||||
GfxFillRect(cargo, PC_BLACK);
|
||||
GfxFillRect(cargo.Shrink(WD_BEVEL_LEFT, WD_BEVEL_TOP, WD_BEVEL_RIGHT, WD_BEVEL_BOTTOM), cs->legend_colour);
|
||||
GfxFillRect(cargo.Shrink(WidgetDimensions::scaled.bevel), cs->legend_colour);
|
||||
|
||||
/* Cargo name */
|
||||
SetDParam(0, cs->name);
|
||||
DrawString(text.Indent(this->legend_width + 4, rtl), STR_GRAPH_CARGO_PAYMENT_CARGO);
|
||||
DrawString(text.Indent(this->legend_width + WidgetDimensions::scaled.hsep_normal, rtl), STR_GRAPH_CARGO_PAYMENT_CARGO);
|
||||
|
||||
line = line.Translate(0, this->line_height);
|
||||
}
|
||||
@@ -1140,7 +1140,7 @@ static const NWidgetPart _nested_cargo_payment_rates_widgets[] = {
|
||||
NWidget(NWID_SPACER), SetMinimalSize(5, 0), SetFill(0, 1), SetResize(0, 1),
|
||||
EndContainer(),
|
||||
NWidget(NWID_HORIZONTAL),
|
||||
NWidget(NWID_SPACER), SetMinimalSize(WD_RESIZEBOX_WIDTH, 0), SetFill(0, 0), SetResize(0, 0),
|
||||
NWidget(NWID_SPACER), SetMinimalSize(12, 0), SetFill(0, 0), SetResize(0, 0),
|
||||
NWidget(WWT_TEXT, COLOUR_BROWN, WID_CPR_FOOTER), SetMinimalSize(0, 6), SetAlignment(SA_CENTER), SetPadding(2, 0, 2, 0), SetDataTip(STR_JUST_STRING1, STR_NULL), SetFill(1, 0), SetResize(1, 0),
|
||||
NWidget(WWT_RESIZEBOX, COLOUR_BROWN, WID_CPR_RESIZE),
|
||||
EndContainer(),
|
||||
@@ -1200,18 +1200,18 @@ struct PerformanceRatingDetailWindow : Window {
|
||||
{
|
||||
switch (widget) {
|
||||
case WID_PRD_SCORE_FIRST:
|
||||
this->bar_height = FONT_HEIGHT_NORMAL + 4;
|
||||
size->height = this->bar_height + 2 * WD_MATRIX_TOP;
|
||||
this->bar_height = FONT_HEIGHT_NORMAL + WidgetDimensions::scaled.fullbevel.Vertical();
|
||||
size->height = this->bar_height + WidgetDimensions::scaled.matrix.Vertical();
|
||||
|
||||
uint score_info_width = 0;
|
||||
for (uint i = SCORE_BEGIN; i < SCORE_END; i++) {
|
||||
score_info_width = std::max(score_info_width, GetStringBoundingBox(STR_PERFORMANCE_DETAIL_VEHICLES + i).width);
|
||||
}
|
||||
SetDParamMaxValue(0, 1000);
|
||||
score_info_width += GetStringBoundingBox(STR_BLACK_COMMA).width + WD_FRAMERECT_LEFT;
|
||||
score_info_width += GetStringBoundingBox(STR_BLACK_COMMA).width + WidgetDimensions::scaled.hsep_wide;
|
||||
|
||||
SetDParamMaxValue(0, 100);
|
||||
this->bar_width = GetStringBoundingBox(STR_PERFORMANCE_DETAIL_PERCENT).width + 20; // Wide bars!
|
||||
this->bar_width = GetStringBoundingBox(STR_PERFORMANCE_DETAIL_PERCENT).width + WidgetDimensions::scaled.hsep_indent * 2; // Wide bars!
|
||||
|
||||
/* At this number we are roughly at the max; it can become wider,
|
||||
* but then you need at 1000 times more money. At that time you're
|
||||
@@ -1237,9 +1237,9 @@ struct PerformanceRatingDetailWindow : Window {
|
||||
SetDParam(1, max);
|
||||
uint score_detail_width = GetStringBoundingBox(STR_PERFORMANCE_DETAIL_AMOUNT_CURRENCY).width;
|
||||
|
||||
size->width = 7 + score_info_width + 5 + this->bar_width + 5 + score_detail_width + 7;
|
||||
uint left = 7;
|
||||
uint right = size->width - 7;
|
||||
size->width = WidgetDimensions::scaled.frametext.Horizontal() + score_info_width + WidgetDimensions::scaled.hsep_wide + this->bar_width + WidgetDimensions::scaled.hsep_wide + score_detail_width;
|
||||
uint left = WidgetDimensions::scaled.frametext.left;
|
||||
uint right = size->width - WidgetDimensions::scaled.frametext.right;
|
||||
|
||||
bool rtl = _current_text_dir == TD_RTL;
|
||||
this->score_info_left = rtl ? right - score_info_width : left;
|
||||
@@ -1248,8 +1248,8 @@ struct PerformanceRatingDetailWindow : Window {
|
||||
this->score_detail_left = rtl ? left : right - score_detail_width;
|
||||
this->score_detail_right = rtl ? left + score_detail_width : right;
|
||||
|
||||
this->bar_left = left + (rtl ? score_detail_width : score_info_width) + 5;
|
||||
this->bar_right = this->bar_left + this->bar_width;
|
||||
this->bar_left = left + (rtl ? score_detail_width : score_info_width) + WidgetDimensions::scaled.hsep_wide;
|
||||
this->bar_right = this->bar_left + this->bar_width - 1;
|
||||
break;
|
||||
}
|
||||
}
|
||||
@@ -1262,7 +1262,7 @@ struct PerformanceRatingDetailWindow : Window {
|
||||
if (IsInsideMM(widget, WID_PRD_COMPANY_FIRST, WID_PRD_COMPANY_LAST + 1)) {
|
||||
if (this->IsWidgetDisabled(widget)) return;
|
||||
CompanyID cid = (CompanyID)(widget - WID_PRD_COMPANY_FIRST);
|
||||
int offset = (cid == this->company) ? 1 : 0;
|
||||
int offset = (cid == this->company) ? WidgetDimensions::scaled.pressed : 0;
|
||||
Dimension sprite_size = GetSpriteSize(SPR_COMPANY_ICON);
|
||||
DrawCompanyIcon(cid, CenterBounds(r.left, r.right, sprite_size.width) + offset, CenterBounds(r.top, r.bottom, sprite_size.height) + offset);
|
||||
return;
|
||||
@@ -1287,8 +1287,8 @@ struct PerformanceRatingDetailWindow : Window {
|
||||
needed = SCORE_MAX;
|
||||
}
|
||||
|
||||
uint bar_top = r.top + WD_MATRIX_TOP;
|
||||
uint text_top = bar_top + 2;
|
||||
uint bar_top = CenterBounds(r.top, r.bottom, this->bar_height);
|
||||
uint text_top = CenterBounds(r.top, r.bottom, FONT_HEIGHT_NORMAL);
|
||||
|
||||
DrawString(this->score_info_left, this->score_info_right, text_top, STR_PERFORMANCE_DETAIL_VEHICLES + score_type);
|
||||
|
||||
@@ -1306,8 +1306,8 @@ struct PerformanceRatingDetailWindow : Window {
|
||||
}
|
||||
|
||||
/* Draw the bar */
|
||||
if (x != this->bar_left) GfxFillRect(this->bar_left, bar_top, x, bar_top + this->bar_height, rtl ? colour_notdone : colour_done);
|
||||
if (x != this->bar_right) GfxFillRect(x, bar_top, this->bar_right, bar_top + this->bar_height, rtl ? colour_done : colour_notdone);
|
||||
if (x != this->bar_left) GfxFillRect(this->bar_left, bar_top, x, bar_top + this->bar_height - 1, rtl ? colour_notdone : colour_done);
|
||||
if (x != this->bar_right) GfxFillRect(x, bar_top, this->bar_right, bar_top + this->bar_height - 1, rtl ? colour_done : colour_notdone);
|
||||
|
||||
/* Draw it */
|
||||
SetDParam(0, Clamp<int64>(val, 0, needed) * 100 / needed);
|
||||
@@ -1438,7 +1438,7 @@ static const NWidgetPart _nested_performance_rating_detail_widgets[] = {
|
||||
NWidget(WWT_STICKYBOX, COLOUR_BROWN),
|
||||
EndContainer(),
|
||||
NWidget(WWT_PANEL, COLOUR_BROWN),
|
||||
NWidgetFunction(MakeCompanyButtonRowsGraphGUI), SetPadding(0, 1, 1, 2),
|
||||
NWidgetFunction(MakeCompanyButtonRowsGraphGUI), SetPadding(2),
|
||||
EndContainer(),
|
||||
NWidgetFunction(MakePerformanceDetailPanels),
|
||||
};
|
||||
@@ -1495,7 +1495,7 @@ struct StationCargoGraphWindow final : BaseGraphWindow {
|
||||
void OnInit() override
|
||||
{
|
||||
/* Width of the legend blob. */
|
||||
this->legend_width = (FONT_HEIGHT_SMALL - ScaleFontTrad(1)) * 8 / 5;
|
||||
this->legend_width = (FONT_HEIGHT_SMALL - ScaleGUITrad(1)) * 8 / 5;
|
||||
this->legend_excluded_cargo = 0;
|
||||
}
|
||||
|
||||
@@ -1532,8 +1532,8 @@ struct StationCargoGraphWindow final : BaseGraphWindow {
|
||||
SetDParam(0, cs->name);
|
||||
Dimension d = GetStringBoundingBox(STR_GRAPH_CARGO_PAYMENT_CARGO);
|
||||
d.width += this->legend_width + 4; // color field
|
||||
d.width += WD_FRAMERECT_LEFT + WD_FRAMERECT_RIGHT;
|
||||
d.height += WD_FRAMERECT_TOP + WD_FRAMERECT_BOTTOM;
|
||||
d.width += WidgetDimensions::scaled.framerect.Horizontal();
|
||||
d.height += WidgetDimensions::scaled.framerect.Vertical();
|
||||
*size = maxdim(d, *size);
|
||||
}
|
||||
|
||||
@@ -1550,12 +1550,14 @@ struct StationCargoGraphWindow final : BaseGraphWindow {
|
||||
return;
|
||||
}
|
||||
|
||||
Rect ir = r.Shrink(WidgetDimensions::scaled.framerect);
|
||||
|
||||
const bool rtl = _current_text_dir == TD_RTL;
|
||||
|
||||
int x = r.left + WD_FRAMERECT_LEFT;
|
||||
int y = r.top;
|
||||
int x = ir.left;
|
||||
int y = ir.top;
|
||||
const uint row_height = FONT_HEIGHT_SMALL;
|
||||
const int padding = ScaleFontTrad(1);
|
||||
const int padding = ScaleGUITrad(1);
|
||||
|
||||
int pos = this->vscroll->GetPosition();
|
||||
int max = pos + this->vscroll->GetCapacity();
|
||||
@@ -1571,12 +1573,12 @@ struct StationCargoGraphWindow final : BaseGraphWindow {
|
||||
if (lowered) DrawFrameRect(r.left, y, r.right, y + this->line_height - 1, COLOUR_BROWN, lowered ? FR_LOWERED : FR_NONE);
|
||||
|
||||
const byte clk_dif = lowered ? 1 : 0;
|
||||
const int rect_x = clk_dif + (rtl ? r.right - this->legend_width - WD_FRAMERECT_RIGHT : r.left + WD_FRAMERECT_LEFT);
|
||||
const int rect_x = clk_dif + (rtl ? ir.right - this->legend_width : ir.left);
|
||||
|
||||
GfxFillRect(rect_x, y + padding + clk_dif, rect_x + this->legend_width, y + row_height - 1 + clk_dif, PC_BLACK);
|
||||
GfxFillRect(rect_x + 1, y + padding + 1 + clk_dif, rect_x + this->legend_width - 1, y + row_height - 2 + clk_dif, cs->legend_colour);
|
||||
SetDParam(0, cs->name);
|
||||
DrawString(rtl ? r.left : x + this->legend_width + 4 + clk_dif, (rtl ? r.right - this->legend_width - 4 + clk_dif : r.right), y + clk_dif, STR_GRAPH_CARGO_PAYMENT_CARGO);
|
||||
DrawString(rtl ? ir.left : x + this->legend_width + 4 + clk_dif, (rtl ? ir.right - this->legend_width - 4 + clk_dif : ir.right), y + clk_dif, STR_GRAPH_CARGO_PAYMENT_CARGO);
|
||||
|
||||
y += this->line_height;
|
||||
}
|
||||
@@ -1707,7 +1709,7 @@ static const NWidgetPart _nested_station_cargo_widgets[] = {
|
||||
NWidget(NWID_SPACER), SetMinimalSize(5, 0), SetFill(0, 1), SetResize(0, 1),
|
||||
EndContainer(),
|
||||
NWidget(NWID_HORIZONTAL),
|
||||
NWidget(NWID_SPACER), SetMinimalSize(WD_RESIZEBOX_WIDTH, 0), SetFill(1, 0), SetResize(1, 0),
|
||||
NWidget(NWID_SPACER), SetMinimalSize(WidgetDimensions::unscaled.resizebox.Horizontal(), 0), SetFill(1, 0), SetResize(1, 0),
|
||||
NWidget(WWT_TEXT, COLOUR_GREY, WID_SCG_FOOTER), SetMinimalSize(0, 6), SetPadding(2, 0, 2, 0), SetDataTip(STR_GRAPH_STATION_CARGO_X_LABEL, STR_NULL),
|
||||
NWidget(NWID_SPACER), SetFill(1, 0), SetResize(1, 0),
|
||||
NWidget(WWT_RESIZEBOX, COLOUR_GREY, WID_SCG_RESIZE),
|
||||
|
@@ -35,8 +35,6 @@
|
||||
|
||||
#include "safeguards.h"
|
||||
|
||||
static const int LEVEL_WIDTH = 10; ///< Indenting width of a sub-group in pixels
|
||||
|
||||
typedef GUIList<const Group*> GUIGroupList;
|
||||
|
||||
static const NWidgetPart _nested_group_widgets[] = {
|
||||
@@ -57,7 +55,7 @@ static const NWidgetPart _nested_group_widgets[] = {
|
||||
SetFill(1, 0), SetResize(0, 1), SetScrollbar(WID_GL_LIST_GROUP_SCROLLBAR),
|
||||
NWidget(NWID_VSCROLLBAR, COLOUR_GREY, WID_GL_LIST_GROUP_SCROLLBAR),
|
||||
EndContainer(),
|
||||
NWidget(WWT_PANEL, COLOUR_GREY, WID_GL_INFO), SetFill(1, 1), SetMinimalTextLines(3, WD_FRAMERECT_TOP + WD_FRAMERECT_BOTTOM), EndContainer(),
|
||||
NWidget(WWT_PANEL, COLOUR_GREY, WID_GL_INFO), SetFill(1, 1), SetMinimalTextLines(3, WidgetDimensions::unscaled.framerect.Vertical()), EndContainer(),
|
||||
NWidget(NWID_HORIZONTAL),
|
||||
NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, WID_GL_CREATE_GROUP),
|
||||
SetDataTip(SPR_GROUP_CREATE_TRAIN, STR_GROUP_CREATE_TOOLTIP),
|
||||
@@ -241,7 +239,7 @@ private:
|
||||
this->tiny_step_height = this->column_size[VGC_FOLD].height;
|
||||
|
||||
this->column_size[VGC_NAME] = maxdim(GetStringBoundingBox(STR_GROUP_DEFAULT_TRAINS + this->vli.vtype), GetStringBoundingBox(STR_GROUP_ALL_TRAINS + this->vli.vtype));
|
||||
this->column_size[VGC_NAME].width = std::max((170u * FONT_HEIGHT_NORMAL) / 10u, this->column_size[VGC_NAME].width);
|
||||
this->column_size[VGC_NAME].width = std::max((170u * FONT_HEIGHT_NORMAL) / 10u, this->column_size[VGC_NAME].width) + WidgetDimensions::scaled.hsep_indent;
|
||||
this->tiny_step_height = std::max(this->tiny_step_height, this->column_size[VGC_NAME].height);
|
||||
|
||||
this->column_size[VGC_PROTECT] = GetSpriteSize(SPR_GROUP_REPLACE_PROTECT);
|
||||
@@ -265,16 +263,16 @@ private:
|
||||
this->column_size[VGC_NUMBER] = GetStringBoundingBox(STR_GROUP_COUNT_WITH_SUBGROUP);
|
||||
this->tiny_step_height = std::max(this->tiny_step_height, this->column_size[VGC_NUMBER].height);
|
||||
|
||||
this->tiny_step_height += WD_FRAMERECT_TOP + WD_FRAMERECT_BOTTOM + 1;
|
||||
this->tiny_step_height += WidgetDimensions::scaled.framerect.Vertical() + 1;
|
||||
|
||||
return WD_FRAMERECT_LEFT + 8 +
|
||||
this->column_size[VGC_FOLD].width + 2 +
|
||||
this->column_size[VGC_NAME].width + 8 +
|
||||
this->column_size[VGC_PROTECT].width + 2 +
|
||||
this->column_size[VGC_AUTOREPLACE].width + 2 +
|
||||
this->column_size[VGC_PROFIT].width + 2 +
|
||||
this->column_size[VGC_NUMBER].width + 2 +
|
||||
WD_FRAMERECT_RIGHT;
|
||||
return WidgetDimensions::scaled.framerect.left +
|
||||
this->column_size[VGC_FOLD].width + WidgetDimensions::scaled.hsep_normal +
|
||||
this->column_size[VGC_NAME].width + WidgetDimensions::scaled.hsep_wide +
|
||||
this->column_size[VGC_PROTECT].width + WidgetDimensions::scaled.hsep_normal +
|
||||
this->column_size[VGC_AUTOREPLACE].width + WidgetDimensions::scaled.hsep_normal +
|
||||
this->column_size[VGC_PROFIT].width + WidgetDimensions::scaled.hsep_normal +
|
||||
this->column_size[VGC_NUMBER].width +
|
||||
WidgetDimensions::scaled.framerect.right;
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -291,7 +289,7 @@ private:
|
||||
{
|
||||
/* Highlight the group if a vehicle is dragged over it */
|
||||
if (g_id == this->group_over) {
|
||||
GfxFillRect(left + WD_FRAMERECT_LEFT, y + WD_FRAMERECT_TOP + 1, right - WD_FRAMERECT_RIGHT, y + this->tiny_step_height - WD_FRAMERECT_BOTTOM - 1, _colour_gradient[COLOUR_GREY][7]);
|
||||
GfxFillRect(left + WidgetDimensions::scaled.bevel.left, y + WidgetDimensions::scaled.framerect.top, right - WidgetDimensions::scaled.bevel.right, y + this->tiny_step_height - 1 - WidgetDimensions::scaled.framerect.bottom, _colour_gradient[COLOUR_GREY][7]);
|
||||
}
|
||||
|
||||
if (g_id == NEW_GROUP) return;
|
||||
@@ -302,7 +300,7 @@ private:
|
||||
bool rtl = _current_text_dir == TD_RTL;
|
||||
|
||||
/* draw fold / unfold button */
|
||||
int x = rtl ? right - WD_FRAMERECT_RIGHT - 8 - this->column_size[VGC_FOLD].width + 1 : left + WD_FRAMERECT_LEFT + 8;
|
||||
int x = rtl ? right - WidgetDimensions::scaled.framerect.right - this->column_size[VGC_FOLD].width + 1 : left + WidgetDimensions::scaled.framerect.left;
|
||||
if (has_children) {
|
||||
DrawSprite(Group::Get(g_id)->folded ? SPR_CIRCLE_FOLDED : SPR_CIRCLE_UNFOLDED, PAL_NONE, rtl ? x - indent : x + indent, y + (this->tiny_step_height - this->column_size[VGC_FOLD].height) / 2);
|
||||
}
|
||||
@@ -317,19 +315,19 @@ private:
|
||||
SetDParam(0, g_id);
|
||||
str = STR_GROUP_NAME;
|
||||
}
|
||||
x = rtl ? x - 2 - this->column_size[VGC_NAME].width : x + 2 + this->column_size[VGC_FOLD].width;
|
||||
x = rtl ? x - WidgetDimensions::scaled.hsep_normal - this->column_size[VGC_NAME].width : x + WidgetDimensions::scaled.hsep_normal + this->column_size[VGC_FOLD].width;
|
||||
DrawString(x + (rtl ? 0 : indent), x + this->column_size[VGC_NAME].width - 1 - (rtl ? indent : 0), y + (this->tiny_step_height - this->column_size[VGC_NAME].height) / 2, str, colour);
|
||||
|
||||
/* draw autoreplace protection */
|
||||
x = rtl ? x - 2 - this->column_size[VGC_PROTECT].width : x + 2 + this->column_size[VGC_NAME].width;
|
||||
x = rtl ? x - WidgetDimensions::scaled.hsep_wide - this->column_size[VGC_PROTECT].width : x + WidgetDimensions::scaled.hsep_wide + this->column_size[VGC_NAME].width;
|
||||
if (protection) DrawSprite(SPR_GROUP_REPLACE_PROTECT, PAL_NONE, x, y + (this->tiny_step_height - this->column_size[VGC_PROTECT].height) / 2);
|
||||
|
||||
/* draw autoreplace status */
|
||||
x = rtl ? x - 2 - this->column_size[VGC_AUTOREPLACE].width : x + 2 + this->column_size[VGC_PROTECT].width;
|
||||
x = rtl ? x - WidgetDimensions::scaled.hsep_normal - this->column_size[VGC_AUTOREPLACE].width : x + WidgetDimensions::scaled.hsep_normal + this->column_size[VGC_PROTECT].width;
|
||||
if (stats.autoreplace_defined) DrawSprite(SPR_GROUP_REPLACE_ACTIVE, stats.autoreplace_finished ? PALETTE_CRASH : PAL_NONE, x, y + (this->tiny_step_height - this->column_size[VGC_AUTOREPLACE].height) / 2);
|
||||
|
||||
/* draw the profit icon */
|
||||
x = rtl ? x - 2 - this->column_size[VGC_PROFIT].width : x + 2 + this->column_size[VGC_AUTOREPLACE].width;
|
||||
x = rtl ? x - WidgetDimensions::scaled.hsep_normal - this->column_size[VGC_PROFIT].width : x + WidgetDimensions::scaled.hsep_normal + this->column_size[VGC_AUTOREPLACE].width;
|
||||
SpriteID spr;
|
||||
uint num_profit_vehicle = GetGroupNumProfitVehicle(this->vli.company, g_id, this->vli.vtype);
|
||||
Money profit_last_year = GetGroupProfitLastYear(this->vli.company, g_id, this->vli.vtype);
|
||||
@@ -345,7 +343,7 @@ private:
|
||||
DrawSprite(spr, PAL_NONE, x, y + (this->tiny_step_height - this->column_size[VGC_PROFIT].height) / 2);
|
||||
|
||||
/* draw the number of vehicles of the group */
|
||||
x = rtl ? x - 2 - this->column_size[VGC_NUMBER].width : x + 2 + this->column_size[VGC_PROFIT].width;
|
||||
x = rtl ? x - WidgetDimensions::scaled.hsep_normal - this->column_size[VGC_NUMBER].width : x + WidgetDimensions::scaled.hsep_normal + this->column_size[VGC_PROFIT].width;
|
||||
int num_vehicle_with_subgroups = GetGroupNumVehicle(this->vli.company, g_id, this->vli.vtype);
|
||||
int num_vehicle = GroupStatistics::Get(this->vli.company, g_id, this->vli.vtype).num_vehicle;
|
||||
if (IsAllGroupID(g_id) || IsDefaultGroupID(g_id) || num_vehicle_with_subgroups == num_vehicle) {
|
||||
@@ -623,16 +621,16 @@ public:
|
||||
{
|
||||
switch (widget) {
|
||||
case WID_GL_ALL_VEHICLES:
|
||||
DrawGroupInfo(r.top + WD_FRAMERECT_TOP, r.left, r.right, ALL_GROUP);
|
||||
DrawGroupInfo(r.top + WidgetDimensions::scaled.framerect.top, r.left, r.right, ALL_GROUP);
|
||||
break;
|
||||
|
||||
case WID_GL_DEFAULT_VEHICLES:
|
||||
DrawGroupInfo(r.top + WD_FRAMERECT_TOP, r.left, r.right, DEFAULT_GROUP);
|
||||
DrawGroupInfo(r.top + WidgetDimensions::scaled.framerect.top, r.left, r.right, DEFAULT_GROUP);
|
||||
break;
|
||||
|
||||
case WID_GL_INFO: {
|
||||
const int left = r.left + WD_FRAMERECT_LEFT + 8;
|
||||
const int right = r.right - WD_FRAMERECT_RIGHT - 8;
|
||||
const int left = r.left + WidgetDimensions::scaled.framerect.left + WidgetDimensions::scaled.vsep_wide;
|
||||
const int right = r.right - WidgetDimensions::scaled.framerect.right - WidgetDimensions::scaled.vsep_wide;
|
||||
|
||||
int y = r.top + (1 + r.bottom - r.top - (3 * FONT_HEIGHT_NORMAL)) / 2;
|
||||
DrawString(left, right, y, STR_GROUP_PROFIT_THIS_YEAR, TC_BLACK);
|
||||
@@ -655,14 +653,14 @@ public:
|
||||
}
|
||||
|
||||
case WID_GL_LIST_GROUP: {
|
||||
int y1 = r.top + WD_FRAMERECT_TOP;
|
||||
int y1 = r.top + WidgetDimensions::scaled.framerect.top;
|
||||
int max = std::min<size_t>(this->group_sb->GetPosition() + this->group_sb->GetCapacity(), this->groups.size());
|
||||
for (int i = this->group_sb->GetPosition(); i < max; ++i) {
|
||||
const Group *g = this->groups[i];
|
||||
|
||||
assert(g->owner == this->owner);
|
||||
|
||||
DrawGroupInfo(y1, r.left, r.right, g->index, this->indents[i] * LEVEL_WIDTH, HasBit(g->flags, GroupFlags::GF_REPLACE_PROTECTION), g->folded || (i + 1 < (int)this->groups.size() && indents[i + 1] > this->indents[i]));
|
||||
DrawGroupInfo(y1, r.left, r.right, g->index, this->indents[i] * WidgetDimensions::scaled.hsep_indent, HasBit(g->flags, GroupFlags::GF_REPLACE_PROTECTION), g->folded || (i + 1 < (int)this->groups.size() && indents[i + 1] > this->indents[i]));
|
||||
|
||||
y1 += this->tiny_step_height;
|
||||
}
|
||||
@@ -684,7 +682,7 @@ public:
|
||||
for (uint i = this->vscroll->GetPosition(); i < max; ++i) {
|
||||
const Vehicle *v = this->vehgroups[i].GetSingleVehicle();
|
||||
if (v->group_id != this->vli.index) {
|
||||
GfxFillRect(mr.Shrink(WD_BEVEL_LEFT, WD_BEVEL_TOP, WD_BEVEL_RIGHT, WD_BEVEL_BOTTOM), _colour_gradient[COLOUR_GREY][3], FILLRECT_CHECKER);
|
||||
GfxFillRect(mr.Shrink(WidgetDimensions::scaled.bevel), _colour_gradient[COLOUR_GREY][3], FILLRECT_CHECKER);
|
||||
}
|
||||
mr = mr.Translate(0, this->resize.step_height);
|
||||
}
|
||||
@@ -749,8 +747,8 @@ public:
|
||||
/* The group has children, check if the user clicked the fold / unfold button. */
|
||||
NWidgetCore *group_display = this->GetWidget<NWidgetCore>(widget);
|
||||
int x = _current_text_dir == TD_RTL ?
|
||||
group_display->pos_x + group_display->current_x - WD_FRAMERECT_RIGHT - 8 - this->indents[id_g] * LEVEL_WIDTH - this->column_size[VGC_FOLD].width :
|
||||
group_display->pos_x + WD_FRAMERECT_LEFT + 8 + this->indents[id_g] * LEVEL_WIDTH;
|
||||
group_display->pos_x + group_display->current_x - WidgetDimensions::scaled.framerect.right - this->indents[id_g] * WidgetDimensions::scaled.hsep_indent - this->column_size[VGC_FOLD].width :
|
||||
group_display->pos_x + WidgetDimensions::scaled.framerect.left + this->indents[id_g] * WidgetDimensions::scaled.hsep_indent;
|
||||
if (click_count > 1 || (pt.x >= x && pt.x < (int)(x + this->column_size[VGC_FOLD].width))) {
|
||||
|
||||
GroupID g = this->vli.index;
|
||||
@@ -978,9 +976,8 @@ public:
|
||||
}
|
||||
|
||||
case GB_SHARED_ORDERS: {
|
||||
const Vehicle *v = vehgroup.vehicles_begin[0];
|
||||
/* We do not support VehicleClicked() here since the contextual action may only make sense for individual vehicles */
|
||||
|
||||
if (!VehicleClicked(vehgroup)) {
|
||||
const Vehicle* v = vehgroup.vehicles_begin[0];
|
||||
if (vindex == v->index) {
|
||||
if (vehgroup.NumVehicles() == 1) {
|
||||
ShowVehicleViewWindow(v);
|
||||
@@ -988,6 +985,7 @@ public:
|
||||
ShowVehicleListWindow(v);
|
||||
}
|
||||
}
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
||||
|
@@ -131,7 +131,7 @@ struct EndGameWindow : EndGameHighScoreBaseWindow {
|
||||
void OnPaint() override
|
||||
{
|
||||
this->SetupHighScoreEndWindow();
|
||||
Point pt = this->GetTopLeft(ScaleGUITrad(640), ScaleGUITrad(480));
|
||||
Point pt = this->GetTopLeft(ScaleSpriteTrad(640), ScaleSpriteTrad(480));
|
||||
|
||||
const Company *c = Company::GetIfValid(_local_company);
|
||||
if (c == nullptr) return;
|
||||
@@ -142,11 +142,11 @@ struct EndGameWindow : EndGameHighScoreBaseWindow {
|
||||
SetDParam(0, c->index);
|
||||
SetDParam(1, c->index);
|
||||
SetDParam(2, EndGameGetPerformanceTitleFromValue(c->old_economy[0].performance_history));
|
||||
DrawStringMultiLine(pt.x + ScaleGUITrad(15), pt.x + ScaleGUITrad(640) - ScaleGUITrad(25), pt.y + ScaleGUITrad(90), pt.y + ScaleGUITrad(160), STR_HIGHSCORE_PRESIDENT_OF_COMPANY_ACHIEVES_STATUS, TC_FROMSTRING, SA_CENTER);
|
||||
DrawStringMultiLine(pt.x + ScaleSpriteTrad(15), pt.x + ScaleSpriteTrad(640) - ScaleSpriteTrad(25), pt.y + ScaleSpriteTrad(90), pt.y + ScaleSpriteTrad(160), STR_HIGHSCORE_PRESIDENT_OF_COMPANY_ACHIEVES_STATUS, TC_FROMSTRING, SA_CENTER);
|
||||
} else {
|
||||
SetDParam(0, c->index);
|
||||
SetDParam(1, EndGameGetPerformanceTitleFromValue(c->old_economy[0].performance_history));
|
||||
DrawStringMultiLine(pt.x + ScaleGUITrad(36), pt.x + ScaleGUITrad(640), pt.y + ScaleGUITrad(140), pt.y + ScaleGUITrad(206), STR_HIGHSCORE_COMPANY_ACHIEVES_STATUS, TC_FROMSTRING, SA_CENTER);
|
||||
DrawStringMultiLine(pt.x + ScaleSpriteTrad(36), pt.x + ScaleSpriteTrad(640), pt.y + ScaleSpriteTrad(140), pt.y + ScaleSpriteTrad(206), STR_HIGHSCORE_COMPANY_ACHIEVES_STATUS, TC_FROMSTRING, SA_CENTER);
|
||||
}
|
||||
}
|
||||
};
|
||||
@@ -181,24 +181,24 @@ struct HighScoreWindow : EndGameHighScoreBaseWindow {
|
||||
const HighScore *hs = _highscore_table[this->window_number];
|
||||
|
||||
this->SetupHighScoreEndWindow();
|
||||
Point pt = this->GetTopLeft(ScaleGUITrad(640), ScaleGUITrad(480));
|
||||
Point pt = this->GetTopLeft(ScaleSpriteTrad(640), ScaleSpriteTrad(480));
|
||||
|
||||
SetDParam(0, _settings_game.game_creation.ending_year);
|
||||
DrawStringMultiLine(pt.x + ScaleGUITrad(70), pt.x + ScaleGUITrad(570), pt.y, pt.y + ScaleGUITrad(140), !_networking ? STR_HIGHSCORE_TOP_COMPANIES_WHO_REACHED : STR_HIGHSCORE_TOP_COMPANIES_NETWORK_GAME, TC_FROMSTRING, SA_CENTER);
|
||||
DrawStringMultiLine(pt.x + ScaleSpriteTrad(70), pt.x + ScaleSpriteTrad(570), pt.y, pt.y + ScaleSpriteTrad(140), !_networking ? STR_HIGHSCORE_TOP_COMPANIES_WHO_REACHED : STR_HIGHSCORE_TOP_COMPANIES_NETWORK_GAME, TC_FROMSTRING, SA_CENTER);
|
||||
|
||||
/* Draw Highscore peepz */
|
||||
for (uint8 i = 0; i < lengthof(_highscore_table[0]); i++) {
|
||||
SetDParam(0, i + 1);
|
||||
DrawString(pt.x + ScaleGUITrad(40), pt.x + ScaleGUITrad(600), pt.y + ScaleGUITrad(140 + i * 55), STR_HIGHSCORE_POSITION);
|
||||
DrawString(pt.x + ScaleSpriteTrad(40), pt.x + ScaleSpriteTrad(600), pt.y + ScaleSpriteTrad(140 + i * 55), STR_HIGHSCORE_POSITION);
|
||||
|
||||
if (hs[i].company[0] != '\0') {
|
||||
TextColour colour = (this->rank == i) ? TC_RED : TC_BLACK; // draw new highscore in red
|
||||
|
||||
SetDParamStr(0, hs[i].company);
|
||||
DrawString(pt.x + ScaleGUITrad(71), pt.x + ScaleGUITrad(569), pt.y + ScaleGUITrad(140 + i * 55), STR_JUST_BIG_RAW_STRING, colour);
|
||||
DrawString(pt.x + ScaleSpriteTrad(71), pt.x + ScaleSpriteTrad(569), pt.y + ScaleSpriteTrad(140 + i * 55), STR_JUST_BIG_RAW_STRING, colour);
|
||||
SetDParam(0, hs[i].title);
|
||||
SetDParam(1, hs[i].score);
|
||||
DrawString(pt.x + ScaleGUITrad(71), pt.x + ScaleGUITrad(569), pt.y + ScaleGUITrad(140) + FONT_HEIGHT_LARGE + ScaleGUITrad(i * 55), STR_HIGHSCORE_STATS, colour);
|
||||
DrawString(pt.x + ScaleSpriteTrad(71), pt.x + ScaleSpriteTrad(569), pt.y + ScaleSpriteTrad(140) + FONT_HEIGHT_LARGE + ScaleSpriteTrad(i * 55), STR_HIGHSCORE_STATS, colour);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@@ -445,7 +445,7 @@ public:
|
||||
d = maxdim(d, GetStringBoundingBox(GetIndustrySpec(this->index[i])->name));
|
||||
}
|
||||
resize->height = std::max<uint>(this->legend.height, FONT_HEIGHT_NORMAL) + padding.height;
|
||||
d.width += this->legend.width + ScaleFontTrad(7) + padding.width;
|
||||
d.width += this->legend.width + WidgetDimensions::scaled.hsep_wide + padding.width;
|
||||
d.height = 5 * resize->height;
|
||||
*size = maxdim(*size, d);
|
||||
break;
|
||||
@@ -536,9 +536,9 @@ public:
|
||||
switch (widget) {
|
||||
case WID_DPI_MATRIX_WIDGET: {
|
||||
bool rtl = _current_text_dir == TD_RTL;
|
||||
Rect text = r.WithHeight(this->resize.step_height).Shrink(WD_MATRIX_LEFT, WD_MATRIX_TOP, WD_MATRIX_RIGHT, WD_MATRIX_BOTTOM);
|
||||
Rect text = r.WithHeight(this->resize.step_height).Shrink(WidgetDimensions::scaled.matrix);
|
||||
Rect icon = text.WithWidth(this->legend.width, rtl);
|
||||
text = text.Indent(this->legend.width + ScaleFontTrad(7), rtl);
|
||||
text = text.Indent(this->legend.width + WidgetDimensions::scaled.hsep_wide, rtl);
|
||||
|
||||
/* Vertical offset for legend icon. */
|
||||
icon.top = r.top + (this->resize.step_height - this->legend.height + 1) / 2;
|
||||
@@ -555,7 +555,7 @@ public:
|
||||
/* Draw the name of the industry in white is selected, otherwise, in orange */
|
||||
DrawString(text, indsp->name, selected ? TC_WHITE : TC_ORANGE);
|
||||
GfxFillRect(icon, selected ? PC_WHITE : PC_BLACK);
|
||||
GfxFillRect(icon.Shrink(WD_BEVEL_LEFT, WD_BEVEL_TOP, WD_BEVEL_RIGHT, WD_BEVEL_BOTTOM), indsp->map_colour);
|
||||
GfxFillRect(icon.Shrink(WidgetDimensions::scaled.bevel), indsp->map_colour);
|
||||
}
|
||||
|
||||
text = text.Translate(0, this->resize.step_height);
|
||||
@@ -565,7 +565,7 @@ public:
|
||||
}
|
||||
|
||||
case WID_DPI_INFOPANEL: {
|
||||
Rect ir = r.Shrink(WD_FRAMERECT_LEFT, WD_FRAMERECT_TOP, WD_FRAMERECT_RIGHT, WD_FRAMERECT_BOTTOM);
|
||||
Rect ir = r.Shrink(WidgetDimensions::scaled.framerect);
|
||||
|
||||
if (this->selected_type == INVALID_INDUSTRYTYPE) {
|
||||
DrawStringMultiLine(ir, STR_FUND_INDUSTRY_MANY_RANDOM_INDUSTRIES_TOOLTIP);
|
||||
@@ -836,6 +836,7 @@ class IndustryViewWindow : public Window
|
||||
byte clicked_button; ///< The button that has been clicked (to raise)
|
||||
int production_offset_y; ///< The offset of the production texts/buttons
|
||||
int info_height; ///< Height needed for the #WID_IV_INFO panel
|
||||
int cheat_line_height; ///< Height of each line for the #WID_IV_INFO panel
|
||||
|
||||
public:
|
||||
IndustryViewWindow(WindowDesc *desc, WindowNumber window_number) : Window(desc)
|
||||
@@ -844,7 +845,7 @@ public:
|
||||
this->editbox_line = IL_NONE;
|
||||
this->clicked_line = IL_NONE;
|
||||
this->clicked_button = 0;
|
||||
this->info_height = WD_FRAMERECT_TOP + 2 * FONT_HEIGHT_NORMAL + WD_FRAMERECT_BOTTOM + 1; // Info panel has at least two lines text.
|
||||
this->info_height = WidgetDimensions::scaled.framerect.Vertical() + 2 * FONT_HEIGHT_NORMAL; // Info panel has at least two lines text.
|
||||
|
||||
this->InitNested(window_number);
|
||||
NWidgetViewport *nvp = this->GetWidget<NWidgetViewport>(WID_IV_VIEWPORT);
|
||||
@@ -853,6 +854,12 @@ public:
|
||||
this->InvalidateData();
|
||||
}
|
||||
|
||||
void OnInit() override
|
||||
{
|
||||
/* This only used when the cheat to alter industry production is enabled */
|
||||
this->cheat_line_height = std::max(SETTING_BUTTON_HEIGHT + WidgetDimensions::scaled.vsep_normal, FONT_HEIGHT_NORMAL);
|
||||
}
|
||||
|
||||
void OnPaint() override
|
||||
{
|
||||
this->DrawWidgets();
|
||||
@@ -861,7 +868,7 @@ public:
|
||||
|
||||
const Rect r = this->GetWidget<NWidgetBase>(WID_IV_INFO)->GetCurrentRect();
|
||||
int expected = this->DrawInfo(r);
|
||||
if (expected > r.bottom) {
|
||||
if (expected != r.bottom) {
|
||||
this->info_height = expected - r.top + 1;
|
||||
this->ReInit();
|
||||
return;
|
||||
@@ -870,22 +877,21 @@ public:
|
||||
|
||||
/**
|
||||
* Draw the text in the #WID_IV_INFO panel.
|
||||
* @param left Left edge of the panel.
|
||||
* @param right Right edge of the panel.
|
||||
* @param top Top edge of the panel.
|
||||
* @param r Rectangle of the panel.
|
||||
* @return Expected position of the bottom edge of the panel.
|
||||
*/
|
||||
int DrawInfo(const Rect &r)
|
||||
{
|
||||
bool rtl = _current_text_dir == TD_RTL;
|
||||
Industry *i = Industry::Get(this->window_number);
|
||||
const IndustrySpec *ind = GetIndustrySpec(i->type);
|
||||
Rect ir = r.Shrink(WD_FRAMERECT_LEFT, WD_FRAMERECT_TOP, WD_FRAMERECT_RIGHT, WD_FRAMERECT_BOTTOM);
|
||||
Rect ir = r.Shrink(WidgetDimensions::scaled.framerect);
|
||||
bool first = true;
|
||||
bool has_accept = false;
|
||||
|
||||
if (i->prod_level == PRODLEVEL_CLOSURE) {
|
||||
DrawString(ir, STR_INDUSTRY_VIEW_INDUSTRY_ANNOUNCED_CLOSURE);
|
||||
ir.top += 2 * FONT_HEIGHT_NORMAL;
|
||||
ir.top += FONT_HEIGHT_NORMAL + WidgetDimensions::scaled.vsep_wide;
|
||||
}
|
||||
|
||||
CargoSuffix cargo_suffix[lengthof(i->accepts_cargo)];
|
||||
@@ -923,16 +929,19 @@ public:
|
||||
default:
|
||||
NOT_REACHED();
|
||||
}
|
||||
DrawString(ir.Indent(10, _current_text_dir == TD_RTL), str);
|
||||
DrawString(ir.Indent(WidgetDimensions::scaled.hsep_indent, rtl), str);
|
||||
ir.top += FONT_HEIGHT_NORMAL;
|
||||
}
|
||||
|
||||
GetAllCargoSuffixes(CARGOSUFFIX_OUT, CST_VIEW, i, i->type, ind, i->produced_cargo, cargo_suffix);
|
||||
int line_height = this->editable == EA_RATE ? this->cheat_line_height : FONT_HEIGHT_NORMAL;
|
||||
int text_y_offset = (line_height - FONT_HEIGHT_NORMAL) / 2;
|
||||
int button_y_offset = (line_height - SETTING_BUTTON_HEIGHT) / 2;
|
||||
first = true;
|
||||
for (byte j = 0; j < lengthof(i->produced_cargo); j++) {
|
||||
if (i->produced_cargo[j] == CT_INVALID) continue;
|
||||
if (first) {
|
||||
if (has_accept) ir.top += WD_PAR_VSEP_WIDE;
|
||||
if (has_accept) ir.top += WidgetDimensions::scaled.vsep_wide;
|
||||
DrawString(ir, STR_INDUSTRY_VIEW_PRODUCTION_LAST_MONTH_TITLE);
|
||||
ir.top += FONT_HEIGHT_NORMAL;
|
||||
if (this->editable == EA_RATE) this->production_offset_y = ir.top;
|
||||
@@ -943,24 +952,27 @@ public:
|
||||
SetDParam(1, i->last_month_production[j]);
|
||||
SetDParamStr(2, cargo_suffix[j].text);
|
||||
SetDParam(3, ToPercent8(i->last_month_pct_transported[j]));
|
||||
DrawString(ir.Indent(this->editable == EA_RATE ? SETTING_BUTTON_WIDTH + 10 : 0, false), STR_INDUSTRY_VIEW_TRANSPORTED);
|
||||
DrawString(ir.Indent(WidgetDimensions::scaled.hsep_indent + (this->editable == EA_RATE ? SETTING_BUTTON_WIDTH + WidgetDimensions::scaled.hsep_normal : 0), rtl).Translate(0, text_y_offset), STR_INDUSTRY_VIEW_TRANSPORTED);
|
||||
/* Let's put out those buttons.. */
|
||||
if (this->editable == EA_RATE) {
|
||||
DrawArrowButtons(ir.left, ir.top, COLOUR_YELLOW, (this->clicked_line == IL_RATE1 + j) ? this->clicked_button : 0,
|
||||
DrawArrowButtons(ir.Indent(WidgetDimensions::scaled.hsep_indent, rtl).WithWidth(SETTING_BUTTON_WIDTH, rtl).left, ir.top + button_y_offset, COLOUR_YELLOW, (this->clicked_line == IL_RATE1 + j) ? this->clicked_button : 0,
|
||||
i->production_rate[j] > 0, i->production_rate[j] < 255);
|
||||
}
|
||||
ir.top += FONT_HEIGHT_NORMAL;
|
||||
ir.top += line_height;
|
||||
}
|
||||
|
||||
/* Display production multiplier if editable */
|
||||
if (this->editable == EA_MULTIPLIER) {
|
||||
ir.top += WD_PAR_VSEP_WIDE;
|
||||
line_height = this->cheat_line_height;
|
||||
text_y_offset = (line_height - FONT_HEIGHT_NORMAL) / 2;
|
||||
button_y_offset = (line_height - SETTING_BUTTON_HEIGHT) / 2;
|
||||
ir.top += WidgetDimensions::scaled.vsep_wide;
|
||||
this->production_offset_y = ir.top;
|
||||
SetDParam(0, RoundDivSU(i->prod_level * 100, PRODLEVEL_DEFAULT));
|
||||
DrawString(ir.Indent(SETTING_BUTTON_WIDTH + 10, false), STR_INDUSTRY_VIEW_PRODUCTION_LEVEL);
|
||||
DrawArrowButtons(ir.left, ir.top, COLOUR_YELLOW, (this->clicked_line == IL_MULTIPLIER) ? this->clicked_button : 0,
|
||||
DrawString(ir.Indent(WidgetDimensions::scaled.hsep_indent + SETTING_BUTTON_WIDTH + WidgetDimensions::scaled.hsep_normal, rtl).Translate(0, text_y_offset), STR_INDUSTRY_VIEW_PRODUCTION_LEVEL);
|
||||
DrawArrowButtons(ir.Indent(WidgetDimensions::scaled.hsep_indent, rtl).WithWidth(SETTING_BUTTON_WIDTH, rtl).left, ir.top + button_y_offset, COLOUR_YELLOW, (this->clicked_line == IL_MULTIPLIER) ? this->clicked_button : 0,
|
||||
i->prod_level > PRODLEVEL_MINIMUM, i->prod_level < PRODLEVEL_MAXIMUM);
|
||||
ir.top += FONT_HEIGHT_NORMAL;
|
||||
ir.top += line_height;
|
||||
}
|
||||
|
||||
/* Get the extra message for the GUI */
|
||||
@@ -972,7 +984,7 @@ public:
|
||||
} else {
|
||||
StringID message = GetGRFStringID(ind->grf_prop.grffile->grfid, 0xD000 + callback_res);
|
||||
if (message != STR_NULL && message != STR_UNDEFINED) {
|
||||
ir.top += WD_PAR_VSEP_WIDE;
|
||||
ir.top += WidgetDimensions::scaled.vsep_wide;
|
||||
|
||||
StartTextRefStackUsage(ind->grf_prop.grffile, 6);
|
||||
/* Use all the available space left from where we stand up to the
|
||||
@@ -987,11 +999,12 @@ public:
|
||||
|
||||
if (!i->text.empty()) {
|
||||
SetDParamStr(0, i->text);
|
||||
ir.top += WD_PAR_VSEP_WIDE;
|
||||
ir.top += WidgetDimensions::scaled.vsep_wide;
|
||||
ir.top = DrawStringMultiLine(ir.left, ir.right, ir.top, UINT16_MAX, STR_JUST_RAW_STRING, TC_BLACK);
|
||||
}
|
||||
|
||||
return ir.top - 1 + WD_FRAMERECT_BOTTOM;
|
||||
/* Return required bottom position, the last pixel row plus some padding. */
|
||||
return ir.top - 1 + WidgetDimensions::scaled.framerect.bottom;
|
||||
}
|
||||
|
||||
void SetStringParameters(int widget) const override
|
||||
@@ -1015,12 +1028,12 @@ public:
|
||||
case EA_NONE: break;
|
||||
|
||||
case EA_MULTIPLIER:
|
||||
if (IsInsideBS(pt.y, this->production_offset_y, FONT_HEIGHT_NORMAL)) line = IL_MULTIPLIER;
|
||||
if (IsInsideBS(pt.y, this->production_offset_y, this->cheat_line_height)) line = IL_MULTIPLIER;
|
||||
break;
|
||||
|
||||
case EA_RATE:
|
||||
if (pt.y >= this->production_offset_y) {
|
||||
int row = (pt.y - this->production_offset_y) / FONT_HEIGHT_NORMAL;
|
||||
int row = (pt.y - this->production_offset_y) / this->cheat_line_height;
|
||||
for (uint j = 0; j < lengthof(i->produced_cargo); j++) {
|
||||
if (i->produced_cargo[j] == CT_INVALID) continue;
|
||||
row--;
|
||||
@@ -1034,15 +1047,15 @@ public:
|
||||
}
|
||||
if (line == IL_NONE) return;
|
||||
|
||||
NWidgetBase *nwi = this->GetWidget<NWidgetBase>(widget);
|
||||
int left = nwi->pos_x + WD_FRAMETEXT_LEFT;
|
||||
int right = nwi->pos_x + nwi->current_x - 1 - WD_FRAMERECT_RIGHT;
|
||||
if (IsInsideMM(pt.x, left, left + SETTING_BUTTON_WIDTH)) {
|
||||
bool rtl = _current_text_dir == TD_RTL;
|
||||
Rect r = this->GetWidget<NWidgetBase>(widget)->GetCurrentRect().Shrink(WidgetDimensions::scaled.framerect).Indent(WidgetDimensions::scaled.hsep_indent, rtl);
|
||||
|
||||
if (r.WithWidth(SETTING_BUTTON_WIDTH, rtl).Contains(pt)) {
|
||||
/* Clicked buttons, decrease or increase production */
|
||||
byte button = (pt.x < left + SETTING_BUTTON_WIDTH / 2) ? 1 : 2;
|
||||
bool decrease = r.WithWidth(SETTING_BUTTON_WIDTH / 2, rtl).Contains(pt);
|
||||
switch (this->editable) {
|
||||
case EA_MULTIPLIER:
|
||||
if (button == 1) {
|
||||
if (decrease) {
|
||||
if (i->prod_level <= PRODLEVEL_MINIMUM) return;
|
||||
i->prod_level = std::max<uint>(i->prod_level / 2, PRODLEVEL_MINIMUM);
|
||||
} else {
|
||||
@@ -1052,7 +1065,7 @@ public:
|
||||
break;
|
||||
|
||||
case EA_RATE:
|
||||
if (button == 1) {
|
||||
if (decrease) {
|
||||
if (i->production_rate[line - IL_RATE1] <= 0) return;
|
||||
i->production_rate[line - IL_RATE1] = std::max(i->production_rate[line - IL_RATE1] / 2, 0);
|
||||
} else {
|
||||
@@ -1070,8 +1083,8 @@ public:
|
||||
this->SetDirty();
|
||||
this->SetTimeout();
|
||||
this->clicked_line = line;
|
||||
this->clicked_button = button;
|
||||
} else if (IsInsideMM(pt.x, left + SETTING_BUTTON_WIDTH + 10, right)) {
|
||||
this->clicked_button = (decrease ^ rtl) ? 1 : 2;
|
||||
} else if (r.Indent(SETTING_BUTTON_WIDTH + WidgetDimensions::scaled.hsep_normal, rtl).Contains(pt)) {
|
||||
/* clicked the text */
|
||||
this->editbox_line = line;
|
||||
switch (this->editable) {
|
||||
@@ -1203,7 +1216,7 @@ static const NWidgetPart _nested_industry_view_widgets[] = {
|
||||
NWidget(NWID_VIEWPORT, INVALID_COLOUR, WID_IV_VIEWPORT), SetMinimalSize(254, 86), SetFill(1, 0), SetResize(1, 1),
|
||||
EndContainer(),
|
||||
EndContainer(),
|
||||
NWidget(WWT_PANEL, COLOUR_CREAM, WID_IV_INFO), SetMinimalSize(260, 2), SetResize(1, 0),
|
||||
NWidget(WWT_PANEL, COLOUR_CREAM, WID_IV_INFO), SetMinimalSize(260, 0), SetMinimalTextLines(2, WidgetDimensions::unscaled.framerect.Vertical()), SetResize(1, 0),
|
||||
EndContainer(),
|
||||
NWidget(NWID_HORIZONTAL),
|
||||
NWidget(WWT_PUSHTXTBTN, COLOUR_CREAM, WID_IV_DISPLAY), SetFill(1, 0), SetResize(1, 0), SetDataTip(STR_INDUSTRY_DISPLAY_CHAIN, STR_INDUSTRY_DISPLAY_CHAIN_TOOLTIP),
|
||||
@@ -1669,7 +1682,7 @@ public:
|
||||
|
||||
case WID_ID_INDUSTRY_LIST: {
|
||||
int n = 0;
|
||||
Rect ir = r.Shrink(WD_FRAMERECT_LEFT, WD_FRAMERECT_TOP, WD_FRAMERECT_RIGHT, WD_FRAMERECT_BOTTOM);
|
||||
Rect ir = r.Shrink(WidgetDimensions::scaled.framerect);
|
||||
if (this->industries.size() == 0) {
|
||||
DrawString(ir, STR_INDUSTRY_DIRECTORY_NONE);
|
||||
break;
|
||||
@@ -1723,8 +1736,8 @@ public:
|
||||
}
|
||||
resize->height = d.height;
|
||||
d.height *= 5;
|
||||
d.width += padding.width + WD_FRAMERECT_LEFT + WD_FRAMERECT_RIGHT;
|
||||
d.height += padding.height + WD_FRAMERECT_TOP + WD_FRAMERECT_BOTTOM;
|
||||
d.width += padding.width;
|
||||
d.height += padding.height;
|
||||
*size = maxdim(*size, d);
|
||||
break;
|
||||
}
|
||||
@@ -1753,7 +1766,7 @@ public:
|
||||
break;
|
||||
|
||||
case WID_ID_INDUSTRY_LIST: {
|
||||
uint p = this->vscroll->GetScrolledRowFromWidget(pt.y, this, WID_ID_INDUSTRY_LIST, WD_FRAMERECT_TOP);
|
||||
uint p = this->vscroll->GetScrolledRowFromWidget(pt.y, this, WID_ID_INDUSTRY_LIST, WidgetDimensions::scaled.framerect.top);
|
||||
if (p < this->industries.size()) {
|
||||
if (_ctrl_pressed) {
|
||||
ShowExtraViewportWindow(this->industries[p]->location.tile);
|
||||
@@ -1919,8 +1932,8 @@ static const uint MAX_CARGOES = 16; ///< Maximum number of cargoes carried in a
|
||||
|
||||
/** Data about a single field in the #IndustryCargoesWindow panel. */
|
||||
struct CargoesField {
|
||||
static const int VERT_INTER_INDUSTRY_SPACE;
|
||||
static const int BLOB_DISTANCE;
|
||||
static int vert_inter_industry_space;
|
||||
static int blob_distance;
|
||||
|
||||
static Dimension legend;
|
||||
static Dimension cargo_border;
|
||||
@@ -2110,8 +2123,8 @@ struct CargoesField {
|
||||
break;
|
||||
|
||||
case CFT_INDUSTRY: {
|
||||
int ypos1 = ypos + VERT_INTER_INDUSTRY_SPACE / 2;
|
||||
int ypos2 = ypos + normal_height - 1 - VERT_INTER_INDUSTRY_SPACE / 2;
|
||||
int ypos1 = ypos + vert_inter_industry_space / 2;
|
||||
int ypos2 = ypos + normal_height - 1 - vert_inter_industry_space / 2;
|
||||
int xpos2 = xpos + industry_width - 1;
|
||||
GfxDrawLine(xpos, ypos1, xpos2, ypos1, INDUSTRY_LINE_COLOUR);
|
||||
GfxDrawLine(xpos, ypos1, xpos, ypos2, INDUSTRY_LINE_COLOUR);
|
||||
@@ -2125,14 +2138,14 @@ struct CargoesField {
|
||||
/* Draw the industry legend. */
|
||||
int blob_left, blob_right;
|
||||
if (_current_text_dir == TD_RTL) {
|
||||
blob_right = xpos2 - BLOB_DISTANCE;
|
||||
blob_right = xpos2 - blob_distance;
|
||||
blob_left = blob_right - CargoesField::legend.width;
|
||||
} else {
|
||||
blob_left = xpos + BLOB_DISTANCE;
|
||||
blob_left = xpos + blob_distance;
|
||||
blob_right = blob_left + CargoesField::legend.width;
|
||||
}
|
||||
GfxFillRect(blob_left, ypos2 - BLOB_DISTANCE - CargoesField::legend.height, blob_right, ypos2 - BLOB_DISTANCE, PC_BLACK); // Border
|
||||
GfxFillRect(blob_left + 1, ypos2 - BLOB_DISTANCE - CargoesField::legend.height + 1, blob_right - 1, ypos2 - BLOB_DISTANCE - 1, indsp->map_colour);
|
||||
GfxFillRect(blob_left, ypos2 - blob_distance - CargoesField::legend.height, blob_right, ypos2 - blob_distance, PC_BLACK); // Border
|
||||
GfxFillRect(blob_left + 1, ypos2 - blob_distance - CargoesField::legend.height + 1, blob_right - 1, ypos2 - blob_distance - 1, indsp->map_colour);
|
||||
} else {
|
||||
DrawString(xpos, xpos2, ypos, STR_INDUSTRY_CARGOES_HOUSES, TC_FROMSTRING, SA_HOR_CENTER);
|
||||
}
|
||||
@@ -2167,8 +2180,8 @@ struct CargoesField {
|
||||
|
||||
case CFT_CARGO: {
|
||||
int cargo_base = this->GetCargoBase(xpos);
|
||||
int top = ypos + (this->u.cargo.top_end ? VERT_INTER_INDUSTRY_SPACE / 2 + 1 : 0);
|
||||
int bot = ypos - (this->u.cargo.bottom_end ? VERT_INTER_INDUSTRY_SPACE / 2 + 1 : 0) + normal_height - 1;
|
||||
int top = ypos + (this->u.cargo.top_end ? vert_inter_industry_space / 2 + 1 : 0);
|
||||
int bot = ypos - (this->u.cargo.bottom_end ? vert_inter_industry_space / 2 + 1 : 0) + normal_height - 1;
|
||||
int colpos = cargo_base;
|
||||
for (int i = 0; i < this->u.cargo.num_cargoes; i++) {
|
||||
if (this->u.cargo.top_end) GfxDrawLine(colpos, top - 1, colpos + CargoesField::cargo_line.width - 1, top - 1, CARGO_LINE_COLOUR);
|
||||
@@ -2190,7 +2203,7 @@ struct CargoesField {
|
||||
hor_left = this->u.cargo.supp_cargoes;
|
||||
hor_right = this->u.cargo.cust_cargoes;
|
||||
}
|
||||
ypos += CargoesField::cargo_border.height + VERT_INTER_INDUSTRY_SPACE / 2 + (FONT_HEIGHT_NORMAL - CargoesField::cargo_line.height) / 2;
|
||||
ypos += CargoesField::cargo_border.height + vert_inter_industry_space / 2 + (FONT_HEIGHT_NORMAL - CargoesField::cargo_line.height) / 2;
|
||||
for (uint i = 0; i < MAX_CARGOES; i++) {
|
||||
if (hor_left[i] != INVALID_CARGO) {
|
||||
int col = hor_left[i];
|
||||
@@ -2220,11 +2233,11 @@ struct CargoesField {
|
||||
}
|
||||
|
||||
case CFT_CARGO_LABEL:
|
||||
ypos += CargoesField::cargo_border.height + VERT_INTER_INDUSTRY_SPACE / 2;
|
||||
ypos += CargoesField::cargo_border.height + vert_inter_industry_space / 2;
|
||||
for (uint i = 0; i < MAX_CARGOES; i++) {
|
||||
if (this->u.cargo_label.cargoes[i] != INVALID_CARGO) {
|
||||
const CargoSpec *csp = CargoSpec::Get(this->u.cargo_label.cargoes[i]);
|
||||
DrawString(xpos + WD_FRAMERECT_LEFT, xpos + industry_width - 1 - WD_FRAMERECT_RIGHT, ypos, csp->name, TC_WHITE,
|
||||
DrawString(xpos + WidgetDimensions::scaled.framerect.left, xpos + industry_width - 1 - WidgetDimensions::scaled.framerect.right, ypos, csp->name, TC_WHITE,
|
||||
(this->u.cargo_label.left_align) ? SA_LEFT : SA_RIGHT);
|
||||
}
|
||||
ypos += FONT_HEIGHT_NORMAL + CargoesField::cargo_space.height;
|
||||
@@ -2257,7 +2270,7 @@ struct CargoesField {
|
||||
}
|
||||
/* col = 0 -> left of first col, 1 -> left of 2nd col, ... this->u.cargo.num_cargoes right of last-col. */
|
||||
|
||||
int vpos = VERT_INTER_INDUSTRY_SPACE / 2 + CargoesField::cargo_border.width;
|
||||
int vpos = vert_inter_industry_space / 2 + CargoesField::cargo_border.width;
|
||||
uint row;
|
||||
for (row = 0; row < MAX_CARGOES; row++) {
|
||||
if (pt.y < vpos) return INVALID_CARGO;
|
||||
@@ -2304,7 +2317,7 @@ struct CargoesField {
|
||||
{
|
||||
assert(this->type == CFT_CARGO_LABEL);
|
||||
|
||||
int vpos = VERT_INTER_INDUSTRY_SPACE / 2 + CargoesField::cargo_border.height;
|
||||
int vpos = vert_inter_industry_space / 2 + CargoesField::cargo_border.height;
|
||||
uint row;
|
||||
for (row = 0; row < MAX_CARGOES; row++) {
|
||||
if (pt.y < vpos) return INVALID_CARGO;
|
||||
@@ -2345,9 +2358,9 @@ int CargoesField::normal_height; ///< Height of the non-header rows.
|
||||
int CargoesField::industry_width; ///< Width of an industry field.
|
||||
int CargoesField::cargo_field_width; ///< Width of a cargo field.
|
||||
uint CargoesField::max_cargoes; ///< Largest number of cargoes actually on any industry.
|
||||
const int CargoesField::VERT_INTER_INDUSTRY_SPACE = 6; ///< Amount of space between two industries in a column.
|
||||
int CargoesField::vert_inter_industry_space; ///< Amount of space between two industries in a column.
|
||||
|
||||
const int CargoesField::BLOB_DISTANCE = 5; ///< Distance of the industry legend colour from the edge of the industry box.
|
||||
int CargoesField::blob_distance; ///< Distance of the industry legend colour from the edge of the industry box.
|
||||
|
||||
const int CargoesField::INDUSTRY_LINE_COLOUR = PC_YELLOW; ///< Line colour of the industry type box.
|
||||
const int CargoesField::CARGO_LINE_COLOUR = PC_YELLOW; ///< Line colour around the cargo.
|
||||
@@ -2490,8 +2503,6 @@ next_cargo: ;
|
||||
* customer industries). The remaining two columns are set to #CFT_EMPTY with a width equal to the average of a cargo and an industry column.
|
||||
*/
|
||||
struct IndustryCargoesWindow : public Window {
|
||||
static const int HOR_TEXT_PADDING, VERT_TEXT_PADDING;
|
||||
|
||||
typedef std::vector<CargoesRow> Fields;
|
||||
|
||||
Fields fields; ///< Fields to display in the #WID_IC_PANEL.
|
||||
@@ -2514,8 +2525,8 @@ struct IndustryCargoesWindow : public Window {
|
||||
/* Initialize static CargoesField size variables. */
|
||||
Dimension d = GetStringBoundingBox(STR_INDUSTRY_CARGOES_PRODUCERS);
|
||||
d = maxdim(d, GetStringBoundingBox(STR_INDUSTRY_CARGOES_CUSTOMERS));
|
||||
d.width += WD_FRAMETEXT_LEFT + WD_FRAMETEXT_RIGHT;
|
||||
d.height += WD_FRAMETEXT_TOP + WD_FRAMETEXT_BOTTOM;
|
||||
d.width += WidgetDimensions::scaled.frametext.Horizontal();
|
||||
d.height += WidgetDimensions::scaled.frametext.Vertical();
|
||||
CargoesField::small_height = d.height;
|
||||
|
||||
/* Size of the legend blob -- slightly larger than the smallmap legend blob. */
|
||||
@@ -2523,7 +2534,7 @@ struct IndustryCargoesWindow : public Window {
|
||||
CargoesField::legend.width = CargoesField::legend.height * 8 / 5;
|
||||
|
||||
/* Size of cargo lines. */
|
||||
CargoesField::cargo_line.width = FONT_HEIGHT_NORMAL;
|
||||
CargoesField::cargo_line.width = ScaleGUITrad(6);
|
||||
CargoesField::cargo_line.height = CargoesField::cargo_line.width;
|
||||
|
||||
/* Size of border between cargo lines and industry boxes. */
|
||||
@@ -2538,6 +2549,9 @@ struct IndustryCargoesWindow : public Window {
|
||||
CargoesField::cargo_stub.width = CargoesField::cargo_line.width / 2;
|
||||
CargoesField::cargo_stub.height = CargoesField::cargo_line.height; /* Unused */
|
||||
|
||||
CargoesField::vert_inter_industry_space = WidgetDimensions::scaled.vsep_wide;
|
||||
CargoesField::blob_distance = WidgetDimensions::scaled.hsep_normal;
|
||||
|
||||
/* Decide about the size of the box holding the text of an industry type. */
|
||||
this->ind_textsize.width = 0;
|
||||
this->ind_textsize.height = 0;
|
||||
@@ -2564,13 +2578,13 @@ struct IndustryCargoesWindow : public Window {
|
||||
d = maxdim(d, this->cargo_textsize); // Box must also be wide enough to hold any cargo label.
|
||||
this->cargo_textsize = maxdim(this->cargo_textsize, GetStringBoundingBox(STR_INDUSTRY_CARGOES_SELECT_CARGO));
|
||||
|
||||
d.width += 2 * HOR_TEXT_PADDING;
|
||||
d.width += WidgetDimensions::scaled.frametext.Horizontal();
|
||||
/* Ensure the height is enough for the industry type text, for the horizontal connections, and for the cargo labels. */
|
||||
uint min_ind_height = CargoesField::cargo_border.height * 2 + CargoesField::max_cargoes * FONT_HEIGHT_NORMAL + (CargoesField::max_cargoes - 1) * CargoesField::cargo_space.height;
|
||||
d.height = std::max(d.height + 2 * VERT_TEXT_PADDING, min_ind_height);
|
||||
d.height = std::max(d.height + WidgetDimensions::scaled.frametext.Vertical(), min_ind_height);
|
||||
|
||||
CargoesField::industry_width = d.width;
|
||||
CargoesField::normal_height = d.height + CargoesField::VERT_INTER_INDUSTRY_SPACE;
|
||||
CargoesField::normal_height = d.height + CargoesField::vert_inter_industry_space;
|
||||
|
||||
/* Width of a #CFT_CARGO field. */
|
||||
CargoesField::cargo_field_width = CargoesField::cargo_border.width * 2 + CargoesField::cargo_line.width * CargoesField::max_cargoes + CargoesField::cargo_space.width * (CargoesField::max_cargoes - 1);
|
||||
@@ -2581,8 +2595,8 @@ struct IndustryCargoesWindow : public Window {
|
||||
switch (widget) {
|
||||
case WID_IC_PANEL:
|
||||
resize->height = CargoesField::normal_height;
|
||||
size->width = WD_FRAMETEXT_LEFT + CargoesField::industry_width * 3 + CargoesField::cargo_field_width * 2 + WD_FRAMETEXT_RIGHT;
|
||||
size->height = WD_FRAMETEXT_TOP + CargoesField::small_height + 2 * resize->height + WD_FRAMETEXT_BOTTOM;
|
||||
size->width = CargoesField::industry_width * 3 + CargoesField::cargo_field_width * 2 + WidgetDimensions::scaled.frametext.Horizontal();
|
||||
size->height = CargoesField::small_height + 2 * resize->height + WidgetDimensions::scaled.frametext.Vertical();
|
||||
break;
|
||||
|
||||
case WID_IC_IND_DROPDOWN:
|
||||
@@ -2941,7 +2955,7 @@ struct IndustryCargoesWindow : public Window {
|
||||
{
|
||||
if (widget != WID_IC_PANEL) return;
|
||||
|
||||
Rect ir = r.Shrink(WD_FRAMERECT_LEFT, WD_FRAMERECT_TOP, WD_FRAMERECT_RIGHT, WD_FRAMERECT_BOTTOM);
|
||||
Rect ir = r.Shrink(WidgetDimensions::scaled.framerect);
|
||||
DrawPixelInfo tmp_dpi, *old_dpi;
|
||||
if (!FillDrawPixelInfo(&tmp_dpi, ir.left, ir.top, ir.Width(), ir.Height())) return;
|
||||
old_dpi = _cur_dpi;
|
||||
@@ -2991,7 +3005,7 @@ struct IndustryCargoesWindow : public Window {
|
||||
pt.x -= nw->pos_x;
|
||||
pt.y -= nw->pos_y;
|
||||
|
||||
int vpos = WD_FRAMERECT_TOP + CargoesField::small_height - this->vscroll->GetPosition() * nw->resize_y;
|
||||
int vpos = WidgetDimensions::scaled.framerect.top + CargoesField::small_height - this->vscroll->GetPosition() * nw->resize_y;
|
||||
if (pt.y < vpos) return false;
|
||||
|
||||
int row = (pt.y - vpos) / CargoesField::normal_height; // row is relative to row 1.
|
||||
@@ -2999,7 +3013,7 @@ struct IndustryCargoesWindow : public Window {
|
||||
vpos = pt.y - vpos - row * CargoesField::normal_height; // Position in the row + 1 field
|
||||
row++; // rebase row to match index of this->fields.
|
||||
|
||||
int xpos = 2 * WD_FRAMERECT_LEFT + ((this->ind_cargo < NUM_INDUSTRYTYPES) ? 0 : (CargoesField::industry_width + CargoesField::cargo_field_width) / 2);
|
||||
int xpos = 2 * WidgetDimensions::scaled.framerect.left + ((this->ind_cargo < NUM_INDUSTRYTYPES) ? 0 : (CargoesField::industry_width + CargoesField::cargo_field_width) / 2);
|
||||
if (pt.x < xpos) return false;
|
||||
int column;
|
||||
for (column = 0; column <= 5; column++) {
|
||||
@@ -3178,7 +3192,7 @@ struct IndustryCargoesWindow : public Window {
|
||||
|
||||
void OnResize() override
|
||||
{
|
||||
this->vscroll->SetCapacityFromWidget(this, WID_IC_PANEL, WD_FRAMERECT_TOP + CargoesField::small_height);
|
||||
this->vscroll->SetCapacityFromWidget(this, WID_IC_PANEL, WidgetDimensions::scaled.framerect.top + CargoesField::small_height);
|
||||
}
|
||||
|
||||
bool IsNewGRFInspectable() const override
|
||||
@@ -3196,9 +3210,6 @@ struct IndustryCargoesWindow : public Window {
|
||||
}
|
||||
};
|
||||
|
||||
const int IndustryCargoesWindow::HOR_TEXT_PADDING = 5; ///< Horizontal padding around the industry type text.
|
||||
const int IndustryCargoesWindow::VERT_TEXT_PADDING = 5; ///< Vertical padding around the industry type text.
|
||||
|
||||
/**
|
||||
* Open the industry and cargoes window.
|
||||
* @param id Industry type to display, \c NUM_INDUSTRYTYPES selects a default industry type.
|
||||
|
@@ -980,18 +980,8 @@ STR_GAME_OPTIONS_RESOLUTION_OTHER :ander
|
||||
|
||||
|
||||
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_FRAME :{BLACK} Koppelvlak groote
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_TOOLTIP :{BLACK} Kies die koppelvlak element groote om te gebruik
|
||||
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_NORMAL :Normaal
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_2X_ZOOM :Dubbel groote
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_4X_ZOOM :Quad grootte
|
||||
|
||||
STR_GAME_OPTIONS_FONT_ZOOM :{BLACK}Skrifgrootte
|
||||
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_NORMAL :Normaal
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_2X_ZOOM :Dubbele grootte
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_4X_ZOOM :Quad grootte
|
||||
|
||||
|
||||
|
||||
@@ -4726,6 +4716,7 @@ STR_ERROR_CAN_T_CHANGE_SERVICING :{WHITE}Kan nie
|
||||
|
||||
STR_ERROR_VEHICLE_IS_DESTROYED :{WHITE}... voertuig is vernietig
|
||||
|
||||
|
||||
STR_ERROR_NO_VEHICLES_AVAILABLE_AT_ALL :{WHITE}Geen voertuie gaan beskikbaar wees nie
|
||||
STR_ERROR_NO_VEHICLES_AVAILABLE_AT_ALL_EXPLANATION :{WHITE}Verander jou NewGRF stellings
|
||||
STR_ERROR_NO_VEHICLES_AVAILABLE_YET :{WHITE}Geen voertuie is op die oomblik beskikbaar nie
|
||||
|
@@ -973,20 +973,8 @@ STR_GAME_OPTIONS_VIDEO_ACCELERATION_RESTART :{WHITE}لن ي
|
||||
|
||||
|
||||
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_FRAME :{BLACK}حجم اللوحة
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_TOOLTIP :{BLACK}حدد العنصر المطلوب
|
||||
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_NORMAL :تقريب عادي
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_2X_ZOOM :تقريب ×2
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_4X_ZOOM :تقريب ×4
|
||||
|
||||
STR_GAME_OPTIONS_FONT_ZOOM :{BLACK}حجم الخط
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_TOOLTIP :{BLACK}حدد حجم خط الواجهة المراد استخدامه
|
||||
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_AUTO :(كشف أوتوماتيكي)
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_NORMAL :عادي
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_2X_ZOOM :حجم مزدوج
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_4X_ZOOM :حجم رباعي
|
||||
|
||||
STR_GAME_OPTIONS_GRAPHICS :{BLACK}الرسومات
|
||||
|
||||
@@ -4359,6 +4347,7 @@ STR_ERROR_CAN_T_CHANGE_SERVICING :{WHITE}لا ي
|
||||
|
||||
STR_ERROR_VEHICLE_IS_DESTROYED :{WHITE}... العربة تحطمت
|
||||
|
||||
|
||||
STR_ERROR_NO_VEHICLES_AVAILABLE_AT_ALL :{WHITE}لن تتوافر اى وسائل نقل على اﻹطلاق
|
||||
STR_ERROR_NO_VEHICLES_AVAILABLE_YET :{WHITE}لا تتوافر اى آليه نقل بعد
|
||||
|
||||
|
@@ -951,11 +951,6 @@ STR_GAME_OPTIONS_RESOLUTION_OTHER :besteak
|
||||
|
||||
|
||||
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_FRAME :{BLACK}Interfaze tamaina
|
||||
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_NORMAL :Normala
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_2X_ZOOM :Tamaina doblea
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_4X_ZOOM :Tamaina laukoitza
|
||||
|
||||
|
||||
|
||||
@@ -4455,6 +4450,7 @@ STR_ERROR_CAN_T_CHANGE_SERVICING :{WHITE}Ezin da
|
||||
|
||||
STR_ERROR_VEHICLE_IS_DESTROYED :{WHITE}... garraioa suntsituta
|
||||
|
||||
|
||||
STR_ERROR_NO_VEHICLES_AVAILABLE_AT_ALL :{WHITE}Ez da ibilgailu erabilgarririk egongo
|
||||
STR_ERROR_NO_VEHICLES_AVAILABLE_AT_ALL_EXPLANATION :{WHITE}Aldatu zure NewGRF konfigurazioa
|
||||
STR_ERROR_NO_VEHICLES_AVAILABLE_YET :{WHITE}Ez dago ibilgailu erabilgarririk oraindik
|
||||
|
@@ -1289,18 +1289,8 @@ STR_GAME_OPTIONS_RESOLUTION_OTHER :Iншае
|
||||
|
||||
|
||||
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_FRAME :{BLACK}Памер элементаў інтэрфейсу
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_TOOLTIP :{BLACK}Выберыце памер элементаў інтэрфейсу
|
||||
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_NORMAL :Звычайны
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_2X_ZOOM :Падвоены
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_4X_ZOOM :Пачацвяроны
|
||||
|
||||
STR_GAME_OPTIONS_FONT_ZOOM :{BLACK}Памер шрыфта
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_TOOLTIP :{BLACK}Абярыце памер шрыфта, выкарыстоўванага ў гульні
|
||||
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_NORMAL :Звычайны
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_2X_ZOOM :Падвоены
|
||||
|
||||
|
||||
STR_GAME_OPTIONS_REFRESH_RATE :{BLACK}Чашчыня абнаўлення экрана
|
||||
@@ -5079,6 +5069,7 @@ STR_ERROR_CAN_T_CHANGE_SERVICING :{WHITE}Не а
|
||||
|
||||
STR_ERROR_VEHICLE_IS_DESTROYED :{WHITE}... транспартны сродак зьнішчаны
|
||||
|
||||
|
||||
STR_ERROR_NO_VEHICLES_AVAILABLE_AT_ALL :{WHITE}Усе транспартныя сродкі будуць недаступныя
|
||||
STR_ERROR_NO_VEHICLES_AVAILABLE_AT_ALL_EXPLANATION :{WHITE}Зьмяніце канфігурацыю модуля NewGRF
|
||||
STR_ERROR_NO_VEHICLES_AVAILABLE_YET :{WHITE}Няма даступных транспартных сродкаў
|
||||
|
@@ -1010,21 +1010,8 @@ STR_GAME_OPTIONS_VIDEO_VSYNC_TOOLTIP :{BLACK}Marque e
|
||||
|
||||
STR_GAME_OPTIONS_VIDEO_DRIVER_INFO :{BLACK}Motorista atual: {STRING}
|
||||
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_FRAME :{BLACK}Tamanho da interface
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_TOOLTIP :{BLACK}Selecione o tamanho de elemento de interface a ser usado
|
||||
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_AUTO :(detecção automática)
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_NORMAL :Normal
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_2X_ZOOM :Dobro
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_4X_ZOOM :Quádruplo
|
||||
|
||||
STR_GAME_OPTIONS_FONT_ZOOM :{BLACK}Tamanho da fonte
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_TOOLTIP :{BLACK}Selecione o tamanho da fonte da interface a ser usado
|
||||
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_AUTO :(detecção automática)
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_NORMAL :Normal
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_2X_ZOOM :Tamanho duplo
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_4X_ZOOM :Tamanho quádruplo
|
||||
|
||||
STR_GAME_OPTIONS_GRAPHICS :{BLACK}Gráficos
|
||||
|
||||
@@ -3656,7 +3643,6 @@ STR_FINANCES_SECTION_OTHER :{GOLD}Outros
|
||||
|
||||
STR_FINANCES_NEGATIVE_INCOME :-{CURRENCY_LONG}
|
||||
STR_FINANCES_POSITIVE_INCOME :+{CURRENCY_LONG}
|
||||
STR_FINANCES_NET_PROFIT :{WHITE}Lucro Líquido
|
||||
STR_FINANCES_BANK_BALANCE_TITLE :{WHITE}Balanço Bancário
|
||||
STR_FINANCES_OWN_FUNDS_TITLE :{WHITE}Fundos Próprios
|
||||
STR_FINANCES_LOAN_TITLE :{WHITE}Empréstimo
|
||||
@@ -5009,6 +4995,7 @@ STR_ERROR_CAN_T_CHANGE_SERVICING :{WHITE}Impossí
|
||||
|
||||
STR_ERROR_VEHICLE_IS_DESTROYED :{WHITE}... veículo está destruído
|
||||
|
||||
|
||||
STR_ERROR_NO_VEHICLES_AVAILABLE_AT_ALL :{WHITE}Não haverá nenhum veículo disponível
|
||||
STR_ERROR_NO_VEHICLES_AVAILABLE_AT_ALL_EXPLANATION :{WHITE}Altere sua configuração de NewGRF
|
||||
STR_ERROR_NO_VEHICLES_AVAILABLE_YET :{WHITE}Não há veículos disponíveis ainda
|
||||
|
@@ -955,12 +955,6 @@ STR_GAME_OPTIONS_RESOLUTION_OTHER :друго
|
||||
|
||||
|
||||
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_FRAME :{BLACK}Интерфейс размер
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_TOOLTIP :{BLACK}Изберете размера на интерфейс елемент за използване
|
||||
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_NORMAL :Нормално
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_2X_ZOOM :Двукратно
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_4X_ZOOM :Четирикратно
|
||||
|
||||
|
||||
|
||||
@@ -4537,6 +4531,7 @@ STR_ERROR_CAN_T_CHANGE_SERVICING :{WHITE}Инте
|
||||
|
||||
STR_ERROR_VEHICLE_IS_DESTROYED :{WHITE}... машината е унищожена
|
||||
|
||||
|
||||
STR_ERROR_NO_VEHICLES_AVAILABLE_AT_ALL :{WHITE}Никакви превозни средства няма да бъдат налични
|
||||
STR_ERROR_NO_VEHICLES_AVAILABLE_AT_ALL_EXPLANATION :{WHITE}Промени своята NewGRF конфигурация
|
||||
STR_ERROR_NO_VEHICLES_AVAILABLE_YET :{WHITE}Няма налични превозни средства все още
|
||||
|
@@ -1010,21 +1010,8 @@ STR_GAME_OPTIONS_VIDEO_VSYNC_TOOLTIP :{BLACK}Seleccio
|
||||
|
||||
STR_GAME_OPTIONS_VIDEO_DRIVER_INFO :{BLACK}Controlador actual: {STRING}
|
||||
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_FRAME :{BLACK}Mida de la interfície
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_TOOLTIP :{BLACK}Escull la mida dels elements de la interfície
|
||||
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_AUTO :(detecta automàticament)
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_NORMAL :Normal
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_2X_ZOOM :Doble
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_4X_ZOOM :Quàdruple
|
||||
|
||||
STR_GAME_OPTIONS_FONT_ZOOM :{BLACK}Mida de la lletra
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_TOOLTIP :{BLACK}Seleccioneu la mida de les fonts de la interfície.
|
||||
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_AUTO :(detecta automàticament)
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_NORMAL :Normal
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_2X_ZOOM :Doble
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_4X_ZOOM :Quàdruple
|
||||
|
||||
STR_GAME_OPTIONS_GRAPHICS :{BLACK}Gràfics
|
||||
|
||||
@@ -3661,7 +3648,6 @@ STR_FINANCES_SECTION_OTHER :{GOLD}Altres
|
||||
STR_FINANCES_NEGATIVE_INCOME :-{CURRENCY_LONG}
|
||||
STR_FINANCES_ZERO_INCOME :{CURRENCY_LONG}
|
||||
STR_FINANCES_POSITIVE_INCOME :+{CURRENCY_LONG}
|
||||
STR_FINANCES_NET_PROFIT :{WHITE}Benefici net
|
||||
STR_FINANCES_BANK_BALANCE_TITLE :{WHITE}Balanç bancari
|
||||
STR_FINANCES_OWN_FUNDS_TITLE :{WHITE}Fons propis
|
||||
STR_FINANCES_LOAN_TITLE :{WHITE}Préstec
|
||||
@@ -5015,6 +5001,7 @@ STR_ERROR_CAN_T_CHANGE_SERVICING :{WHITE}No es po
|
||||
|
||||
STR_ERROR_VEHICLE_IS_DESTROYED :{WHITE}... vehicle està destruït
|
||||
|
||||
|
||||
STR_ERROR_NO_VEHICLES_AVAILABLE_AT_ALL :{WHITE}No hi haurà cap vehicle disponible
|
||||
STR_ERROR_NO_VEHICLES_AVAILABLE_AT_ALL_EXPLANATION :{WHITE}Canvia la teva configuració dels NewGRF
|
||||
STR_ERROR_NO_VEHICLES_AVAILABLE_YET :{WHITE}Encara no hi ha vehicles disponibles
|
||||
|
@@ -521,7 +521,6 @@ STR_GAME_OPTIONS_RESOLUTION_OTHER :расна
|
||||
|
||||
|
||||
|
||||
|
||||
# Custom currency window
|
||||
|
||||
|
||||
@@ -1707,6 +1706,7 @@ STR_ERROR_OBJECT_IN_THE_WAY :{WHITE}Ҫул
|
||||
|
||||
|
||||
|
||||
|
||||
# Specific vehicle errors
|
||||
|
||||
|
||||
|
@@ -1082,19 +1082,8 @@ STR_GAME_OPTIONS_RESOLUTION_ITEM :{NUM}x{NUM}
|
||||
STR_GAME_OPTIONS_VIDEO_VSYNC :{BLACK}VSync
|
||||
|
||||
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_FRAME :{BLACK}Veličina sučelja
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_TOOLTIP :{BLACK}Odaberite koju ćete veličinu elementa sučelja koristiti
|
||||
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_NORMAL :Normalno
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_2X_ZOOM :Dvostruka veličina
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_4X_ZOOM :Četvorostruka veličina
|
||||
|
||||
STR_GAME_OPTIONS_FONT_ZOOM :{BLACK}Veličina fonta
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_TOOLTIP :{BLACK}Odaberite veličinu fonta za sučelje
|
||||
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_NORMAL :Normalno
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_2X_ZOOM :Dvostruka veličina
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_4X_ZOOM :Četvorostruka veličina
|
||||
|
||||
|
||||
|
||||
@@ -4914,6 +4903,7 @@ STR_ERROR_CAN_T_CHANGE_SERVICING :{WHITE}Nije mog
|
||||
|
||||
STR_ERROR_VEHICLE_IS_DESTROYED :{WHITE}... vozilo je uništeno
|
||||
|
||||
|
||||
STR_ERROR_NO_VEHICLES_AVAILABLE_AT_ALL :{WHITE}Neće biti dostupno nijedno vozilo
|
||||
STR_ERROR_NO_VEHICLES_AVAILABLE_AT_ALL_EXPLANATION :{WHITE}Promijenite konfiguraciju NewGRF-a
|
||||
STR_ERROR_NO_VEHICLES_AVAILABLE_YET :{WHITE}Još nema dostupnih vozila
|
||||
|
@@ -1104,21 +1104,8 @@ STR_GAME_OPTIONS_VIDEO_VSYNC_TOOLTIP :{BLACK}Zaškrtn
|
||||
|
||||
STR_GAME_OPTIONS_VIDEO_DRIVER_INFO :{BLACK}Aktuální ovladač: {STRING}
|
||||
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_FRAME :{BLACK}Velikost rozhraní
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_TOOLTIP :{BLACK}Zvolit velikost prvků uživatelského rozhraní
|
||||
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_AUTO :(zjistit automaticky)
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_NORMAL :Normální
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_2X_ZOOM :Dvojnásobná velikost
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_4X_ZOOM :Čtyřnásobná velikost
|
||||
|
||||
STR_GAME_OPTIONS_FONT_ZOOM :{BLACK}Velikost písma
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_TOOLTIP :{BLACK}Zvolit velikost písma
|
||||
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_AUTO :(zjistit automaticky)
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_NORMAL :Běžné
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_2X_ZOOM :Dvojnásobná velikost
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_4X_ZOOM :Čtyřnásobná velikost
|
||||
|
||||
STR_GAME_OPTIONS_GRAPHICS :{BLACK}Grafiky
|
||||
|
||||
@@ -4282,7 +4269,6 @@ STR_FINANCES_SECTION_OTHER :{GOLD}Další
|
||||
|
||||
STR_FINANCES_NEGATIVE_INCOME :-{CURRENCY_LONG}
|
||||
STR_FINANCES_POSITIVE_INCOME :+{CURRENCY_LONG}
|
||||
STR_FINANCES_NET_PROFIT :{WHITE}Čistý zisk
|
||||
STR_FINANCES_BANK_BALANCE_TITLE :{WHITE}Stav na účtu
|
||||
STR_FINANCES_OWN_FUNDS_TITLE :{WHITE}Vlastní Prostředky
|
||||
STR_FINANCES_LOAN_TITLE :{WHITE}Půjčka
|
||||
@@ -5645,6 +5631,7 @@ STR_ERROR_CAN_T_CHANGE_SERVICING :{WHITE}Nelze zm
|
||||
|
||||
STR_ERROR_VEHICLE_IS_DESTROYED :{WHITE}... vozidlo bylo zničeno
|
||||
|
||||
|
||||
STR_ERROR_NO_VEHICLES_AVAILABLE_AT_ALL :{WHITE}Žádná vozidla nejsou dostupná
|
||||
STR_ERROR_NO_VEHICLES_AVAILABLE_AT_ALL_EXPLANATION :{WHITE}Zmeň nastavení NewGRF
|
||||
STR_ERROR_NO_VEHICLES_AVAILABLE_YET :{WHITE}Zatím nejsou dostupná žádná vozidla
|
||||
|
@@ -1008,21 +1008,8 @@ STR_GAME_OPTIONS_VIDEO_VSYNC :{BLACK}VSync
|
||||
STR_GAME_OPTIONS_VIDEO_VSYNC_TOOLTIP :{BLACK}Afmærk dette felt for at v-synkronisere skærmen. Ændringer af indstillingen er først effektiv efter spillet er genstartet. Fungerer kun med hardware-acceleration aktiveret.
|
||||
|
||||
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_FRAME :{BLACK}grænseflade størrelse
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_TOOLTIP :{BLACK}Vælg den grænseflade størrelse du ønsker at benytte
|
||||
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_AUTO :(auto-bestem)
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_NORMAL :Normal
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_2X_ZOOM :Dobbelt størrelse
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_4X_ZOOM :Quad (4x) størrelse
|
||||
|
||||
STR_GAME_OPTIONS_FONT_ZOOM :{BLACK}Skriftstørrelse
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_TOOLTIP :{BLACK}Vælg skriftstørrelsen du ønsker i grænsefladen
|
||||
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_AUTO :(auto-bestem)
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_NORMAL :Normal
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_2X_ZOOM :Dobbelt størrelse
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_4X_ZOOM :Quad (4x) størrelse
|
||||
|
||||
STR_GAME_OPTIONS_GRAPHICS :{BLACK}Grafik
|
||||
|
||||
@@ -4989,6 +4976,7 @@ STR_ERROR_CAN_T_CHANGE_SERVICING :{WHITE}Kan ikke
|
||||
|
||||
STR_ERROR_VEHICLE_IS_DESTROYED :{WHITE}... fartøjet er ødelagt
|
||||
|
||||
|
||||
STR_ERROR_NO_VEHICLES_AVAILABLE_AT_ALL :{WHITE}Ingen køretøjer vil være tilgængelige overhovedet
|
||||
STR_ERROR_NO_VEHICLES_AVAILABLE_AT_ALL_EXPLANATION :{WHITE}Skift din NewGRF-konfiguration
|
||||
STR_ERROR_NO_VEHICLES_AVAILABLE_YET :{WHITE}Ingen køretøjer er tilgængelige endnu
|
||||
|
@@ -410,6 +410,8 @@ STR_SCENEDIT_FILE_MENU_QUIT :Afsluiten
|
||||
###length 15
|
||||
STR_SETTINGS_MENU_GAME_OPTIONS :Spelopties
|
||||
STR_SETTINGS_MENU_CONFIG_SETTINGS_TREE :Instellingen
|
||||
STR_SETTINGS_MENU_AI_SETTINGS :AI-instellingen
|
||||
STR_SETTINGS_MENU_GAMESCRIPT_SETTINGS :Spelscript-instellingen
|
||||
STR_SETTINGS_MENU_NEWGRF_SETTINGS :NewGRF-instellingen
|
||||
STR_SETTINGS_MENU_TRANSPARENCY_OPTIONS :Doorzichtigheidsopties
|
||||
STR_SETTINGS_MENU_TOWN_NAMES_DISPLAYED :Plaatsnamen weergeven
|
||||
@@ -1018,21 +1020,19 @@ STR_GAME_OPTIONS_VIDEO_VSYNC_TOOLTIP :{BLACK}Selectee
|
||||
|
||||
STR_GAME_OPTIONS_VIDEO_DRIVER_INFO :{BLACK}Huidige driver: {STRING}
|
||||
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_FRAME :{BLACK}Formaat bedieningselementen
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_TOOLTIP :{BLACK}Selecteer de grootte van bedieningselementen
|
||||
STR_GAME_OPTIONS_GUI_SCALE_FRAME :{BLACK}Grootte gebruikersscherm
|
||||
STR_GAME_OPTIONS_GUI_SCALE_TOOLTIP :{BLACK}Sleep de schuif om de grootte van het gebruikersscherm in te stellen. Hou Ctrl ingedrukt voor geleidelijke aanpassing
|
||||
STR_GAME_OPTIONS_GUI_SCALE_AUTO :{BLACK}Grootte automatisch detecteren
|
||||
STR_GAME_OPTIONS_GUI_SCALE_AUTO_TOOLTIP :{BLACK}Vink dit vakje aan om de grootte van het gebruikersscherm automatisch te detecteren
|
||||
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_AUTO :(automatische detectie)
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_NORMAL :Normaal
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_2X_ZOOM :Dubbele grootte
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_4X_ZOOM :4x Grootte
|
||||
STR_GAME_OPTIONS_GUI_SCALE_BEVELS :{BLACK}Randen schalen
|
||||
STR_GAME_OPTIONS_GUI_SCALE_BEVELS_TOOLTIP :{BLACK}Vink dit vakje aan om randen te schalen op grootte van gebruikersscherm
|
||||
|
||||
STR_GAME_OPTIONS_FONT_ZOOM :{BLACK}Lettergrootte
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_TOOLTIP :{BLACK}Selecteer de grootte van de letters
|
||||
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_AUTO :(automatische detectie)
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_NORMAL :Normaal
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_2X_ZOOM :Dubbele grootte
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_4X_ZOOM :Viervoudige grootte
|
||||
STR_GAME_OPTIONS_GUI_SCALE_1X :1x
|
||||
STR_GAME_OPTIONS_GUI_SCALE_2X :2x
|
||||
STR_GAME_OPTIONS_GUI_SCALE_3X :3x
|
||||
STR_GAME_OPTIONS_GUI_SCALE_4X :4x
|
||||
STR_GAME_OPTIONS_GUI_SCALE_5X :5x
|
||||
|
||||
STR_GAME_OPTIONS_GRAPHICS :{BLACK}Weergave
|
||||
|
||||
@@ -2079,6 +2079,8 @@ STR_INTRO_HIGHSCORE :{BLACK}Scoretab
|
||||
STR_INTRO_CONFIG_SETTINGS_TREE :{BLACK}Instellingen
|
||||
STR_INTRO_NEWGRF_SETTINGS :{BLACK}NewGRF-instellingen
|
||||
STR_INTRO_ONLINE_CONTENT :{BLACK}Online inhoud zoeken
|
||||
STR_INTRO_AI_SETTINGS :{BLACK}AI-instellingen
|
||||
STR_INTRO_GAMESCRIPT_SETTINGS :{BLACK}Spelscript-instellingen
|
||||
STR_INTRO_QUIT :{BLACK}Afsluiten
|
||||
|
||||
STR_INTRO_TOOLTIP_NEW_GAME :{BLACK}Start een nieuw spel. Ctrl+klik slaat de kaartconfiguratie over
|
||||
@@ -2098,6 +2100,8 @@ STR_INTRO_TOOLTIP_HIGHSCORE :{BLACK}Scoretab
|
||||
STR_INTRO_TOOLTIP_CONFIG_SETTINGS_TREE :{BLACK}Scherminstellingen
|
||||
STR_INTRO_TOOLTIP_NEWGRF_SETTINGS :{BLACK}NewGRF-instellingen weergeven
|
||||
STR_INTRO_TOOLTIP_ONLINE_CONTENT :{BLACK}Zoeken naar nieuwe en aangepaste inhoud om te downloaden
|
||||
STR_INTRO_TOOLTIP_AI_SETTINGS :{BLACK}AI-instellingen weergeven
|
||||
STR_INTRO_TOOLTIP_GAMESCRIPT_SETTINGS :{BLACK}Spelscript-instellingen weergeven
|
||||
STR_INTRO_TOOLTIP_QUIT :{BLACK}'OpenTTD' afsluiten
|
||||
|
||||
STR_INTRO_BASESET :{BLACK}De huidige gekozen set grafische elementen mist {NUM} sprite{P "" s}. Controleer of er updates zijn voor deze basisset.
|
||||
@@ -3161,6 +3165,12 @@ STR_MAPGEN_QUANTITY_OF_RIVERS :{BLACK}Rivieren
|
||||
STR_MAPGEN_SMOOTHNESS :{BLACK}Gladheid:
|
||||
STR_MAPGEN_VARIETY :{BLACK}Landschapsvariatie:
|
||||
STR_MAPGEN_GENERATE :{WHITE}Maken
|
||||
STR_MAPGEN_NEWGRF_SETTINGS :{BLACK}NewGRF-instellingen
|
||||
STR_MAPGEN_NEWGRF_SETTINGS_TOOLTIP :{BLACK}NewGRF-instellingen weergeven
|
||||
STR_MAPGEN_AI_SETTINGS :{BLACK}AI-instellingen
|
||||
STR_MAPGEN_AI_SETTINGS_TOOLTIP :{BLACK}AI-instellingen weergeven
|
||||
STR_MAPGEN_GS_SETTINGS :{BLACK}Spelscript-instellingen
|
||||
STR_MAPGEN_GS_SETTINGS_TOOLTIP :{BLACK}Spelscript-instellingen weergeven
|
||||
|
||||
###length 21
|
||||
STR_MAPGEN_TOWN_NAME_ORIGINAL_ENGLISH :Engels (Origineel)
|
||||
@@ -3487,14 +3497,14 @@ STR_LOCAL_AUTHORITY_ACTION_EXCLUSIVE_TRANSPORT :Exclusieve tran
|
||||
STR_LOCAL_AUTHORITY_ACTION_BRIBE :Gemeentebestuur omkopen
|
||||
|
||||
###length 8
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_SMALL_ADVERTISING :{YELLOW}Begin een kleine reclamecampagne om meer passagiers en vracht naar jouw transportdiensten te trekken.{}Zorgt voor een tijdelijk hogere stationswaardering in een klein gebied rondom het centrum.{}Kosten: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_MEDIUM_ADVERTISING :{YELLOW}Begin een middelgrote reclamecampagne om meer passagiers en vracht naar jouw transportdiensten te trekken.{}Zorgt voor een tijdelijk hogere stationswaardering in een middelgroot gebied rondom het centrum.{}Kosten: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_LARGE_ADVERTISING :{YELLOW}Begin een grote reclamecampagne om meer passagiers en vracht naar jouw transportdiensten te trekken.{}Zorgt voor een tijdelijk hogere stationswaardering in een groot gebied rondom het centrum.{}Kosten: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_ROAD_RECONSTRUCTION :{YELLOW}Financier een reconstructie van het wegennetwerk.{}Veroorzaakt tot 6 maanden lang een aanzienlijke verstoring van het wegverkeer.{}Kosten: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_STATUE_OF_COMPANY :{YELLOW}Een standbeeld bouwen ter ere van jouw bedrijf.{}Zorgt voor een blijvend hogere stationswaardering in deze stad.{}Kosten: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_NEW_BUILDINGS :{YELLOW}De bouw van nieuwe gebouwen in de stad financieren.{}Zorgt voor een tijdelijk hogere groei van deze stad.{}Kosten: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_EXCLUSIVE_TRANSPORT :{YELLOW}1 jaar exclusieve transportrechten kopen in deze plaats.{}Het gemeentebestuur staat alleen passagiers en vracht toe bij jouw stations.{}Kosten: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_BRIBE :{YELLOW}Koop het plaatselijk gezag om om je reputatie te verhogen met het risico op een strenge sanctie wanneer je gepakt wordt.{}Kosten: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_SMALL_ADVERTISING :{PUSH_COLOUR}{YELLOW}Begin een kleine reclamecampagne om meer passagiers en vracht naar jouw transportdiensten te trekken.{}Zorgt voor een tijdelijk hogere stationswaardering in een klein gebied rondom het centrum.{}{POP_COLOUR}Kosten: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_MEDIUM_ADVERTISING :{PUSH_COLOUR}{YELLOW}Begin een middelgrote reclamecampagne om meer passagiers en vracht naar jouw transportdiensten te trekken.{}Zorgt voor een tijdelijk hogere stationswaardering in een middelgroot gebied rondom het centrum.{}{POP_COLOUR}Kosten: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_LARGE_ADVERTISING :{PUSH_COLOUR}{YELLOW}Begin een grote reclamecampagne om meer passagiers en vracht naar jouw transportdiensten te trekken.{}Zorgt voor een tijdelijk hogere stationswaardering in een groot gebied rondom het centrum.{}{POP_COLOUR}Kosten: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_ROAD_RECONSTRUCTION :{PUSH_COLOUR}{YELLOW}Financier een reconstructie van het wegennetwerk.{}Veroorzaakt tot 6 maanden lang een aanzienlijke verstoring van het wegverkeer.{}{POP_COLOUR}Kosten: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_STATUE_OF_COMPANY :{PUSH_COLOUR}{YELLOW}Bouw een standbeeld ter ere van jouw bedrijf.{}Zorgt voor een blijvend hogere stationswaardering in deze stad.{}{POP_COLOUR}Kosten: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_NEW_BUILDINGS :{PUSH_COLOUR}{YELLOW}Financier de bouw van nieuwe gebouwen in de stad.{}Zorgt voor een tijdelijk hogere groei van deze stad.{}{POP_COLOUR}Kosten: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_EXCLUSIVE_TRANSPORT :{PUSH_COLOUR}{YELLOW}1 jaar exclusieve transportrechten kopen in deze plaats.{}Het gemeentebestuur staat alleen passagiers en vracht toe bij jouw stations.{}{POP_COLOUR}Kosten: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_BRIBE :{PUSH_COLOUR}{YELLOW}Koop het plaatselijk gezag om om je reputatie te verhogen met het risico op een ernstige sanctie wanneer je gepakt wordt.{}{POP_COLOUR}Kosten: {CURRENCY_LONG}
|
||||
|
||||
# Goal window
|
||||
STR_GOALS_CAPTION :{WHITE}{COMPANY} Doelen
|
||||
@@ -3667,16 +3677,18 @@ STR_FINANCES_SECTION_SHIP_REVENUE :{GOLD}Schepen
|
||||
STR_FINANCES_SECTION_LOAN_INTEREST :{GOLD} Rente van lening
|
||||
STR_FINANCES_SECTION_OTHER :{GOLD}Overig
|
||||
|
||||
STR_FINANCES_TOTAL_CAPTION :{WHITE}Totaal
|
||||
STR_FINANCES_NEGATIVE_INCOME :-{CURRENCY_LONG}
|
||||
STR_FINANCES_ZERO_INCOME :{CURRENCY_LONG}
|
||||
STR_FINANCES_POSITIVE_INCOME :+{CURRENCY_LONG}
|
||||
STR_FINANCES_NET_PROFIT :{WHITE}Nettowinst
|
||||
STR_FINANCES_PROFIT :{WHITE}Winst
|
||||
STR_FINANCES_BANK_BALANCE_TITLE :{WHITE}Banksaldo
|
||||
STR_FINANCES_OWN_FUNDS_TITLE :{WHITE}Eigen kapitaal
|
||||
STR_FINANCES_LOAN_TITLE :{WHITE}Lening
|
||||
STR_FINANCES_INTEREST_RATE :{WHITE}Rente op lening: {BLACK}{NUM}%
|
||||
STR_FINANCES_MAX_LOAN :{WHITE}Maximale lening: {BLACK}{CURRENCY_LONG}
|
||||
STR_FINANCES_TOTAL_CURRENCY :{BLACK}{CURRENCY_LONG}
|
||||
STR_FINANCES_BANK_BALANCE :{WHITE}{CURRENCY_LONG}
|
||||
STR_FINANCES_BORROW_BUTTON :{BLACK}{CURRENCY_LONG} lenen
|
||||
STR_FINANCES_BORROW_TOOLTIP :{BLACK}Vergroot lening. Ctrl+klik om zoveel als mogelijk te lenen
|
||||
STR_FINANCES_REPAY_BUTTON :{BLACK}{CURRENCY_LONG} terugbetalen
|
||||
@@ -4231,6 +4243,7 @@ STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED :{BLACK}Gewicht:
|
||||
STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED_MAX_TE :{BLACK}Gewicht: {LTBLUE}{WEIGHT_SHORT} {BLACK}Vermogen: {LTBLUE}{POWER}{BLACK} Max.snelheid: {LTBLUE}{VELOCITY} {BLACK}Max. tr.kr.: {LTBLUE}{FORCE}
|
||||
|
||||
STR_VEHICLE_INFO_PROFIT_THIS_YEAR_LAST_YEAR :{BLACK}Winst dit jaar: {LTBLUE}{CURRENCY_LONG} (vorig jaar: {CURRENCY_LONG})
|
||||
STR_VEHICLE_INFO_PROFIT_THIS_YEAR_LAST_YEAR_MIN_PERFORMANCE :{BLACK}Winst dit jaar: {LTBLUE}{CURRENCY_LONG} (vorig jaar: {CURRENCY_LONG}) {BLACK}Min. prestatie: {LTBLUE}{POWER_TO_WEIGHT}
|
||||
STR_VEHICLE_INFO_RELIABILITY_BREAKDOWNS :{BLACK}Betrouwbaarheid: {LTBLUE}{COMMA}% {BLACK}Aantal keren motorpech sinds laatste onderhoud: {LTBLUE}{COMMA}
|
||||
|
||||
STR_VEHICLE_INFO_BUILT_VALUE :{LTBLUE}{ENGINE} {BLACK}Gebouwd: {LTBLUE}{NUM}{BLACK} Waarde: {LTBLUE}{CURRENCY_LONG}
|
||||
@@ -4544,7 +4557,7 @@ STR_AI_DEBUG :{WHITE}Probleem
|
||||
STR_AI_DEBUG_NAME_AND_VERSION :{BLACK}{STRING} (v{NUM})
|
||||
STR_AI_DEBUG_NAME_TOOLTIP :{BLACK}Naam van het script
|
||||
STR_AI_DEBUG_SETTINGS :{BLACK}Instellingen
|
||||
STR_AI_DEBUG_SETTINGS_TOOLTIP :{BLACK}Instellingen van script wijzigen
|
||||
STR_AI_DEBUG_SETTINGS_TOOLTIP :{BLACK}Script-instellingen wijzigen
|
||||
STR_AI_DEBUG_RELOAD :{BLACK}Computerspeler opnieuw laden
|
||||
STR_AI_DEBUG_RELOAD_TOOLTIP :{BLACK}Computerspeler verwijderen, script opnieuw laden en computerspeler opnieuw starten
|
||||
STR_AI_DEBUG_BREAK_STR_ON_OFF_TOOLTIP :{BLACK}Afbreken in-uitschakelen als een AI-logbericht overeenstemt met de afbreektekst
|
||||
@@ -4564,6 +4577,8 @@ STR_ERROR_AI_PLEASE_REPORT_CRASH :{WHITE}Eén van
|
||||
STR_ERROR_AI_DEBUG_SERVER_ONLY :{YELLOW}AI-/spelscript-probleemvenster is alleen beschikbaar voor de server
|
||||
|
||||
# AI configuration window
|
||||
STR_AI_CONFIG_CAPTION_AI :{WHITE}Configuratie AI
|
||||
STR_AI_CONFIG_CAPTION_GAMESCRIPT :{WHITE}Configuratie spelscript
|
||||
STR_AI_CONFIG_GAMELIST_TOOLTIP :{BLACK}Het spelscript dat in het volgende spel geladen wordt
|
||||
STR_AI_CONFIG_AILIST_TOOLTIP :{BLACK}De AI's die in het volgende spel geladen worden
|
||||
STR_AI_CONFIG_HUMAN_PLAYER :Menselijke speler
|
||||
@@ -4577,10 +4592,11 @@ STR_AI_CONFIG_MOVE_DOWN :{BLACK}Omlaag v
|
||||
STR_AI_CONFIG_MOVE_DOWN_TOOLTIP :{BLACK}Geselecteerde AI naar omlaag verplaatsen in de lijst
|
||||
|
||||
STR_AI_CONFIG_GAMESCRIPT :{SILVER}Spelscript
|
||||
STR_AI_CONFIG_GAMESCRIPT_PARAM :{SILVER}Parameters
|
||||
STR_AI_CONFIG_AI :{SILVER}AI's
|
||||
|
||||
STR_AI_CONFIG_CHANGE_AI :AI
|
||||
STR_AI_CONFIG_CHANGE_GAMESCRIPT :Spelscript
|
||||
STR_AI_CONFIG_CHANGE_AI :{BLACK}AI selecteren
|
||||
STR_AI_CONFIG_CHANGE_GAMESCRIPT :{BLACK}Spelscript selecteren
|
||||
STR_AI_CONFIG_CHANGE_TOOLTIP :{BLACK}Ander script laden
|
||||
STR_AI_CONFIG_CONFIGURE :{BLACK}Configureren
|
||||
STR_AI_CONFIG_CONFIGURE_TOOLTIP :{BLACK}De parameters van het script configureren
|
||||
@@ -4609,7 +4625,7 @@ STR_SCREENSHOT_HEIGHTMAP_SCREENSHOT :{BLACK}Schermaf
|
||||
STR_SCREENSHOT_MINIMAP_SCREENSHOT :{BLACK}Schermafbeelding van de minikaart
|
||||
|
||||
# AI Parameters
|
||||
STR_AI_SETTINGS_CAPTION_AI :AI
|
||||
STR_AI_SETTINGS_CAPTION_AI :{WHITE}AI-parameters
|
||||
STR_AI_SETTINGS_CLOSE :{BLACK}Sluiten
|
||||
STR_AI_SETTINGS_RESET :{BLACK}Terugstellen
|
||||
STR_AI_SETTINGS_SETTING :{STRING}: {ORANGE}{STRING}
|
||||
@@ -5027,6 +5043,7 @@ STR_ERROR_CAN_T_CHANGE_SERVICING :{WHITE}Kan onde
|
||||
|
||||
STR_ERROR_VEHICLE_IS_DESTROYED :{WHITE}... voertuig is vernietigd
|
||||
|
||||
|
||||
STR_ERROR_NO_VEHICLES_AVAILABLE_AT_ALL :{WHITE}Er zullen geen voertuigen beschikbaar zijn
|
||||
STR_ERROR_NO_VEHICLES_AVAILABLE_AT_ALL_EXPLANATION :{WHITE}Pas je NewGRF-configuratie aan
|
||||
STR_ERROR_NO_VEHICLES_AVAILABLE_YET :{WHITE}Nog geen voertuigen beschikbaar
|
||||
|
@@ -1057,21 +1057,19 @@ STR_GAME_OPTIONS_VIDEO_VSYNC_TOOLTIP :{BLACK}Check th
|
||||
|
||||
STR_GAME_OPTIONS_VIDEO_DRIVER_INFO :{BLACK}Current driver: {RAW_STRING}
|
||||
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_FRAME :{BLACK}Interface size
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_TOOLTIP :{BLACK}Select the interface element size to use
|
||||
STR_GAME_OPTIONS_GUI_SCALE_FRAME :{BLACK}Interface size
|
||||
STR_GAME_OPTIONS_GUI_SCALE_TOOLTIP :{BLACK}Drag slider to set interface size. Hold Ctrl for continuous adjustment
|
||||
STR_GAME_OPTIONS_GUI_SCALE_AUTO :{BLACK}Auto-detect size
|
||||
STR_GAME_OPTIONS_GUI_SCALE_AUTO_TOOLTIP :{BLACK}Check this box to detect interface size automatically
|
||||
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_AUTO :(auto-detect)
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_NORMAL :Normal
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_2X_ZOOM :Double size
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_4X_ZOOM :Quad size
|
||||
STR_GAME_OPTIONS_GUI_SCALE_BEVELS :{BLACK}Scale bevels
|
||||
STR_GAME_OPTIONS_GUI_SCALE_BEVELS_TOOLTIP :{BLACK}Check this box to scale bevels by interface size
|
||||
|
||||
STR_GAME_OPTIONS_FONT_ZOOM :{BLACK}Font size
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_TOOLTIP :{BLACK}Select the interface font size to use
|
||||
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_AUTO :(auto-detect)
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_NORMAL :Normal
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_2X_ZOOM :Double size
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_4X_ZOOM :Quad size
|
||||
STR_GAME_OPTIONS_GUI_SCALE_1X :1x
|
||||
STR_GAME_OPTIONS_GUI_SCALE_2X :2x
|
||||
STR_GAME_OPTIONS_GUI_SCALE_3X :3x
|
||||
STR_GAME_OPTIONS_GUI_SCALE_4X :4x
|
||||
STR_GAME_OPTIONS_GUI_SCALE_5X :5x
|
||||
|
||||
STR_GAME_OPTIONS_GRAPHICS :{BLACK}Graphics
|
||||
|
||||
@@ -1552,6 +1550,10 @@ STR_CONFIG_SETTING_GRAPH_LINE_THICKNESS_HELPTEXT :Width of the li
|
||||
|
||||
STR_CONFIG_SETTING_SHOW_NEWGRF_NAME :Show the NewGRF's name in the build vehicle window: {STRING2}
|
||||
STR_CONFIG_SETTING_SHOW_NEWGRF_NAME_HELPTEXT :Add a line to the build vehicle window, showing which NewGRF the selected vehicle comes from.
|
||||
|
||||
STR_CONFIG_SETTING_SHOW_CARGO_IN_LISTS :Show the cargoes the vehicles can carry in the list windows {STRING2}
|
||||
STR_CONFIG_SETTING_SHOW_CARGO_IN_LISTS_HELPTEXT :If enabled, the vehicle's transportable load will appear above it in the vehicle lists
|
||||
|
||||
STR_CONFIG_SETTING_SHOW_WAGON_INTRO_YEAR :Show wagon introduction year in the build vehicle window: {STRING2}
|
||||
STR_CONFIG_SETTING_SHOW_WAGON_INTRO_YEAR_HELPTEXT :Add a line to the build vehicle window, showing the introduction year for train wagons.
|
||||
STR_CONFIG_SETTING_SHOW_TRAIN_LENGTH_IN_DETAILS :Show train length in details: {STRING2}
|
||||
@@ -4807,16 +4809,18 @@ STR_FINANCES_SECTION_OTHER :{GOLD}Other
|
||||
STR_FINANCES_SECTION_INFRASTRUCTURE_COSTS :{GOLD}Infrastructure Sharing
|
||||
STR_FINANCES_SECTION_INFRASTRUCTURE_INCOME :{GOLD}Infrastructure Sharing
|
||||
|
||||
STR_FINANCES_TOTAL_CAPTION :{WHITE}Total
|
||||
STR_FINANCES_NEGATIVE_INCOME :-{CURRENCY_LONG}
|
||||
STR_FINANCES_ZERO_INCOME :{CURRENCY_LONG}
|
||||
STR_FINANCES_POSITIVE_INCOME :+{CURRENCY_LONG}
|
||||
STR_FINANCES_NET_PROFIT :{WHITE}Net Profit
|
||||
STR_FINANCES_PROFIT :{WHITE}Profit
|
||||
STR_FINANCES_BANK_BALANCE_TITLE :{WHITE}Bank Balance
|
||||
STR_FINANCES_OWN_FUNDS_TITLE :{WHITE}Own Funds
|
||||
STR_FINANCES_LOAN_TITLE :{WHITE}Loan
|
||||
STR_FINANCES_INTEREST_RATE :{WHITE}Loan Interest: {BLACK}{NUM}%
|
||||
STR_FINANCES_MAX_LOAN :{WHITE}Maximum Loan: {BLACK}{CURRENCY_LONG}
|
||||
STR_FINANCES_TOTAL_CURRENCY :{BLACK}{CURRENCY_LONG}
|
||||
STR_FINANCES_BANK_BALANCE :{WHITE}{CURRENCY_LONG}
|
||||
STR_FINANCES_BORROW_BUTTON :{BLACK}Borrow {CURRENCY_LONG}
|
||||
STR_FINANCES_BORROW_TOOLTIP :{BLACK}Increase size of loan. Ctrl+Click borrows as much as possible
|
||||
STR_FINANCES_REPAY_BUTTON :{BLACK}Repay {CURRENCY_LONG}
|
||||
@@ -4948,7 +4952,7 @@ STR_VEHICLE_LIST_AIRCRAFT_TOOLTIP :{BLACK}Aircraft
|
||||
|
||||
STR_VEHICLE_LIST_AGE :{STRING2}, Age: {COMMA} year{P "" s} ({COMMA})
|
||||
STR_VEHICLE_LIST_AGE_RED :{STRING2}, Age: {RED}{COMMA} {BLACK}year{P "" s} ({COMMA})
|
||||
STR_VEHICLE_LIST_CARGO :{STRING2}, Cargoes: {CARGO_LIST}
|
||||
STR_VEHICLE_LIST_CARGO_LIST :{STRING2}, Cargoes: {CARGO_LIST}
|
||||
STR_VEHICLE_LIST_RELIABILITY :{STRING2}, Reliability: {COMMA}%
|
||||
STR_VEHICLE_LIST_RELIABILITY_RED :{STRING2}, Reliability: {RED}{COMMA}%
|
||||
STR_VEHICLE_LIST_MAX_SPEED :{STRING2}, Max. speed: {VELOCITY}
|
||||
@@ -4976,6 +4980,8 @@ STR_VEHICLE_LIST_SEND_FOR_SERVICING :Send for Servic
|
||||
STR_VEHICLE_LIST_PROFIT_THIS_YEAR_LAST_YEAR :{TINY_FONT}{BLACK}Profit this year: {CURRENCY_LONG} (last year: {CURRENCY_LONG})
|
||||
STR_VEHICLE_LIST_PROFIT_THIS_YEAR_LAST_YEAR_LIFETIME :{STRING2} (lifetime: {CURRENCY_LONG})
|
||||
STR_VEHICLE_LIST_CANCEL_DEPOT_SERVICE :Cancel Servicing/Send to
|
||||
STR_VEHICLE_LIST_CARGO :{TINY_FONT}{BLACK}[{CARGO_LIST}]
|
||||
STR_VEHICLE_LIST_NAME_AND_CARGO :{TINY_FONT}{BLACK}{STRING1} {STRING1}
|
||||
|
||||
STR_VEHICLE_LIST_SEND_TRAIN_TO_DEPOT :Send to Depot
|
||||
STR_VEHICLE_LIST_SEND_ROAD_VEHICLE_TO_DEPOT :Send to Depot
|
||||
@@ -6550,6 +6556,8 @@ STR_ERROR_CAN_T_CHANGE_SERVICING :{WHITE}Can't ch
|
||||
|
||||
STR_ERROR_VEHICLE_IS_DESTROYED :{WHITE}... vehicle is destroyed
|
||||
|
||||
STR_ERROR_CAN_T_CLONE_VEHICLE_LIST :{WHITE}... not all vehicles are identical
|
||||
|
||||
STR_ERROR_NO_VEHICLES_AVAILABLE_AT_ALL :{WHITE}No vehicles will be available at all
|
||||
STR_ERROR_NO_VEHICLES_AVAILABLE_AT_ALL_EXPLANATION :{WHITE}Change your NewGRF configuration
|
||||
STR_ERROR_NO_VEHICLES_AVAILABLE_YET :{WHITE}No vehicles are available yet
|
||||
@@ -6581,6 +6589,8 @@ STR_ERROR_CAN_T_SKIP_TO_ORDER :{WHITE}Can't sk
|
||||
STR_ERROR_CAN_T_COPY_SHARE_ORDER :{WHITE}... vehicle can't go to all stations
|
||||
STR_ERROR_CAN_T_ADD_ORDER :{WHITE}... vehicle can't go to that station
|
||||
STR_ERROR_CAN_T_ADD_ORDER_SHARED :{WHITE}... a vehicle sharing this order can't go to that station
|
||||
STR_ERROR_CAN_T_COPY_ORDER_VEHICLE_LIST :{WHITE}... not all vehicles have the same orders
|
||||
STR_ERROR_CAN_T_SHARE_ORDER_VEHICLE_LIST :{WHITE}... not all vehicles are sharing orders
|
||||
|
||||
STR_ERROR_CAN_T_SHARE_ORDER_LIST :{WHITE}Can't share order list...
|
||||
STR_ERROR_CAN_T_STOP_SHARING_ORDER_LIST :{WHITE}Can't stop sharing order list...
|
||||
|
@@ -409,6 +409,8 @@ STR_SCENEDIT_FILE_MENU_QUIT :Exit
|
||||
###length 15
|
||||
STR_SETTINGS_MENU_GAME_OPTIONS :Game options
|
||||
STR_SETTINGS_MENU_CONFIG_SETTINGS_TREE :Settings
|
||||
STR_SETTINGS_MENU_AI_SETTINGS :AI settings
|
||||
STR_SETTINGS_MENU_GAMESCRIPT_SETTINGS :Game script settings
|
||||
STR_SETTINGS_MENU_NEWGRF_SETTINGS :NewGRF settings
|
||||
STR_SETTINGS_MENU_TRANSPARENCY_OPTIONS :Transparency options
|
||||
STR_SETTINGS_MENU_TOWN_NAMES_DISPLAYED :Town names displayed
|
||||
@@ -1017,21 +1019,19 @@ STR_GAME_OPTIONS_VIDEO_VSYNC_TOOLTIP :{BLACK}Check th
|
||||
|
||||
STR_GAME_OPTIONS_VIDEO_DRIVER_INFO :{BLACK}Current driver: {STRING}
|
||||
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_FRAME :{BLACK}Interface size
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_TOOLTIP :{BLACK}Select the interface element size to use
|
||||
STR_GAME_OPTIONS_GUI_SCALE_FRAME :{BLACK}Interface size
|
||||
STR_GAME_OPTIONS_GUI_SCALE_TOOLTIP :{BLACK}Drag slider to set interface size. Hold Ctrl for continuous adjustment
|
||||
STR_GAME_OPTIONS_GUI_SCALE_AUTO :{BLACK}Auto-detect size
|
||||
STR_GAME_OPTIONS_GUI_SCALE_AUTO_TOOLTIP :{BLACK}Check this box to detect interface size automatically
|
||||
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_AUTO :(auto-detect)
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_NORMAL :Normal
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_2X_ZOOM :Double size
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_4X_ZOOM :Quad size
|
||||
STR_GAME_OPTIONS_GUI_SCALE_BEVELS :{BLACK}Scale bevels
|
||||
STR_GAME_OPTIONS_GUI_SCALE_BEVELS_TOOLTIP :{BLACK}Check this box to scale bevels by interface size
|
||||
|
||||
STR_GAME_OPTIONS_FONT_ZOOM :{BLACK}Font size
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_TOOLTIP :{BLACK}Select the interface font size to use
|
||||
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_AUTO :(auto-detect)
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_NORMAL :Normal
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_2X_ZOOM :Double size
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_4X_ZOOM :Quad size
|
||||
STR_GAME_OPTIONS_GUI_SCALE_1X :1x
|
||||
STR_GAME_OPTIONS_GUI_SCALE_2X :2x
|
||||
STR_GAME_OPTIONS_GUI_SCALE_3X :3x
|
||||
STR_GAME_OPTIONS_GUI_SCALE_4X :4x
|
||||
STR_GAME_OPTIONS_GUI_SCALE_5X :5x
|
||||
|
||||
STR_GAME_OPTIONS_GRAPHICS :{BLACK}Graphics
|
||||
|
||||
@@ -1443,6 +1443,8 @@ STR_CONFIG_SETTING_GRAPH_LINE_THICKNESS_HELPTEXT :Width of the li
|
||||
|
||||
STR_CONFIG_SETTING_SHOW_NEWGRF_NAME :Show the NewGRF's name in the build vehicle window: {STRING}
|
||||
STR_CONFIG_SETTING_SHOW_NEWGRF_NAME_HELPTEXT :Add a line to the build vehicle window, showing which NewGRF the selected vehicle comes from.
|
||||
STR_CONFIG_SETTING_SHOW_CARGO_IN_LISTS :Show the cargoes the vehicles can carry in the list windows {STRING}
|
||||
STR_CONFIG_SETTING_SHOW_CARGO_IN_LISTS_HELPTEXT :If enabled, the vehicle's transportable load will appear above it in the vehicle lists
|
||||
|
||||
STR_CONFIG_SETTING_LANDSCAPE :Landscape: {STRING}
|
||||
STR_CONFIG_SETTING_LANDSCAPE_HELPTEXT :Landscapes define basic gameplay scenarios with different cargoes and town growth requirements. NewGRF and Game Scripts allow finer control though
|
||||
@@ -2104,6 +2106,8 @@ STR_INTRO_HIGHSCORE :{BLACK}Highscor
|
||||
STR_INTRO_CONFIG_SETTINGS_TREE :{BLACK}Settings
|
||||
STR_INTRO_NEWGRF_SETTINGS :{BLACK}NewGRF Settings
|
||||
STR_INTRO_ONLINE_CONTENT :{BLACK}Check Online Content
|
||||
STR_INTRO_AI_SETTINGS :{BLACK}AI Settings
|
||||
STR_INTRO_GAMESCRIPT_SETTINGS :{BLACK}Game Script Settings
|
||||
STR_INTRO_QUIT :{BLACK}Exit
|
||||
|
||||
STR_INTRO_TOOLTIP_NEW_GAME :{BLACK}Start a new game. Ctrl+Click skips map configuration
|
||||
@@ -2123,6 +2127,8 @@ STR_INTRO_TOOLTIP_HIGHSCORE :{BLACK}Display
|
||||
STR_INTRO_TOOLTIP_CONFIG_SETTINGS_TREE :{BLACK}Display settings
|
||||
STR_INTRO_TOOLTIP_NEWGRF_SETTINGS :{BLACK}Display NewGRF settings
|
||||
STR_INTRO_TOOLTIP_ONLINE_CONTENT :{BLACK}Check for new and updated content to download
|
||||
STR_INTRO_TOOLTIP_AI_SETTINGS :{BLACK}Display AI settings
|
||||
STR_INTRO_TOOLTIP_GAMESCRIPT_SETTINGS :{BLACK}Display Game script settings
|
||||
STR_INTRO_TOOLTIP_QUIT :{BLACK}Exit 'OpenTTD'
|
||||
|
||||
STR_INTRO_BASESET :{BLACK}The currently selected base graphics set is missing {NUM} sprite{P "" s}. Please check for updates for the baseset.
|
||||
@@ -3186,6 +3192,12 @@ STR_MAPGEN_QUANTITY_OF_RIVERS :{BLACK}Rivers:
|
||||
STR_MAPGEN_SMOOTHNESS :{BLACK}Smoothness:
|
||||
STR_MAPGEN_VARIETY :{BLACK}Variety distribution:
|
||||
STR_MAPGEN_GENERATE :{WHITE}Generate
|
||||
STR_MAPGEN_NEWGRF_SETTINGS :{BLACK}NewGRF Settings
|
||||
STR_MAPGEN_NEWGRF_SETTINGS_TOOLTIP :{BLACK}Display NewGRF settings
|
||||
STR_MAPGEN_AI_SETTINGS :{BLACK}AI Settings
|
||||
STR_MAPGEN_AI_SETTINGS_TOOLTIP :{BLACK}Display AI settings
|
||||
STR_MAPGEN_GS_SETTINGS :{BLACK}Game Script Settings
|
||||
STR_MAPGEN_GS_SETTINGS_TOOLTIP :{BLACK}Display game script settings
|
||||
|
||||
###length 21
|
||||
STR_MAPGEN_TOWN_NAME_ORIGINAL_ENGLISH :English (Original)
|
||||
@@ -3512,14 +3524,14 @@ STR_LOCAL_AUTHORITY_ACTION_EXCLUSIVE_TRANSPORT :Buy exclusive t
|
||||
STR_LOCAL_AUTHORITY_ACTION_BRIBE :Bribe the local authority
|
||||
|
||||
###length 8
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_SMALL_ADVERTISING :{YELLOW}Initiate a small local advertising campaign, to attract more passengers and cargo to your transport services.{}Provides a temporary boost to station rating in a small radius around the town centre.{}Cost: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_MEDIUM_ADVERTISING :{YELLOW}Initiate a medium local advertising campaign, to attract more passengers and cargo to your transport services.{}Provides a temporary boost to station rating in a medium radius around the town centre.{}Cost: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_LARGE_ADVERTISING :{YELLOW}Initiate a large local advertising campaign, to attract more passengers and cargo to your transport services.{}Provides a temporary boost to station rating in a large radius around the town centre.{}Cost: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_ROAD_RECONSTRUCTION :{YELLOW}Fund the reconstruction of the urban road network.{}Causes considerable disruption to road traffic for up to 6 months.{}Cost: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_STATUE_OF_COMPANY :{YELLOW}Build a statue in honour of your company.{}Provides a permanent boost to station rating in this town.{}Cost: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_NEW_BUILDINGS :{YELLOW}Fund the construction of new buildings in the town.{}Provides a temporary boost to town growth in this town.{}Cost: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_EXCLUSIVE_TRANSPORT :{YELLOW}Buy 1 year's exclusive transport rights in town.{}Town authority will not allow passengers and cargo to use your competitors' stations.{}Cost: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_BRIBE :{YELLOW}Bribe the local authority to increase your rating, at the risk of a severe penalty if caught.{}Cost: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_SMALL_ADVERTISING :{PUSH_COLOUR}{YELLOW}Initiate a small local advertising campaign, to attract more passengers and cargo to your transport services.{}Provides a temporary boost to station rating in a small radius around the town centre.{}{POP_COLOUR}Cost: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_MEDIUM_ADVERTISING :{PUSH_COLOUR}{YELLOW}Initiate a medium local advertising campaign, to attract more passengers and cargo to your transport services.{}Provides a temporary boost to station rating in a medium radius around the town centre.{}{POP_COLOUR}Cost: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_LARGE_ADVERTISING :{PUSH_COLOUR}{YELLOW}Initiate a large local advertising campaign, to attract more passengers and cargo to your transport services.{}Provides a temporary boost to station rating in a large radius around the town centre.{}{POP_COLOUR}Cost: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_ROAD_RECONSTRUCTION :{PUSH_COLOUR}{YELLOW}Fund the reconstruction of the urban road network.{}Causes considerable disruption to road traffic for up to 6 months.{}{POP_COLOUR}Cost: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_STATUE_OF_COMPANY :{PUSH_COLOUR}{YELLOW}Build a statue in honour of your company.{}Provides a permanent boost to station rating in this town.{}{POP_COLOUR}Cost: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_NEW_BUILDINGS :{PUSH_COLOUR}{YELLOW}Fund the construction of new buildings in the town.{}Provides a temporary boost to town growth in this town.{}{POP_COLOUR}Cost: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_EXCLUSIVE_TRANSPORT :{PUSH_COLOUR}{YELLOW}Buy 1 year's exclusive transport rights in town.{}Town authority will not allow passengers and cargo to use your competitors' stations.{}{POP_COLOUR}Cost: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_BRIBE :{PUSH_COLOUR}{YELLOW}Bribe the local authority to increase your rating, at the risk of a severe penalty if caught.{}{POP_COLOUR}Cost: {CURRENCY_LONG}
|
||||
|
||||
# Goal window
|
||||
STR_GOALS_CAPTION :{WHITE}{COMPANY} Goals
|
||||
@@ -3692,16 +3704,18 @@ STR_FINANCES_SECTION_SHIP_REVENUE :{GOLD}Ships
|
||||
STR_FINANCES_SECTION_LOAN_INTEREST :{GOLD}Loan Interest
|
||||
STR_FINANCES_SECTION_OTHER :{GOLD}Other
|
||||
|
||||
STR_FINANCES_TOTAL_CAPTION :{WHITE}Total
|
||||
STR_FINANCES_NEGATIVE_INCOME :-{CURRENCY_LONG}
|
||||
STR_FINANCES_ZERO_INCOME :{CURRENCY_LONG}
|
||||
STR_FINANCES_POSITIVE_INCOME :+{CURRENCY_LONG}
|
||||
STR_FINANCES_NET_PROFIT :{WHITE}Net Profit
|
||||
STR_FINANCES_PROFIT :{WHITE}Profit
|
||||
STR_FINANCES_BANK_BALANCE_TITLE :{WHITE}Bank Balance
|
||||
STR_FINANCES_OWN_FUNDS_TITLE :{WHITE}Own Funds
|
||||
STR_FINANCES_LOAN_TITLE :{WHITE}Loan
|
||||
STR_FINANCES_INTEREST_RATE :{WHITE}Loan Interest: {BLACK}{NUM}%
|
||||
STR_FINANCES_MAX_LOAN :{WHITE}Maximum Loan: {BLACK}{CURRENCY_LONG}
|
||||
STR_FINANCES_TOTAL_CURRENCY :{BLACK}{CURRENCY_LONG}
|
||||
STR_FINANCES_BANK_BALANCE :{WHITE}{CURRENCY_LONG}
|
||||
STR_FINANCES_BORROW_BUTTON :{BLACK}Borrow {CURRENCY_LONG}
|
||||
STR_FINANCES_BORROW_TOOLTIP :{BLACK}Increase size of loan. Ctrl+Click borrows as much as possible
|
||||
STR_FINANCES_REPAY_BUTTON :{BLACK}Repay {CURRENCY_LONG}
|
||||
@@ -3832,6 +3846,8 @@ STR_VEHICLE_LIST_MANAGE_LIST_TOOLTIP :{BLACK}Send ins
|
||||
STR_VEHICLE_LIST_REPLACE_VEHICLES :Replace vehicles
|
||||
STR_VEHICLE_LIST_SEND_FOR_SERVICING :Send for Servicing
|
||||
STR_VEHICLE_LIST_PROFIT_THIS_YEAR_LAST_YEAR :{TINY_FONT}{BLACK}Profit this year: {CURRENCY_LONG} (last year: {CURRENCY_LONG})
|
||||
STR_VEHICLE_LIST_CARGO :{TINY_FONT}{BLACK}[{CARGO_LIST}]
|
||||
STR_VEHICLE_LIST_NAME_AND_CARGO :{TINY_FONT}{BLACK}{STRING} {STRING}
|
||||
|
||||
STR_VEHICLE_LIST_SEND_TRAIN_TO_DEPOT :Send to Depot
|
||||
STR_VEHICLE_LIST_SEND_ROAD_VEHICLE_TO_DEPOT :Send to Depot
|
||||
@@ -4256,6 +4272,7 @@ STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED :{BLACK}Weight:
|
||||
STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED_MAX_TE :{BLACK}Weight: {LTBLUE}{WEIGHT_SHORT} {BLACK}Power: {LTBLUE}{POWER}{BLACK} Max. speed: {LTBLUE}{VELOCITY} {BLACK}Max. T.E.: {LTBLUE}{FORCE}
|
||||
|
||||
STR_VEHICLE_INFO_PROFIT_THIS_YEAR_LAST_YEAR :{BLACK}Profit this year: {LTBLUE}{CURRENCY_LONG} (last year: {CURRENCY_LONG})
|
||||
STR_VEHICLE_INFO_PROFIT_THIS_YEAR_LAST_YEAR_MIN_PERFORMANCE :{BLACK}Profit this year: {LTBLUE}{CURRENCY_LONG} (last year: {CURRENCY_LONG}) {BLACK}Min. performance: {LTBLUE}{POWER_TO_WEIGHT}
|
||||
STR_VEHICLE_INFO_RELIABILITY_BREAKDOWNS :{BLACK}Reliability: {LTBLUE}{COMMA}% {BLACK}Breakdowns since last service: {LTBLUE}{COMMA}
|
||||
|
||||
STR_VEHICLE_INFO_BUILT_VALUE :{LTBLUE}{ENGINE} {BLACK}Built: {LTBLUE}{NUM}{BLACK} Value: {LTBLUE}{CURRENCY_LONG}
|
||||
@@ -4589,6 +4606,8 @@ STR_ERROR_AI_PLEASE_REPORT_CRASH :{WHITE}One of t
|
||||
STR_ERROR_AI_DEBUG_SERVER_ONLY :{YELLOW}AI / GameScript Debug window is only available for the server
|
||||
|
||||
# AI configuration window
|
||||
STR_AI_CONFIG_CAPTION_AI :{WHITE}AI Configuration
|
||||
STR_AI_CONFIG_CAPTION_GAMESCRIPT :{WHITE}Game Script Configuration
|
||||
STR_AI_CONFIG_GAMELIST_TOOLTIP :{BLACK}The Game Script that will be loaded in the next game
|
||||
STR_AI_CONFIG_AILIST_TOOLTIP :{BLACK}The AIs that will be loaded in the next game
|
||||
STR_AI_CONFIG_HUMAN_PLAYER :Human player
|
||||
@@ -4602,10 +4621,11 @@ STR_AI_CONFIG_MOVE_DOWN :{BLACK}Move Dow
|
||||
STR_AI_CONFIG_MOVE_DOWN_TOOLTIP :{BLACK}Move selected AI down in the list
|
||||
|
||||
STR_AI_CONFIG_GAMESCRIPT :{SILVER}Game Script
|
||||
STR_AI_CONFIG_GAMESCRIPT_PARAM :{SILVER}Parameters
|
||||
STR_AI_CONFIG_AI :{SILVER}AIs
|
||||
|
||||
STR_AI_CONFIG_CHANGE_AI :AI
|
||||
STR_AI_CONFIG_CHANGE_GAMESCRIPT :Game Script
|
||||
STR_AI_CONFIG_CHANGE_AI :{BLACK}Select AI
|
||||
STR_AI_CONFIG_CHANGE_GAMESCRIPT :{BLACK}Select Game Script
|
||||
STR_AI_CONFIG_CHANGE_TOOLTIP :{BLACK}Load another script
|
||||
STR_AI_CONFIG_CONFIGURE :{BLACK}Configure
|
||||
STR_AI_CONFIG_CONFIGURE_TOOLTIP :{BLACK}Configure the parameters of the Script
|
||||
@@ -4634,7 +4654,7 @@ STR_SCREENSHOT_HEIGHTMAP_SCREENSHOT :{BLACK}Heightma
|
||||
STR_SCREENSHOT_MINIMAP_SCREENSHOT :{BLACK}Minimap screenshot
|
||||
|
||||
# AI Parameters
|
||||
STR_AI_SETTINGS_CAPTION_AI :AI
|
||||
STR_AI_SETTINGS_CAPTION_AI :{WHITE}AI Parameters
|
||||
STR_AI_SETTINGS_CLOSE :{BLACK}Close
|
||||
STR_AI_SETTINGS_RESET :{BLACK}Reset
|
||||
STR_AI_SETTINGS_SETTING :{STRING}: {ORANGE}{STRING}
|
||||
@@ -5052,6 +5072,7 @@ STR_ERROR_CAN_T_CHANGE_SERVICING :{WHITE}Can't ch
|
||||
|
||||
STR_ERROR_VEHICLE_IS_DESTROYED :{WHITE}... vehicle is destroyed
|
||||
|
||||
|
||||
STR_ERROR_NO_VEHICLES_AVAILABLE_AT_ALL :{WHITE}No vehicles will be available at all
|
||||
STR_ERROR_NO_VEHICLES_AVAILABLE_AT_ALL_EXPLANATION :{WHITE}Change your NewGRF configuration
|
||||
STR_ERROR_NO_VEHICLES_AVAILABLE_YET :{WHITE}No vehicles are available yet
|
||||
|
@@ -410,6 +410,8 @@ STR_SCENEDIT_FILE_MENU_QUIT :Quit
|
||||
###length 15
|
||||
STR_SETTINGS_MENU_GAME_OPTIONS :Game options
|
||||
STR_SETTINGS_MENU_CONFIG_SETTINGS_TREE :Settings
|
||||
STR_SETTINGS_MENU_AI_SETTINGS :AI settings
|
||||
STR_SETTINGS_MENU_GAMESCRIPT_SETTINGS :Game script settings
|
||||
STR_SETTINGS_MENU_NEWGRF_SETTINGS :NewGRF settings
|
||||
STR_SETTINGS_MENU_TRANSPARENCY_OPTIONS :Transparency options
|
||||
STR_SETTINGS_MENU_TOWN_NAMES_DISPLAYED :Town names displayed
|
||||
@@ -1018,21 +1020,19 @@ STR_GAME_OPTIONS_VIDEO_VSYNC_TOOLTIP :{BLACK}Check th
|
||||
|
||||
STR_GAME_OPTIONS_VIDEO_DRIVER_INFO :{BLACK}Current driver: {STRING}
|
||||
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_FRAME :{BLACK}Interface size
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_TOOLTIP :{BLACK}Select the interface element size to use
|
||||
STR_GAME_OPTIONS_GUI_SCALE_FRAME :{BLACK}Interface size
|
||||
STR_GAME_OPTIONS_GUI_SCALE_TOOLTIP :{BLACK}Drag slider to set interface size. Hold Ctrl for continuous adjustment
|
||||
STR_GAME_OPTIONS_GUI_SCALE_AUTO :{BLACK}Auto-detect size
|
||||
STR_GAME_OPTIONS_GUI_SCALE_AUTO_TOOLTIP :{BLACK}Check this box to detect interface size automatically
|
||||
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_AUTO :(auto-detect)
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_NORMAL :Normal
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_2X_ZOOM :Double size
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_4X_ZOOM :Quad size
|
||||
STR_GAME_OPTIONS_GUI_SCALE_BEVELS :{BLACK}Scale bevels
|
||||
STR_GAME_OPTIONS_GUI_SCALE_BEVELS_TOOLTIP :{BLACK}Check this box to scale bevels by interface size
|
||||
|
||||
STR_GAME_OPTIONS_FONT_ZOOM :{BLACK}Font size
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_TOOLTIP :{BLACK}Select the interface font size to use
|
||||
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_AUTO :(auto-detect)
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_NORMAL :Normal
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_2X_ZOOM :Double size
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_4X_ZOOM :Quad size
|
||||
STR_GAME_OPTIONS_GUI_SCALE_1X :1x
|
||||
STR_GAME_OPTIONS_GUI_SCALE_2X :2x
|
||||
STR_GAME_OPTIONS_GUI_SCALE_3X :3x
|
||||
STR_GAME_OPTIONS_GUI_SCALE_4X :4x
|
||||
STR_GAME_OPTIONS_GUI_SCALE_5X :5x
|
||||
|
||||
STR_GAME_OPTIONS_GRAPHICS :{BLACK}Graphics
|
||||
|
||||
@@ -1539,7 +1539,7 @@ STR_CONFIG_SETTING_LINKGRAPH_COLOURS_GREEN_TO_BLUE :Green to blue
|
||||
STR_CONFIG_SETTING_LINKGRAPH_COLOURS_GREY_TO_RED :Gray to red
|
||||
STR_CONFIG_SETTING_LINKGRAPH_COLOURS_GREYSCALE :Grayscale
|
||||
|
||||
STR_CONFIG_SETTING_SCROLLMODE :Viewport scroll behaviour: {STRING}
|
||||
STR_CONFIG_SETTING_SCROLLMODE :Viewport scroll behavior: {STRING}
|
||||
STR_CONFIG_SETTING_SCROLLMODE_HELPTEXT :Behavior when scrolling the map
|
||||
###length 4
|
||||
STR_CONFIG_SETTING_SCROLLMODE_DEFAULT :Move viewport with RMB, mouse position locked
|
||||
@@ -2105,6 +2105,8 @@ STR_INTRO_HIGHSCORE :{BLACK}Highscor
|
||||
STR_INTRO_CONFIG_SETTINGS_TREE :{BLACK}Settings
|
||||
STR_INTRO_NEWGRF_SETTINGS :{BLACK}NewGRF Settings
|
||||
STR_INTRO_ONLINE_CONTENT :{BLACK}Check Online Content
|
||||
STR_INTRO_AI_SETTINGS :{BLACK}AI Settings
|
||||
STR_INTRO_GAMESCRIPT_SETTINGS :{BLACK}Game Script Settings
|
||||
STR_INTRO_QUIT :{BLACK}Quit
|
||||
|
||||
STR_INTRO_TOOLTIP_NEW_GAME :{BLACK}Start a new game. Ctrl+Click skips map configuration
|
||||
@@ -2124,6 +2126,8 @@ STR_INTRO_TOOLTIP_HIGHSCORE :{BLACK}Display
|
||||
STR_INTRO_TOOLTIP_CONFIG_SETTINGS_TREE :{BLACK}Display settings
|
||||
STR_INTRO_TOOLTIP_NEWGRF_SETTINGS :{BLACK}Display NewGRF settings
|
||||
STR_INTRO_TOOLTIP_ONLINE_CONTENT :{BLACK}Check for new and updated content to download
|
||||
STR_INTRO_TOOLTIP_AI_SETTINGS :{BLACK}Display AI settings
|
||||
STR_INTRO_TOOLTIP_GAMESCRIPT_SETTINGS :{BLACK}Display Game script settings
|
||||
STR_INTRO_TOOLTIP_QUIT :{BLACK}Quit 'OpenTTD'
|
||||
|
||||
STR_INTRO_BASESET :{BLACK}The currently selected base graphics set is missing {NUM} sprite{P "" s}. Please check for updates for the baseset.
|
||||
@@ -3187,6 +3191,12 @@ STR_MAPGEN_QUANTITY_OF_RIVERS :{BLACK}Rivers:
|
||||
STR_MAPGEN_SMOOTHNESS :{BLACK}Smoothness:
|
||||
STR_MAPGEN_VARIETY :{BLACK}Variety distribution:
|
||||
STR_MAPGEN_GENERATE :{WHITE}Generate
|
||||
STR_MAPGEN_NEWGRF_SETTINGS :{BLACK}NewGRF Settings
|
||||
STR_MAPGEN_NEWGRF_SETTINGS_TOOLTIP :{BLACK}Display NewGRF settings
|
||||
STR_MAPGEN_AI_SETTINGS :{BLACK}AI Settings
|
||||
STR_MAPGEN_AI_SETTINGS_TOOLTIP :{BLACK}Display AI settings
|
||||
STR_MAPGEN_GS_SETTINGS :{BLACK}Game Script Settings
|
||||
STR_MAPGEN_GS_SETTINGS_TOOLTIP :{BLACK}Display game script settings
|
||||
|
||||
###length 21
|
||||
STR_MAPGEN_TOWN_NAME_ORIGINAL_ENGLISH :English (Original)
|
||||
@@ -3513,14 +3523,14 @@ STR_LOCAL_AUTHORITY_ACTION_EXCLUSIVE_TRANSPORT :Buy exclusive t
|
||||
STR_LOCAL_AUTHORITY_ACTION_BRIBE :Bribe the local authority
|
||||
|
||||
###length 8
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_SMALL_ADVERTISING :{YELLOW}Initiate a small local advertising campaign, to attract more passengers and cargo to your transport services.{}Provides a temporary boost to station rating in a small radius around the town center.{}Cost: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_SMALL_ADVERTISING :{PUSH_COLOUR}{YELLOW}Initiate a small local advertising campaign, to attract more passengers and cargo to your transport services.{}Provides a temporary boost to station rating in a small radius around the town center.{}{POP_COLOUR}Cost: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_MEDIUM_ADVERTISING :{YELLOW}Initiate a medium local advertising campaign, to attract more passengers and cargo to your transport services.{}Provides a temporary boost to station rating in a medium radius around the town center.{}Cost: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_LARGE_ADVERTISING :{YELLOW}Initiate a large local advertising campaign, to attract more passengers and cargo to your transport services.{}Provides a temporary boost to station rating in a large radius around the town center.{}Cost: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_ROAD_RECONSTRUCTION :{YELLOW}Fund the reconstruction of the urban road network.{}Causes considerable disruption to road traffic for up to 6 months.{}Cost: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_STATUE_OF_COMPANY :{YELLOW}Build a statue in honor of your company.{}Provides a permanent boost to station rating in this town.{}Cost: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_NEW_BUILDINGS :{YELLOW}Fund the construction of new buildings in the town.{}Provides a temporary boost to town growth in this town.{}Cost: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_EXCLUSIVE_TRANSPORT :{YELLOW}Buy 1 year's exclusive transport rights in town.{}Town authority will not allow passengers and cargo to use your competitors' stations.{}Cost: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_BRIBE :{YELLOW}Bribe the local authority to increase your rating, at the risk of a severe penalty if caught.{}Cost: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_LARGE_ADVERTISING :{PUSH_COLOUR}{YELLOW}Initiate a large local advertising campaign, to attract more passengers and cargo to your transport services.{}Provides a temporary boost to station rating in a large radius around the town center.{}{POP_COLOUR}Cost: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_ROAD_RECONSTRUCTION :{PUSH_COLOUR}{YELLOW}Fund the reconstruction of the urban road network.{}Causes considerable disruption to road traffic for up to 6 months.{}{POP_COLOUR}Cost: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_STATUE_OF_COMPANY :{PUSH_COLOUR}{YELLOW}Build a statue in honor of your company.{}Provides a permanent boost to station rating in this town.{}{POP_COLOUR}Cost: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_NEW_BUILDINGS :{PUSH_COLOUR}{YELLOW}Fund the construction of new buildings in the town.{}Provides a temporary boost to town growth in this town.{}{POP_COLOUR}Cost: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_EXCLUSIVE_TRANSPORT :{PUSH_COLOUR}{YELLOW}Buy 1 year's exclusive transport rights in town.{}Town authority will not allow passengers and cargo to use your competitors' stations.{}{POP_COLOUR}Cost: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_BRIBE :{PUSH_COLOUR}{YELLOW}Bribe the local authority to increase your rating, at the risk of a severe penalty if caught.{}{POP_COLOUR}Cost: {CURRENCY_LONG}
|
||||
|
||||
# Goal window
|
||||
STR_GOALS_CAPTION :{WHITE}{COMPANY} Goals
|
||||
@@ -3693,16 +3703,18 @@ STR_FINANCES_SECTION_SHIP_REVENUE :{GOLD}Ships
|
||||
STR_FINANCES_SECTION_LOAN_INTEREST :{GOLD}Loan Interest
|
||||
STR_FINANCES_SECTION_OTHER :{GOLD}Other
|
||||
|
||||
STR_FINANCES_TOTAL_CAPTION :{WHITE}Total
|
||||
STR_FINANCES_NEGATIVE_INCOME :-{CURRENCY_LONG}
|
||||
STR_FINANCES_ZERO_INCOME :{CURRENCY_LONG}
|
||||
STR_FINANCES_POSITIVE_INCOME :+{CURRENCY_LONG}
|
||||
STR_FINANCES_NET_PROFIT :{WHITE}Net Profit
|
||||
STR_FINANCES_PROFIT :{WHITE}Profit
|
||||
STR_FINANCES_BANK_BALANCE_TITLE :{WHITE}Bank Balance
|
||||
STR_FINANCES_OWN_FUNDS_TITLE :{WHITE}Own Funds
|
||||
STR_FINANCES_LOAN_TITLE :{WHITE}Loan
|
||||
STR_FINANCES_INTEREST_RATE :{WHITE}Loan Interest: {BLACK}{NUM}%
|
||||
STR_FINANCES_MAX_LOAN :{WHITE}Maximum Loan: {BLACK}{CURRENCY_LONG}
|
||||
STR_FINANCES_TOTAL_CURRENCY :{BLACK}{CURRENCY_LONG}
|
||||
STR_FINANCES_BANK_BALANCE :{WHITE}{CURRENCY_LONG}
|
||||
STR_FINANCES_BORROW_BUTTON :{BLACK}Borrow {CURRENCY_LONG}
|
||||
STR_FINANCES_BORROW_TOOLTIP :{BLACK}Increase size of loan. Ctrl+Click borrows as much as possible
|
||||
STR_FINANCES_REPAY_BUTTON :{BLACK}Repay {CURRENCY_LONG}
|
||||
@@ -4257,6 +4269,7 @@ STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED :{BLACK}Weight:
|
||||
STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED_MAX_TE :{BLACK}Weight: {LTBLUE}{WEIGHT_SHORT} {BLACK}Power: {LTBLUE}{POWER}{BLACK} Max. speed: {LTBLUE}{VELOCITY} {BLACK}Max. T.E.: {LTBLUE}{FORCE}
|
||||
|
||||
STR_VEHICLE_INFO_PROFIT_THIS_YEAR_LAST_YEAR :{BLACK}Profit this year: {LTBLUE}{CURRENCY_LONG} (last year: {CURRENCY_LONG})
|
||||
STR_VEHICLE_INFO_PROFIT_THIS_YEAR_LAST_YEAR_MIN_PERFORMANCE :{BLACK}Profit this year: {LTBLUE}{CURRENCY_LONG} (last year: {CURRENCY_LONG}) {BLACK}Min. performance: {LTBLUE}{POWER_TO_WEIGHT}
|
||||
STR_VEHICLE_INFO_RELIABILITY_BREAKDOWNS :{BLACK}Reliability: {LTBLUE}{COMMA}% {BLACK}Breakdowns since last maintenance: {LTBLUE}{COMMA}
|
||||
|
||||
STR_VEHICLE_INFO_BUILT_VALUE :{LTBLUE}{ENGINE} {BLACK}Built: {LTBLUE}{NUM}{BLACK} Value: {LTBLUE}{CURRENCY_LONG}
|
||||
@@ -4590,6 +4603,8 @@ STR_ERROR_AI_PLEASE_REPORT_CRASH :{WHITE}One of t
|
||||
STR_ERROR_AI_DEBUG_SERVER_ONLY :{YELLOW}AI/Game Script Debug window is only available for the server
|
||||
|
||||
# AI configuration window
|
||||
STR_AI_CONFIG_CAPTION_AI :{WHITE}AI Configuration
|
||||
STR_AI_CONFIG_CAPTION_GAMESCRIPT :{WHITE}Game Script Configuration
|
||||
STR_AI_CONFIG_GAMELIST_TOOLTIP :{BLACK}The Game Script that will be loaded in the next game
|
||||
STR_AI_CONFIG_AILIST_TOOLTIP :{BLACK}The AIs that will be loaded in the next game
|
||||
STR_AI_CONFIG_HUMAN_PLAYER :Human player
|
||||
@@ -4603,10 +4618,11 @@ STR_AI_CONFIG_MOVE_DOWN :{BLACK}Move Dow
|
||||
STR_AI_CONFIG_MOVE_DOWN_TOOLTIP :{BLACK}Move selected AI down in the list
|
||||
|
||||
STR_AI_CONFIG_GAMESCRIPT :{SILVER}Game Script
|
||||
STR_AI_CONFIG_GAMESCRIPT_PARAM :{SILVER}Parameters
|
||||
STR_AI_CONFIG_AI :{SILVER}AIs
|
||||
|
||||
STR_AI_CONFIG_CHANGE_AI :AI
|
||||
STR_AI_CONFIG_CHANGE_GAMESCRIPT :Game Script
|
||||
STR_AI_CONFIG_CHANGE_AI :{BLACK}Select AI
|
||||
STR_AI_CONFIG_CHANGE_GAMESCRIPT :{BLACK}Select Game Script
|
||||
STR_AI_CONFIG_CHANGE_TOOLTIP :{BLACK}Load another script
|
||||
STR_AI_CONFIG_CONFIGURE :{BLACK}Configure
|
||||
STR_AI_CONFIG_CONFIGURE_TOOLTIP :{BLACK}Configure the parameters of the Script
|
||||
@@ -4635,7 +4651,7 @@ STR_SCREENSHOT_HEIGHTMAP_SCREENSHOT :{BLACK}Heightma
|
||||
STR_SCREENSHOT_MINIMAP_SCREENSHOT :{BLACK}Minimap screenshot
|
||||
|
||||
# AI Parameters
|
||||
STR_AI_SETTINGS_CAPTION_AI :AI
|
||||
STR_AI_SETTINGS_CAPTION_AI :{WHITE}AI Parameters
|
||||
STR_AI_SETTINGS_CLOSE :{BLACK}Close
|
||||
STR_AI_SETTINGS_RESET :{BLACK}Reset
|
||||
STR_AI_SETTINGS_SETTING :{STRING}: {ORANGE}{STRING}
|
||||
@@ -5053,6 +5069,7 @@ STR_ERROR_CAN_T_CHANGE_SERVICING :{WHITE}Can't ch
|
||||
|
||||
STR_ERROR_VEHICLE_IS_DESTROYED :{WHITE}... vehicle is destroyed
|
||||
|
||||
|
||||
STR_ERROR_NO_VEHICLES_AVAILABLE_AT_ALL :{WHITE}No vehicles will be available at all
|
||||
STR_ERROR_NO_VEHICLES_AVAILABLE_AT_ALL_EXPLANATION :{WHITE}Change your NewGRF configuration
|
||||
STR_ERROR_NO_VEHICLES_AVAILABLE_YET :{WHITE}No vehicles are available yet
|
||||
|
@@ -943,11 +943,6 @@ STR_GAME_OPTIONS_RESOLUTION_OTHER :alia
|
||||
|
||||
|
||||
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_FRAME :{BLACK}Interfacgrandeco
|
||||
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_NORMAL :Normala
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_2X_ZOOM :Duobla grandeco
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_4X_ZOOM :Kvaroble grandeco
|
||||
|
||||
|
||||
|
||||
@@ -3964,6 +3959,7 @@ STR_ERROR_CAN_T_CHANGE_SERVICING :{WHITE}Ne povas
|
||||
STR_ERROR_VEHICLE_IS_DESTROYED :{WHITE}... veturilo estas detrua
|
||||
|
||||
|
||||
|
||||
# Specific vehicle errors
|
||||
STR_ERROR_CAN_T_MAKE_TRAIN_PASS_SIGNAL :{WHITE}Ne povas igi trajnon transiri signalon je danĝero...
|
||||
STR_ERROR_CAN_T_REVERSE_DIRECTION_TRAIN :{WHITE}Ne povas inversigi direkton de trajno...
|
||||
|
@@ -1057,21 +1057,8 @@ STR_GAME_OPTIONS_VIDEO_VSYNC :{BLACK}VSync
|
||||
STR_GAME_OPTIONS_VIDEO_VSYNC_TOOLTIP :{BLACK}Märgi, et ekraani v-sync sisse lülitada. Seade kohaldub alles pärast mängu taaskäivitust. Töötab vaid, kui riistvarakiirendus on peal
|
||||
|
||||
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_FRAME :{BLACK}Liidese suurus
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_TOOLTIP :{BLACK}Vali kasutatav liideseelementide suurus
|
||||
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_AUTO :(automaattuvastus)
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_NORMAL :Tavaline
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_2X_ZOOM :Topeltsuurus
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_4X_ZOOM :Neljakordne suurus
|
||||
|
||||
STR_GAME_OPTIONS_FONT_ZOOM :{BLACK}Kirja suurus
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_TOOLTIP :{BLACK}Vali kasutatav liideseelementide suurus
|
||||
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_AUTO :(automaattuvastus)
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_NORMAL :Tavaline
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_2X_ZOOM :Topeltsuurus
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_4X_ZOOM :Neljakordne suurus
|
||||
|
||||
STR_GAME_OPTIONS_GRAPHICS :{BLACK}Graafika
|
||||
|
||||
@@ -4990,6 +4977,7 @@ STR_ERROR_CAN_T_CHANGE_SERVICING :{WHITE}Hooldusv
|
||||
|
||||
STR_ERROR_VEHICLE_IS_DESTROYED :{WHITE}... sõiduk hävitatud
|
||||
|
||||
|
||||
STR_ERROR_NO_VEHICLES_AVAILABLE_AT_ALL :{WHITE}Ühtegi sõidukit ei ole saadaval
|
||||
STR_ERROR_NO_VEHICLES_AVAILABLE_AT_ALL_EXPLANATION :{WHITE}Muuda NewGRF-i seadistust
|
||||
STR_ERROR_NO_VEHICLES_AVAILABLE_YET :{WHITE}Sõidukeid ei ole veel saadaval
|
||||
|
@@ -936,7 +936,6 @@ STR_GAME_OPTIONS_RESOLUTION_OTHER :annað
|
||||
|
||||
|
||||
|
||||
|
||||
STR_GAME_OPTIONS_BASE_GRF :{BLACK}Base grafikk sett
|
||||
STR_GAME_OPTIONS_BASE_GRF_TOOLTIP :{BLACK}Vel ta base grafikk setti tú vil brúka
|
||||
STR_GAME_OPTIONS_BASE_GRF_STATUS :{RED}{NUM} vantandi/oyðiløgd fíl{P a ir}
|
||||
@@ -4103,6 +4102,7 @@ STR_ERROR_CAN_T_CHANGE_SERVICING :{WHITE}Kann ikk
|
||||
STR_ERROR_VEHICLE_IS_DESTROYED :{WHITE}... akfar smildra sundur
|
||||
|
||||
|
||||
|
||||
# Specific vehicle errors
|
||||
STR_ERROR_CAN_T_MAKE_TRAIN_PASS_SIGNAL :{WHITE}Kann ikki fáa tok at fara framvið jarnbreytatekin tá vandi er...
|
||||
STR_ERROR_CAN_T_REVERSE_DIRECTION_TRAIN :{WHITE}Kann ikki venda toki vi...
|
||||
|
@@ -1009,21 +1009,8 @@ STR_GAME_OPTIONS_VIDEO_VSYNC_TOOLTIP :{BLACK}Valitse
|
||||
|
||||
STR_GAME_OPTIONS_VIDEO_DRIVER_INFO :{BLACK}Nykyinen ajuri: {STRING}
|
||||
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_FRAME :{BLACK}Käyttöliittymän koko
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_TOOLTIP :{BLACK}Valitse käyttöliittymäelementtien koko
|
||||
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_AUTO :(tunnista automaattisesti)
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_NORMAL :Tavallinen
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_2X_ZOOM :Kaksinkertainen
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_4X_ZOOM :Nelinkertainen
|
||||
|
||||
STR_GAME_OPTIONS_FONT_ZOOM :{BLACK}Kirjasinkoko
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_TOOLTIP :{BLACK}Valitse käyttöliittymän kirjasinkoko
|
||||
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_AUTO :(tunnista automaattisesti)
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_NORMAL :Normaali
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_2X_ZOOM :Kaksinkertainen koko
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_4X_ZOOM :Nelinkertainen koko
|
||||
|
||||
STR_GAME_OPTIONS_GRAPHICS :{BLACK}Grafiikka
|
||||
|
||||
@@ -3655,7 +3642,6 @@ STR_FINANCES_SECTION_OTHER :{GOLD}Muut
|
||||
|
||||
STR_FINANCES_NEGATIVE_INCOME :-{CURRENCY_LONG}
|
||||
STR_FINANCES_POSITIVE_INCOME :+{CURRENCY_LONG}
|
||||
STR_FINANCES_NET_PROFIT :{WHITE}Puhdas voitto
|
||||
STR_FINANCES_BANK_BALANCE_TITLE :{WHITE}Tilin saldo
|
||||
STR_FINANCES_OWN_FUNDS_TITLE :{WHITE}Omat varat
|
||||
STR_FINANCES_LOAN_TITLE :{WHITE}Laina
|
||||
@@ -5008,6 +4994,7 @@ STR_ERROR_CAN_T_CHANGE_SERVICING :{WHITE}Huoltov
|
||||
|
||||
STR_ERROR_VEHICLE_IS_DESTROYED :{WHITE}... kulkuneuvo on tuhoutunut
|
||||
|
||||
|
||||
STR_ERROR_NO_VEHICLES_AVAILABLE_AT_ALL :{WHITE}Yhtään kulkuneuvoa ei ole saatavilla
|
||||
STR_ERROR_NO_VEHICLES_AVAILABLE_AT_ALL_EXPLANATION :{WHITE}Muuta NewGRF-asetuksiasi
|
||||
STR_ERROR_NO_VEHICLES_AVAILABLE_YET :{WHITE}Kulkuneuvoja ei ole vielä saatavilla
|
||||
|
@@ -206,6 +206,15 @@ STR_UNITS_POWER_IMPERIAL :{COMMA}{NBSP}hp
|
||||
STR_UNITS_POWER_METRIC :{COMMA}{NBSP}ch
|
||||
STR_UNITS_POWER_SI :{COMMA}{NBSP}kW
|
||||
|
||||
STR_UNITS_POWER_IMPERIAL_TO_WEIGHT_IMPERIAL :{DECIMAL}{NBSP}hp/t
|
||||
STR_UNITS_POWER_IMPERIAL_TO_WEIGHT_METRIC :{DECIMAL}{NBSP}hp/t
|
||||
STR_UNITS_POWER_IMPERIAL_TO_WEIGHT_SI :{DECIMAL}{NBSP}hp/Mg
|
||||
STR_UNITS_POWER_METRIC_TO_WEIGHT_IMPERIAL :{DECIMAL}{NBSP}hp/t
|
||||
STR_UNITS_POWER_METRIC_TO_WEIGHT_METRIC :{DECIMAL}{NBSP}hp/t
|
||||
STR_UNITS_POWER_METRIC_TO_WEIGHT_SI :{DECIMAL}{NBSP}hp/Mg
|
||||
STR_UNITS_POWER_SI_TO_WEIGHT_IMPERIAL :{DECIMAL}{NBSP}kW/t
|
||||
STR_UNITS_POWER_SI_TO_WEIGHT_METRIC :{DECIMAL}{NBSP}kW/t
|
||||
STR_UNITS_POWER_SI_TO_WEIGHT_SI :{DECIMAL}{NBSP}W/kg
|
||||
|
||||
STR_UNITS_WEIGHT_SHORT_IMPERIAL :{G=f}{COMMA}{NBSP}t
|
||||
STR_UNITS_WEIGHT_SHORT_METRIC :{G=f}{COMMA}{NBSP}t
|
||||
@@ -402,6 +411,8 @@ STR_SCENEDIT_FILE_MENU_QUIT :Quitter
|
||||
###length 15
|
||||
STR_SETTINGS_MENU_GAME_OPTIONS :Options du Jeu
|
||||
STR_SETTINGS_MENU_CONFIG_SETTINGS_TREE :Paramètres
|
||||
STR_SETTINGS_MENU_AI_SETTINGS :Configuration des IAs
|
||||
STR_SETTINGS_MENU_GAMESCRIPT_SETTINGS :Configuration du script de jeu
|
||||
STR_SETTINGS_MENU_NEWGRF_SETTINGS :Paramètres NewGRF
|
||||
STR_SETTINGS_MENU_TRANSPARENCY_OPTIONS :Options de transparence
|
||||
STR_SETTINGS_MENU_TOWN_NAMES_DISPLAYED :Afficher le nom des villes
|
||||
@@ -1010,21 +1021,19 @@ STR_GAME_OPTIONS_VIDEO_VSYNC_TOOLTIP :{BLACK}Cochez c
|
||||
|
||||
STR_GAME_OPTIONS_VIDEO_DRIVER_INFO :{BLACK}Pilote actif{NBSP}: {STRING}
|
||||
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_FRAME :{BLACK}Taille d'interface
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_TOOLTIP :{BLACK}Choisir la taille d'élément d'interface à utiliser
|
||||
STR_GAME_OPTIONS_GUI_SCALE_FRAME :Taille de l'interface
|
||||
STR_GAME_OPTIONS_GUI_SCALE_TOOLTIP :{BLACK}Faites glisser la souris pour définir la taille de l'interface. Maintenir Ctrl pour un réglage en continu
|
||||
STR_GAME_OPTIONS_GUI_SCALE_AUTO :détection automatique de la taille
|
||||
STR_GAME_OPTIONS_GUI_SCALE_AUTO_TOOLTIP :{BLACK}Cochez cette case pour détecter automatiquement la taille de l'interface
|
||||
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_AUTO :(auto-détection)
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_NORMAL :Normal
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_2X_ZOOM :Taille double
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_4X_ZOOM :Taille quadruple
|
||||
STR_GAME_OPTIONS_GUI_SCALE_BEVELS :{BLACK}Mettre à l’échelle les bordures
|
||||
STR_GAME_OPTIONS_GUI_SCALE_BEVELS_TOOLTIP :{BLACK}Cochez cette case pour mettre les bordures à l'échelle avec la taille de l'interface
|
||||
|
||||
STR_GAME_OPTIONS_FONT_ZOOM :{BLACK}Taille de police
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_TOOLTIP :{BLACK}Choisir la taille de police d'interface à utiliser
|
||||
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_AUTO :(auto-détection)
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_NORMAL :Normal
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_2X_ZOOM :Taille double
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_4X_ZOOM :Taille quadruple
|
||||
STR_GAME_OPTIONS_GUI_SCALE_1X :1x
|
||||
STR_GAME_OPTIONS_GUI_SCALE_2X :2x
|
||||
STR_GAME_OPTIONS_GUI_SCALE_3X :3x
|
||||
STR_GAME_OPTIONS_GUI_SCALE_4X :4x
|
||||
STR_GAME_OPTIONS_GUI_SCALE_5X :x5
|
||||
|
||||
STR_GAME_OPTIONS_GRAPHICS :{BLACK} Graphiques
|
||||
|
||||
@@ -2071,6 +2080,8 @@ STR_INTRO_HIGHSCORE :{BLACK}Meilleur
|
||||
STR_INTRO_CONFIG_SETTINGS_TREE :{BLACK}Paramètres
|
||||
STR_INTRO_NEWGRF_SETTINGS :{BLACK}Paramètres NewGRF
|
||||
STR_INTRO_ONLINE_CONTENT :{BLACK}Vérifier le contenu en ligne
|
||||
STR_INTRO_AI_SETTINGS :{BLACK}Configuration des IAs
|
||||
STR_INTRO_GAMESCRIPT_SETTINGS :{BLACK}Configuration du script de jeu
|
||||
STR_INTRO_QUIT :{BLACK}Quitter
|
||||
|
||||
STR_INTRO_TOOLTIP_NEW_GAME :{BLACK}Démarrer une nouvelle partie. Ctrl-clic pour passer outre la configuration du terrain.
|
||||
@@ -2090,6 +2101,8 @@ STR_INTRO_TOOLTIP_HIGHSCORE :{BLACK}Afficher
|
||||
STR_INTRO_TOOLTIP_CONFIG_SETTINGS_TREE :{BLACK}Afficher les paramètres
|
||||
STR_INTRO_TOOLTIP_NEWGRF_SETTINGS :{BLACK}Afficher la configuration des NewGRF
|
||||
STR_INTRO_TOOLTIP_ONLINE_CONTENT :{BLACK}Vérifier les contenus nouveaux ou mis à jour téléchargeables
|
||||
STR_INTRO_TOOLTIP_AI_SETTINGS :{BLACK}Afficher la configuration des IAs
|
||||
STR_INTRO_TOOLTIP_GAMESCRIPT_SETTINGS :{BLACK}Afficher la configuration du script de jeu
|
||||
STR_INTRO_TOOLTIP_QUIT :{BLACK}Quitter OpenTTD
|
||||
|
||||
STR_INTRO_BASESET :{BLACK}{NUM} sprite{P "" s} manque{P "" "nt"} dans les graphiques de base actuellement sélectionnés. Veuillez vérifier les mises à jours pour les graphiques de base.
|
||||
@@ -3153,6 +3166,12 @@ STR_MAPGEN_QUANTITY_OF_RIVERS :{BLACK}Nb. de r
|
||||
STR_MAPGEN_SMOOTHNESS :{BLACK}Lissage{NBSP}:
|
||||
STR_MAPGEN_VARIETY :{BLACK}Variété de distribution{NBSP}:
|
||||
STR_MAPGEN_GENERATE :{WHITE}Créer
|
||||
STR_MAPGEN_NEWGRF_SETTINGS :{BLACK}Paramètres NewGRF
|
||||
STR_MAPGEN_NEWGRF_SETTINGS_TOOLTIP :{BLACK}Afficher la configuration des NewGRF
|
||||
STR_MAPGEN_AI_SETTINGS :{BLACK}Paramètres des IAs
|
||||
STR_MAPGEN_AI_SETTINGS_TOOLTIP :{BLACK}Afficher la configuration des IAs
|
||||
STR_MAPGEN_GS_SETTINGS :{BLACK}Configuration du script de jeu
|
||||
STR_MAPGEN_GS_SETTINGS_TOOLTIP :{BLACK}Afficher la configuration du script de jeu
|
||||
|
||||
###length 21
|
||||
STR_MAPGEN_TOWN_NAME_ORIGINAL_ENGLISH :Anglais (originaux)
|
||||
@@ -3479,14 +3498,14 @@ STR_LOCAL_AUTHORITY_ACTION_EXCLUSIVE_TRANSPORT :Acheter les dro
|
||||
STR_LOCAL_AUTHORITY_ACTION_BRIBE :Corrompre la municipalité
|
||||
|
||||
###length 8
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_SMALL_ADVERTISING :{YELLOW}Lancez une petite campagne de publicité locale pour attirer plus de passagers et de marchandises vers vos services de transport.{} Augmente temporairement le classement des gares dans un petit rayon autour du centre-ville.{}Coût: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_MEDIUM_ADVERTISING :{YELLOW}Lancer une campagne de publicité moyenne, pour attirer plus de voyageurs et de marchandises sur vos lignes.{}Augmente temporairement le classement de vos gares dans un rayon moyen autour du centre-ville.{}Coût:{CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_LARGE_ADVERTISING :{YELLOW}Lancer une grande campagne de publicité, pour attirer plus de voyageurs et de marchandises sur vos lignes.{}Augmente temporairement le classement des gares dans un rayon important autour du centre-ville.{}Coût: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_ROAD_RECONSTRUCTION :{YELLOW}Financer la reconstruction du réseau routier local. Provoque de nombreux problèmes de trafic routier pendant 6 mois.{}Coût: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_STATUE_OF_COMPANY :{YELLOW}Construire une statue en l'honneur de votre compagnie.{}Augmente en permanence le classement de vos stations dans cette ville.{}Coût:{CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_NEW_BUILDINGS :{YELLOW}Financer la construction de nouveaux immeubles commerciaux.{}Stimule temporairement la croissance dans cette ville.{}Coût:{CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_EXCLUSIVE_TRANSPORT :{YELLOW}Achetez les droits de transport exclusifs d'un an pour la ville.{} La municipalité n'autorisera pas les passagers et les marchandises à utiliser les gares de vos concurrents.{} Coût: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_BRIBE :{YELLOW}Corrompre la municipalité pour améliorer votre réputation. Risque de pénalisation si le pot-de-vin est dévoilé.{}Coût{NBSP}: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_SMALL_ADVERTISING :{PUSH_COLOUR}{YELLOW}Lancez une petite campagne de publicité locale pour attirer plus de passagers et de marchandises vers vos services de transport.{}Fournit une amélioration temporaire de la note des gares dans un petit rayon autour du centre-ville.{}{POP_COLOUR}Coût{NBSP}: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_MEDIUM_ADVERTISING :{PUSH_COLOUR}{YELLOW}Lancer une campagne de publicité moyenne, pour attirer plus de voyageurs et de marchandises sur vos lignes.{}Augmente temporairement le classement de vos gares dans un rayon moyen autour du centre-ville.{}{POP_COLOUR}Coût{NBSP}:{CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_LARGE_ADVERTISING :{PUSH_COLOUR}{YELLOW}Lancer une grande campagne de publicité, pour attirer plus de voyageurs et de marchandises sur vos lignes.{}Augmente temporairement le classement des gares dans un rayon important autour du centre-ville.{}{POP_COLOUR}Coût{NBSP}: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_ROAD_RECONSTRUCTION :{PUSH_COLOUR}{YELLOW}Financer la reconstruction du réseau routier.{}Provoque une perturbation considérable du trafic pendant 6 mois au maximum.{}{POP_COLOUR}Coût : {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_STATUE_OF_COMPANY :{PUSH_COLOUR}{YELLOW}Construire une statue en l'honneur de votre compagnie.{}Augmente en permanence le classement de vos stations dans cette ville.{}{POP_COLOUR}Coût{NBSP}:{CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_NEW_BUILDINGS :{PUSH_COLOUR}{YELLOW}Financer la construction de nouveaux immeubles commerciaux.{}Stimule temporairement la croissance dans cette ville.{}{POP_COLOUR}Coût{NBSP}:{CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_EXCLUSIVE_TRANSPORT :{PUSH_COLOUR}{YELLOW}Achetez les droits de transport exclusifs d'un an pour la ville.{} La municipalité n'autorisera pas les passagers et les marchandises à utiliser les gares de vos concurrents.{}{POP_COLOUR}Coût{NBSP}: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_BRIBE :{PUSH_COLOUR}{YELLOW}Corrompre la municipalité pour améliorer votre réputation. Risque de pénalisation si le pot-de-vin est dévoilé.{}{POP_COLOUR}Coût{NBSP}: {CURRENCY_LONG}
|
||||
|
||||
# Goal window
|
||||
STR_GOALS_CAPTION :{WHITE}Objectifs de {COMPANY}
|
||||
@@ -3659,16 +3678,18 @@ STR_FINANCES_SECTION_SHIP_REVENUE :{GOLD}Navires
|
||||
STR_FINANCES_SECTION_LOAN_INTEREST :{GOLD}Intérêts du prêt
|
||||
STR_FINANCES_SECTION_OTHER :{GOLD}Autres
|
||||
|
||||
STR_FINANCES_TOTAL_CAPTION :{WHITE}Total
|
||||
STR_FINANCES_NEGATIVE_INCOME :-{CURRENCY_LONG}
|
||||
STR_FINANCES_ZERO_INCOME :{CURRENCY_LONG}
|
||||
STR_FINANCES_POSITIVE_INCOME :+{CURRENCY_LONG}
|
||||
STR_FINANCES_NET_PROFIT :{WHITE}Bénéfice net
|
||||
STR_FINANCES_PROFIT :{WHITE}Profit
|
||||
STR_FINANCES_BANK_BALANCE_TITLE :{WHITE}Solde bancaire
|
||||
STR_FINANCES_OWN_FUNDS_TITLE :{WHITE}Fonds propres
|
||||
STR_FINANCES_LOAN_TITLE :{WHITE}Emprunt
|
||||
STR_FINANCES_INTEREST_RATE :{WHITE}Taux d'intérêt de l'emprunt{NBSP}: {BLACK}{NUM}%
|
||||
STR_FINANCES_MAX_LOAN :{WHITE}Emprunt maximum{NBSP}: {BLACK}{CURRENCY_LONG}
|
||||
STR_FINANCES_TOTAL_CURRENCY :{BLACK}{CURRENCY_LONG}
|
||||
STR_FINANCES_BANK_BALANCE :{WHITE}{CURRENCY_LONG}
|
||||
STR_FINANCES_BORROW_BUTTON :{BLACK}Emprunter {CURRENCY_LONG}
|
||||
STR_FINANCES_BORROW_TOOLTIP :{BLACK}Augmenter l'emprunt. Ctrl-clic pour emprunter autant que possible.
|
||||
STR_FINANCES_REPAY_BUTTON :{BLACK}Rembourser {CURRENCY_LONG}
|
||||
@@ -3892,7 +3913,9 @@ STR_PURCHASE_INFO_AIRCRAFT_RANGE :{BLACK}Rayon d'
|
||||
STR_PURCHASE_INFO_AIRCRAFT_TYPE :{BLACK}Type d'aéronef{NBSP}: {GOLD}{STRING}
|
||||
|
||||
###length 3
|
||||
STR_CARGO_TYPE_FILTER_ALL :Tous les types de cargaison
|
||||
STR_CARGO_TYPE_FILTER_FREIGHT :Fret
|
||||
STR_CARGO_TYPE_FILTER_NONE :Aucun
|
||||
|
||||
###length VEHICLE_TYPES
|
||||
STR_BUY_VEHICLE_TRAIN_LIST_TOOLTIP :{BLACK}Choix du véhicule. Cliquer sur un véhicule pour obtenir des informations. Ctrl-clic pour basculer le masquage du type de véhicule
|
||||
@@ -4221,6 +4244,7 @@ STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED :{BLACK}Poids{NB
|
||||
STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED_MAX_TE :{BLACK}Poids{NBSP}: {LTBLUE}{WEIGHT_SHORT}{BLACK} − Puissance{NBSP}: {LTBLUE}{POWER}{BLACK} − Vitesse max.{NBSP}: {LTBLUE}{VELOCITY}{BLACK} − E.T. max.{NBSP}: {LTBLUE}{FORCE}
|
||||
|
||||
STR_VEHICLE_INFO_PROFIT_THIS_YEAR_LAST_YEAR :{BLACK}Profit cette année{NBSP}: {LTBLUE}{CURRENCY_LONG} (année précédente{NBSP}: {CURRENCY_LONG})
|
||||
STR_VEHICLE_INFO_PROFIT_THIS_YEAR_LAST_YEAR_MIN_PERFORMANCE :{BLACK}Profit cette année{NBSP}: {LTBLUE}{CURRENCY_LONG} (année précédente{NBSP}: {CURRENCY_LONG}) {BLACK}Performance min.{NBSP}: {LTBLUE}{POWER_TO_WEIGHT}
|
||||
STR_VEHICLE_INFO_RELIABILITY_BREAKDOWNS :{BLACK}Fiabilité{NBSP}: {LTBLUE}{COMMA}{NBSP}%{BLACK} − Pannes depuis le dernier entretien{NBSP}: {LTBLUE}{COMMA}
|
||||
|
||||
STR_VEHICLE_INFO_BUILT_VALUE :{LTBLUE}{ENGINE}{BLACK} − Construit en{NBSP}: {LTBLUE}{NUM}{BLACK} − Valeur{NBSP}: {LTBLUE}{CURRENCY_LONG}
|
||||
@@ -4547,13 +4571,15 @@ STR_AI_DEBUG_CONTINUE :{BLACK}Continue
|
||||
STR_AI_DEBUG_CONTINUE_TOOLTIP :{BLACK}Reprendre la partie et continuer l'IA
|
||||
STR_AI_DEBUG_SELECT_AI_TOOLTIP :{BLACK}Afficher la sortie de débogage de cette IA
|
||||
STR_AI_GAME_SCRIPT :{BLACK}Script de jeu
|
||||
STR_AI_GAME_SCRIPT_TOOLTIP :{BLACK}Examiner le journal des scripts de jeu
|
||||
STR_AI_GAME_SCRIPT_TOOLTIP :{BLACK}Examiner le journal du script de jeu
|
||||
|
||||
STR_ERROR_AI_NO_AI_FOUND :Aucune IA n'a été trouvée.{}Cette IA est factice et ne fera rien.{}Vous pouvez télécharger diverses IA via le système de «{NBSP}Contenu en ligne{NBSP}».
|
||||
STR_ERROR_AI_PLEASE_REPORT_CRASH :{WHITE}L'un des scripts a rencontré un problème. Merci de rapporter ceci à l'auteur du script avec une capture d'écran de la fenêtre de débogage de scripts.
|
||||
STR_ERROR_AI_DEBUG_SERVER_ONLY :{YELLOW}La fenêtre de débogage de scripts n'est disponible que pour le serveur
|
||||
|
||||
# AI configuration window
|
||||
STR_AI_CONFIG_CAPTION_AI :{WHITE}Configuration d'IA
|
||||
STR_AI_CONFIG_CAPTION_GAMESCRIPT :{WHITE}Configuration du script de jeu
|
||||
STR_AI_CONFIG_GAMELIST_TOOLTIP :{BLACK}Le script de jeu qui sera chargé dans la prochaine partie
|
||||
STR_AI_CONFIG_AILIST_TOOLTIP :{BLACK}Les IAs qui seront chargées dans la prochaine partie
|
||||
STR_AI_CONFIG_HUMAN_PLAYER :Joueur humain
|
||||
@@ -4567,10 +4593,11 @@ STR_AI_CONFIG_MOVE_DOWN :{BLACK}Déplace
|
||||
STR_AI_CONFIG_MOVE_DOWN_TOOLTIP :{BLACK}Déplacer l'IA sélectionnée vers le bas
|
||||
|
||||
STR_AI_CONFIG_GAMESCRIPT :{SILVER}Script de jeu
|
||||
STR_AI_CONFIG_GAMESCRIPT_PARAM :{SILVER}Paramètres
|
||||
STR_AI_CONFIG_AI :{SILVER}IA
|
||||
|
||||
STR_AI_CONFIG_CHANGE_AI :IA
|
||||
STR_AI_CONFIG_CHANGE_GAMESCRIPT :Script de jeu
|
||||
STR_AI_CONFIG_CHANGE_AI :{BLACK}Sélectionner une IA
|
||||
STR_AI_CONFIG_CHANGE_GAMESCRIPT :{BLACK}Sélectionner le script de jeu
|
||||
STR_AI_CONFIG_CHANGE_TOOLTIP :{BLACK}Charger un autre script
|
||||
STR_AI_CONFIG_CONFIGURE :{BLACK}Configurer
|
||||
STR_AI_CONFIG_CONFIGURE_TOOLTIP :{BLACK}Configurer les paramètres du script
|
||||
@@ -4599,7 +4626,7 @@ STR_SCREENSHOT_HEIGHTMAP_SCREENSHOT :{BLACK}Capture
|
||||
STR_SCREENSHOT_MINIMAP_SCREENSHOT :{BLACK}Capture d'écran de la mini-carte
|
||||
|
||||
# AI Parameters
|
||||
STR_AI_SETTINGS_CAPTION_AI :IA
|
||||
STR_AI_SETTINGS_CAPTION_AI :{WHITE}Paramètres de l'IA
|
||||
STR_AI_SETTINGS_CLOSE :{BLACK}Fermer
|
||||
STR_AI_SETTINGS_RESET :{BLACK}Réinitialiser
|
||||
STR_AI_SETTINGS_SETTING :{STRING}{NBSP}: {ORANGE}{STRING}
|
||||
@@ -5017,6 +5044,7 @@ STR_ERROR_CAN_T_CHANGE_SERVICING :{WHITE}Impossib
|
||||
|
||||
STR_ERROR_VEHICLE_IS_DESTROYED :{WHITE}... véhicule détruit
|
||||
|
||||
|
||||
STR_ERROR_NO_VEHICLES_AVAILABLE_AT_ALL :{WHITE}Aucun véhicule ne sera disponible
|
||||
STR_ERROR_NO_VEHICLES_AVAILABLE_AT_ALL_EXPLANATION :{WHITE}Modifier votre configuration NewGRF
|
||||
STR_ERROR_NO_VEHICLES_AVAILABLE_YET :{WHITE}Il n'y a pas encore de véhicules disponibles
|
||||
|
@@ -977,19 +977,8 @@ STR_GAME_OPTIONS_RESOLUTION_ITEM :{NUM}x{NUM}
|
||||
|
||||
|
||||
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_FRAME :{BLACK}Interfacegrutte
|
||||
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_AUTO :(automatysk)
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_NORMAL :Normaal
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_2X_ZOOM :Dûbele grutte
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_4X_ZOOM :Fjouwerdûbele grutte
|
||||
|
||||
STR_GAME_OPTIONS_FONT_ZOOM :{BLACK}Lettergrutte
|
||||
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_AUTO :(automatysk)
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_NORMAL :Normaal
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_2X_ZOOM :Dûbele grutte
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_4X_ZOOM :Fjouwerdûbele grutte
|
||||
|
||||
|
||||
STR_GAME_OPTIONS_REFRESH_RATE :{BLACK}Byldferfaskingssnelheid
|
||||
@@ -4293,6 +4282,7 @@ STR_ERROR_CAN_T_CHANGE_SERVICING :{WHITE}Kin tiid
|
||||
|
||||
STR_ERROR_VEHICLE_IS_DESTROYED :{WHITE}... wein verneatige
|
||||
|
||||
|
||||
STR_ERROR_NO_VEHICLES_AVAILABLE_AT_ALL :{WHITE}Hielendal gjin fiertugen talitten
|
||||
STR_ERROR_NO_VEHICLES_AVAILABLE_AT_ALL_EXPLANATION :{WHITE}Feroarje jo NewGRF-konfiguraasje
|
||||
STR_ERROR_NO_VEHICLES_AVAILABLE_YET :{WHITE}Der binne noch gjin fiertugen beskikber
|
||||
|
@@ -1164,12 +1164,6 @@ STR_GAME_OPTIONS_RESOLUTION_OTHER :Gnàthaichte
|
||||
|
||||
|
||||
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_FRAME :{BLACK}Meud na h-eadar-aghaidh
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_TOOLTIP :{BLACK}Tagh am meud airson rud san eadar-aghaidh
|
||||
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_NORMAL :Àbhaisteach
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_2X_ZOOM :Dà uiread a mheud
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_4X_ZOOM :Ceithir uiread a mheud
|
||||
|
||||
|
||||
|
||||
@@ -4857,6 +4851,7 @@ STR_ERROR_CAN_T_CHANGE_SERVICING :{WHITE}Cha ghab
|
||||
|
||||
STR_ERROR_VEHICLE_IS_DESTROYED :{WHITE}... chaidh an carbad a mhilleadh
|
||||
|
||||
|
||||
STR_ERROR_NO_VEHICLES_AVAILABLE_AT_ALL :{WHITE}Cha bhi carbad sam bith ri làimh
|
||||
STR_ERROR_NO_VEHICLES_AVAILABLE_AT_ALL_EXPLANATION :{WHITE}Atharraich an rèiteachadh NewGRF agad
|
||||
STR_ERROR_NO_VEHICLES_AVAILABLE_YET :{WHITE}Chan eil carbad ri fhaighinn fhathast
|
||||
|
@@ -1009,21 +1009,8 @@ STR_GAME_OPTIONS_VIDEO_VSYNC_TOOLTIP :{BLACK}Marca es
|
||||
|
||||
STR_GAME_OPTIONS_VIDEO_DRIVER_INFO :{BLACK}Controlador actual: {STRING}
|
||||
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_FRAME :{BLACK}Tamaño da interface
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_TOOLTIP :{BLACK}Seleciona o tamaño de elementos da interface a usar
|
||||
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_AUTO :(auto-detectar)
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_NORMAL :Normal
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_2X_ZOOM :Dobre tamaño
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_4X_ZOOM :Tamaño do cadro
|
||||
|
||||
STR_GAME_OPTIONS_FONT_ZOOM :{BLACK}Tamaño da letra
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_TOOLTIP :{BLACK}Escoller o tamaño de fonte da interfaz
|
||||
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_AUTO :(auto-detectar)
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_NORMAL :Normal
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_2X_ZOOM :Tamaño doble
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_4X_ZOOM :Tamaño do cadro
|
||||
|
||||
STR_GAME_OPTIONS_GRAPHICS :{BLACK}Gráficos
|
||||
|
||||
@@ -3655,7 +3642,6 @@ STR_FINANCES_SECTION_OTHER :{GOLD}Outros
|
||||
|
||||
STR_FINANCES_NEGATIVE_INCOME :-{CURRENCY_LONG}
|
||||
STR_FINANCES_POSITIVE_INCOME :+{CURRENCY_LONG}
|
||||
STR_FINANCES_NET_PROFIT :{WHITE}Beneficio neto
|
||||
STR_FINANCES_BANK_BALANCE_TITLE :{WHITE}Balance bancario
|
||||
STR_FINANCES_OWN_FUNDS_TITLE :{WHITE}Fondos propios
|
||||
STR_FINANCES_LOAN_TITLE :{WHITE}Préstamo
|
||||
@@ -5008,6 +4994,7 @@ STR_ERROR_CAN_T_CHANGE_SERVICING :{WHITE}Non se p
|
||||
|
||||
STR_ERROR_VEHICLE_IS_DESTROYED :{WHITE}... o vehículo está destruído
|
||||
|
||||
|
||||
STR_ERROR_NO_VEHICLES_AVAILABLE_AT_ALL :{WHITE}Non haberá vehículos dispoñibles
|
||||
STR_ERROR_NO_VEHICLES_AVAILABLE_AT_ALL_EXPLANATION :{WHITE}Cambia a túa configuración NewGRF
|
||||
STR_ERROR_NO_VEHICLES_AVAILABLE_YET :{WHITE}Aínda non hai vehículos dispoñíbeis
|
||||
@@ -6499,7 +6486,7 @@ STR_INDUSTRY_VIEW_TRANSPORTED_TOOLTIP_EXTENSION :{}{BLACK}{CARGO
|
||||
STR_TOWN_NAME_TOOLTIP :{BLACK}{TOWN}
|
||||
STR_VEHICLE_LIST_AGE :{STRING}, Idade: {COMMA} ano{P "" s} ({COMMA})
|
||||
STR_VEHICLE_LIST_AGE_RED :{STRING}, Idade: {RED}{COMMA} {BLACK}ano{P "" s} ({COMMA})
|
||||
STR_VEHICLE_LIST_CARGO :{STRING}, Cargas: {CARGO_LIST}
|
||||
STR_VEHICLE_LIST_CARGO_LIST :{STRING}, Cargas: {CARGO_LIST}
|
||||
STR_VEHICLE_LIST_RELIABILITY :{STRING}, Fiabilidade: {COMMA}%
|
||||
STR_VEHICLE_LIST_RELIABILITY_RED :{STRING}, Fiabilidade: {RED}{COMMA}%
|
||||
STR_VEHICLE_LIST_MAX_SPEED :{STRING}, Velocidade máxima: {VELOCITY}
|
||||
|
@@ -1045,21 +1045,8 @@ STR_GAME_OPTIONS_VIDEO_VSYNC_TOOLTIP :{BLACK}Dieses K
|
||||
|
||||
STR_GAME_OPTIONS_VIDEO_DRIVER_INFO :{BLACK}Aktueller Treiber: {STRING}
|
||||
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_FRAME :{BLACK}Größe der Bedienelemente
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_TOOLTIP :{BLACK}Wähle die Größe der Bedienelemente
|
||||
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_AUTO :(automatisch erkennen)
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_NORMAL :Normal
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_2X_ZOOM :Doppelt
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_4X_ZOOM :Vierfach
|
||||
|
||||
STR_GAME_OPTIONS_FONT_ZOOM :{BLACK}Schriftgröße
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_TOOLTIP :{BLACK}Die Schriftgröße der Spieloberfläche auswählen
|
||||
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_AUTO :(automatisch erkennen)
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_NORMAL :Normal
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_2X_ZOOM :Doppelt
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_4X_ZOOM :Vierfach
|
||||
|
||||
STR_GAME_OPTIONS_GRAPHICS :{BLACK}Grafik
|
||||
|
||||
@@ -4726,7 +4713,6 @@ STR_FINANCES_SECTION_INFRASTRUCTURE_INCOME :{GOLD}Einnahmen
|
||||
STR_FINANCES_NEGATIVE_INCOME :-{CURRENCY_LONG}
|
||||
STR_FINANCES_ZERO_INCOME :{CURRENCY_LONG}
|
||||
STR_FINANCES_POSITIVE_INCOME :+{CURRENCY_LONG}
|
||||
STR_FINANCES_NET_PROFIT :{WHITE}Reingewinn
|
||||
STR_FINANCES_BANK_BALANCE_TITLE :{WHITE}Kontostand
|
||||
STR_FINANCES_OWN_FUNDS_TITLE :{WHITE}Eigenes Kapital
|
||||
STR_FINANCES_LOAN_TITLE :{WHITE}Kredit
|
||||
@@ -4864,7 +4850,7 @@ STR_VEHICLE_LIST_AIRCRAFT_TOOLTIP :{BLACK}Flugzeug
|
||||
|
||||
STR_VEHICLE_LIST_AGE :{STRING}, Alter: {COMMA} Jahr{P "" e} ({COMMA})
|
||||
STR_VEHICLE_LIST_AGE_RED :{STRING}, Alter: {RED}{COMMA} {BLACK}Jahr{P "" e} ({COMMA})
|
||||
STR_VEHICLE_LIST_CARGO :{STRING}, Fracht: {CARGO_LIST}
|
||||
STR_VEHICLE_LIST_CARGO_LIST :{STRING}, Fracht: {CARGO_LIST}
|
||||
STR_VEHICLE_LIST_RELIABILITY :{STRING}, Zuverlässigkeit: {COMMA}%
|
||||
STR_VEHICLE_LIST_RELIABILITY_RED :{STRING}, Zuverlässigkeit: {RED}{COMMA}%
|
||||
STR_VEHICLE_LIST_MAX_SPEED :{STRING}, Max. Geschwindigkeit: {VELOCITY}
|
||||
@@ -6446,6 +6432,7 @@ STR_ERROR_CAN_T_CHANGE_SERVICING :{WHITE}Das Wart
|
||||
|
||||
STR_ERROR_VEHICLE_IS_DESTROYED :{WHITE}... Fahrzeug ist zerstört
|
||||
|
||||
|
||||
STR_ERROR_NO_VEHICLES_AVAILABLE_AT_ALL :{WHITE}Es sind keine Fahrzeuge verfügbar!
|
||||
STR_ERROR_NO_VEHICLES_AVAILABLE_AT_ALL_EXPLANATION :{WHITE}Bitte die NewGRF-Einstellungen ändern, damit Fahrzeuge früher verfügbar sind
|
||||
STR_ERROR_NO_VEHICLES_AVAILABLE_YET :{WHITE}Noch keine Fahrzeuge verfügbar
|
||||
|
@@ -1114,21 +1114,8 @@ STR_GAME_OPTIONS_VIDEO_VSYNC :{BLACK}VSync
|
||||
STR_GAME_OPTIONS_VIDEO_VSYNC_TOOLTIP :{BLACK}Τσεκάρετε αυτό το κουτί για να ενεργοποιήσετε το v-sync στην οθόνη. Η αλλαγή αυτή θα εφαρμοστεί μετά από επανεκκίνηση του παιχνιδιού. Λειτουργεί μόνο με ενεργοποιημένη την επιτάχυνση υλικού
|
||||
|
||||
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_FRAME :{BLACK}Μέγεθος διεπαφής
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_TOOLTIP :{BLACK}Επιλέξτε το μέγεθος στοιχείου διεπαφής
|
||||
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_AUTO :(αυτόματη ανίχνευση)
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_NORMAL :Κανονικό
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_2X_ZOOM :Διπλό μέγεθος
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_4X_ZOOM :Τετραπλό μέγεθος
|
||||
|
||||
STR_GAME_OPTIONS_FONT_ZOOM :{BLACK}Μέγεθος γραμματοσειράς
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_TOOLTIP :{BLACK}Επιλέξτε το μέγεθος της γραμματοσειράς διεπαφής
|
||||
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_AUTO :(αυτόματη ανίχνευση)
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_NORMAL :Κανονικό
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_2X_ZOOM :Διπλό μέγεθος
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_4X_ZOOM :Τετραπλό μέγεθος
|
||||
|
||||
STR_GAME_OPTIONS_GRAPHICS :{BLACK}Γραφικά
|
||||
|
||||
@@ -5101,6 +5088,7 @@ STR_ERROR_CAN_T_CHANGE_SERVICING :{WHITE}Δεν
|
||||
|
||||
STR_ERROR_VEHICLE_IS_DESTROYED :{WHITE}... το όχημα καταστράφηκε
|
||||
|
||||
|
||||
STR_ERROR_NO_VEHICLES_AVAILABLE_AT_ALL :{WHITE}Δεν θα είναι κανένα όχημα διαθέσιμο
|
||||
STR_ERROR_NO_VEHICLES_AVAILABLE_AT_ALL_EXPLANATION :{WHITE}Αλλάξτε τις ρύθμισεις NewGRF σας
|
||||
STR_ERROR_NO_VEHICLES_AVAILABLE_YET :{WHITE}Κανένα όχημα δεν είναι διαθέσιμο ακόμη
|
||||
|
@@ -978,12 +978,6 @@ STR_GAME_OPTIONS_RESOLUTION_OTHER :אחר
|
||||
|
||||
|
||||
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_FRAME :{BLACK}גודל ממשק
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_TOOLTIP :{BLACK}בחר את ממשק גודל העצם לשימוש
|
||||
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_NORMAL :רגיל
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_2X_ZOOM :גודל כפול
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_4X_ZOOM :גודל מרובע
|
||||
|
||||
|
||||
|
||||
@@ -4636,6 +4630,7 @@ STR_ERROR_CAN_T_CHANGE_SERVICING :{WHITE}לא נ
|
||||
|
||||
STR_ERROR_VEHICLE_IS_DESTROYED :{WHITE}... הרכב נהרס
|
||||
|
||||
|
||||
STR_ERROR_NO_VEHICLES_AVAILABLE_AT_ALL :{WHITE}כלי תחבורה לא יהיו זמינים
|
||||
STR_ERROR_NO_VEHICLES_AVAILABLE_AT_ALL_EXPLANATION :{WHITE}שנה הגדרות NewGRF
|
||||
STR_ERROR_NO_VEHICLES_AVAILABLE_YET :{WHITE}כלי תחבורה עדיין לא זמינים
|
||||
|
@@ -288,8 +288,6 @@ STR_GAME_OPTIONS_LANGUAGE_PERCENTAGE :{STRING} ({NUM}
|
||||
|
||||
|
||||
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_NORMAL :सामान्य
|
||||
|
||||
|
||||
|
||||
|
||||
@@ -1372,6 +1370,7 @@ STR_ERROR_CAN_T_SELL_TRAIN :{WHITE}रे
|
||||
|
||||
|
||||
|
||||
|
||||
# Specific vehicle errors
|
||||
|
||||
|
||||
|
@@ -1073,21 +1073,8 @@ STR_GAME_OPTIONS_VIDEO_VSYNC_TOOLTIP :{BLACK}Jelöld
|
||||
|
||||
STR_GAME_OPTIONS_VIDEO_DRIVER_INFO :{BLACK}Jelenlegi meghajtó: {STRING}
|
||||
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_FRAME :{BLACK}Felület mérete
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_TOOLTIP :{BLACK}Használni kívánt felületméret kiválasztása
|
||||
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_AUTO :(automatikus)
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_NORMAL :Normál
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_2X_ZOOM :Dupla méret
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_4X_ZOOM :Négyszeres méret
|
||||
|
||||
STR_GAME_OPTIONS_FONT_ZOOM :{BLACK}Betűméret
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_TOOLTIP :{BLACK}Használni kívánt betűméret kiválasztása
|
||||
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_AUTO :(automatikus)
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_NORMAL :Normál
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_2X_ZOOM :Dupla méret
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_4X_ZOOM :Négyszeres méret
|
||||
|
||||
STR_GAME_OPTIONS_GRAPHICS :{BLACK}Grafika
|
||||
|
||||
@@ -3725,7 +3712,6 @@ STR_FINANCES_SECTION_OTHER :{GOLD}Egyéb
|
||||
STR_FINANCES_NEGATIVE_INCOME :-{CURRENCY_LONG}
|
||||
STR_FINANCES_ZERO_INCOME :{CURRENCY_LONG}
|
||||
STR_FINANCES_POSITIVE_INCOME :+{CURRENCY_LONG}
|
||||
STR_FINANCES_NET_PROFIT :{WHITE}Nettó Profit
|
||||
STR_FINANCES_BANK_BALANCE_TITLE :{WHITE}Banki egyenleg
|
||||
STR_FINANCES_OWN_FUNDS_TITLE :{WHITE}Saját források
|
||||
STR_FINANCES_LOAN_TITLE :{WHITE}Kölcsön
|
||||
@@ -5079,6 +5065,7 @@ STR_ERROR_CAN_T_CHANGE_SERVICING :{WHITE}Nem vál
|
||||
|
||||
STR_ERROR_VEHICLE_IS_DESTROYED :{WHITE}... jármű megsemmisült
|
||||
|
||||
|
||||
STR_ERROR_NO_VEHICLES_AVAILABLE_AT_ALL :{WHITE}Egyáltalán nincsenek elérhető járművek
|
||||
STR_ERROR_NO_VEHICLES_AVAILABLE_AT_ALL_EXPLANATION :{WHITE}Változtasd meg a NewGRF konfigurációdat!
|
||||
STR_ERROR_NO_VEHICLES_AVAILABLE_YET :{WHITE}Még nincsenek elérhető járművek
|
||||
|
@@ -935,7 +935,6 @@ STR_GAME_OPTIONS_RESOLUTION_OTHER :annað
|
||||
|
||||
|
||||
|
||||
|
||||
STR_GAME_OPTIONS_BASE_GRF :{BLACK}Grunngrafík
|
||||
STR_GAME_OPTIONS_BASE_GRF_TOOLTIP :{BLACK}Nota grunngrafíkina
|
||||
STR_GAME_OPTIONS_BASE_GRF_STATUS :{RED}{NUM} týnd{P "" ar} eða ónýt{P "" ar} skrá{P "" r}
|
||||
@@ -4336,6 +4335,7 @@ STR_ERROR_CAN_T_CHANGE_SERVICING :{WHITE}Get ekki
|
||||
|
||||
STR_ERROR_VEHICLE_IS_DESTROYED :{WHITE}... ökutæki er eyðilagt
|
||||
|
||||
|
||||
STR_ERROR_NO_VEHICLES_AVAILABLE_AT_ALL :{WHITE}Engin farartæki verða í boði
|
||||
STR_ERROR_NO_VEHICLES_AVAILABLE_AT_ALL_EXPLANATION :{WHITE}Breyta NewGRF stillingunum þínum
|
||||
|
||||
|
@@ -504,7 +504,6 @@ STR_GAME_OPTIONS_RESOLUTION_OTHER :altra
|
||||
|
||||
|
||||
|
||||
|
||||
# Custom currency window
|
||||
|
||||
|
||||
@@ -1581,6 +1580,7 @@ STR_ERROR_TOO_MANY_VEHICLES_IN_GAME :{WHITE}Tro mult
|
||||
|
||||
|
||||
|
||||
|
||||
# Specific vehicle errors
|
||||
|
||||
|
||||
|
@@ -1009,21 +1009,8 @@ STR_GAME_OPTIONS_VIDEO_VSYNC_TOOLTIP :{BLACK}Centang
|
||||
|
||||
STR_GAME_OPTIONS_VIDEO_DRIVER_INFO :{BLACK}Pengendali piranti: {STRING}
|
||||
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_FRAME :{BLACK}Ukuran antarmuka
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_TOOLTIP :{BLACK}Pilih ukuran elemen antarmuka yang akan digunakan
|
||||
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_AUTO :(deteksi-otomatis)
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_NORMAL :Normal
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_2X_ZOOM :Kali dua
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_4X_ZOOM :Kali empat
|
||||
|
||||
STR_GAME_OPTIONS_FONT_ZOOM :{BLACK}Ukuran font
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_TOOLTIP :{BLACK}Pilih ukuran font antarmuka yang akan digunakan
|
||||
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_AUTO :(deteksi-otomatis)
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_NORMAL :Normal
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_2X_ZOOM :Kali dua
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_4X_ZOOM :4 kali
|
||||
|
||||
STR_GAME_OPTIONS_GRAPHICS :{BLACK}Grafik
|
||||
|
||||
@@ -3655,7 +3642,6 @@ STR_FINANCES_SECTION_OTHER :{GOLD}Lainnya
|
||||
|
||||
STR_FINANCES_NEGATIVE_INCOME :-{CURRENCY_LONG}
|
||||
STR_FINANCES_POSITIVE_INCOME :+{CURRENCY_LONG}
|
||||
STR_FINANCES_NET_PROFIT :{WHITE}Laba bersih
|
||||
STR_FINANCES_BANK_BALANCE_TITLE :{WHITE}Saldo Bank
|
||||
STR_FINANCES_OWN_FUNDS_TITLE :{WHITE}Dana Pribadi
|
||||
STR_FINANCES_LOAN_TITLE :{WHITE}Pinjaman
|
||||
@@ -5008,6 +4994,7 @@ STR_ERROR_CAN_T_CHANGE_SERVICING :{WHITE}Tidak da
|
||||
|
||||
STR_ERROR_VEHICLE_IS_DESTROYED :{WHITE}... kendaraan hancur
|
||||
|
||||
|
||||
STR_ERROR_NO_VEHICLES_AVAILABLE_AT_ALL :{WHITE}Tak satupun kendaraan tersedia
|
||||
STR_ERROR_NO_VEHICLES_AVAILABLE_AT_ALL_EXPLANATION :{WHITE}Tukarkan konfigurasi NewGRF anda
|
||||
STR_ERROR_NO_VEHICLES_AVAILABLE_YET :{WHITE}Belum ada kendaraan yang tersedia saat ini
|
||||
|
@@ -1007,21 +1007,8 @@ STR_GAME_OPTIONS_VIDEO_VSYNC :{BLACK}VSync
|
||||
STR_GAME_OPTIONS_VIDEO_VSYNC_TOOLTIP :{BLACK}Cuir tic sa bhosca seo chun v-shioncronú (v-sync) a úsáid ar an scáileán. Má athraítear an socrú seo, ní chuirfear i bhfeidhm é ach tar éis an cluiche a atosú. Ní oibríonn seo ach amháin má tá luasghéarú crua-earraí cumasaithe
|
||||
|
||||
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_FRAME :{BLACK}Méid an chomhéadain
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_TOOLTIP :{BLACK}Roghnaigh méid na heiliminte comhéadain a úsáidfear
|
||||
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_AUTO :(uath-aimsiú)
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_NORMAL :Gnáth
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_2X_ZOOM :Méid dúbailte
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_4X_ZOOM :Méid 4x
|
||||
|
||||
STR_GAME_OPTIONS_FONT_ZOOM :{BLACK}Méid na clófhoirne
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_TOOLTIP :{BLACK}Roghnaigh méid na clófhoirne don chomhéadan a úsáidfear
|
||||
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_AUTO :(uath-aimsiú)
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_NORMAL :Gnáthmhéid
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_2X_ZOOM :Méid dúbailte
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_4X_ZOOM :4x
|
||||
|
||||
STR_GAME_OPTIONS_GRAPHICS :{BLACK}Grafaicí
|
||||
|
||||
@@ -4978,6 +4965,7 @@ STR_ERROR_CAN_T_CHANGE_SERVICING :{WHITE}Ní féi
|
||||
|
||||
STR_ERROR_VEHICLE_IS_DESTROYED :{WHITE}... tá an fheithicil scriosta
|
||||
|
||||
|
||||
STR_ERROR_NO_VEHICLES_AVAILABLE_AT_ALL :{WHITE}Ní bheidh aon fheithicil ar fáil ar chor ar bith
|
||||
STR_ERROR_NO_VEHICLES_AVAILABLE_AT_ALL_EXPLANATION :{WHITE}Athraigh do chumraíocht NewGRF
|
||||
STR_ERROR_NO_VEHICLES_AVAILABLE_YET :{WHITE}Níl aon fheithicil ar fáil fós
|
||||
|
@@ -207,6 +207,15 @@ STR_UNITS_POWER_IMPERIAL :{COMMA}{NBSP}hp
|
||||
STR_UNITS_POWER_METRIC :{COMMA}{NBSP}hp
|
||||
STR_UNITS_POWER_SI :{COMMA}{NBSP}kW
|
||||
|
||||
STR_UNITS_POWER_IMPERIAL_TO_WEIGHT_IMPERIAL :{DECIMAL}{NBSP}hp/t
|
||||
STR_UNITS_POWER_IMPERIAL_TO_WEIGHT_METRIC :{DECIMAL}{NBSP}hp/t
|
||||
STR_UNITS_POWER_IMPERIAL_TO_WEIGHT_SI :{DECIMAL}{NBSP}hp/Mg
|
||||
STR_UNITS_POWER_METRIC_TO_WEIGHT_IMPERIAL :{DECIMAL}{NBSP}hp/t
|
||||
STR_UNITS_POWER_METRIC_TO_WEIGHT_METRIC :{DECIMAL}{NBSP}hp/t
|
||||
STR_UNITS_POWER_METRIC_TO_WEIGHT_SI :{DECIMAL}{NBSP}hp/Mg
|
||||
STR_UNITS_POWER_SI_TO_WEIGHT_IMPERIAL :{DECIMAL}{NBSP}kW/t
|
||||
STR_UNITS_POWER_SI_TO_WEIGHT_METRIC :{DECIMAL}{NBSP}kW/t
|
||||
STR_UNITS_POWER_SI_TO_WEIGHT_SI :{DECIMAL}{NBSP}W/kg
|
||||
|
||||
STR_UNITS_WEIGHT_SHORT_IMPERIAL :{COMMA}{NBSP}t
|
||||
STR_UNITS_WEIGHT_SHORT_METRIC :{COMMA}{NBSP}t
|
||||
@@ -387,7 +396,7 @@ STR_SCENEDIT_TOOLBAR_ROAD_CONSTRUCTION :{BLACK}Costruzi
|
||||
STR_SCENEDIT_TOOLBAR_TRAM_CONSTRUCTION :{BLACK}Costruzione tranvie
|
||||
STR_SCENEDIT_TOOLBAR_PLANT_TREES :{BLACK}Pianta alberi. MAIUSC alterna fra costruzione e stima dei costi
|
||||
STR_SCENEDIT_TOOLBAR_PLACE_SIGN :{BLACK}Posiziona cartello
|
||||
STR_SCENEDIT_TOOLBAR_PLACE_OBJECT :{BLACK}Posiziona oggetto. MAIUSC alterna fra costruzione e stima dei costi
|
||||
STR_SCENEDIT_TOOLBAR_PLACE_OBJECT :{BLACK}Posizionare l'oggetto. Ctrl seleziona l'area in diagonale. Maiuscole alterna la costruzione/visualizzazione della stima dei costi.
|
||||
|
||||
# Scenario editor file menu
|
||||
###length 7
|
||||
@@ -403,6 +412,8 @@ STR_SCENEDIT_FILE_MENU_QUIT :Esci
|
||||
###length 15
|
||||
STR_SETTINGS_MENU_GAME_OPTIONS :Opzioni gioco
|
||||
STR_SETTINGS_MENU_CONFIG_SETTINGS_TREE :Impostazioni
|
||||
STR_SETTINGS_MENU_AI_SETTINGS :Impostazioni IA
|
||||
STR_SETTINGS_MENU_GAMESCRIPT_SETTINGS :Impostazioni script di gioco
|
||||
STR_SETTINGS_MENU_NEWGRF_SETTINGS :Impostazioni NewGRF
|
||||
STR_SETTINGS_MENU_TRANSPARENCY_OPTIONS :Opzioni trasparenza
|
||||
STR_SETTINGS_MENU_TOWN_NAMES_DISPLAYED :Mostra nomi città
|
||||
@@ -1011,21 +1022,19 @@ STR_GAME_OPTIONS_VIDEO_VSYNC_TOOLTIP :{BLACK}Selezion
|
||||
|
||||
STR_GAME_OPTIONS_VIDEO_DRIVER_INFO :{BLACK}Driver attuale: {STRING}
|
||||
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_FRAME :{BLACK}Dimensione interfaccia
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_TOOLTIP :{BLACK}Seleziona la dimensione deglie elementi dell'interfaccia grafica
|
||||
STR_GAME_OPTIONS_GUI_SCALE_FRAME :{BLACK}Dimensione dell'interfaccia
|
||||
STR_GAME_OPTIONS_GUI_SCALE_TOOLTIP :{BLACK}Trascinare il cursore per impostare le dimensioni dell'interfaccia. Tenere premuto Ctrl per una regolazione permanente
|
||||
STR_GAME_OPTIONS_GUI_SCALE_AUTO :{BLACK}Rileva automaticamente le dimensioni
|
||||
STR_GAME_OPTIONS_GUI_SCALE_AUTO_TOOLTIP :{BLACK}Seleziona questa casella per rilevare automaticamente le dimensioni dell'interfaccia
|
||||
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_AUTO :(rileva automaticamente)
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_NORMAL :Normale
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_2X_ZOOM :Doppia
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_4X_ZOOM :Quadrupla
|
||||
STR_GAME_OPTIONS_GUI_SCALE_BEVELS :{BLACK}Scala smussature
|
||||
STR_GAME_OPTIONS_GUI_SCALE_BEVELS_TOOLTIP :{BLACK}Seleziona questa casella per ridimensionare le smussature in base alle dimensioni dell'interfaccia
|
||||
|
||||
STR_GAME_OPTIONS_FONT_ZOOM :{BLACK}Dimensione caratteri
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_TOOLTIP :{BLACK}Seleziona la dimensione dei caratteri dell'interfaccia
|
||||
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_AUTO :(rileva automaticamente)
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_NORMAL :Normale
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_2X_ZOOM :Doppia
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_4X_ZOOM :Quadrupla
|
||||
STR_GAME_OPTIONS_GUI_SCALE_1X :1x
|
||||
STR_GAME_OPTIONS_GUI_SCALE_2X :2x
|
||||
STR_GAME_OPTIONS_GUI_SCALE_3X :3x
|
||||
STR_GAME_OPTIONS_GUI_SCALE_4X :4x
|
||||
STR_GAME_OPTIONS_GUI_SCALE_5X :5x
|
||||
|
||||
STR_GAME_OPTIONS_GRAPHICS :{BLACK}Grafica
|
||||
|
||||
@@ -2105,6 +2114,8 @@ STR_INTRO_HIGHSCORE :{BLACK}Punteggi
|
||||
STR_INTRO_CONFIG_SETTINGS_TREE :{BLACK}Impostazioni
|
||||
STR_INTRO_NEWGRF_SETTINGS :{BLACK}Impostazioni NewGRF
|
||||
STR_INTRO_ONLINE_CONTENT :{BLACK}Contenuti online
|
||||
STR_INTRO_AI_SETTINGS :{BLACK}Impostazioni IA
|
||||
STR_INTRO_GAMESCRIPT_SETTINGS :{BLACK}Impostazioni script di gioco
|
||||
STR_INTRO_QUIT :{BLACK}Esci
|
||||
|
||||
STR_INTRO_TOOLTIP_NEW_GAME :{BLACK}Inizia una nuova partita. CTRL salta la configurazione della mappa.
|
||||
@@ -2124,6 +2135,8 @@ STR_INTRO_TOOLTIP_HIGHSCORE :{BLACK}Mostra l
|
||||
STR_INTRO_TOOLTIP_CONFIG_SETTINGS_TREE :{BLACK}Mostra le impostazioni
|
||||
STR_INTRO_TOOLTIP_NEWGRF_SETTINGS :{BLACK}Mostra le impostazioni NewGRF
|
||||
STR_INTRO_TOOLTIP_ONLINE_CONTENT :{BLACK}Controlla la disponibilità di contenuti nuovi o aggiornati da scaricare
|
||||
STR_INTRO_TOOLTIP_AI_SETTINGS :{BLACK}Mostra impostazioni IA
|
||||
STR_INTRO_TOOLTIP_GAMESCRIPT_SETTINGS :{BLACK}Visualizza le impostazioni dello script di gioco
|
||||
STR_INTRO_TOOLTIP_QUIT :{BLACK}Esci da OpenTTD
|
||||
|
||||
STR_INTRO_BASESET :{BLACK}Nel pacchetto grafico di base attualmente selezionato mancano {NUM} sprite. È consigliabile controllare gli aggiornamenti del pacchetto.
|
||||
@@ -2514,13 +2527,13 @@ STR_NETWORK_SERVER_MESSAGE_GAME_REASON_LINK_GRAPH :in attesa di ag
|
||||
|
||||
STR_NETWORK_MESSAGE_CLIENT_LEAVING :abbandono della partita
|
||||
STR_NETWORK_MESSAGE_CLIENT_JOINED :*** {STRING} è entrato nella partita
|
||||
STR_NETWORK_MESSAGE_CLIENT_JOINED_ID :*** {STRING} è entrato nella partita (Client #{2:NUM})
|
||||
STR_NETWORK_MESSAGE_CLIENT_COMPANY_JOIN :*** {STRING} ha iniziato a controllare la compagnia #{2:NUM}
|
||||
STR_NETWORK_MESSAGE_CLIENT_JOINED_ID :*** {0:STRING} è entrato nella partita (Client #{2:NUM})
|
||||
STR_NETWORK_MESSAGE_CLIENT_COMPANY_JOIN :*** {0:STRING} è entrato a far parte della compagnia #{2:NUM}
|
||||
STR_NETWORK_MESSAGE_CLIENT_COMPANY_SPECTATE :*** {STRING} è diventato spettatore
|
||||
STR_NETWORK_MESSAGE_CLIENT_COMPANY_NEW :*** {STRING} ha avviato una nuova compagnia (#{2:NUM})
|
||||
STR_NETWORK_MESSAGE_CLIENT_LEFT :*** {STRING} ha abbandonato la partita ({2:STRING})
|
||||
STR_NETWORK_MESSAGE_CLIENT_COMPANY_NEW :*** {0:STRING} ha fondato una nuova compagnia (#{2:NUM})
|
||||
STR_NETWORK_MESSAGE_CLIENT_LEFT :*** {0:STRING} ha abbandonato la partita ({2:STRING})
|
||||
STR_NETWORK_MESSAGE_NAME_CHANGE :*** {STRING} ha cambiato il loro nome in {STRING}
|
||||
STR_NETWORK_MESSAGE_GIVE_MONEY :*** {STRING} ha dato {2:CURRENCY_LONG} a {1:STRING}
|
||||
STR_NETWORK_MESSAGE_GIVE_MONEY :*** {0:STRING} ha dato {2:CURRENCY_LONG} a {1:STRING}
|
||||
STR_NETWORK_MESSAGE_SERVER_SHUTDOWN :{WHITE}Il server ha chiuso la sessione
|
||||
STR_NETWORK_MESSAGE_SERVER_REBOOT :{WHITE}Il server si sta riavviando...{}Attendere prego...
|
||||
STR_NETWORK_MESSAGE_KICKED :*** {STRING} è stato espulso. Motivo: ({STRING})
|
||||
@@ -2637,6 +2650,9 @@ STR_LINKGRAPH_LEGEND_SATURATED :{TINY_FONT}{BLA
|
||||
STR_LINKGRAPH_LEGEND_OVERLOADED :{TINY_FONT}{BLACK}sovraccarica
|
||||
|
||||
# Linkgraph tooltip
|
||||
STR_LINKGRAPH_STATS_TOOLTIP :{BLACK}{CARGO_LONG} da trasportare al mese da {STATION} a {STATION} ({COMMA}% di capacità){STRING}
|
||||
STR_LINKGRAPH_STATS_TOOLTIP_RETURN_EXTENSION :{}{CARGO_LONG} da trasportare indietro ({COMMA}% di capacità)
|
||||
STR_LINKGRAPH_STATS_TOOLTIP_TIME_EXTENSION :{}tempo medio di percorrenza: {NUM}{NBSP}giorn{P "o" i}
|
||||
|
||||
# Base for station construction window(s)
|
||||
STR_STATION_BUILD_COVERAGE_AREA_TITLE :{BLACK}Evidenzia area coperta
|
||||
@@ -2646,6 +2662,7 @@ STR_STATION_BUILD_COVERAGE_AREA_OFF_TOOLTIP :{BLACK}Non evid
|
||||
STR_STATION_BUILD_COVERAGE_AREA_ON_TOOLTIP :{BLACK}Evidenzia l'area di copertura del sito proposto
|
||||
STR_STATION_BUILD_ACCEPTS_CARGO :{BLACK}Accetta: {GOLD}{CARGO_LIST}
|
||||
STR_STATION_BUILD_SUPPLIES_CARGO :{BLACK}Fornisce: {GOLD}{CARGO_LIST}
|
||||
STR_STATION_BUILD_INFRASTRUCTURE_COST :{BLACK}Costi di manutenzione: {GOLD}{CURRENCY_SHORT}/anno
|
||||
|
||||
# Join station window
|
||||
STR_JOIN_STATION_CAPTION :{WHITE}Unisci stazione
|
||||
@@ -2837,11 +2854,11 @@ STR_LANDSCAPING_TOOLBAR :{WHITE}Modellaz
|
||||
STR_LANDSCAPING_TOOLTIP_LOWER_A_CORNER_OF_LAND :{BLACK}Abbassa un angolo di terreno. Trascinando, l'area selezionata viene livellata alla nuova quota del primo angolo. CTRL seleziona l'area diagonalmente. MAIUSC alterna fra costruzione e stima dei costi
|
||||
STR_LANDSCAPING_TOOLTIP_RAISE_A_CORNER_OF_LAND :{BLACK}Alza un angolo di terreno. Trascinando, l'area selezionata viene livellata alla nuova quota del primo angolo. CTRL seleziona l'area diagonalmente. MAIUSC alterna fra costruzione e stima dei costi
|
||||
STR_LANDSCAPING_LEVEL_LAND_TOOLTIP :{BLACK}Livella un'area di terreno alla quota del primo angolo selezionato. CTRL seleziona l'area diagonalmente. MAIUSC alterna fra costruzione e stima dei costi
|
||||
STR_LANDSCAPING_TOOLTIP_PURCHASE_LAND :{BLACK}Acquista terreno per usi futuri. MAIUSC alterna fra costruzione e stima dei costi
|
||||
STR_LANDSCAPING_TOOLTIP_PURCHASE_LAND :{BLACK}Acquista terreno per usi futuri. Ctrl seleziona l'area in diagonale. MAIUSC alterna la costruzione/visualizzazione della stima dei costi.
|
||||
|
||||
# Object construction window
|
||||
STR_OBJECT_BUILD_CAPTION :{WHITE}Selezione oggetto
|
||||
STR_OBJECT_BUILD_TOOLTIP :{BLACK}Seleziona l'oggetto da costruire. MAIUSC alterna fra costruzione e stima dei costi
|
||||
STR_OBJECT_BUILD_TOOLTIP :{BLACK}Seleziona l'oggetto da costruire. Ctrl seleziona l'area in diagonale. MAIUSC alterna la costruzione/visualizzazione della stima dei costi
|
||||
STR_OBJECT_BUILD_CLASS_TOOLTIP :{BLACK}Seleziona la classe dell'oggetto da costruire
|
||||
STR_OBJECT_BUILD_PREVIEW_TOOLTIP :{BLACK}Anteprima dell'oggetto
|
||||
STR_OBJECT_BUILD_SIZE :{BLACK}Dimensione: {GOLD}{NUM} x {NUM} caselle
|
||||
@@ -3188,6 +3205,12 @@ STR_MAPGEN_QUANTITY_OF_RIVERS :{BLACK}Fiumi:
|
||||
STR_MAPGEN_SMOOTHNESS :{BLACK}Levigatezza:
|
||||
STR_MAPGEN_VARIETY :{BLACK}Varietà del terreno:
|
||||
STR_MAPGEN_GENERATE :{WHITE}Genera
|
||||
STR_MAPGEN_NEWGRF_SETTINGS :{BLACK}Impostazioni NewGRF
|
||||
STR_MAPGEN_NEWGRF_SETTINGS_TOOLTIP :{BLACK}Mostra impostazioni NewGRF
|
||||
STR_MAPGEN_AI_SETTINGS :{BLACK}Impostazioni IA
|
||||
STR_MAPGEN_AI_SETTINGS_TOOLTIP :{BLACK}Mostra impostazioni IA
|
||||
STR_MAPGEN_GS_SETTINGS :{BLACK}Impostazioni script di gioco
|
||||
STR_MAPGEN_GS_SETTINGS_TOOLTIP :BLACK}Visualizza le impostazioni dello script di gioco
|
||||
|
||||
###length 21
|
||||
STR_MAPGEN_TOWN_NAME_ORIGINAL_ENGLISH :Inglesi (originali)
|
||||
@@ -3374,15 +3397,15 @@ STR_NEWGRF_ERROR_MSG_FATAL :{RED}Errore irr
|
||||
STR_NEWGRF_ERROR_FATAL_POPUP :{WHITE}Si è verificato un errore irreversibile nel NewGRF:{}{STRING}
|
||||
STR_NEWGRF_ERROR_POPUP :{WHITE}Si è verificato un errore in un NewGRF:{}{STRING}
|
||||
STR_NEWGRF_ERROR_VERSION_NUMBER :{1:STRING} non funziona con la versione di TTDPatch riferita da OpenTTD
|
||||
STR_NEWGRF_ERROR_DOS_OR_WINDOWS :{1:STRING} è per la versione {STRING} di TTD
|
||||
STR_NEWGRF_ERROR_UNSET_SWITCH :{1:STRING} è progettato per essere usato con {STRING}
|
||||
STR_NEWGRF_ERROR_INVALID_PARAMETER :Parametro non valido per {1:STRING}: parametro {STRING} ({NUM})
|
||||
STR_NEWGRF_ERROR_LOAD_BEFORE :{1:STRING} deve essere caricato prima di {STRING}
|
||||
STR_NEWGRF_ERROR_LOAD_AFTER :{1:STRING} deve essere caricato dopo {STRING}
|
||||
STR_NEWGRF_ERROR_OTTD_VERSION_NUMBER :{1:STRING} richiede OpenTTD versione {STRING} o superiore
|
||||
STR_NEWGRF_ERROR_DOS_OR_WINDOWS :{1:STRING} è per la versione {2:STRING} di TTD
|
||||
STR_NEWGRF_ERROR_UNSET_SWITCH :{1:STRING} è progettato per essere usato con {2:STRING}
|
||||
STR_NEWGRF_ERROR_INVALID_PARAMETER :Parametro non valido per {1:STRING}: parametro {2:STRING} ({3:NUM})
|
||||
STR_NEWGRF_ERROR_LOAD_BEFORE :{1:STRING} deve essere caricato prima di {2:STRING}
|
||||
STR_NEWGRF_ERROR_LOAD_AFTER :{1:STRING} deve essere caricato dopo {2:STRING}
|
||||
STR_NEWGRF_ERROR_OTTD_VERSION_NUMBER :{1:STRING} richiede la versione {2:STRING} o superiore di OpenTTD
|
||||
STR_NEWGRF_ERROR_AFTER_TRANSLATED_FILE :il file GRF che era progettato per tradurre
|
||||
STR_NEWGRF_ERROR_TOO_MANY_NEWGRFS_LOADED :Troppi NewGRF caricati
|
||||
STR_NEWGRF_ERROR_STATIC_GRF_CAUSES_DESYNC :Caricare {1:STRING} come NewGRF statico insieme a {STRING} può causare errori di sincronizzazione
|
||||
STR_NEWGRF_ERROR_STATIC_GRF_CAUSES_DESYNC :Caricare {1:STRING} come NewGRF statico insieme a {2:STRING} può causare errori di sincronizzazione
|
||||
STR_NEWGRF_ERROR_UNEXPECTED_SPRITE :Sprite inatteso (sprite {3:NUM})
|
||||
STR_NEWGRF_ERROR_UNKNOWN_PROPERTY :Proprietà {4:HEX} sconosciuta per l'azione 0 (sprite {3:NUM})
|
||||
STR_NEWGRF_ERROR_INVALID_ID :Tentativo di utilizzare un ID non valido (sprite {3:NUM})
|
||||
@@ -3514,14 +3537,14 @@ STR_LOCAL_AUTHORITY_ACTION_EXCLUSIVE_TRANSPORT :Acquista esclus
|
||||
STR_LOCAL_AUTHORITY_ACTION_BRIBE :Corrompi l'autorità locale
|
||||
|
||||
###length 8
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_SMALL_ADVERTISING :{YELLOW}Inizia una piccola campagna pubblicitaria, per attirare più passeggeri e merci ai servizi di trasporto della compagnia.{}Fornisce un aumento temporaneo della valutazione delle stazioni in un piccolo raggio dal centro della città.{}Costo: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_MEDIUM_ADVERTISING :{YELLOW}Inizia una campagna pubblicitaria moderata, per attirare più passeggeri e merci ai servizi di trasporto della compagnia.{}Fornisce un aumento temporaneo della valutazione delle stazioni in un moderato raggio dal centro della città.{}Costo: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_LARGE_ADVERTISING :{YELLOW}Inizia una grande campagna pubblicitaria locale, per attirare più passeggeri e merci ai servizi di trasporto della compagnia.{}Fornisce un aumento temporaneo della valutazione delle stazioni in un grande raggio dal centro della città.{}Costo: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_ROAD_RECONSTRUCTION :{YELLOW}Finanzia la ricostruzione della rete stradale cittadina.{}Causa un considerevole disagio al traffico stradale per 6 mesi.{}Costo: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_STATUE_OF_COMPANY :{YELLOW}Costruisci una statua in onore della compagnia.{}Fornisce un aumento permanente della valutazione delle stazioni in questa città.{}Costo: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_NEW_BUILDINGS :{YELLOW}Finanzia la costruzione di nuovi edifici nella città.{}Fornisce un aumento temporaneo della crescita della città.{}Costo: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_EXCLUSIVE_TRANSPORT :{YELLOW}Acquista un anno di diritti di trasporto esclusivi in città. L'autorità cittadina non permetterà a passeggeri e merci di usare le stazioni dei tuoi avversari.{}Costo: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_BRIBE :{YELLOW}Corrompi l'autorità locale per aumentare la tua valutazione, con il rischio di una severa multa se scoperto.{}Costo: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_SMALL_ADVERTISING :{PUSH_COLOUR}{YELLOW}Iniziate una piccola campagna pubblicitaria locale per attirare più passeggeri e merci sui vostri servizi di trasporto..{}Fornisce un incremento temporane alla valutazione delle stazioni in un piccolo raggio intorno al centro città..{}{POP_COLOUR}Costo: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_MEDIUM_ADVERTISING :{PUSH_COLOUR}{YELLOW}Avvia una campagna pubblicitaria a livello locale per attirare un maggior numero di passeggeri e merci sui vostri servizi di trasporto..{}Fornisce un incremento temporaneo alla valutazione delle stazioni in un raggio medio intorno al centro città..{}{POP_COLOUR}Costo: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_LARGE_ADVERTISING :{PUSH_COLOUR}{YELLOW}Avvia una vasta campagna pubblicitaria locale, per attirare più passeggeri e merci sui vostri servizi di trasporto.{}Fornisce un incremento temporaneo alla valutazione delle stazioni in un ampio raggio intorno al centro città..{}{POP_COLOUR}Costo: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_ROAD_RECONSTRUCTION :{PUSH_COLOUR}{YELLOW}Finanziare la ricostruzione della rete stradale urbana.{}Provoca notevoli disagi al traffico stradale per un periodo fino a 6 mesi.{}{POP_COLOUR}Costo: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_STATUE_OF_COMPANY :{PUSH_COLOUR}{YELLOW}Costruite una statua in onore della vostra compagnia.{}Fornisce un aumento permanente della valutazione della stazione in questa città..{}{POP_COLOUR}Costo: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_NEW_BUILDINGS :{PUSH_COLOUR}{YELLOW}Finanziare la costruzione di nuovi edifici in città.{}Fornisce un incremento temporaneo alla crescita di questa città.{}{POP_COLOUR}Costo: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_EXCLUSIVE_TRANSPORT :{PUSH_COLOUR}{YELLOW}Acquistate 1 anno di diritti esclusivi di trasporto in città..{}Le autorità cittadine non permetteranno a passeggeri e merci di utilizzare le stazioni dei vostri concorrenti..{}{POP_COLOUR}Costo: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_BRIBE :{PUSH_COLOUR}{YELLOW}Corrompere l'autorità locale per aumentare la valutazione, con il rischio di una severa sanzione se si viene scoperti.{}{POP_COLOUR}Costo: {CURRENCY_LONG}
|
||||
|
||||
# Goal window
|
||||
STR_GOALS_CAPTION :{WHITE}Obiettivi della {COMPANY}
|
||||
@@ -3694,16 +3717,18 @@ STR_FINANCES_SECTION_SHIP_REVENUE :{GOLD}Navi
|
||||
STR_FINANCES_SECTION_LOAN_INTEREST :{GOLD}Int. sul prestito
|
||||
STR_FINANCES_SECTION_OTHER :{GOLD}Altro
|
||||
|
||||
STR_FINANCES_TOTAL_CAPTION :{WHITE}Totale
|
||||
STR_FINANCES_NEGATIVE_INCOME :-{CURRENCY_LONG}
|
||||
STR_FINANCES_ZERO_INCOME :{CURRENCY_LONG}
|
||||
STR_FINANCES_POSITIVE_INCOME :+{CURRENCY_LONG}
|
||||
STR_FINANCES_NET_PROFIT :{WHITE}Profitto netto
|
||||
STR_FINANCES_PROFIT :{WHITE}Profitto
|
||||
STR_FINANCES_BANK_BALANCE_TITLE :{WHITE}Saldo bancario
|
||||
STR_FINANCES_OWN_FUNDS_TITLE :{WHITE}Capitale netto
|
||||
STR_FINANCES_LOAN_TITLE :{WHITE}Prestito
|
||||
STR_FINANCES_INTEREST_RATE :{WHITE}Interesse sul prestito: {BLACK}{NUM}%
|
||||
STR_FINANCES_MAX_LOAN :{WHITE}Prestito massimo: {BLACK}{CURRENCY_LONG}
|
||||
STR_FINANCES_TOTAL_CURRENCY :{BLACK}{CURRENCY_LONG}
|
||||
STR_FINANCES_BANK_BALANCE :{WHITE}{CURRENCY_LONG}
|
||||
STR_FINANCES_BORROW_BUTTON :{BLACK}Chiedi in prestito {CURRENCY_LONG}
|
||||
STR_FINANCES_BORROW_TOOLTIP :{BLACK}Aumenta l'ammontare del prestito, CTRL+clic chiede in prestito il più possibile
|
||||
STR_FINANCES_REPAY_BUTTON :{BLACK}Ripaga {CURRENCY_LONG}
|
||||
@@ -3803,7 +3828,7 @@ STR_INDUSTRY_VIEW_PRODUCES_N_CARGO :{BLACK}Produce:
|
||||
STR_INDUSTRY_VIEW_CARGO_LIST_EXTENSION :, {STRING}{STRING}
|
||||
|
||||
STR_INDUSTRY_VIEW_REQUIRES :{BLACK}Richiede:
|
||||
STR_INDUSTRY_VIEW_ACCEPT_CARGO :{YELLOW}{STRING}{BLACK}{3:STRING}
|
||||
STR_INDUSTRY_VIEW_ACCEPT_CARGO :{YELLOW}{0:STRING}{BLACK}{3:STRING}
|
||||
STR_INDUSTRY_VIEW_ACCEPT_CARGO_AMOUNT :{YELLOW}{STRING}{BLACK}: {CARGO_SHORT} in attesa{STRING}
|
||||
|
||||
STR_CONFIG_GAME_PRODUCTION :{WHITE}Cambia produzione (multiplo di 8, fino a 2040)
|
||||
@@ -3926,6 +3951,9 @@ STR_PURCHASE_INFO_AIRCRAFT_RANGE :{BLACK}Autonomi
|
||||
STR_PURCHASE_INFO_AIRCRAFT_TYPE :{BLACK}Tipo di aeromobile: {GOLD}{STRING}
|
||||
|
||||
###length 3
|
||||
STR_CARGO_TYPE_FILTER_ALL :Tutti i tipi di carico
|
||||
STR_CARGO_TYPE_FILTER_FREIGHT :Merci
|
||||
STR_CARGO_TYPE_FILTER_NONE :Nessuno
|
||||
|
||||
###length VEHICLE_TYPES
|
||||
STR_BUY_VEHICLE_TRAIN_LIST_TOOLTIP :{BLACK}Elenco di selezione dei veicoli ferroviari - fare clic su un veicolo per informazioni. CTRL+clic mostra/nasconde il tipo di veicolo
|
||||
@@ -4095,7 +4123,7 @@ STR_ENGINE_PREVIEW_AIRCRAFT :{G=m}aeromobile
|
||||
STR_ENGINE_PREVIEW_SHIP :{G=f}nave
|
||||
|
||||
STR_ENGINE_PREVIEW_COST_WEIGHT_SPEED_POWER :{BLACK}Costo: {CURRENCY_LONG} Peso: {WEIGHT_SHORT}{}Velocità: {VELOCITY} Potenza: {POWER}{}Costo di esercizio: {CURRENCY_LONG}/anno{}Capacità: {CARGO_LONG}
|
||||
STR_ENGINE_PREVIEW_COST_WEIGHT_SPEED_POWER_MAX_TE :{BLACK}Costo: {CURRENCY_LONG} Peso: {WEIGHT_SHORT}{}Velocità: {VELOCITY} Potenza: {POWER} S.T. max.: {6:FORCE}{}Costo di esercizio: {4:CURRENCY_LONG}/anno{}Capacità: {5:CARGO_LONG}
|
||||
STR_ENGINE_PREVIEW_COST_WEIGHT_SPEED_POWER_MAX_TE :{BLACK}Costo: {0:CURRENCY_LONG} Peso: {1:WEIGHT_SHORT}{}Velocità: {2:VELOCITY} Potenza: {3:POWER} S.T. Max.: {6:FORCE}{}Costo di esercizio: {4:CURRENCY_LONG}/anno{}Capacità: {5:CARGO_LONG}
|
||||
STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAP_RUNCOST :{BLACK}Costo: {CURRENCY_LONG} Velocità max.: {VELOCITY}{}Capacità: {CARGO_LONG}{}Costo di esercizio: {CURRENCY_LONG}/anno
|
||||
STR_ENGINE_PREVIEW_COST_MAX_SPEED_TYPE_CAP_CAP_RUNCOST :{BLACK}Costo: {CURRENCY_LONG} Velocità max.: {VELOCITY}{}Tipo aeromobile: {STRING}{}Capacità: {CARGO_LONG}, {CARGO_LONG}{}Costo di esercizio: {CURRENCY_LONG}/anno
|
||||
STR_ENGINE_PREVIEW_COST_MAX_SPEED_TYPE_CAP_RUNCOST :{BLACK}Costo: {CURRENCY_LONG} Velocità max.: {VELOCITY}{}Tipo aeromobile: {STRING}{}Capacità: {CARGO_LONG}{}Costo di esercizio: {CURRENCY_LONG}/anno
|
||||
@@ -4254,12 +4282,13 @@ STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED :{BLACK}Peso: {L
|
||||
STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED_MAX_TE :{BLACK}Peso: {LTBLUE}{WEIGHT_SHORT} {BLACK}Potenza: {LTBLUE}{POWER}{BLACK} Velocità max.: {LTBLUE}{VELOCITY} {BLACK}S.T. max.: {LTBLUE}{FORCE}
|
||||
|
||||
STR_VEHICLE_INFO_PROFIT_THIS_YEAR_LAST_YEAR :{BLACK}Profitto quest'anno: {LTBLUE}{CURRENCY_LONG} (anno scorso: {CURRENCY_LONG})
|
||||
STR_VEHICLE_INFO_PROFIT_THIS_YEAR_LAST_YEAR_MIN_PERFORMANCE :{BLACK}Profitti anno corrente: {LTBLUE}{CURRENCY_LONG} (anno scorso: {CURRENCY_LONG}) {BLACK}Min. rendimento: {LTBLUE}{POWER_TO_WEIGHT}
|
||||
STR_VEHICLE_INFO_RELIABILITY_BREAKDOWNS :{BLACK}Affidabilità: {LTBLUE}{COMMA}% {BLACK}Guasti dall'ultima manutenzione: {LTBLUE}{COMMA}
|
||||
|
||||
STR_VEHICLE_INFO_BUILT_VALUE :{LTBLUE}{ENGINE} {BLACK}Costruito nel: {LTBLUE}{NUM}{BLACK} Valore: {LTBLUE}{CURRENCY_LONG}
|
||||
STR_VEHICLE_INFO_NO_CAPACITY :{BLACK}Capacità: {LTBLUE}Nessuna{STRING}
|
||||
STR_VEHICLE_INFO_CAPACITY :{BLACK}Capacità: {LTBLUE}{CARGO_LONG}{3:STRING}
|
||||
STR_VEHICLE_INFO_CAPACITY_MULT :{BLACK}Capacità: {LTBLUE}{CARGO_LONG}{3:STRING} (x{4:NUM})
|
||||
STR_VEHICLE_INFO_CAPACITY :{BLACK}Capacità: {LTBLUE}{0:CARGO_LONG}{3:STRING}
|
||||
STR_VEHICLE_INFO_CAPACITY_MULT :{BLACK}Capacità: {LTBLUE}{0:CARGO_LONG}{3:STRING} (x{4:NUM})
|
||||
STR_VEHICLE_INFO_CAPACITY_CAPACITY :{BLACK}Capacità: {LTBLUE}{CARGO_LONG}, {CARGO_LONG}{STRING}
|
||||
|
||||
STR_VEHICLE_INFO_FEEDER_CARGO_VALUE :{BLACK}Crediti di trasferimento: {LTBLUE}{CURRENCY_LONG}
|
||||
@@ -4587,6 +4616,8 @@ STR_ERROR_AI_PLEASE_REPORT_CRASH :{WHITE}Uno degl
|
||||
STR_ERROR_AI_DEBUG_SERVER_ONLY :{YELLOW}La finestra di debug IA/Script è disponibile soltanto per il server
|
||||
|
||||
# AI configuration window
|
||||
STR_AI_CONFIG_CAPTION_AI :{WHITE}Configurazione IA
|
||||
STR_AI_CONFIG_CAPTION_GAMESCRIPT :{WHITE}Configurazione script di gioco
|
||||
STR_AI_CONFIG_GAMELIST_TOOLTIP :{BLACK}Lista degli Script che saranno caricati nella prossima partita
|
||||
STR_AI_CONFIG_AILIST_TOOLTIP :{BLACK}Lista delle IA che saranno caricate nella prossima partita
|
||||
STR_AI_CONFIG_HUMAN_PLAYER :Giocatore umano
|
||||
@@ -4600,10 +4631,11 @@ STR_AI_CONFIG_MOVE_DOWN :{BLACK}Sposta g
|
||||
STR_AI_CONFIG_MOVE_DOWN_TOOLTIP :{BLACK}Sposta l'IA selezionata più in basso nell'elenco
|
||||
|
||||
STR_AI_CONFIG_GAMESCRIPT :{SILVER}Script
|
||||
STR_AI_CONFIG_GAMESCRIPT_PARAM :{SILVER}Parametri
|
||||
STR_AI_CONFIG_AI :{SILVER}IA
|
||||
|
||||
STR_AI_CONFIG_CHANGE_AI :IA
|
||||
STR_AI_CONFIG_CHANGE_GAMESCRIPT :Script
|
||||
STR_AI_CONFIG_CHANGE_AI :{BLACK}Seleziona IA
|
||||
STR_AI_CONFIG_CHANGE_GAMESCRIPT :{BLACK}Seleziona lo script di gioco
|
||||
STR_AI_CONFIG_CHANGE_TOOLTIP :{BLACK}Carica un altro script
|
||||
STR_AI_CONFIG_CONFIGURE :{BLACK}Configura
|
||||
STR_AI_CONFIG_CONFIGURE_TOOLTIP :{BLACK}Configura i parametri dello script
|
||||
@@ -4632,7 +4664,7 @@ STR_SCREENSHOT_HEIGHTMAP_SCREENSHOT :{BLACK}Screensh
|
||||
STR_SCREENSHOT_MINIMAP_SCREENSHOT :{BLACK}Screenshot della minimappa
|
||||
|
||||
# AI Parameters
|
||||
STR_AI_SETTINGS_CAPTION_AI :AI
|
||||
STR_AI_SETTINGS_CAPTION_AI :{WHITE}Parametri IA
|
||||
STR_AI_SETTINGS_CLOSE :{BLACK}Chiudi
|
||||
STR_AI_SETTINGS_RESET :{BLACK}Reimposta
|
||||
STR_AI_SETTINGS_SETTING :{STRING}: {ORANGE}{STRING}
|
||||
@@ -4977,6 +5009,7 @@ STR_ERROR_OBJECT_IN_THE_WAY :{WHITE}Oggetto
|
||||
STR_ERROR_COMPANY_HEADQUARTERS_IN :{WHITE}... sede della compagnia di mezzo
|
||||
STR_ERROR_CAN_T_PURCHASE_THIS_LAND :{WHITE}Impossibile acquistare quest'area di terreno...
|
||||
STR_ERROR_YOU_ALREADY_OWN_IT :{WHITE}... già posseduto!
|
||||
STR_ERROR_BUILD_OBJECT_LIMIT_REACHED :{WHITE}... limite di costruzione dell'oggetto raggiunto
|
||||
|
||||
# Group related errors
|
||||
STR_ERROR_GROUP_CAN_T_CREATE :{WHITE}Impossibile creare il gruppo...
|
||||
@@ -5049,6 +5082,7 @@ STR_ERROR_CAN_T_CHANGE_SERVICING :{WHITE}Impossib
|
||||
|
||||
STR_ERROR_VEHICLE_IS_DESTROYED :{WHITE}... il veicolo è distrutto
|
||||
|
||||
|
||||
STR_ERROR_NO_VEHICLES_AVAILABLE_AT_ALL :{WHITE}Non sarà disponibile alcun veicolo
|
||||
STR_ERROR_NO_VEHICLES_AVAILABLE_AT_ALL_EXPLANATION :{WHITE}Cambiare i NewGRF configurati
|
||||
STR_ERROR_NO_VEHICLES_AVAILABLE_YET :{WHITE}Non sono ancora disponibili veicoli
|
||||
|
@@ -1008,21 +1008,8 @@ STR_GAME_OPTIONS_VIDEO_VSYNC :{BLACK} 垂直
|
||||
STR_GAME_OPTIONS_VIDEO_VSYNC_TOOLTIP :{BLACK}ここをチェックして垂直同期を有効にします。設定はゲームを再起動した後に適用されます。ハードウェアアクセラレーションが有効な環境でしか機能しません。
|
||||
|
||||
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_FRAME :{BLACK}インターフェイスのサイズ
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_TOOLTIP :{BLACK}インターフェイス上の単位サイズを指定します
|
||||
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_AUTO :(自動検出)
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_NORMAL :ノーマル
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_2X_ZOOM :2倍
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_4X_ZOOM :4倍
|
||||
|
||||
STR_GAME_OPTIONS_FONT_ZOOM :{BLACK}フォントサイズ
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_TOOLTIP :{BLACK}使用するインターフェースのフォントサイズを選択します
|
||||
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_AUTO :(自動検出)
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_NORMAL :ノーマル
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_2X_ZOOM :ダブルサイズ
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_4X_ZOOM :4倍
|
||||
|
||||
STR_GAME_OPTIONS_GRAPHICS :{BLACK}グラフィクス
|
||||
|
||||
@@ -5092,6 +5079,7 @@ STR_ERROR_CAN_T_CHANGE_SERVICING :{WHITE}点検
|
||||
|
||||
STR_ERROR_VEHICLE_IS_DESTROYED :{WHITE}輸送機器が破壊されます
|
||||
|
||||
|
||||
STR_ERROR_NO_VEHICLES_AVAILABLE_AT_ALL :{WHITE}利用できる輸送機器が全くなくなります
|
||||
STR_ERROR_NO_VEHICLES_AVAILABLE_AT_ALL_EXPLANATION :{WHITE}NewGRFの設定を変更してください
|
||||
STR_ERROR_NO_VEHICLES_AVAILABLE_YET :{WHITE}利用可能な輸送機器がありません
|
||||
|
@@ -1058,21 +1058,19 @@ STR_GAME_OPTIONS_VIDEO_VSYNC_TOOLTIP :{BLACK}화면
|
||||
|
||||
STR_GAME_OPTIONS_VIDEO_DRIVER_INFO :{BLACK}현재 드라이버: {STRING}
|
||||
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_FRAME :{BLACK}인터페이스 크기
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_TOOLTIP :{BLACK}인터페이스의 크기를 선택합니다.
|
||||
STR_GAME_OPTIONS_GUI_SCALE_FRAME :{BLACK}인터페이스 크기
|
||||
STR_GAME_OPTIONS_GUI_SCALE_TOOLTIP :{BLACK}인터페이스 크기를 설정하려면 슬라이더를 드래그하세요. CTRL 키를 누르고 있으면 미세 조정이 가능합니다
|
||||
STR_GAME_OPTIONS_GUI_SCALE_AUTO :{BLACK}크기 자동 탐지
|
||||
STR_GAME_OPTIONS_GUI_SCALE_AUTO_TOOLTIP :{BLACK}인터페이스 크기를 자동으로 탐지하려면 이 박스에 체크하세요
|
||||
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_AUTO :(자동 탐지)
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_NORMAL :기본 크기
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_2X_ZOOM :2배 크기
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_4X_ZOOM :4배 크기
|
||||
STR_GAME_OPTIONS_GUI_SCALE_BEVELS :{BLACK}크기 조절
|
||||
STR_GAME_OPTIONS_GUI_SCALE_BEVELS_TOOLTIP :{BLACK}인터페이스 크기를 슬라이더로 조절하려면 이 박스에 체크하세요
|
||||
|
||||
STR_GAME_OPTIONS_FONT_ZOOM :{BLACK}글씨 크기
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_TOOLTIP :{BLACK}인터페이스에서 사용할 글씨 크기를 선택하세요
|
||||
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_AUTO :(자동 탐지)
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_NORMAL :기본 크기
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_2X_ZOOM :2배 크기
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_4X_ZOOM :4배 크기
|
||||
STR_GAME_OPTIONS_GUI_SCALE_1X :1x
|
||||
STR_GAME_OPTIONS_GUI_SCALE_2X :2x
|
||||
STR_GAME_OPTIONS_GUI_SCALE_3X :3x
|
||||
STR_GAME_OPTIONS_GUI_SCALE_4X :4x
|
||||
STR_GAME_OPTIONS_GUI_SCALE_5X :5x
|
||||
|
||||
STR_GAME_OPTIONS_GRAPHICS :{BLACK}그래픽
|
||||
|
||||
@@ -2015,7 +2013,7 @@ STR_CONFIG_SETTING_AI_BUILDS_SHIPS :컴퓨터의
|
||||
STR_CONFIG_SETTING_AI_BUILDS_SHIPS_HELPTEXT :이 설정을 켜면, 컴퓨터 플레이어가 선박을 사용할 수 없게 됩니다.
|
||||
|
||||
STR_CONFIG_SETTING_AI_PROFILE :기본 설정 난이도: {STRING}
|
||||
STR_CONFIG_SETTING_AI_PROFILE_HELPTEXT :무작위 인공지능이 사용할 난이도 설정이나, 인공지능 또는 게임 스크립트를 추가할 때의 난이도 초기값을 고르십시오.
|
||||
STR_CONFIG_SETTING_AI_PROFILE_HELPTEXT :무작위 인공지능이 사용할 난이도 설정이나 인공지능 또는 게임 스크립트를 추가할 때 사용할 난이도 초기값을 고르십시오
|
||||
###length 3
|
||||
STR_CONFIG_SETTING_AI_PROFILE_EASY :쉬움
|
||||
STR_CONFIG_SETTING_AI_PROFILE_MEDIUM :중간
|
||||
@@ -2623,8 +2621,8 @@ STR_INTRO_TOOLTIP_TOYLAND_LANDSCAPE :{BLACK}장난
|
||||
|
||||
STR_INTRO_TOOLTIP_GAME_OPTIONS :{BLACK}게임 기본 설정 창을 보여줍니다.
|
||||
STR_INTRO_TOOLTIP_HIGHSCORE :{BLACK}고득점 순위표를 보여줍니다.
|
||||
STR_INTRO_TOOLTIP_CONFIG_SETTINGS_TREE :{BLACK}설정 창을 엽니다.
|
||||
STR_INTRO_TOOLTIP_NEWGRF_SETTINGS :{BLACK}NewGRF 설정 창을 엽니다.
|
||||
STR_INTRO_TOOLTIP_CONFIG_SETTINGS_TREE :{BLACK}설정 창을 엽니다
|
||||
STR_INTRO_TOOLTIP_NEWGRF_SETTINGS :{BLACK}NewGRF 설정 창을 엽니다
|
||||
STR_INTRO_TOOLTIP_ONLINE_CONTENT :{BLACK}새로 나왔거나 업데이트된 콘텐츠를 체크하여 다운로드합니다.
|
||||
STR_INTRO_TOOLTIP_AI_SETTINGS :{BLACK}인공지능 설정 창을 엽니다
|
||||
STR_INTRO_TOOLTIP_GAMESCRIPT_SETTINGS :{BLACK}게임 스크립트 설정 창을 엽니다
|
||||
@@ -4505,14 +4503,14 @@ STR_LOCAL_AUTHORITY_ACTION_EXCLUSIVE_TRANSPORT :수송 권한
|
||||
STR_LOCAL_AUTHORITY_ACTION_BRIBE :지역 당국에게 뇌물 주기
|
||||
|
||||
###length 8
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_SMALL_ADVERTISING :{YELLOW}더 많은 승객과 화물을 유치하기 위해 소규모의 광고 캠페인을 시작합니다.{}도시 중심 주위의 좁은 반경 안에 있는 역 등급을 일시적으로 올려줍니다.{}가격: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_MEDIUM_ADVERTISING :{YELLOW}더 많은 승객과 화물을 유치하기 위해 중간 규모의 광고 캠페인을 시작합니다.{}도시 중심 주위의 적당한 반경 안에 있는 역 등급을 일시적으로 올려줍니다.{}가격: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_LARGE_ADVERTISING :{YELLOW}더 많은 승객과 화물을 유치하기 위해 대규모의 광고 캠페인을 시작합니다.{}도시 중심 주위의 넓은 반경 안에 있는 역 등급을 일시적으로 올려줍니다.{}가격: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_ROAD_RECONSTRUCTION :{YELLOW}도시 도로망 보수공사를 시행합니다.{}앞으로 6개월간 극심한 도로 혼잡을 일으킵니다.{}가격: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_STATUE_OF_COMPANY :{YELLOW}당신의 회사를 대표하는 '명예의 동상'을 건설합니다.{}이 도시에 있는 역 등급을 영구적으로 올려줍니다.{}가격: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_NEW_BUILDINGS :{YELLOW}도시 상업 건물의 건설에 투자합니다.{}도시의 성장을 일시적으로 빠르게 만들어줍니다.{}가격: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_EXCLUSIVE_TRANSPORT :{YELLOW}1년 간 수송 권한 독점권을 구입합니다.{}도시 당국은 오직 당신 회사의 역에만 승객과 화물을 실을 것입니다.{}가격: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_BRIBE :{YELLOW}성취도를 올리기 위해 처벌을 감수하고 지역 당국에 뇌물을 줍니다.{}가격: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_SMALL_ADVERTISING :{PUSH_COLOUR}{YELLOW}더 많은 승객과 화물을 유치하기 위해 소규모의 광고 캠페인을 시작합니다.{}도시 중심 주위의 좁은 반경 안에 있는 역 등급을 일시적으로 올려줍니다.{}{POP_COLOUR}가격: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_MEDIUM_ADVERTISING :{PUSH_COLOUR}{YELLOW}더 많은 승객과 화물을 유치하기 위해 중간 규모의 광고 캠페인을 시작합니다.{}도시 중심 주위의 적당한 반경 안에 있는 역 등급을 일시적으로 올려줍니다.{}{POP_COLOUR}가격: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_LARGE_ADVERTISING :{PUSH_COLOUR}{YELLOW}더 많은 승객과 화물을 유치하기 위해 대규모의 광고 캠페인을 시작합니다.{}도시 중심 주위의 넓은 반경 안에 있는 역 등급을 일시적으로 올려줍니다.{}{POP_COLOUR}가격: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_ROAD_RECONSTRUCTION :{PUSH_COLOUR}{YELLOW}도시 도로망 보수공사를 시행합니다.{}앞으로 6개월간 극심한 도로 혼잡을 일으킵니다.{}{POP_COLOUR}가격: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_STATUE_OF_COMPANY :{PUSH_COLOUR}{YELLOW}당신의 회사를 대표하는 '명예의 동상'을 건설합니다.{}이 도시에 있는 역 등급을 영구적으로 올려줍니다.{}{POP_COLOUR}가격: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_NEW_BUILDINGS :{PUSH_COLOUR}{YELLOW}도시 상업 건물의 건설에 투자합니다.{}도시의 성장을 일시적으로 빠르게 만들어줍니다.{}가격: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_EXCLUSIVE_TRANSPORT :{PUSH_COLOUR}{YELLOW}1년 간 수송 권한 독점권을 구입합니다.{}도시 당국은 오직 당신 회사의 역에만 승객과 화물을 실을 것입니다.{}{POP_COLOUR}가격: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_BRIBE :{PUSH_COLOUR}{YELLOW}성취도를 올리기 위해 처벌을 감수하고 지역 당국에 뇌물을 줍니다.{}{POP_COLOUR}가격: {CURRENCY_LONG}
|
||||
|
||||
###length 4
|
||||
STR_LOCAL_AUTHORITY_SETTING_OVERRIDE_ALLOW_ROADS :도로 건설
|
||||
@@ -4804,16 +4802,18 @@ STR_FINANCES_SECTION_OTHER :{GOLD}기타
|
||||
STR_FINANCES_SECTION_INFRASTRUCTURE_COSTS :{GOLD}타사 시설 사용비
|
||||
STR_FINANCES_SECTION_INFRASTRUCTURE_INCOME :{GOLD}시설 공유 수익
|
||||
|
||||
STR_FINANCES_TOTAL_CAPTION :{WHITE}종합
|
||||
STR_FINANCES_NEGATIVE_INCOME :-{CURRENCY_LONG}
|
||||
STR_FINANCES_ZERO_INCOME :{CURRENCY_LONG}
|
||||
STR_FINANCES_POSITIVE_INCOME :+{CURRENCY_LONG}
|
||||
STR_FINANCES_NET_PROFIT :{WHITE}순이익
|
||||
STR_FINANCES_PROFIT :{WHITE}이익
|
||||
STR_FINANCES_BANK_BALANCE_TITLE :{WHITE}현 보유 금액
|
||||
STR_FINANCES_OWN_FUNDS_TITLE :{WHITE}보유 자금
|
||||
STR_FINANCES_LOAN_TITLE :{WHITE}대출
|
||||
STR_FINANCES_INTEREST_RATE :{WHITE}대출 금리: {BLACK}{NUM}%
|
||||
STR_FINANCES_MAX_LOAN :{WHITE}최대 대출: {BLACK}{CURRENCY_LONG}
|
||||
STR_FINANCES_TOTAL_CURRENCY :{BLACK}{CURRENCY_LONG}
|
||||
STR_FINANCES_BANK_BALANCE :{WHITE}{CURRENCY_LONG}
|
||||
STR_FINANCES_BORROW_BUTTON :{BLACK}{CURRENCY_LONG} 빌리기
|
||||
STR_FINANCES_BORROW_TOOLTIP :{BLACK}돈을 빌립니다. CTRL+클릭하면 빌릴 수 있는 만큼 빌립니다
|
||||
STR_FINANCES_REPAY_BUTTON :{BLACK}{CURRENCY_LONG} 갚기
|
||||
@@ -4945,7 +4945,7 @@ STR_VEHICLE_LIST_AIRCRAFT_TOOLTIP :{BLACK}항공
|
||||
|
||||
STR_VEHICLE_LIST_AGE :{STRING}, 연령: {COMMA}년 ({COMMA})
|
||||
STR_VEHICLE_LIST_AGE_RED :{STRING}, 연령: {RED}{COMMA} {BLACK}년 ({COMMA})
|
||||
STR_VEHICLE_LIST_CARGO :{STRING}, 화물: {CARGO_LIST}
|
||||
STR_VEHICLE_LIST_CARGO_LIST :{STRING}, 화물: {CARGO_LIST}
|
||||
STR_VEHICLE_LIST_RELIABILITY :{STRING}, 신뢰도: {COMMA}%
|
||||
STR_VEHICLE_LIST_RELIABILITY_RED :{STRING}, 신뢰도: {RED}{COMMA}%
|
||||
STR_VEHICLE_LIST_MAX_SPEED :{STRING}, 최고 속력: {VELOCITY}
|
||||
@@ -5086,7 +5086,7 @@ STR_PURCHASE_INFO_AIRCRAFT_TYPE :{BLACK}항공
|
||||
|
||||
###length 3
|
||||
STR_CARGO_TYPE_FILTER_ALL :모든 화물 종류
|
||||
STR_CARGO_TYPE_FILTER_FREIGHT :화물
|
||||
STR_CARGO_TYPE_FILTER_FREIGHT :무게
|
||||
STR_CARGO_TYPE_FILTER_NONE :없음
|
||||
|
||||
###length VEHICLE_TYPES
|
||||
@@ -5472,7 +5472,6 @@ STR_VEHICLE_INFO_MAX_SPEED_LOADED :{BLACK}가득
|
||||
STR_VEHICLE_INFO_PROFIT_THIS_YEAR_LAST_YEAR :{BLACK}올해 이익: {LTBLUE}{CURRENCY_LONG} (작년: {CURRENCY_LONG})
|
||||
STR_VEHICLE_INFO_PROFIT_THIS_YEAR_LAST_YEAR_LIFETIME :{STRING} (평생: {CURRENCY_LONG})
|
||||
STR_VEHICLE_INFO_PROFIT_THIS_YEAR_LAST_YEAR_MIN_PERFORMANCE :{BLACK}올해 이익: {LTBLUE}{CURRENCY_LONG} (작년: {CURRENCY_LONG}) {BLACK}최소 성취도: {LTBLUE}{POWER_TO_WEIGHT}
|
||||
|
||||
STR_VEHICLE_INFO_RELIABILITY_BREAKDOWNS :{BLACK}신뢰도: {LTBLUE}{COMMA}% {BLACK}최근 점검 이후 고장 횟수: {LTBLUE}{COMMA}
|
||||
|
||||
STR_VEHICLE_INFO_GROUP :{BLACK}그룹: {LTBLUE}{GROUP}
|
||||
@@ -6034,8 +6033,8 @@ STR_AI_CONFIG_GAMESCRIPT :{SILVER}게임
|
||||
STR_AI_CONFIG_GAMESCRIPT_PARAM :{SILVER}매개 변수
|
||||
STR_AI_CONFIG_AI :{SILVER}인공지능
|
||||
|
||||
STR_AI_CONFIG_CHANGE_AI :인공지능
|
||||
STR_AI_CONFIG_CHANGE_GAMESCRIPT :게임 스크립트
|
||||
STR_AI_CONFIG_CHANGE_AI :{BLACK}인공지능을 선택하세요
|
||||
STR_AI_CONFIG_CHANGE_GAMESCRIPT :{BLACK}게임 스크립트를 선택하세요
|
||||
STR_AI_CONFIG_CHANGE_TOOLTIP :{BLACK}다른 스크립트 불러오기
|
||||
STR_AI_CONFIG_CONFIGURE :{BLACK}설정
|
||||
STR_AI_CONFIG_CONFIGURE_TOOLTIP :{BLACK}인공지능의 매개 변수를 설정합니다
|
||||
@@ -6067,7 +6066,7 @@ STR_SCREENSHOT_TOPOGRAPHY_SCREENSHOT :{BLACK}지형
|
||||
STR_SCREENSHOT_INDUSTRY_SCREENSHOT :{BLACK}산업시설 스크린 샷
|
||||
|
||||
# AI Parameters
|
||||
STR_AI_SETTINGS_CAPTION_AI :인공지능
|
||||
STR_AI_SETTINGS_CAPTION_AI :{WHITE}인공지능 매개 변수
|
||||
STR_AI_SETTINGS_CLOSE :{BLACK}닫기
|
||||
STR_AI_SETTINGS_RESET :{BLACK}초기화
|
||||
STR_AI_SETTINGS_SETTING :{STRING}: {ORANGE}{STRING}
|
||||
@@ -6547,6 +6546,7 @@ STR_ERROR_CAN_T_CHANGE_SERVICING :{WHITE}점검
|
||||
|
||||
STR_ERROR_VEHICLE_IS_DESTROYED :{WHITE}... 차량이 파괴되었습니다
|
||||
|
||||
|
||||
STR_ERROR_NO_VEHICLES_AVAILABLE_AT_ALL :{WHITE}사용할 수 있는 차량이 모두 없어질 것입니다
|
||||
STR_ERROR_NO_VEHICLES_AVAILABLE_AT_ALL_EXPLANATION :{WHITE}NewGRF 설정을 변경하십시오
|
||||
STR_ERROR_NO_VEHICLES_AVAILABLE_YET :{WHITE}사용할 수 있는 차량이 하나도 없습니다
|
||||
|
@@ -1156,19 +1156,8 @@ STR_GAME_OPTIONS_RESOLUTION_OTHER :alia
|
||||
|
||||
|
||||
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_FRAME :{BLACK}Magnitudo interfaciei
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_TOOLTIP :{BLACK}Eligere magnitudinem interfaciei adhibendam
|
||||
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_NORMAL :Simplex
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_2X_ZOOM :Duplex
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_4X_ZOOM :Quadruplex
|
||||
|
||||
STR_GAME_OPTIONS_FONT_ZOOM :{BLACK}Magnitudo Litterarum
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_TOOLTIP :{BLACK}Eligere magnitudinem litterarum adhibendam
|
||||
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_NORMAL :Simplex
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_2X_ZOOM :Duplex
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_4X_ZOOM :Quadruplex
|
||||
|
||||
|
||||
|
||||
@@ -4855,6 +4844,7 @@ STR_ERROR_CAN_T_CHANGE_SERVICING :{WHITE}Non lice
|
||||
|
||||
STR_ERROR_VEHICLE_IS_DESTROYED :{WHITE}... vehiculum est destructum!
|
||||
|
||||
|
||||
STR_ERROR_NO_VEHICLES_AVAILABLE_AT_ALL :{WHITE}Nulla vehicula omnino parabilia erunt
|
||||
STR_ERROR_NO_VEHICLES_AVAILABLE_AT_ALL_EXPLANATION :{WHITE}Muta configurationem NewGRF tuam
|
||||
STR_ERROR_NO_VEHICLES_AVAILABLE_YET :{WHITE}Nulla vehicula adhuc parabilia sunt
|
||||
|
@@ -1011,21 +1011,8 @@ STR_GAME_OPTIONS_VIDEO_VSYNC_TOOLTIP :{BLACK}Atzīmē
|
||||
|
||||
STR_GAME_OPTIONS_VIDEO_DRIVER_INFO :{BLACK}Esošais vadītājs: {STRING}
|
||||
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_FRAME :{BLACK}Lietotāja saskarnes lielums
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_TOOLTIP :{BLACK}Lietotāja saskarnes elementu lieluma izvēle
|
||||
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_AUTO :(automātiski noteikt)
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_NORMAL :Parasts
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_2X_ZOOM :Divkāršs
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_4X_ZOOM :Četrkāršs
|
||||
|
||||
STR_GAME_OPTIONS_FONT_ZOOM :{BLACK}Fonta izmērs
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_TOOLTIP :{BLACK}Izvēlieties saskarnes fonta izmēru
|
||||
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_AUTO :(automātiski noteikt)
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_NORMAL :Normāls
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_2X_ZOOM :Divkāršs izmērs
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_4X_ZOOM :Četrkāršs izmērs
|
||||
|
||||
STR_GAME_OPTIONS_GRAPHICS :{BLACK}Grafika
|
||||
|
||||
@@ -3665,7 +3652,6 @@ STR_FINANCES_SECTION_OTHER :{GOLD}Citi
|
||||
|
||||
STR_FINANCES_NEGATIVE_INCOME :-{CURRENCY_LONG}
|
||||
STR_FINANCES_POSITIVE_INCOME :+{CURRENCY_LONG}
|
||||
STR_FINANCES_NET_PROFIT :{WHITE}Tīrā peļņa
|
||||
STR_FINANCES_BANK_BALANCE_TITLE :{WHITE}Bankas bilance
|
||||
STR_FINANCES_OWN_FUNDS_TITLE :{WHITE}Pašu līdzekļi
|
||||
STR_FINANCES_LOAN_TITLE :{WHITE}Aizdevums
|
||||
@@ -5019,6 +5005,7 @@ STR_ERROR_CAN_T_CHANGE_SERVICING :{WHITE}Nevar ma
|
||||
|
||||
STR_ERROR_VEHICLE_IS_DESTROYED :{WHITE}... transportlīdzeklis ir iznīcināts
|
||||
|
||||
|
||||
STR_ERROR_NO_VEHICLES_AVAILABLE_AT_ALL :{WHITE}Vispār nebūs pieejami transporta līdzekļi
|
||||
STR_ERROR_NO_VEHICLES_AVAILABLE_AT_ALL_EXPLANATION :{WHITE}Mainiet jūsu NewGRF konfogurāciju
|
||||
STR_ERROR_NO_VEHICLES_AVAILABLE_YET :{WHITE}Transportlīdzekļi vēl nav pieejami
|
||||
|
@@ -1209,21 +1209,8 @@ STR_GAME_OPTIONS_VIDEO_ACCELERATION_RESTART :{WHITE}Kad pake
|
||||
STR_GAME_OPTIONS_VIDEO_VSYNC :{BLACK}Vertikalioji sinchronizacija (VSync)
|
||||
|
||||
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_FRAME :{BLACK}Sąsajos elementų dydis
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_TOOLTIP :{BLACK}Pasirinkite vartotojo sąsajos elementų santykinį dydį
|
||||
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_AUTO :(aptikti automatiškai)
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_NORMAL :Normalus
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_2X_ZOOM :Dvigubas
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_4X_ZOOM :Keturgubas
|
||||
|
||||
STR_GAME_OPTIONS_FONT_ZOOM :{BLACK}Šrifto dydis
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_TOOLTIP :{BLACK}Pasirinkite vartotojo sąsajos šrifto dydį
|
||||
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_AUTO :(aptikti automatiškai)
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_NORMAL :Normalus
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_2X_ZOOM :Dvigubas
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_4X_ZOOM :Keturgubas
|
||||
|
||||
STR_GAME_OPTIONS_GRAPHICS :{BLACK}Grafika
|
||||
|
||||
@@ -5198,6 +5185,7 @@ STR_ERROR_CAN_T_CHANGE_SERVICING :{WHITE}Aptarnav
|
||||
|
||||
STR_ERROR_VEHICLE_IS_DESTROYED :{WHITE}... automobilis sunaikintas
|
||||
|
||||
|
||||
STR_ERROR_NO_VEHICLES_AVAILABLE_AT_ALL :{WHITE}Nebus įmanoma įsigyti jokių transporto priemonių
|
||||
STR_ERROR_NO_VEHICLES_AVAILABLE_AT_ALL_EXPLANATION :{WHITE}Pakeiskite plėtinių nuostatas
|
||||
STR_ERROR_NO_VEHICLES_AVAILABLE_YET :{WHITE}Kol kas negalima įsigyti jokių transporto priemonių
|
||||
|
@@ -1008,21 +1008,8 @@ STR_GAME_OPTIONS_VIDEO_VSYNC :{BLACK}VSync
|
||||
STR_GAME_OPTIONS_VIDEO_VSYNC_TOOLTIP :{BLACK}Wiel des Optioun fir de V-Sync unzeman. Des gëtt eréit no engem Neistart benotzt. Funktionéiert nëmmen wann Hardwarebeschleunigung un ass
|
||||
|
||||
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_FRAME :{BLACK}Interfacegréisst
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_TOOLTIP :{BLACK}Wiel d'Gréisst déi fir den Interface soll benotzt ginn
|
||||
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_AUTO :(auto-Detekt.)
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_NORMAL :Normal
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_2X_ZOOM :Duebel
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_4X_ZOOM :Véierfach
|
||||
|
||||
STR_GAME_OPTIONS_FONT_ZOOM :{BLACK}Schrëftgréisst
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_TOOLTIP :{BLACK}Wiel d'Interface-Schrëftgréisst aus
|
||||
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_AUTO :(auto-Detekt.)
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_NORMAL :Normal
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_2X_ZOOM :Duebel Gréisst
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_4X_ZOOM :Véierfach
|
||||
|
||||
STR_GAME_OPTIONS_GRAPHICS :{BLACK}Graphik
|
||||
|
||||
@@ -4985,6 +4972,7 @@ STR_ERROR_CAN_T_CHANGE_SERVICING :{WHITE}De Servi
|
||||
|
||||
STR_ERROR_VEHICLE_IS_DESTROYED :{WHITE}... Gefier ass zerstéiert
|
||||
|
||||
|
||||
STR_ERROR_NO_VEHICLES_AVAILABLE_AT_ALL :{WHITE}Keng Gefierer verfügbar
|
||||
STR_ERROR_NO_VEHICLES_AVAILABLE_AT_ALL_EXPLANATION :{WHITE}Änner d'NewGRF Konfiguratioun
|
||||
STR_ERROR_NO_VEHICLES_AVAILABLE_YET :{WHITE}Nach keng Gefierer verfügbar
|
||||
|
@@ -823,7 +823,6 @@ STR_GAME_OPTIONS_AUTOSAVE_DROPDOWN_EVERY_1_MONTH :Секој ме
|
||||
|
||||
|
||||
|
||||
|
||||
# Custom currency window
|
||||
|
||||
|
||||
@@ -2125,6 +2124,7 @@ STR_ERROR_CAN_T_CHANGE_SERVICING :{WHITE}Не м
|
||||
STR_ERROR_VEHICLE_IS_DESTROYED :{WHITE}... возилото е уништено
|
||||
|
||||
|
||||
|
||||
# Specific vehicle errors
|
||||
|
||||
|
||||
|
@@ -934,12 +934,6 @@ STR_GAME_OPTIONS_RESOLUTION_OTHER :lain
|
||||
|
||||
|
||||
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_FRAME :{BLACK}Saiz Antaramuka
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_TOOLTIP :{BLACK}Sila pilih saiz elemen antara muka untuk digunakan
|
||||
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_NORMAL :Biasa
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_2X_ZOOM :Saiz berganda
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_4X_ZOOM :Saiz kuad
|
||||
|
||||
|
||||
|
||||
@@ -4248,6 +4242,7 @@ STR_ERROR_CAN_T_CHANGE_SERVICING :{WHITE}Tidak bo
|
||||
|
||||
STR_ERROR_VEHICLE_IS_DESTROYED :{WHITE}... kenderaan sudah musnah
|
||||
|
||||
|
||||
STR_ERROR_NO_VEHICLES_AVAILABLE_YET_EXPLANATION :{WHITE}Mulakan permainan baru selepas {DATE_SHORT} atau gunakan NewGRF yang digunakan kenderaan terdahulu
|
||||
|
||||
# Specific vehicle errors
|
||||
|
@@ -431,7 +431,6 @@ STR_GAME_OPTIONS_RESOLUTION_OTHER :oħrajn
|
||||
|
||||
|
||||
|
||||
|
||||
# Custom currency window
|
||||
|
||||
|
||||
@@ -1443,6 +1442,7 @@ STR_ERROR_TOO_MANY_VEHICLES_IN_GAME :{WHITE}Hemm wis
|
||||
|
||||
|
||||
|
||||
|
||||
# Specific vehicle errors
|
||||
STR_ERROR_CAN_T_REVERSE_DIRECTION_TRAIN :{WHITE}Ma tistax tbiddel id-direzzjoni tal-ferrovija...
|
||||
|
||||
|
@@ -754,7 +754,6 @@ STR_GAME_OPTIONS_RESOLUTION_OTHER :अन्य
|
||||
|
||||
|
||||
|
||||
|
||||
# Custom currency window
|
||||
|
||||
|
||||
@@ -1869,6 +1868,7 @@ STR_ERROR_BRIDGE_THROUGH_MAP_BORDER :{WHITE}पू
|
||||
|
||||
|
||||
|
||||
|
||||
# Specific vehicle errors
|
||||
|
||||
|
||||
|
@@ -1010,21 +1010,8 @@ STR_GAME_OPTIONS_VIDEO_VSYNC :{BLACK}VSync
|
||||
STR_GAME_OPTIONS_VIDEO_VSYNC_TOOLTIP :{BLACK}Merk av i denne boksen for å v-synkronisere skjermen. Endring av innstillinger krever omstart av spillet. Fungerer bare med maskinvareakselerasjon aktivert
|
||||
|
||||
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_FRAME :{BLACK}Grensesnitt-størrelse
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_TOOLTIP :{BLACK}Velg grensesnitt-størrelsen som skal benyttes
|
||||
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_AUTO :(finn automatisk)
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_NORMAL :Normal
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_2X_ZOOM :2 ganger størrelse
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_4X_ZOOM :4 ganger størrelse
|
||||
|
||||
STR_GAME_OPTIONS_FONT_ZOOM :{BLACK}Skriftstørrelse
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_TOOLTIP :{BLACK}Velg skriftstørrelse for grensesnitt
|
||||
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_AUTO :(finn automatisk)
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_NORMAL :Normal
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_2X_ZOOM :Dobbel størrelse
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_4X_ZOOM :Firedobbel størrelse
|
||||
|
||||
STR_GAME_OPTIONS_GRAPHICS :{BLACK}Grafikk
|
||||
|
||||
@@ -4993,6 +4980,7 @@ STR_ERROR_CAN_T_CHANGE_SERVICING :{WHITE}Kan ikke
|
||||
|
||||
STR_ERROR_VEHICLE_IS_DESTROYED :{WHITE}...{NBSP}kjøretøy er ødelagt
|
||||
|
||||
|
||||
STR_ERROR_NO_VEHICLES_AVAILABLE_AT_ALL :{WHITE}Ingen kjøretøyer vil være tilgjengelig i det hele tatt
|
||||
STR_ERROR_NO_VEHICLES_AVAILABLE_AT_ALL_EXPLANATION :{WHITE}Endre din NewGRF konfigurasjon
|
||||
STR_ERROR_NO_VEHICLES_AVAILABLE_YET :{WHITE}Ingen kjøretøyer er tilgjengelig ennå
|
||||
|
@@ -961,12 +961,6 @@ STR_GAME_OPTIONS_RESOLUTION_OTHER :anna
|
||||
|
||||
|
||||
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_FRAME :{BLACK}Grensesnittstorleik
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_TOOLTIP :{BLACK}Vel storleik å bruke på grensesnittet
|
||||
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_NORMAL :Normal
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_2X_ZOOM :Dobbel størrelse
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_4X_ZOOM :Firedobbel størrelse
|
||||
|
||||
|
||||
|
||||
@@ -4481,6 +4475,7 @@ STR_ERROR_CAN_T_CHANGE_SERVICING :{WHITE}Kan ikkj
|
||||
|
||||
STR_ERROR_VEHICLE_IS_DESTROYED :{WHITE}... køyretøy er øydelagd
|
||||
|
||||
|
||||
STR_ERROR_NO_VEHICLES_AVAILABLE_AT_ALL :{WHITE}Ingen køyretøy vert tilgjengelege
|
||||
STR_ERROR_NO_VEHICLES_AVAILABLE_AT_ALL_EXPLANATION :{WHITE}Byt NewGRF-innstillingar
|
||||
STR_ERROR_NO_VEHICLES_AVAILABLE_YET :{WHITE}Det finst ikkje nokon køyretøy enno
|
||||
|
@@ -952,8 +952,6 @@ STR_GAME_OPTIONS_RESOLUTION_OTHER :دیگر
|
||||
|
||||
|
||||
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_2X_ZOOM :دو برابر
|
||||
|
||||
|
||||
|
||||
|
||||
@@ -3777,6 +3775,7 @@ STR_ERROR_CAN_T_CHANGE_SERVICING :{WHITE}امکا
|
||||
|
||||
STR_ERROR_VEHICLE_IS_DESTROYED :{WHITE}... وسیله نقلیه منهدم شد
|
||||
|
||||
|
||||
STR_ERROR_NO_VEHICLES_AVAILABLE_AT_ALL :{WHITE}بطور کلی هیچ خودرویی در دسترس نخواهد بود
|
||||
STR_ERROR_NO_VEHICLES_AVAILABLE_AT_ALL_EXPLANATION :{WHITE}تنظیمات مربوط به NewGRF را تغییر دهید
|
||||
STR_ERROR_NO_VEHICLES_AVAILABLE_YET :{WHITE}هنوز خودرویی در دسترس نیست
|
||||
|
@@ -580,10 +580,19 @@ STR_UNIT_NAME_VELOCITY_METRIC :km/h
|
||||
STR_UNIT_NAME_VELOCITY_SI :m/s
|
||||
STR_UNIT_NAME_VELOCITY_GAMEUNITS :pola/dzień
|
||||
|
||||
STR_UNITS_POWER_IMPERIAL :{COMMA}{NBSP}KM
|
||||
STR_UNITS_POWER_IMPERIAL :{COMMA}{NBSP}hp
|
||||
STR_UNITS_POWER_METRIC :{COMMA}{NBSP}KM
|
||||
STR_UNITS_POWER_SI :{COMMA}{NBSP}kW
|
||||
|
||||
STR_UNITS_POWER_IMPERIAL_TO_WEIGHT_IMPERIAL :{DECIMAL}{NBSP}hp/t
|
||||
STR_UNITS_POWER_IMPERIAL_TO_WEIGHT_METRIC :{DECIMAL}{NBSP}hp/t
|
||||
STR_UNITS_POWER_IMPERIAL_TO_WEIGHT_SI :{DECIMAL}{NBSP}hp/Mg
|
||||
STR_UNITS_POWER_METRIC_TO_WEIGHT_IMPERIAL :{DECIMAL}{NBSP}KM/t
|
||||
STR_UNITS_POWER_METRIC_TO_WEIGHT_METRIC :{DECIMAL}{NBSP}KM/t
|
||||
STR_UNITS_POWER_METRIC_TO_WEIGHT_SI :{DECIMAL}{NBSP}KM/Mg
|
||||
STR_UNITS_POWER_SI_TO_WEIGHT_IMPERIAL :{DECIMAL}{NBSP}kW/t
|
||||
STR_UNITS_POWER_SI_TO_WEIGHT_METRIC :{DECIMAL}{NBSP}kW/t
|
||||
STR_UNITS_POWER_SI_TO_WEIGHT_SI :{DECIMAL}{NBSP}W/kg
|
||||
|
||||
STR_UNITS_WEIGHT_SHORT_IMPERIAL :{COMMA}{NBSP}t
|
||||
STR_UNITS_WEIGHT_SHORT_METRIC :{COMMA}{NBSP}t
|
||||
@@ -780,6 +789,8 @@ STR_SCENEDIT_FILE_MENU_QUIT :Wyjście
|
||||
###length 15
|
||||
STR_SETTINGS_MENU_GAME_OPTIONS :Opcje gry
|
||||
STR_SETTINGS_MENU_CONFIG_SETTINGS_TREE :Ustawienia
|
||||
STR_SETTINGS_MENU_AI_SETTINGS :Ustawienia SI
|
||||
STR_SETTINGS_MENU_GAMESCRIPT_SETTINGS :Ustawienia Game Script
|
||||
STR_SETTINGS_MENU_NEWGRF_SETTINGS :Ustawienia NewGRF
|
||||
STR_SETTINGS_MENU_TRANSPARENCY_OPTIONS :Opcje przeźroczystości
|
||||
STR_SETTINGS_MENU_TOWN_NAMES_DISPLAYED :Wyświetlanie nazw miast
|
||||
@@ -1373,7 +1384,7 @@ STR_GAME_OPTIONS_LANGUAGE_TOOLTIP :{BLACK}Wybierz
|
||||
STR_GAME_OPTIONS_LANGUAGE_PERCENTAGE :{STRING} (ukończono {NUM}%)
|
||||
|
||||
STR_GAME_OPTIONS_FULLSCREEN :{BLACK}Pełny ekran
|
||||
STR_GAME_OPTIONS_FULLSCREEN_TOOLTIP :{BLACK}Zaznacz, jeśli chcesz grać w OpenTTD w trybie pełnoekranowym
|
||||
STR_GAME_OPTIONS_FULLSCREEN_TOOLTIP :{BLACK}Zaznacz to pole, jeśli chcesz grać w OpenTTD w trybie pełnoekranowym
|
||||
|
||||
STR_GAME_OPTIONS_RESOLUTION :{BLACK}Rozdzielczość ekranu
|
||||
STR_GAME_OPTIONS_RESOLUTION_TOOLTIP :{BLACK}Wybierz rozdzielczość ekranu
|
||||
@@ -1389,21 +1400,19 @@ STR_GAME_OPTIONS_VIDEO_VSYNC_TOOLTIP :{BLACK}Zaznacz
|
||||
|
||||
STR_GAME_OPTIONS_VIDEO_DRIVER_INFO :{BLACK}Bieżący sterownik: {STRING}
|
||||
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_FRAME :{BLACK}Rozmiar interfejsu
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_TOOLTIP :{BLACK}Wybierz rozmiar elementów interfejsu
|
||||
STR_GAME_OPTIONS_GUI_SCALE_FRAME :{BLACK}Rozmiar interfejsu
|
||||
STR_GAME_OPTIONS_GUI_SCALE_TOOLTIP :{BLACK}Przeciągnij suwak, aby ustawić rozmiar interfejsu. Przytrzymaj Ctrl, aby uzyskać płynną regulację
|
||||
STR_GAME_OPTIONS_GUI_SCALE_AUTO :{BLACK}Wykryj rozmiar automatycznie
|
||||
STR_GAME_OPTIONS_GUI_SCALE_AUTO_TOOLTIP :{BLACK}Zaznacz to pole, aby rozmiar interfejsu był wykrywany automatycznie
|
||||
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_AUTO :(wykryj automatycznie)
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_NORMAL :Normalny
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_2X_ZOOM :Podwójny
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_4X_ZOOM :Poczwórny
|
||||
STR_GAME_OPTIONS_GUI_SCALE_BEVELS :{BLACK}Skaluj fazy krawędzi
|
||||
STR_GAME_OPTIONS_GUI_SCALE_BEVELS_TOOLTIP :{BLACK}Zaznacz to pole, aby skalować fazy krawędzi zgodnie z rozmiarem interfejsu
|
||||
|
||||
STR_GAME_OPTIONS_FONT_ZOOM :{BLACK}Wielkość czcionki
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_TOOLTIP :{BLACK}Wybierz wielkość czcionki interfejsu
|
||||
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_AUTO :(wykryj automatycznie)
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_NORMAL :Normalna
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_2X_ZOOM :Podwójna
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_4X_ZOOM :Poczwórna
|
||||
STR_GAME_OPTIONS_GUI_SCALE_1X :1x
|
||||
STR_GAME_OPTIONS_GUI_SCALE_2X :2x
|
||||
STR_GAME_OPTIONS_GUI_SCALE_3X :3x
|
||||
STR_GAME_OPTIONS_GUI_SCALE_4X :4x
|
||||
STR_GAME_OPTIONS_GUI_SCALE_5X :5x
|
||||
|
||||
STR_GAME_OPTIONS_GRAPHICS :{BLACK}Grafika
|
||||
|
||||
@@ -2082,7 +2091,7 @@ STR_CONFIG_SETTING_AI_PROFILE_HARD :Trudny
|
||||
STR_CONFIG_SETTING_AI_IN_MULTIPLAYER :Pozwól na SI w grze wieloosobowej: {STRING}
|
||||
STR_CONFIG_SETTING_AI_IN_MULTIPLAYER_HELPTEXT :Pozwól komputerowym graczom SI na udział w grach dla wielu graczy
|
||||
|
||||
STR_CONFIG_SETTING_SCRIPT_MAX_OPCODES :ilość #opcodes przed uśpieniem skryptu: {STRING}
|
||||
STR_CONFIG_SETTING_SCRIPT_MAX_OPCODES :Liczba wysyłanych kodów instrukcji przed zawieszeniem skryptów: {STRING}
|
||||
STR_CONFIG_SETTING_SCRIPT_MAX_OPCODES_HELPTEXT :Maksymalna liczba kroków obliczeniowych, jakie skrypt może zrobić w jednej kolejce
|
||||
STR_CONFIG_SETTING_SCRIPT_MAX_MEMORY :Maksymalne zużycie pamięci na skrypt: {STRING}
|
||||
STR_CONFIG_SETTING_SCRIPT_MAX_MEMORY_HELPTEXT :Ilość pamięci jaką może zużywać pojedynczy skrypt zanim zostanie przymusowo zakończony. Może wymagać zwiększenia dla większych map.
|
||||
@@ -2341,7 +2350,7 @@ STR_CONFIG_SETTING_LOCALISATION_UNITS_POWER :Jednostka mocy
|
||||
STR_CONFIG_SETTING_LOCALISATION_UNITS_POWER_HELPTEXT :Kiedy moc pojazdu jest pokazywana w interfejsie użytkownika, wyświetl ją w wybranych jednostkach
|
||||
###length 3
|
||||
STR_CONFIG_SETTING_LOCALISATION_UNITS_POWER_IMPERIAL :Imperialne (hp)
|
||||
STR_CONFIG_SETTING_LOCALISATION_UNITS_POWER_METRIC :Metryczne (hp)
|
||||
STR_CONFIG_SETTING_LOCALISATION_UNITS_POWER_METRIC :Metryczne (KM)
|
||||
STR_CONFIG_SETTING_LOCALISATION_UNITS_POWER_SI :SI (kW)
|
||||
|
||||
STR_CONFIG_SETTING_LOCALISATION_UNITS_WEIGHT :Jednostki wagi: {STRING}
|
||||
@@ -2450,6 +2459,8 @@ STR_INTRO_HIGHSCORE :{BLACK}Tabela w
|
||||
STR_INTRO_CONFIG_SETTINGS_TREE :{BLACK}Ustawienia
|
||||
STR_INTRO_NEWGRF_SETTINGS :{BLACK}Ustawienia NewGRF
|
||||
STR_INTRO_ONLINE_CONTENT :{BLACK}Sprawdź dodatki online
|
||||
STR_INTRO_AI_SETTINGS :{BLACK}Ustawienia SI
|
||||
STR_INTRO_GAMESCRIPT_SETTINGS :{BLACK}Ustawienia Game Script
|
||||
STR_INTRO_QUIT :{BLACK}Wyjście
|
||||
|
||||
STR_INTRO_TOOLTIP_NEW_GAME :{BLACK}Rozpocznij nową grę. Ctrl+klik pomija konfigurowanie mapy
|
||||
@@ -2469,6 +2480,8 @@ STR_INTRO_TOOLTIP_HIGHSCORE :{BLACK}Wyświet
|
||||
STR_INTRO_TOOLTIP_CONFIG_SETTINGS_TREE :{BLACK}Wyświetl ustawienia gry
|
||||
STR_INTRO_TOOLTIP_NEWGRF_SETTINGS :{BLACK}Wyświetl ustawienia NewGRF
|
||||
STR_INTRO_TOOLTIP_ONLINE_CONTENT :{BLACK}Poszukaj nowych lub zaktualizowanych dodatków do pobrania
|
||||
STR_INTRO_TOOLTIP_AI_SETTINGS :{BLACK}Wyświetl ustawienia SI
|
||||
STR_INTRO_TOOLTIP_GAMESCRIPT_SETTINGS :{BLACK}Wyświetl ustawienia Game Script
|
||||
STR_INTRO_TOOLTIP_QUIT :{BLACK}Wyjdź z „OpenTTD”
|
||||
|
||||
STR_INTRO_BASESET :{BLACK}Aktualnie używany podstawowy zestaw graficzny nie posiada {NUM} wymagan{P ego ych ych} sprite{P 'u 'ów 'ów}. Proszę poszukać aktualizacji dla zestawu podstawowego.
|
||||
@@ -3532,6 +3545,12 @@ STR_MAPGEN_QUANTITY_OF_RIVERS :{BLACK}Liczba r
|
||||
STR_MAPGEN_SMOOTHNESS :{BLACK}Gładkość:
|
||||
STR_MAPGEN_VARIETY :{BLACK}Różnorodność:
|
||||
STR_MAPGEN_GENERATE :{WHITE}Stwórz
|
||||
STR_MAPGEN_NEWGRF_SETTINGS :{BLACK}Ustawienia NewGRF
|
||||
STR_MAPGEN_NEWGRF_SETTINGS_TOOLTIP :{BLACK}Wyświetl ustawienia NewGRF
|
||||
STR_MAPGEN_AI_SETTINGS :{BLACK}Ustawienia SI
|
||||
STR_MAPGEN_AI_SETTINGS_TOOLTIP :{BLACK}Wyświetl ustawienia SI
|
||||
STR_MAPGEN_GS_SETTINGS :{BLACK}Ustawienia Game Script
|
||||
STR_MAPGEN_GS_SETTINGS_TOOLTIP :{BLACK}Wyświetl ustawienia Game Script
|
||||
|
||||
###length 21
|
||||
STR_MAPGEN_TOWN_NAME_ORIGINAL_ENGLISH :Angielskie (Oryginalne)
|
||||
@@ -3858,14 +3877,14 @@ STR_LOCAL_AUTHORITY_ACTION_EXCLUSIVE_TRANSPORT :Kup wyłączno
|
||||
STR_LOCAL_AUTHORITY_ACTION_BRIBE :Daj łapówkę lokalnym władzom
|
||||
|
||||
###length 8
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_SMALL_ADVERTISING :{YELLOW}Rozpocznij małą kampanię reklamową aby zachęcić trochę pasażerów i fabryk do korzystania z Twoich usług transportowych.{}Zapewnia tymczasowy wzrost oceny stacji w małym promieniu wokół centrum miasta.{}Koszt: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_MEDIUM_ADVERTISING :{YELLOW}Rozpocznij średnią kampanię reklamową, aby zachęcić więcej pasażerów i fabryk do korzystania z Twoich usług transportowych.{}Zapewnia tymczasowy wzrost oceny stacji w średnim promieniu wokół centrum miasta.{}Koszt: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_LARGE_ADVERTISING :{YELLOW}Rozpocznij dużą kampanię reklamową aby zachęcić mnóstwo pasażerów i fabryk do korzystania z Twoich usług transportowych.{}Zapewnia tymczasowy wzrost oceny stacji w dużym promieniu wokół centrum miasta.{}Koszt: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_ROAD_RECONSTRUCTION :{YELLOW}Ufunduj remont sieci dróg.{}Spowoduje to zakłócenia w ruchu ulicznym do 6 miesięcy.{}Koszt: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_STATUE_OF_COMPANY :{YELLOW}Zbuduj pomnik dla uczczenia twojej firmy.{}Trwale podniesie to ocenę twoich stacji w pobliżu tego miasta.{}Koszt: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_NEW_BUILDINGS :{YELLOW}Ufunduj nowe budynki komercyjne w mieście.{}Daje jednorazowy impuls do szybszego wzrostu miasta.{}Koszt: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_EXCLUSIVE_TRANSPORT :{YELLOW}Kup roczną wyłączność na prawa transportowe w mieście.{} Lokalne władze nie pozwolą pasażerom ani przedsiębiorstwom korzystać z usług innych firm.{}Koszt: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_BRIBE :{YELLOW}Daj łapówkę lokalnym władzom. Powiększ swoją ocenę, ryzykując poważne kary w razie złapania.{}Koszt: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_SMALL_ADVERTISING :{PUSH_COLOUR}{YELLOW}Rozpocznij małą lokalną kampanię reklamową, aby przyciągnąć więcej pasażerów i ładunków do twoich usług transportowych.{}Zapewnia tymczasowe zwiększenie oceny stacji w małym promieniu wokół centrum miasta.{}{POP_COLOUR}Koszt: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_MEDIUM_ADVERTISING :{PUSH_COLOUR}{YELLOW}Rozpocznij średnią lokalną kampanię reklamową, aby przyciągnąć więcej pasażerów i ładunków do twoich usług transportowych.{}Zapewnia tymczasowe zwiększenie oceny stacji w umiarkowanym promieniu wokół centrum miasta.{}{POP_COLOUR}Koszt: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_LARGE_ADVERTISING :{PUSH_COLOUR}{YELLOW}Rozpocznij dużą lokalną kampanię reklamową, aby przyciągnąć więcej pasażerów i ładunków do twoich usług transportowych.{}Zapewnia tymczasowe zwiększenie oceny stacji w dużym promieniu wokół centrum miasta.{}{POP_COLOUR}Koszt: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_ROAD_RECONSTRUCTION :{PUSH_COLOUR}{YELLOW}Ufunduj remont sieci dróg.{}Spowoduje to zakłócenia w ruchu ulicznym do 6 miesięcy.{}{POP_COLOUR}Koszt: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_STATUE_OF_COMPANY :{PUSH_COLOUR}{YELLOW}Zbuduj statuę dla uczczenia swojej firmy.{}Trwale podniesie to ocenę twoich stacji w pobliżu tego miasta.{}{POP_COLOUR}Koszt: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_NEW_BUILDINGS :{PUSH_COLOUR}{YELLOW}Ufunduj nowe budynki w mieście.{}Zapewnia tymczasowe przyspieszenie rozwoju tego miasta.{}{POP_COLOUR}Koszt: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_EXCLUSIVE_TRANSPORT :{PUSH_COLOUR}{YELLOW}Kup roczną wyłączność na prawa transportowe w mieście.{}Lokalne władze nie pozwolą pasażerom ani przedsiębiorstwom korzystać z usług innych firm.{}{POP_COLOUR}Koszt: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_BRIBE :{PUSH_COLOUR}{YELLOW}Przekup lokalne władze, aby zwiększyć swoją ocenę, ryzykując surową karę w przypadku przyłapania.{}{POP_COLOUR}Koszt: {CURRENCY_LONG}
|
||||
|
||||
# Goal window
|
||||
STR_GOALS_CAPTION :{WHITE}Cele firmy {COMPANY}
|
||||
@@ -4038,16 +4057,18 @@ STR_FINANCES_SECTION_SHIP_REVENUE :{GOLD}Statki
|
||||
STR_FINANCES_SECTION_LOAN_INTEREST :{GOLD}Odsetki od pożyczki
|
||||
STR_FINANCES_SECTION_OTHER :{GOLD}Inne
|
||||
|
||||
STR_FINANCES_TOTAL_CAPTION :{WHITE}Łącznie
|
||||
STR_FINANCES_NEGATIVE_INCOME :-{CURRENCY_LONG}
|
||||
STR_FINANCES_ZERO_INCOME :{CURRENCY_LONG}
|
||||
STR_FINANCES_POSITIVE_INCOME :+{CURRENCY_LONG}
|
||||
STR_FINANCES_NET_PROFIT :{WHITE}Zysk netto
|
||||
STR_FINANCES_PROFIT :{WHITE}Zysk
|
||||
STR_FINANCES_BANK_BALANCE_TITLE :{WHITE}Bilans bankowy
|
||||
STR_FINANCES_OWN_FUNDS_TITLE :{WHITE}Środki własne
|
||||
STR_FINANCES_LOAN_TITLE :{WHITE}Pożyczka
|
||||
STR_FINANCES_INTEREST_RATE :{WHITE}Oprocentowanie pożyczki: {BLACK}{NUM}%
|
||||
STR_FINANCES_MAX_LOAN :{WHITE}Maksymalna pożyczka: {BLACK}{CURRENCY_LONG}
|
||||
STR_FINANCES_TOTAL_CURRENCY :{BLACK}{CURRENCY_LONG}
|
||||
STR_FINANCES_BANK_BALANCE :{WHITE}{CURRENCY_LONG}
|
||||
STR_FINANCES_BORROW_BUTTON :{BLACK}Pożyczka {CURRENCY_LONG}
|
||||
STR_FINANCES_BORROW_TOOLTIP :{BLACK}Zwiększ wielkość pożyczki. Ctrl+klik pożycza największą możliwą kwotę
|
||||
STR_FINANCES_REPAY_BUTTON :{BLACK}Zwrot {CURRENCY_LONG}
|
||||
@@ -4132,7 +4153,7 @@ STR_INDUSTRY_DIRECTORY_ITEM_PRODMORE :{ORANGE}{INDUST
|
||||
STR_INDUSTRY_DIRECTORY_LIST_CAPTION :{BLACK}Nazwy przedsiębiorstw - kliknij na nazwę przedsiębiorstwa, aby wyśrodkować na nim widok główny. Ctrl+klik otwiera nowy podgląd na lokalizację przedsiębiorstwa
|
||||
STR_INDUSTRY_DIRECTORY_ACCEPTED_CARGO_FILTER :{BLACK}Akceptowany ładunek: {SILVER}{STRING}
|
||||
STR_INDUSTRY_DIRECTORY_PRODUCED_CARGO_FILTER :{BLACK}Produkowany ładunek: {SILVER}{STRING}
|
||||
STR_INDUSTRY_DIRECTORY_FILTER_ALL_TYPES :Wszystkie typy ładunku
|
||||
STR_INDUSTRY_DIRECTORY_FILTER_ALL_TYPES :Wszystkie typy ładunków
|
||||
STR_INDUSTRY_DIRECTORY_FILTER_NONE :Żadne
|
||||
|
||||
# Industry view
|
||||
@@ -4262,7 +4283,7 @@ STR_PURCHASE_INFO_COST_REFIT_SPEED :{BLACK}Koszt: {
|
||||
STR_PURCHASE_INFO_AIRCRAFT_CAPACITY :{BLACK}Ładowność: {GOLD}{CARGO_LONG}, {CARGO_LONG}
|
||||
STR_PURCHASE_INFO_PWAGPOWER_PWAGWEIGHT :{BLACK}Moc: {GOLD}+{POWER}{BLACK} Masa: {GOLD}+{WEIGHT_SHORT}
|
||||
STR_PURCHASE_INFO_REFITTABLE_TO :{BLACK}Można przystosować do: {GOLD}{STRING}
|
||||
STR_PURCHASE_INFO_ALL_TYPES :wszystkie typy ładunków
|
||||
STR_PURCHASE_INFO_ALL_TYPES :Wszystkie typy ładunków
|
||||
STR_PURCHASE_INFO_NONE :Żadne
|
||||
STR_PURCHASE_INFO_ENGINES_ONLY :Tylko lokomotywy
|
||||
STR_PURCHASE_INFO_ALL_BUT :wszystko oprócz {CARGO_LIST}
|
||||
@@ -4271,6 +4292,9 @@ STR_PURCHASE_INFO_AIRCRAFT_RANGE :{BLACK}Zasięg:
|
||||
STR_PURCHASE_INFO_AIRCRAFT_TYPE :{BLACK}Typ samolotu: {GOLD}{STRING}
|
||||
|
||||
###length 3
|
||||
STR_CARGO_TYPE_FILTER_ALL :Wszystkie typy ładunków
|
||||
STR_CARGO_TYPE_FILTER_FREIGHT :Fracht
|
||||
STR_CARGO_TYPE_FILTER_NONE :Żaden
|
||||
|
||||
###length VEHICLE_TYPES
|
||||
STR_BUY_VEHICLE_TRAIN_LIST_TOOLTIP :{BLACK}Lista wyboru pociągów - kliknij na pojazd, aby uzyskać informacje. Ctrl+klik przełącza ukrywanie typu pojazdu
|
||||
@@ -4604,7 +4628,8 @@ STR_VEHICLE_INFO_MAX_SPEED_TYPE_RANGE :{BLACK}Max. pr
|
||||
STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED :{BLACK}Masa: {LTBLUE}{WEIGHT_SHORT} {BLACK}Moc: {LTBLUE}{POWER}{BLACK} Prędkość maksymalna: {LTBLUE}{VELOCITY}
|
||||
STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED_MAX_TE :{BLACK}Masa: {LTBLUE}{WEIGHT_SHORT} {BLACK}Moc: {LTBLUE}{POWER}{BLACK} Prędkość maksymalna: {LTBLUE}{VELOCITY} {BLACK}Maksymalna siła pociągowa: {LTBLUE}{FORCE}
|
||||
|
||||
STR_VEHICLE_INFO_PROFIT_THIS_YEAR_LAST_YEAR :{BLACK}Zysk w tym roku: {LTBLUE}{CURRENCY_LONG} (w zeszłym roku: {CURRENCY_LONG})
|
||||
STR_VEHICLE_INFO_PROFIT_THIS_YEAR_LAST_YEAR :{BLACK}Zysk w tym roku: {LTBLUE}{CURRENCY_LONG} (ostatni rok: {CURRENCY_LONG})
|
||||
STR_VEHICLE_INFO_PROFIT_THIS_YEAR_LAST_YEAR_MIN_PERFORMANCE :{BLACK}Zysk w tym roku: {LTBLUE}{CURRENCY_LONG} (ostatni rok: {CURRENCY_LONG}) {BLACK}Min. wydajność: {LTBLUE}{POWER_TO_WEIGHT}
|
||||
STR_VEHICLE_INFO_RELIABILITY_BREAKDOWNS :{BLACK}Niezawodność: {LTBLUE}{COMMA}% {BLACK}Awarie od ostatniego serwisowania: {LTBLUE}{COMMA}
|
||||
|
||||
STR_VEHICLE_INFO_BUILT_VALUE :{LTBLUE}{ENGINE} {BLACK}Zakupiony: {LTBLUE}{NUM}{BLACK} Wartość: {LTBLUE}{CURRENCY_LONG}
|
||||
@@ -4938,6 +4963,8 @@ STR_ERROR_AI_PLEASE_REPORT_CRASH :{WHITE}Jeden z
|
||||
STR_ERROR_AI_DEBUG_SERVER_ONLY :{YELLOW}Okno debugowania SI / Game Script jest dostępne tylko na serwerze
|
||||
|
||||
# AI configuration window
|
||||
STR_AI_CONFIG_CAPTION_AI :{WHITE}Konfiguracja SI
|
||||
STR_AI_CONFIG_CAPTION_GAMESCRIPT :{WHITE}Konfiguracja Game Script
|
||||
STR_AI_CONFIG_GAMELIST_TOOLTIP :{BLACK}Game Script, który zostanie załadowany podczas kolejnej gry
|
||||
STR_AI_CONFIG_AILIST_TOOLTIP :{BLACK}SI, które zostaną załadowane podczas kolejnej gry
|
||||
STR_AI_CONFIG_HUMAN_PLAYER :Ludzki gracz
|
||||
@@ -4951,17 +4978,18 @@ STR_AI_CONFIG_MOVE_DOWN :{BLACK}Przesuń
|
||||
STR_AI_CONFIG_MOVE_DOWN_TOOLTIP :{BLACK}Przesuń wybraną SI w dół listy
|
||||
|
||||
STR_AI_CONFIG_GAMESCRIPT :{SILVER}Game Script
|
||||
STR_AI_CONFIG_GAMESCRIPT_PARAM :{SILVER}Parametry
|
||||
STR_AI_CONFIG_AI :{SILVER}SI
|
||||
|
||||
STR_AI_CONFIG_CHANGE_AI :SI
|
||||
STR_AI_CONFIG_CHANGE_GAMESCRIPT :Game Script
|
||||
STR_AI_CONFIG_CHANGE_AI :{BLACK}Wybierz SI
|
||||
STR_AI_CONFIG_CHANGE_GAMESCRIPT :{BLACK}Wybierz Game Script
|
||||
STR_AI_CONFIG_CHANGE_TOOLTIP :{BLACK}Wczytaj kolejny skrypt
|
||||
STR_AI_CONFIG_CONFIGURE :{BLACK}Konfiguruj
|
||||
STR_AI_CONFIG_CONFIGURE_TOOLTIP :{BLACK}Konfiguruj parametry skryptu
|
||||
|
||||
# Available AIs window
|
||||
STR_AI_LIST_CAPTION :{WHITE}Dostępne {STRING}
|
||||
STR_AI_LIST_CAPTION_AI :Gracze SI
|
||||
STR_AI_LIST_CAPTION_AI :SI
|
||||
STR_AI_LIST_CAPTION_GAMESCRIPT :Game Scripty
|
||||
STR_AI_LIST_TOOLTIP :{BLACK}Kliknij, aby wybrać skrypt
|
||||
|
||||
@@ -4983,7 +5011,7 @@ STR_SCREENSHOT_HEIGHTMAP_SCREENSHOT :{BLACK}Zrzut ek
|
||||
STR_SCREENSHOT_MINIMAP_SCREENSHOT :{BLACK}Zrzut ekranu minimapy
|
||||
|
||||
# AI Parameters
|
||||
STR_AI_SETTINGS_CAPTION_AI :SI
|
||||
STR_AI_SETTINGS_CAPTION_AI :{WHITE}Parametry SI
|
||||
STR_AI_SETTINGS_CLOSE :{BLACK}Zamknij
|
||||
STR_AI_SETTINGS_RESET :{BLACK}Resetuj
|
||||
STR_AI_SETTINGS_SETTING :{STRING}: {ORANGE}{STRING}
|
||||
@@ -5401,6 +5429,7 @@ STR_ERROR_CAN_T_CHANGE_SERVICING :{WHITE}Nie moż
|
||||
|
||||
STR_ERROR_VEHICLE_IS_DESTROYED :{WHITE}... pojazd jest zniszczony
|
||||
|
||||
|
||||
STR_ERROR_NO_VEHICLES_AVAILABLE_AT_ALL :{WHITE}Żadne pojazdy nie będą dostępne
|
||||
STR_ERROR_NO_VEHICLES_AVAILABLE_AT_ALL_EXPLANATION :{WHITE}Zmień konfigurację swoich NewGRF-ów
|
||||
STR_ERROR_NO_VEHICLES_AVAILABLE_YET :{WHITE}Obecnie żaden pojazd nie jest dostępny
|
||||
|
@@ -274,10 +274,10 @@ STR_SHOW_HIDDEN_ENGINES_VEHICLE_SHIP :{BLACK}Mostrar
|
||||
STR_SHOW_HIDDEN_ENGINES_VEHICLE_AIRCRAFT :{BLACK}Mostrar escondido
|
||||
|
||||
###length VEHICLE_TYPES
|
||||
STR_SHOW_HIDDEN_ENGINES_VEHICLE_TRAIN_TOOLTIP :{BLACK}Ao activar este botão, os veículos ferroviários ocultos também serão exibidos
|
||||
STR_SHOW_HIDDEN_ENGINES_VEHICLE_ROAD_VEHICLE_TOOLTIP :{BLACK}Ao activar este botão, os veículos rodoviários ocultos também serão exibidos
|
||||
STR_SHOW_HIDDEN_ENGINES_VEHICLE_SHIP_TOOLTIP :{BLACK}Ao activar este botão, os navios ocultos também serão exibidos
|
||||
STR_SHOW_HIDDEN_ENGINES_VEHICLE_AIRCRAFT_TOOLTIP :{BLACK}Ao activar este botão, os aviões ocultos também serão exibidos
|
||||
STR_SHOW_HIDDEN_ENGINES_VEHICLE_TRAIN_TOOLTIP :{BLACK}Ao ativar este botão, os veículos ferroviários ocultos também serão exibidos
|
||||
STR_SHOW_HIDDEN_ENGINES_VEHICLE_ROAD_VEHICLE_TOOLTIP :{BLACK}Ao ativar este botão, os veículos rodoviários ocultos também serão exibidos
|
||||
STR_SHOW_HIDDEN_ENGINES_VEHICLE_SHIP_TOOLTIP :{BLACK}Ao ativar este botão, os navios ocultos também serão exibidos
|
||||
STR_SHOW_HIDDEN_ENGINES_VEHICLE_AIRCRAFT_TOOLTIP :{BLACK}Ao ativar este botão, os aviões ocultos também serão exibidos
|
||||
|
||||
# Query window
|
||||
STR_BUTTON_DEFAULT :{BLACK}Padrão
|
||||
@@ -324,7 +324,7 @@ STR_SORT_BY_RATING_MIN :Menor carga
|
||||
STR_SORT_BY_ENGINE_ID :EngineID (ordem clássica)
|
||||
STR_SORT_BY_COST :Custo
|
||||
STR_SORT_BY_POWER :Potência
|
||||
STR_SORT_BY_TRACTIVE_EFFORT :Força de Tracção
|
||||
STR_SORT_BY_TRACTIVE_EFFORT :Esforço de tração
|
||||
STR_SORT_BY_INTRO_DATE :Data de Introdução
|
||||
STR_SORT_BY_RUNNING_COST :Custo de circulação
|
||||
STR_SORT_BY_POWER_VS_RUNNING_COST :Potência/Custo de circulação
|
||||
@@ -411,6 +411,8 @@ STR_SCENEDIT_FILE_MENU_QUIT :Sair
|
||||
###length 15
|
||||
STR_SETTINGS_MENU_GAME_OPTIONS :Opções do Jogo
|
||||
STR_SETTINGS_MENU_CONFIG_SETTINGS_TREE :Definições
|
||||
STR_SETTINGS_MENU_AI_SETTINGS :Definições de IA
|
||||
STR_SETTINGS_MENU_GAMESCRIPT_SETTINGS :Definições de script de jogo
|
||||
STR_SETTINGS_MENU_NEWGRF_SETTINGS :Definições NewGRF
|
||||
STR_SETTINGS_MENU_TRANSPARENCY_OPTIONS :Opções de Transparência
|
||||
STR_SETTINGS_MENU_TOWN_NAMES_DISPLAYED :Mostrar nomes de localidades
|
||||
@@ -619,8 +621,8 @@ STR_GRAPH_COMPANY_VALUES_CAPTION :{WHITE}Valor da
|
||||
STR_GRAPH_CARGO_PAYMENT_RATES_CAPTION :{WHITE}Tarifas por carga
|
||||
STR_GRAPH_CARGO_PAYMENT_RATES_X_LABEL :{TINY_FONT}{BLACK}Dias em trânsito
|
||||
STR_GRAPH_CARGO_PAYMENT_RATES_TITLE :{TINY_FONT}{BLACK}Pagamento por entregar 10 unidades (ou 10 000 litros) de carga numa distância de 20 quadrados
|
||||
STR_GRAPH_CARGO_ENABLE_ALL :{TINY_FONT}{BLACK}Activar tudo
|
||||
STR_GRAPH_CARGO_DISABLE_ALL :{TINY_FONT}{BLACK}Desactivar tudo
|
||||
STR_GRAPH_CARGO_ENABLE_ALL :{TINY_FONT}{BLACK}Ativar tudo
|
||||
STR_GRAPH_CARGO_DISABLE_ALL :{TINY_FONT}{BLACK}Desativar tudo
|
||||
STR_GRAPH_CARGO_TOOLTIP_ENABLE_ALL :{BLACK}Mostrar todas as cargas no gráfico de tarifas por carga
|
||||
STR_GRAPH_CARGO_TOOLTIP_DISABLE_ALL :{BLACK}Não mostrar carga no gráfico de tarifas por carga
|
||||
STR_GRAPH_CARGO_PAYMENT_TOGGLE_CARGO :{BLACK}Mostrar/ocultar gráfico para o tipo de carga
|
||||
@@ -797,8 +799,8 @@ STR_SMALLMAP_INDUSTRY :{TINY_FONT}{STR
|
||||
STR_SMALLMAP_LINKSTATS :{TINY_FONT}{STRING}
|
||||
STR_SMALLMAP_COMPANY :{TINY_FONT}{COMPANY}
|
||||
STR_SMALLMAP_TOWN :{TINY_FONT}{WHITE}{TOWN}
|
||||
STR_SMALLMAP_DISABLE_ALL :{BLACK}Desactivar tudo
|
||||
STR_SMALLMAP_ENABLE_ALL :{BLACK}Activar tudo
|
||||
STR_SMALLMAP_DISABLE_ALL :{BLACK}Desativar tudo
|
||||
STR_SMALLMAP_ENABLE_ALL :{BLACK}Ativar tudo
|
||||
STR_SMALLMAP_SHOW_HEIGHT :{BLACK}Mostrar altura
|
||||
STR_SMALLMAP_TOOLTIP_DISABLE_ALL_INDUSTRIES :{BLACK}Não mostrar indústrias no mapa
|
||||
STR_SMALLMAP_TOOLTIP_ENABLE_ALL_INDUSTRIES :{BLACK}Mostrar todas as indústrias no mapa
|
||||
@@ -992,7 +994,7 @@ STR_GAME_OPTIONS_AUTOSAVE_DROPDOWN_TOOLTIP :{BLACK}Seleccio
|
||||
|
||||
# Autosave dropdown
|
||||
###length 5
|
||||
STR_GAME_OPTIONS_AUTOSAVE_DROPDOWN_OFF :Desactivado
|
||||
STR_GAME_OPTIONS_AUTOSAVE_DROPDOWN_OFF :Desativado
|
||||
STR_GAME_OPTIONS_AUTOSAVE_DROPDOWN_EVERY_1_MONTH :Cada mês
|
||||
STR_GAME_OPTIONS_AUTOSAVE_DROPDOWN_EVERY_3_MONTHS :Cada 3 meses
|
||||
STR_GAME_OPTIONS_AUTOSAVE_DROPDOWN_EVERY_6_MONTHS :Cada 6 meses
|
||||
@@ -1019,21 +1021,19 @@ STR_GAME_OPTIONS_VIDEO_VSYNC_TOOLTIP :{BLACK}Marque e
|
||||
|
||||
STR_GAME_OPTIONS_VIDEO_DRIVER_INFO :{BLACK}"Driver" atual: {STRING}
|
||||
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_FRAME :{BLACK}Tamanho interface
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_TOOLTIP :{BLACK}Seleccionar tamanho do elemento de interface a usar
|
||||
STR_GAME_OPTIONS_GUI_SCALE_FRAME :{BLACK}Tamanho do interface
|
||||
STR_GAME_OPTIONS_GUI_SCALE_TOOLTIP :{BLACK}Arraste o controle deslizante para definir o tamanho do interface. Mantenha pressionada a tecla Ctrl para um ajuste contínuo
|
||||
STR_GAME_OPTIONS_GUI_SCALE_AUTO :{BLACK}Auto-detetar o tamanho
|
||||
STR_GAME_OPTIONS_GUI_SCALE_AUTO_TOOLTIP :{BLACK}Marque esta caixa para detetar automaticamente o tamanho do interface
|
||||
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_AUTO :(auto-detetar)
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_NORMAL :Normal
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_2X_ZOOM :Dobro do tamanho
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_4X_ZOOM :Quádruplo do tamanho
|
||||
STR_GAME_OPTIONS_GUI_SCALE_BEVELS :{BLACK}Escalar chanfros
|
||||
STR_GAME_OPTIONS_GUI_SCALE_BEVELS_TOOLTIP :{BLACK}Marque esta caixa para dimensionar os chanfros por tamanho de interface
|
||||
|
||||
STR_GAME_OPTIONS_FONT_ZOOM :{BLACK}Tamanho da fonte
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_TOOLTIP :{BLACK}Seleccionar tamanho da fonte de interface a usar
|
||||
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_AUTO :(auto-detetar)
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_NORMAL :Normal
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_2X_ZOOM :Dobro do tamanho
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_4X_ZOOM :Quádruplo do tamanho
|
||||
STR_GAME_OPTIONS_GUI_SCALE_1X :1x
|
||||
STR_GAME_OPTIONS_GUI_SCALE_2X :2x
|
||||
STR_GAME_OPTIONS_GUI_SCALE_3X :3x
|
||||
STR_GAME_OPTIONS_GUI_SCALE_4X :4x
|
||||
STR_GAME_OPTIONS_GUI_SCALE_5X :5x
|
||||
|
||||
STR_GAME_OPTIONS_GRAPHICS :{BLACK}Gráficos
|
||||
|
||||
@@ -1200,7 +1200,7 @@ STR_CONFIG_SETTING_CATEGORY_AND_TYPE_HIDES :{BLACK}Mostrar
|
||||
###length 3
|
||||
STR_CONFIG_SETTING_OFF :Desligado
|
||||
STR_CONFIG_SETTING_ON :Ligado
|
||||
STR_CONFIG_SETTING_DISABLED :Desactivado
|
||||
STR_CONFIG_SETTING_DISABLED :Desativado
|
||||
|
||||
###length 3
|
||||
STR_CONFIG_SETTING_COMPANIES_OFF :Desligado
|
||||
@@ -1221,7 +1221,7 @@ STR_CONFIG_SETTING_MAXIMUM_INITIAL_LOAN :Valor máximo d
|
||||
STR_CONFIG_SETTING_MAXIMUM_INITIAL_LOAN_HELPTEXT :Quantia máxima que uma companhia pode pedir (sem ter em conta a inflação)
|
||||
|
||||
STR_CONFIG_SETTING_INTEREST_RATE :Taxa de juro: {STRING}
|
||||
STR_CONFIG_SETTING_INTEREST_RATE_HELPTEXT :Taxa de juro do empréstimo; também controla a inflacção, se activo
|
||||
STR_CONFIG_SETTING_INTEREST_RATE_HELPTEXT :Taxa de juro do empréstimo; também controla a inflação, se ativo
|
||||
|
||||
STR_CONFIG_SETTING_RUNNING_COSTS :Custos operacionais: {STRING}
|
||||
STR_CONFIG_SETTING_RUNNING_COSTS_HELPTEXT :Configurar nível de manutenção e custos operacionais de veículos e infraestrutura
|
||||
@@ -1246,13 +1246,13 @@ STR_CONFIG_SETTING_CONSTRUCTION_COSTS :Custos de const
|
||||
STR_CONFIG_SETTING_CONSTRUCTION_COSTS_HELPTEXT :Configurar o nível de construção e custos de compra
|
||||
|
||||
STR_CONFIG_SETTING_RECESSIONS :Recessões: {STRING}
|
||||
STR_CONFIG_SETTING_RECESSIONS_HELPTEXT :Se activo, podem ocorrer recessões em intervalos de poucos anos. Durante uma recessão a produção em geral é mais baixa (volta aos níveis anteriores quando termina)
|
||||
STR_CONFIG_SETTING_RECESSIONS_HELPTEXT :Se ativo, podem ocorrer recessões em intervalos de poucos anos. Durante uma recessão a produção em geral é mais baixa (volta aos níveis anteriores quando termina)
|
||||
|
||||
STR_CONFIG_SETTING_TRAIN_REVERSING :Desabilitar inversão de combóios nas estações: {STRING}
|
||||
STR_CONFIG_SETTING_TRAIN_REVERSING_HELPTEXT :Quando activo, os combóios não podem inverter marcha em estações não-terminais, mesmo se existir um caminho mais curto para o destino seguinte com inversão
|
||||
STR_CONFIG_SETTING_TRAIN_REVERSING_HELPTEXT :Quando ativo, os comboios não podem inverter marcha em estações não-terminais, mesmo se existir um caminho mais curto para o próximo destino ao inverter
|
||||
|
||||
STR_CONFIG_SETTING_DISASTERS :Desastres: {STRING}
|
||||
STR_CONFIG_SETTING_DISASTERS_HELPTEXT :Activa desastres que podem ocasionalmente bloquear ou destruir veículos ou infraestruturas
|
||||
STR_CONFIG_SETTING_DISASTERS_HELPTEXT :Ativa desastres que podem ocasionalmente bloquear ou destruir veículos ou infraestruturas
|
||||
|
||||
STR_CONFIG_SETTING_CITY_APPROVAL :Atitude da autoridade local: {STRING}
|
||||
STR_CONFIG_SETTING_CITY_APPROVAL_HELPTEXT :Escolha de que forma o ruído e dano ambiental causado pelas empresas afeta o rating da povoação e futuras ações de construção nessa povoação
|
||||
@@ -1271,7 +1271,7 @@ STR_CONFIG_SETTING_CATCHMENT :Dimensionamento
|
||||
STR_CONFIG_SETTING_CATCHMENT_HELPTEXT :Haver diferentes áreas de cobertura para diferentes tipos de estações e aeroportos
|
||||
|
||||
STR_CONFIG_SETTING_SERVE_NEUTRAL_INDUSTRIES :Estações da companhia podem servir industrias equipadas com estações neutras: {STRING}
|
||||
STR_CONFIG_SETTING_SERVE_NEUTRAL_INDUSTRIES_HELPTEXT :Quando activo, industrias com estações incluídas (com as Petrolíferas) podem ser servidas por estações da companhia construídas nas redondezas. Quando inactivo, estas industrias só podem ser servidas pela sua própria estação. Qualquer estação da companhia não poderá servir a industria, nem a estação incluída poder servir outra entidade senão a própria industria
|
||||
STR_CONFIG_SETTING_SERVE_NEUTRAL_INDUSTRIES_HELPTEXT :Quando ativo, industrias com estações incluídas (com as Petrolíferas) podem ser servidas por estações da companhia construídas nas redondezas. Quando inativo, estas industrias só podem ser servidas pela sua própria estação. Qualquer estação da companhia não poderá servir a industria, nem a estação incluída pode servir outra entidade senão a própria industria
|
||||
|
||||
STR_CONFIG_SETTING_EXTRADYNAMITE :Permite remover mais estradas, pontes e túneis detidos pela cidade: {STRING}
|
||||
STR_CONFIG_SETTING_EXTRADYNAMITE_HELPTEXT :Facilitar a remoçar de edifícios e infraestruturas detidas pela localidade
|
||||
@@ -1284,10 +1284,10 @@ STR_CONFIG_SETTING_SMOKE_AMOUNT :Quantidade de f
|
||||
STR_CONFIG_SETTING_SMOKE_AMOUNT_HELPTEXT :Assignar quanto fumo ou quantas faíscas são emitidas pelos veículos
|
||||
|
||||
STR_CONFIG_SETTING_TRAIN_ACCELERATION_MODEL :Modelo de aceleração de comboios: {STRING}
|
||||
STR_CONFIG_SETTING_TRAIN_ACCELERATION_MODEL_HELPTEXT :Escolha o modelo de física para a aceleração de comboios. O modelo "original" penalisa as inclinações para todos os veículos. O modelo "realista" penalisa as curvas e inclinações tendo em conta várias propriedades do objecto, como o tamanho e esforço tractivo
|
||||
STR_CONFIG_SETTING_TRAIN_ACCELERATION_MODEL_HELPTEXT :Escolha o modelo de física para a aceleração de comboios. O modelo "original" penaliza as inclinações para todos os veículos. O modelo "realista" penaliza as curvas e inclinações tendo em conta várias propriedades do comboio, tais como o comprimento e o esforço de tração
|
||||
|
||||
STR_CONFIG_SETTING_ROAD_VEHICLE_ACCELERATION_MODEL :Tipo de aceleração dos veículos rodoviários: {STRING}
|
||||
STR_CONFIG_SETTING_ROAD_VEHICLE_ACCELERATION_MODEL_HELPTEXT :Escolha o modelo de física para a aceleração de veículos de estrada. O modelo "original" penalisa as inclinações para todos os veículos. O modelo "realista" penalisa as curvas e inclinações tendo em conta várias propriedades do motor, como o esforço tractivo
|
||||
STR_CONFIG_SETTING_ROAD_VEHICLE_ACCELERATION_MODEL_HELPTEXT :Escolha o modelo de física para a aceleração de veículos de estrada. O modelo "original" penaliza as inclinações para todos os veículos. O modelo "realista" penaliza as curvas e inclinações tendo em conta várias propriedades do motor, tais como o esforço de tração
|
||||
|
||||
STR_CONFIG_SETTING_TRAIN_SLOPE_STEEPNESS :Ângulo de inclinação para comboios: {STRING}
|
||||
STR_CONFIG_SETTING_TRAIN_SLOPE_STEEPNESS_HELPTEXT :Ângulo de inclinação de um quadrado para um comboio. Valores mais elevados tornam a subida mais difícil
|
||||
@@ -1348,7 +1348,7 @@ STR_CONFIG_SETTING_STOP_LOCATION_MIDDLE :no meio
|
||||
STR_CONFIG_SETTING_STOP_LOCATION_FAR_END :no extremo longe
|
||||
|
||||
STR_CONFIG_SETTING_AUTOSCROLL :Deslocar janela quando o rato está na borda do mapa: {STRING}
|
||||
STR_CONFIG_SETTING_AUTOSCROLL_HELPTEXT :Quando activo, os visualizadores começam a deslocar-se logo que o rato esteja no extremo da janela
|
||||
STR_CONFIG_SETTING_AUTOSCROLL_HELPTEXT :Quando ativo, os visualizadores começam a deslocar-se logo que o rato esteja no extremo da janela
|
||||
###length 4
|
||||
STR_CONFIG_SETTING_AUTOSCROLL_DISABLED :Desligado
|
||||
STR_CONFIG_SETTING_AUTOSCROLL_MAIN_VIEWPORT_FULLSCREEN :Visualizador principal, só ecrã cheio
|
||||
@@ -1391,13 +1391,13 @@ STR_CONFIG_SETTING_STOP_ON_COMPETITOR_ROAD_HELPTEXT :Permite constru
|
||||
STR_CONFIG_SETTING_DYNAMIC_ENGINES_EXISTING_VEHICLES :{WHITE}Não é possível mudar quando já existem veículos.
|
||||
|
||||
STR_CONFIG_SETTING_INFRASTRUCTURE_MAINTENANCE :Manutenção de infraestruturas: {STRING}
|
||||
STR_CONFIG_SETTING_INFRASTRUCTURE_MAINTENANCE_HELPTEXT :Quando activo, as infraestruturas têm custos de manutenção. O custo cresce mais do que proporcionalmente com o tamanho da rede e com isso afecta mais as companhias maiores comparado com as mais pequeneas
|
||||
STR_CONFIG_SETTING_INFRASTRUCTURE_MAINTENANCE_HELPTEXT :Quando ativo, as infraestruturas têm custos de manutenção. O custo cresce mais do que proporcionalmente com o tamanho da rede e com isso afeta mais as companhias maiores comparando com as mais pequenas
|
||||
|
||||
STR_CONFIG_SETTING_COMPANY_STARTING_COLOUR :Côr de inicio da empresa: {STRING}
|
||||
STR_CONFIG_SETTING_COMPANY_STARTING_COLOUR_HELPTEXT :Escolher côr de inicio da empresa
|
||||
|
||||
STR_CONFIG_SETTING_NEVER_EXPIRE_AIRPORTS :Aeroportos nunca expiram: {STRING}
|
||||
STR_CONFIG_SETTING_NEVER_EXPIRE_AIRPORTS_HELPTEXT :Activar esta preferência torna cada tipo de aeroporto disponível para sempre após a sua introdução
|
||||
STR_CONFIG_SETTING_NEVER_EXPIRE_AIRPORTS_HELPTEXT :Ativar esta preferência torna cada tipo de aeroporto disponível para sempre após a sua introdução
|
||||
|
||||
STR_CONFIG_SETTING_WARN_LOST_VEHICLE :Avisar se o veículo está perdido: {STRING}
|
||||
STR_CONFIG_SETTING_WARN_LOST_VEHICLE_HELPTEXT :Mostrar mensagens sobre veículos que não conseguem encontrar o caminho para o seu próximo destino.
|
||||
@@ -1410,13 +1410,13 @@ STR_CONFIG_SETTING_ORDER_REVIEW_EXDEPOT :Sim, mas exclui
|
||||
STR_CONFIG_SETTING_ORDER_REVIEW_ON :De todos os veículos
|
||||
|
||||
STR_CONFIG_SETTING_WARN_INCOME_LESS :Avisar se o lucro de um veiculo for negativo: {STRING}
|
||||
STR_CONFIG_SETTING_WARN_INCOME_LESS_HELPTEXT :Quando activo, uma notícia é enviada quando um veículo não deu lucro durante um ano
|
||||
STR_CONFIG_SETTING_WARN_INCOME_LESS_HELPTEXT :Quando ativo, uma notícia é enviada quando um veículo não deu lucro durante um ano
|
||||
|
||||
STR_CONFIG_SETTING_NEVER_EXPIRE_VEHICLES :Veículos nunca expiram: {STRING}
|
||||
STR_CONFIG_SETTING_NEVER_EXPIRE_VEHICLES_HELPTEXT :Quando activo, todos os modelos de veículos permanecerão disponíveis para sempre após a sua introdução
|
||||
STR_CONFIG_SETTING_NEVER_EXPIRE_VEHICLES_HELPTEXT :Quando ativo, todos os modelos de veículos permanecerão disponíveis para sempre após a sua introdução
|
||||
|
||||
STR_CONFIG_SETTING_AUTORENEW_VEHICLE :Auto-renovação de veículos quando ficam velhos: {STRING}
|
||||
STR_CONFIG_SETTING_AUTORENEW_VEHICLE_HELPTEXT :Quando activo, um veículo a chegar ao fim de vida é automaticamente substituído quando as condições de renovação estão reunidas
|
||||
STR_CONFIG_SETTING_AUTORENEW_VEHICLE_HELPTEXT :Quando ativo, um veículo a chegar ao fim de vida é automaticamente substituído quando as condições de renovação estão reunidas
|
||||
|
||||
STR_CONFIG_SETTING_AUTORENEW_MONTHS :Renovar automaticamente quando um veículo chega a {STRING} a idade máxima
|
||||
STR_CONFIG_SETTING_AUTORENEW_MONTHS_HELPTEXT :Idade relativa a partir da qual um veículo deva ser indicado para auto-renovação
|
||||
@@ -1445,6 +1445,8 @@ STR_CONFIG_SETTING_GRAPH_LINE_THICKNESS_HELPTEXT :Largura da linh
|
||||
|
||||
STR_CONFIG_SETTING_SHOW_NEWGRF_NAME :Exibir o nome do "NewGRF" na janela de compra de veículos: {STRING}
|
||||
STR_CONFIG_SETTING_SHOW_NEWGRF_NAME_HELPTEXT :Adiciona uma linha à janela de compra de veículos, mostrando a qual "NewGRF" pertence o veículo selecionado.
|
||||
STR_CONFIG_SETTING_SHOW_CARGO_IN_LISTS :Mostrar as cargas que os veículos podem transportar nas janelas de listagem {STRING}
|
||||
STR_CONFIG_SETTING_SHOW_CARGO_IN_LISTS_HELPTEXT :Quando ativo, a carga transportável do veículo aparecerá acima nas listas de veículos
|
||||
|
||||
STR_CONFIG_SETTING_LANDSCAPE :Cenário: {STRING}
|
||||
STR_CONFIG_SETTING_LANDSCAPE_HELPTEXT :Os climas definem a jogabilidade base dos cenários com diferentes cargas e requisitos de crescimento das localidades. Os "NewGRF" e "Scripts" de Jogo permitem um controlo mais preciso.
|
||||
@@ -1546,7 +1548,7 @@ STR_CONFIG_SETTING_SCROLLMODE_RMB :Mover mapa com
|
||||
STR_CONFIG_SETTING_SCROLLMODE_LMB :Mover mapa com Botão Esquerdo Rato
|
||||
|
||||
STR_CONFIG_SETTING_SMOOTH_SCROLLING :Suavizar deslocamento da navegação no mapa: {STRING}
|
||||
STR_CONFIG_SETTING_SMOOTH_SCROLLING_HELPTEXT :Controla como a vista principal navega para uma posição específica ao clicar no mapa pequeno ou ao dar um comando para navegar para um objecto específico no mapa. Se activo, a vista principal navega suavemente, se inactivo a vista salta directamente para o destino.
|
||||
STR_CONFIG_SETTING_SMOOTH_SCROLLING_HELPTEXT :Controla como a vista principal navega para uma posição específica ao clicar no mapa pequeno ou ao dar um comando para navegar para um objeto específico no mapa. Se ativo, a vista principal navega suavemente, se inativo a vista salta diretamente para o destino.
|
||||
|
||||
STR_CONFIG_SETTING_MEASURE_TOOLTIP :Mostrar medidas nas várias ferramentas de construção: {STRING}
|
||||
STR_CONFIG_SETTING_MEASURE_TOOLTIP_HELPTEXT :Mostrar distâncias em quadrados e diferenças de altura enquanto arrasta o rato durante tarefas de construção
|
||||
@@ -1565,7 +1567,7 @@ STR_CONFIG_SETTING_SCROLLWHEEL_MULTIPLIER :Velocidade da r
|
||||
STR_CONFIG_SETTING_SCROLLWHEEL_MULTIPLIER_HELPTEXT :Controlo de sensibilidade da roda de rolagem do rato
|
||||
|
||||
STR_CONFIG_SETTING_SCROLLWHEEL_SCROLLING :Função da roda do rato: {STRING}
|
||||
STR_CONFIG_SETTING_SCROLLWHEEL_SCROLLING_HELPTEXT :Activar navegação com rodas de scroll bidimensional
|
||||
STR_CONFIG_SETTING_SCROLLWHEEL_SCROLLING_HELPTEXT :Ativar "scroll" com rodas de rato bidimensionais
|
||||
###length 3
|
||||
STR_CONFIG_SETTING_SCROLLWHEEL_ZOOM :Ampliar mapa
|
||||
STR_CONFIG_SETTING_SCROLLWHEEL_SCROLL :Percorrer mapa
|
||||
@@ -1574,7 +1576,7 @@ STR_CONFIG_SETTING_SCROLLWHEEL_OFF :Desligado
|
||||
STR_CONFIG_SETTING_OSK_ACTIVATION :Teclado no ecrã: {STRING}
|
||||
STR_CONFIG_SETTING_OSK_ACTIVATION_HELPTEXT :Selecione o método de abertura de teclado virtual para escrita de texto em caixas, usando apenas o cursor. Esta opção destina-se principalmente para equipamentos pequenos sem teclado físico.
|
||||
###length 4
|
||||
STR_CONFIG_SETTING_OSK_ACTIVATION_DISABLED :Desactivado
|
||||
STR_CONFIG_SETTING_OSK_ACTIVATION_DISABLED :Desativado
|
||||
STR_CONFIG_SETTING_OSK_ACTIVATION_DOUBLE_CLICK :Duplo clique
|
||||
STR_CONFIG_SETTING_OSK_ACTIVATION_SINGLE_CLICK_FOCUS :Clique simples (quando em foco)
|
||||
STR_CONFIG_SETTING_OSK_ACTIVATION_SINGLE_CLICK :Clique (imediatamente)
|
||||
@@ -1594,7 +1596,7 @@ STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_CONTROL :<CTRL> + clique
|
||||
STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_OFF :Desligado
|
||||
|
||||
STR_CONFIG_SETTING_RIGHT_MOUSE_WND_CLOSE :Fechar janelas ao fazer clique direito: {STRING}
|
||||
STR_CONFIG_SETTING_RIGHT_MOUSE_WND_CLOSE_HELPTEXT :Fecha uma janela ao fazer clique direito dentro dela. Desactiva os textos de ajuda ao fazer clique direito!
|
||||
STR_CONFIG_SETTING_RIGHT_MOUSE_WND_CLOSE_HELPTEXT :Fecha uma janela ao fazer clique direito dentro dela. Desativa os textos de ajuda ao fazer clique direito!
|
||||
|
||||
STR_CONFIG_SETTING_AUTOSAVE :Guardar automaticamente: {STRING}
|
||||
STR_CONFIG_SETTING_AUTOSAVE_HELPTEXT :Seleccione o intervalo entre gravações automáticas
|
||||
@@ -1607,7 +1609,7 @@ STR_CONFIG_SETTING_DATE_FORMAT_IN_SAVE_NAMES_SHORT :curto (31-12-20
|
||||
STR_CONFIG_SETTING_DATE_FORMAT_IN_SAVE_NAMES_ISO :ISO (2008-12-31)
|
||||
|
||||
STR_CONFIG_SETTING_PAUSE_ON_NEW_GAME :Pausa automática ao iniciar um novo jogo: {STRING}
|
||||
STR_CONFIG_SETTING_PAUSE_ON_NEW_GAME_HELPTEXT :Quando activo, o jogo ficará em pausa automaticamente num novo jogo, permitindo o estudo ao pormenor do mapa
|
||||
STR_CONFIG_SETTING_PAUSE_ON_NEW_GAME_HELPTEXT :Quando ativo, o jogo ficará em pausa automaticamente num novo jogo, permitindo o estudo ao pormenor do mapa
|
||||
|
||||
STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL :Durante pausa permitir: {STRING}
|
||||
STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL_HELPTEXT :Seleccionar que acções podem ser feitas enquanto o jogo está em pausa
|
||||
@@ -1618,7 +1620,7 @@ STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL_ALL_NON_LANDSCAPING :Todas expecto a
|
||||
STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL_ALL_ACTIONS :Todas as acções
|
||||
|
||||
STR_CONFIG_SETTING_ADVANCED_VEHICLE_LISTS :Usar a lista avançada de veículos: {STRING}
|
||||
STR_CONFIG_SETTING_ADVANCED_VEHICLE_LISTS_HELPTEXT :Activar a utilização de listas avançadas de veículos para o agrupamento de veículos
|
||||
STR_CONFIG_SETTING_ADVANCED_VEHICLE_LISTS_HELPTEXT :Ativar a utilização de listas avançadas de veículos para o agrupamento de veículos
|
||||
|
||||
STR_CONFIG_SETTING_LOADING_INDICATORS :Usar indicadores de carga: {STRING}
|
||||
STR_CONFIG_SETTING_LOADING_INDICATORS_HELPTEXT :Seleccionar se os indicadores de carga são mostrados acima de veículos em carga ou descarga
|
||||
@@ -1642,7 +1644,7 @@ STR_CONFIG_SETTING_DEFAULT_RAIL_TYPE_MOST_USED :Mais utilizado
|
||||
STR_CONFIG_SETTING_SHOW_TRACK_RESERVATION :Mostrar caminho de ferro reservado: {STRING}
|
||||
STR_CONFIG_SETTING_SHOW_TRACK_RESERVATION_HELPTEXT :Dar cores diferentes aos carris reservados para ajudar a detectar problemas com combóios que recusam entrar em bloqueios baseados em caminhos
|
||||
|
||||
STR_CONFIG_SETTING_PERSISTENT_BUILDINGTOOLS :Deixar ferramentas de construção activas depois de usadas: {STRING}
|
||||
STR_CONFIG_SETTING_PERSISTENT_BUILDINGTOOLS :Deixar ferramentas de construção ativas depois de usadas: {STRING}
|
||||
STR_CONFIG_SETTING_PERSISTENT_BUILDINGTOOLS_HELPTEXT :Manter as ferramentas de construção de pontes, túneis, etc. abertas após uso
|
||||
|
||||
STR_CONFIG_SETTING_AUTO_REMOVE_SIGNALS :Remover automaticamente os sinais durante a construção de vias férreas: {STRING}
|
||||
@@ -1690,20 +1692,20 @@ STR_CONFIG_SETTING_MAX_AIRCRAFT_HELPTEXT :Número máximo
|
||||
STR_CONFIG_SETTING_MAX_SHIPS :Máximo de navios por empresa: {STRING}
|
||||
STR_CONFIG_SETTING_MAX_SHIPS_HELPTEXT :Número máximo de navios que uma companhia pode ter
|
||||
|
||||
STR_CONFIG_SETTING_AI_BUILDS_TRAINS :Desactivar comboios para o computador: {STRING}
|
||||
STR_CONFIG_SETTING_AI_BUILDS_TRAINS_HELPTEXT :Activar esta preferência impossibilita a criação de comboios por jogadores controlados pelo computador
|
||||
STR_CONFIG_SETTING_AI_BUILDS_TRAINS :Desativar comboios para o computador: {STRING}
|
||||
STR_CONFIG_SETTING_AI_BUILDS_TRAINS_HELPTEXT :Ativar esta preferência impossibilita a criação de comboios por jogadores controlados pelo computador
|
||||
|
||||
STR_CONFIG_SETTING_AI_BUILDS_ROAD_VEHICLES :Desactivar veículos rodoviários para o computador: {STRING}
|
||||
STR_CONFIG_SETTING_AI_BUILDS_ROAD_VEHICLES_HELPTEXT :Activar esta preferência impossibilita a construção de veículos de estrada por um jogador controlado pelo computador
|
||||
STR_CONFIG_SETTING_AI_BUILDS_ROAD_VEHICLES :Desativar veículos rodoviários para o computador: {STRING}
|
||||
STR_CONFIG_SETTING_AI_BUILDS_ROAD_VEHICLES_HELPTEXT :Ativar esta preferência impossibilita a construção de veículos de estrada por um jogador controlado pelo computador
|
||||
|
||||
STR_CONFIG_SETTING_AI_BUILDS_AIRCRAFT :Desactivar aeronaves para o computador: {STRING}
|
||||
STR_CONFIG_SETTING_AI_BUILDS_AIRCRAFT_HELPTEXT :Activar esta preferência impossibilita a construção de aeronaves por um jogador controlado pelo computador
|
||||
STR_CONFIG_SETTING_AI_BUILDS_AIRCRAFT :Desativar aeronaves para o computador: {STRING}
|
||||
STR_CONFIG_SETTING_AI_BUILDS_AIRCRAFT_HELPTEXT :Ativar esta preferência impossibilita a construção de aeronaves por um jogador controlado pelo computador
|
||||
|
||||
STR_CONFIG_SETTING_AI_BUILDS_SHIPS :Desactivar navios para o computador: {STRING}
|
||||
STR_CONFIG_SETTING_AI_BUILDS_SHIPS_HELPTEXT :Activar esta preferência impossibilita a construção de navios por um jogador controlado pelo computador
|
||||
STR_CONFIG_SETTING_AI_BUILDS_SHIPS :Desativar navios para o computador: {STRING}
|
||||
STR_CONFIG_SETTING_AI_BUILDS_SHIPS_HELPTEXT :Ativar esta preferência impossibilita a construção de navios por um jogador controlado pelo computador
|
||||
|
||||
STR_CONFIG_SETTING_AI_PROFILE :Perfil de preferências por omissão: {STRING}
|
||||
STR_CONFIG_SETTING_AI_PROFILE_HELPTEXT :Escolher o perfil de preferências a usar para AIs aleatórias ou para valores iniciais ao adicionar uma nova AI ou Script de Jogo
|
||||
STR_CONFIG_SETTING_AI_PROFILE_HELPTEXT :Escolher o perfil de preferências a usar para IAs aleatórias ou para valores iniciais ao adicionar uma nova IA ou Script de Jogo
|
||||
###length 3
|
||||
STR_CONFIG_SETTING_AI_PROFILE_EASY :Fácil
|
||||
STR_CONFIG_SETTING_AI_PROFILE_MEDIUM :Média
|
||||
@@ -1719,7 +1721,7 @@ STR_CONFIG_SETTING_SCRIPT_MAX_MEMORY_HELPTEXT :Definir o volum
|
||||
STR_CONFIG_SETTING_SCRIPT_MAX_MEMORY_VALUE :{COMMA} MiB
|
||||
|
||||
STR_CONFIG_SETTING_SERVINT_ISPERCENT :Os intervalos de serviço são em percentagem: {STRING}
|
||||
STR_CONFIG_SETTING_SERVINT_ISPERCENT_HELPTEXT :Escolher se a manutenção de veículos é activada pelo tempo passado deste a última manutenção, ou pela fiabilidade abaixo de uma certa percentagem da fiabilidade máxima
|
||||
STR_CONFIG_SETTING_SERVINT_ISPERCENT_HELPTEXT :Escolher se a manutenção de veículos é ativada pelo tempo decorrido deste a última manutenção, ou pela fiabilidade abaixo de uma certa percentagem da fiabilidade máxima
|
||||
|
||||
STR_CONFIG_SETTING_SERVINT_TRAINS :Intervalo de serviço para comboios por omissão: {STRING}
|
||||
STR_CONFIG_SETTING_SERVINT_TRAINS_HELPTEXT :Definir o intervalo de manutenção por omissão para novos veículos sobre carris, se não for configurado um intervalo de manutenção explícito para o veículo
|
||||
@@ -1737,10 +1739,10 @@ STR_CONFIG_SETTING_NOSERVICE :Não fazer manu
|
||||
STR_CONFIG_SETTING_NOSERVICE_HELPTEXT :Quando ativo, os veículos não farão manutenção se não puderem avariar
|
||||
|
||||
STR_CONFIG_SETTING_WAGONSPEEDLIMITS :Ativar limites de velocidade para vagões: {STRING}
|
||||
STR_CONFIG_SETTING_WAGONSPEEDLIMITS_HELPTEXT :Quando activo, usar também os limites de velocidade das carruagens para decidir a velocidade máxima de um comboio
|
||||
STR_CONFIG_SETTING_WAGONSPEEDLIMITS_HELPTEXT :Quando ativo, aplica também os limites de velocidade dos vagões para decidir a velocidade máxima do comboio
|
||||
|
||||
STR_CONFIG_SETTING_DISABLE_ELRAILS :Desactivar carris electrificados: {STRING}
|
||||
STR_CONFIG_SETTING_DISABLE_ELRAILS_HELPTEXT :Activar esta preferência desactiva o requisito de electrificar carris para que composições eléctricas os possam utilizar
|
||||
STR_CONFIG_SETTING_DISABLE_ELRAILS :Desativar carris eletrificados: {STRING}
|
||||
STR_CONFIG_SETTING_DISABLE_ELRAILS_HELPTEXT :Ativar esta preferência desativa o requisito de eletrificar carris para que composições elétricas os possam utilizar
|
||||
|
||||
STR_CONFIG_SETTING_NEWS_ARRIVAL_FIRST_VEHICLE_OWN :Chegada do primeiro veículo à estação do jogador: {STRING}
|
||||
STR_CONFIG_SETTING_NEWS_ARRIVAL_FIRST_VEHICLE_OWN_HELPTEXT :Mostrar um jornal na chegada do primeiro veículo a uma estação nova do jogador
|
||||
@@ -1812,7 +1814,7 @@ STR_CONFIG_SETTING_ECONOMY_TYPE_SMOOTH :Suave
|
||||
STR_CONFIG_SETTING_ECONOMY_TYPE_FROZEN :Congelada
|
||||
|
||||
STR_CONFIG_SETTING_ALLOW_SHARES :Permite comprar acções de outras empresas: {STRING}
|
||||
STR_CONFIG_SETTING_ALLOW_SHARES_HELPTEXT :Quando activo, permite a compra e venda de acções de companhias. As acções apenas estarão disponíveis quando a companhia atinge uma determinada idade.
|
||||
STR_CONFIG_SETTING_ALLOW_SHARES_HELPTEXT :Quando ativo, permite a compra e venda de ações de companhias. As ações apenas estarão disponíveis quando a companhia atinge uma determinada idade.
|
||||
|
||||
STR_CONFIG_SETTING_MIN_YEARS_FOR_SHARES :Idade mínima da empresa para negociar ações: {STRING}
|
||||
STR_CONFIG_SETTING_MIN_YEARS_FOR_SHARES_HELPTEXT :Definir a idade mínima de uma companhia a partir da qual outros jogadores poderão comprar ou vender ações da mesma.
|
||||
@@ -1824,7 +1826,7 @@ STR_CONFIG_SETTING_DRAG_SIGNALS_DENSITY :Ao arrastar, co
|
||||
STR_CONFIG_SETTING_DRAG_SIGNALS_DENSITY_HELPTEXT :Define a distância a que os sinais serão construídos num carril até ao próximo obstáculo (sinal, junção), se os sinais são arrastados
|
||||
STR_CONFIG_SETTING_DRAG_SIGNALS_DENSITY_VALUE :{COMMA} quadrado{P 0 "" s}
|
||||
STR_CONFIG_SETTING_DRAG_SIGNALS_FIXED_DISTANCE :Ao arrastar, manter distância fixa entre sinais: {STRING}
|
||||
STR_CONFIG_SETTING_DRAG_SIGNALS_FIXED_DISTANCE_HELPTEXT :Seleccionar o comportamento da colocação de sinais ao usar Ctrl+arrasto. Se desactivado, sinais são colocados à volta de túneis ou pontes para evitar longos trajectos sem sinais. Se activo, sinais são colocados a cada N mosaicos, facilitando o alinhamento de sinais em linhas paralelas
|
||||
STR_CONFIG_SETTING_DRAG_SIGNALS_FIXED_DISTANCE_HELPTEXT :Selecionar o comportamento da colocação de sinais ao usar Ctrl+arrasto. Se desativado, os sinais são colocados à volta de túneis ou pontes para evitar longos trajetos sem sinais. Se ativo, os sinais são colocados a cada N mosaicos, facilitando o alinhamento de sinais em linhas paralelas
|
||||
|
||||
STR_CONFIG_SETTING_SEMAPHORE_BUILD_BEFORE_DATE :Usar automaticamente sinais clássicos antes de: {STRING}
|
||||
STR_CONFIG_SETTING_SEMAPHORE_BUILD_BEFORE_DATE_HELPTEXT :Configurar o ano em que sinais eléctricos podem ser usados para os carris. Antes deste ano, sinais não-eléctricos serão usados (que têm a mesma funcionalidade, mas aspecto diferente)
|
||||
@@ -1851,15 +1853,15 @@ STR_CONFIG_SETTING_TOWN_LAYOUT_3X3_GRID :grelha 3x3
|
||||
STR_CONFIG_SETTING_TOWN_LAYOUT_RANDOM :Aleatório
|
||||
|
||||
STR_CONFIG_SETTING_ALLOW_TOWN_ROADS :As localidades têm permissão para construir estradas: {STRING}
|
||||
STR_CONFIG_SETTING_ALLOW_TOWN_ROADS_HELPTEXT :Permite às localidades a construção de estradas para crescimento. Desactivar para não permitir às autoridades a construção de estradas
|
||||
STR_CONFIG_SETTING_ALLOW_TOWN_ROADS_HELPTEXT :Permite às localidades a construção de estradas para crescimento. Desativar para prevenir a construção de estradas pelas autoridades locais.
|
||||
STR_CONFIG_SETTING_ALLOW_TOWN_LEVEL_CROSSINGS :Localidades podem construir passagens de nível: {STRING}
|
||||
STR_CONFIG_SETTING_ALLOW_TOWN_LEVEL_CROSSINGS_HELPTEXT :Activar esta preferência permite às localidades construir cruzamentos nivelados
|
||||
STR_CONFIG_SETTING_ALLOW_TOWN_LEVEL_CROSSINGS_HELPTEXT :Ativar esta preferência permite às localidades construir cruzamentos nivelados
|
||||
|
||||
STR_CONFIG_SETTING_NOISE_LEVEL :Permitir que a localidade controle o nível de ruído dos aeroportos: {STRING}
|
||||
STR_CONFIG_SETTING_NOISE_LEVEL_HELPTEXT :Com esta preferência desactivada, podem haver dois aeroportos em cada localidade. Com esta preferência activa, o número de aeroportos numa localidade é limitado pela aceitação do ruído na mesma, que depende da população, do tamanho do aeroporto e da sua distância
|
||||
STR_CONFIG_SETTING_NOISE_LEVEL_HELPTEXT :Com esta preferência desativada, podem haver dois aeroportos em cada localidade. Com esta preferência ativa, o número de aeroportos numa localidade é limitado pela aceitação do ruído na mesma, que depende da população, do tamanho do aeroporto e da sua distância
|
||||
|
||||
STR_CONFIG_SETTING_TOWN_FOUNDING :Fundar localidades no jogo: {STRING}
|
||||
STR_CONFIG_SETTING_TOWN_FOUNDING_HELPTEXT :Activar esta preferência permite aos jogadores fundar novas povoações no jogo
|
||||
STR_CONFIG_SETTING_TOWN_FOUNDING_HELPTEXT :Ativar esta preferência permite aos jogadores fundar novas povoações no jogo
|
||||
###length 3
|
||||
STR_CONFIG_SETTING_TOWN_FOUNDING_FORBIDDEN :Proibido
|
||||
STR_CONFIG_SETTING_TOWN_FOUNDING_ALLOWED :Permitido
|
||||
@@ -2078,8 +2080,10 @@ STR_INTRO_MULTIPLAYER :{BLACK}Multi-jo
|
||||
STR_INTRO_GAME_OPTIONS :{BLACK}Opções de jogo
|
||||
STR_INTRO_HIGHSCORE :{BLACK}Tabela de classificações
|
||||
STR_INTRO_CONFIG_SETTINGS_TREE :{BLACK}Definições
|
||||
STR_INTRO_NEWGRF_SETTINGS :{BLACK}Definições NewGRF
|
||||
STR_INTRO_NEWGRF_SETTINGS :{BLACK}Definições de NewGRF
|
||||
STR_INTRO_ONLINE_CONTENT :{BLACK}Verificar conteúdo online
|
||||
STR_INTRO_AI_SETTINGS :{BLACK}Definições de IA
|
||||
STR_INTRO_GAMESCRIPT_SETTINGS :{BLACK}Definições de Script de Jogo
|
||||
STR_INTRO_QUIT :{BLACK}Sair
|
||||
|
||||
STR_INTRO_TOOLTIP_NEW_GAME :{BLACK}Iniciar um novo jogo. Ctrl+Clique salta a configuração do mapa
|
||||
@@ -2099,6 +2103,8 @@ STR_INTRO_TOOLTIP_HIGHSCORE :{BLACK}Mostrar
|
||||
STR_INTRO_TOOLTIP_CONFIG_SETTINGS_TREE :{BLACK}Mostrar definições
|
||||
STR_INTRO_TOOLTIP_NEWGRF_SETTINGS :{BLACK}Mostrar definições de NewGRF
|
||||
STR_INTRO_TOOLTIP_ONLINE_CONTENT :{BLACK}Verificar conteúdo novo e actualizado para descarga
|
||||
STR_INTRO_TOOLTIP_AI_SETTINGS :{BLACK}Mostrar definições de IA
|
||||
STR_INTRO_TOOLTIP_GAMESCRIPT_SETTINGS :{BLACK}Mostrar definições de Script de Jogo
|
||||
STR_INTRO_TOOLTIP_QUIT :{BLACK}Sair de 'OpenTTD'
|
||||
|
||||
STR_INTRO_BASESET :{BLACK}O conjunto de gráficos base seleccionado tem {NUM} sprite{P "" s} em falta. Por favor verifique se existem atualizações para o conjunto.
|
||||
@@ -2128,7 +2134,7 @@ STR_CHEAT_EDIT_MAX_HL :{LTBLUE}Editar
|
||||
STR_CHEAT_EDIT_MAX_HL_QUERY_CAPT :{WHITE}Editar altura máxima de montanhas no mapa
|
||||
STR_CHEAT_CHANGE_DATE :{LTBLUE}Alterar data: {ORANGE}{DATE_SHORT}
|
||||
STR_CHEAT_CHANGE_DATE_QUERY_CAPT :{WHITE}Alterar ano actual
|
||||
STR_CHEAT_SETUP_PROD :{LTBLUE}Activar modificação de valores de produção: {ORANGE}{STRING}
|
||||
STR_CHEAT_SETUP_PROD :{LTBLUE}Ativar modificação de valores de produção: {ORANGE}{STRING}
|
||||
|
||||
# Livery window
|
||||
STR_LIVERY_CAPTION :{WHITE}{COMPANY} - Novo Esquema de Cores
|
||||
@@ -2200,7 +2206,7 @@ STR_FACE_AFRICAN :{BLACK}Africano
|
||||
STR_FACE_SELECT_AFRICAN :{BLACK}Seleccionar Caras Africanas
|
||||
STR_FACE_YES :Sim
|
||||
STR_FACE_NO :Não
|
||||
STR_FACE_MOUSTACHE_EARRING_TOOLTIP :{BLACK}Activar bigode ou brinco
|
||||
STR_FACE_MOUSTACHE_EARRING_TOOLTIP :{BLACK}Ativar bigode ou brinco
|
||||
STR_FACE_HAIR :Cabelo:
|
||||
STR_FACE_HAIR_TOOLTIP :{BLACK}Mudar cabelo
|
||||
STR_FACE_EYEBROWS :Sobrancelhas:
|
||||
@@ -2208,7 +2214,7 @@ STR_FACE_EYEBROWS_TOOLTIP :{BLACK}Mudar so
|
||||
STR_FACE_EYECOLOUR :Cor dos olhos:
|
||||
STR_FACE_EYECOLOUR_TOOLTIP :{BLACK}Mudar cor dos olhos
|
||||
STR_FACE_GLASSES :Óculos:
|
||||
STR_FACE_GLASSES_TOOLTIP :{BLACK}Activar óculos
|
||||
STR_FACE_GLASSES_TOOLTIP :{BLACK}Ativar óculos
|
||||
STR_FACE_GLASSES_TOOLTIP_2 :{BLACK}Mudar óculos
|
||||
STR_FACE_NOSE :Nariz:
|
||||
STR_FACE_NOSE_TOOLTIP :{BLACK}Mudar nariz
|
||||
@@ -2731,7 +2737,7 @@ STR_ROAD_TOOLBAR_TOOLTIP_BUILD_BUS_STATION :{BLACK}Construi
|
||||
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_PASSENGER_TRAM_STATION :{BLACK}Construir paragem de eléctricos para passageiros. Ctrl permite juntar estações. Shift alterna contruir/mostrar custo estimado
|
||||
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_TRUCK_LOADING_BAY :{BLACK}Construir área de carregamento de camiões. Ctrl permite juntar estações. Shift alterna contruir/mostrar custo estimado
|
||||
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_CARGO_TRAM_STATION :{BLACK}Construir paragem de eléctricos para carga. Ctrl permite juntar estações. Shift alterna contruir/mostrar custo estimado
|
||||
STR_ROAD_TOOLBAR_TOOLTIP_TOGGLE_ONE_WAY_ROAD :{BLACK}Activar/Desactivar estradas de sentido único
|
||||
STR_ROAD_TOOLBAR_TOOLTIP_TOGGLE_ONE_WAY_ROAD :{BLACK}Ativar/Desativar estradas de sentido único
|
||||
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_ROAD_BRIDGE :{BLACK}Construir ponte de estrada. Shift alterna contruir/mostrar custo estimado
|
||||
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_TRAMWAY_BRIDGE :{BLACK}Construir ponte para eléctricos. Shift alterna contruir/mostrar custo estimado
|
||||
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_ROAD_TUNNEL :{BLACK}Construir túnel de estrada. Shift alterna contruir/mostrar custo estimado
|
||||
@@ -3079,9 +3085,9 @@ STR_FRAMERATE_DRAWING :{BLACK}Renderiz
|
||||
STR_FRAMERATE_DRAWING_VIEWPORTS :{BLACK} Janelas de exibição do mundo:
|
||||
STR_FRAMERATE_VIDEO :{BLACK}Saída de video:
|
||||
STR_FRAMERATE_SOUND :{BLACK}Mistura de Som:
|
||||
STR_FRAMERATE_ALLSCRIPTS :{BLACK} GS/AI total:
|
||||
STR_FRAMERATE_ALLSCRIPTS :{BLACK} SJ/IA total:
|
||||
STR_FRAMERATE_GAMESCRIPT :{BLACK} Script de jogo:
|
||||
STR_FRAMERATE_AI :{BLACK} AI {NUM} {STRING}
|
||||
STR_FRAMERATE_AI :{BLACK} IA {NUM} {STRING}
|
||||
|
||||
###length 15
|
||||
STR_FRAMETIME_CAPTION_GAMELOOP :Loop de jogo
|
||||
@@ -3098,7 +3104,7 @@ STR_FRAMETIME_CAPTION_VIDEO :Saída de video
|
||||
STR_FRAMETIME_CAPTION_SOUND :Mistura de Som
|
||||
STR_FRAMETIME_CAPTION_ALLSCRIPTS :total scripts GS/AI
|
||||
STR_FRAMETIME_CAPTION_GAMESCRIPT :Script de jogo
|
||||
STR_FRAMETIME_CAPTION_AI :AI {NUM} {STRING}
|
||||
STR_FRAMETIME_CAPTION_AI :IA {NUM} {STRING}
|
||||
|
||||
|
||||
# Save/load game/scenario
|
||||
@@ -3162,6 +3168,12 @@ STR_MAPGEN_QUANTITY_OF_RIVERS :{BLACK}Rios:
|
||||
STR_MAPGEN_SMOOTHNESS :{BLACK}Suavidade:
|
||||
STR_MAPGEN_VARIETY :{BLACK}Variedade da distribuição:
|
||||
STR_MAPGEN_GENERATE :{WHITE}Gerar
|
||||
STR_MAPGEN_NEWGRF_SETTINGS :{BLACK}Definições de NewGRF
|
||||
STR_MAPGEN_NEWGRF_SETTINGS_TOOLTIP :{BLACK}Mostrar definições de NewGRF
|
||||
STR_MAPGEN_AI_SETTINGS :{BLACK}Definições de IA
|
||||
STR_MAPGEN_AI_SETTINGS_TOOLTIP :{BLACK}Mostrar definições de IA
|
||||
STR_MAPGEN_GS_SETTINGS :{BLACK}Definições de Script de Jogo
|
||||
STR_MAPGEN_GS_SETTINGS_TOOLTIP :{BLACK}Mostrar definições de script de jogo
|
||||
|
||||
###length 21
|
||||
STR_MAPGEN_TOWN_NAME_ORIGINAL_ENGLISH :Inglês
|
||||
@@ -3241,8 +3253,8 @@ STR_GENERATION_PREPARING_GAME :{BLACK}A prepar
|
||||
# NewGRF settings
|
||||
STR_NEWGRF_SETTINGS_CAPTION :{WHITE}Definições NewGRF
|
||||
STR_NEWGRF_SETTINGS_INFO_TITLE :{WHITE}Informação detalhada do NewGRF
|
||||
STR_NEWGRF_SETTINGS_ACTIVE_LIST :{WHITE}Ficheiros NewGRF activos
|
||||
STR_NEWGRF_SETTINGS_INACTIVE_LIST :{WHITE}Ficheiros NewGRF inactivos
|
||||
STR_NEWGRF_SETTINGS_ACTIVE_LIST :{WHITE}Ficheiros NewGRF ativos
|
||||
STR_NEWGRF_SETTINGS_INACTIVE_LIST :{WHITE}Ficheiros NewGRF inativos
|
||||
STR_NEWGRF_SETTINGS_SELECT_PRESET :{ORANGE}Seleccionar predefinição:
|
||||
STR_NEWGRF_FILTER_TITLE :{ORANGE}Filtro:
|
||||
STR_NEWGRF_SETTINGS_PRESET_LIST_TOOLTIP :{BLACK}Carrega a predefinição seleccionada
|
||||
@@ -3288,7 +3300,7 @@ STR_NEWGRF_SETTINGS_PARAMETER_NONE :Nenhum
|
||||
|
||||
STR_NEWGRF_SETTINGS_NO_INFO :{BLACK}Sem informação disponível
|
||||
STR_NEWGRF_SETTINGS_NOT_FOUND :{RED}Ficheiro correspondente não encontrado
|
||||
STR_NEWGRF_SETTINGS_DISABLED :{RED}Desactivado
|
||||
STR_NEWGRF_SETTINGS_DISABLED :{RED}Desativado
|
||||
STR_NEWGRF_SETTINGS_INCOMPATIBLE :{RED}Incompatível com esta versão do OpenTTD
|
||||
|
||||
# NewGRF save preset window
|
||||
@@ -3302,7 +3314,7 @@ STR_SAVE_PRESET_SAVE :{BLACK}Grava
|
||||
STR_SAVE_PRESET_SAVE_TOOLTIP :{BLACK}Grava a predefinição com o nome seleccionado
|
||||
|
||||
# NewGRF parameters window
|
||||
STR_NEWGRF_PARAMETERS_CAPTION :{WHITE}Alterar parâmetros NewGRF
|
||||
STR_NEWGRF_PARAMETERS_CAPTION :{WHITE}Alterar parâmetros de NewGRF
|
||||
STR_NEWGRF_PARAMETERS_CLOSE :{BLACK}Fechar
|
||||
STR_NEWGRF_PARAMETERS_RESET :{BLACK}Repor
|
||||
STR_NEWGRF_PARAMETERS_RESET_TOOLTIP :{BLACK}Retorna todos os parâmetros ao seu valor padrão
|
||||
@@ -3364,7 +3376,7 @@ STR_NEWGRF_ERROR_CORRUPT_SPRITE :{YELLOW}{STRING
|
||||
STR_NEWGRF_ERROR_MULTIPLE_ACTION_8 :Contém múltiplas entradas Action 8 - (sprite {3:NUM})
|
||||
STR_NEWGRF_ERROR_READ_BOUNDS :Leitura além dos limites do pseudo-sprite (sprite {3:NUM})
|
||||
STR_NEWGRF_ERROR_GRM_FAILED :Recursos GRF pedidos não disponíveis (sprite {3:NUM})
|
||||
STR_NEWGRF_ERROR_FORCEFULLY_DISABLED :{1:STRING} foi desactivado por {STRING}
|
||||
STR_NEWGRF_ERROR_FORCEFULLY_DISABLED :{1:STRING} foi desativado por {STRING}
|
||||
STR_NEWGRF_ERROR_INVALID_SPRITE_LAYOUT :Formato de Gráfico Inválido ou desconhecido (sprite {3:NUM})
|
||||
STR_NEWGRF_ERROR_LIST_PROPERTY_TOO_LONG :Demasiados elementos na lista de valores de propriedade (sprite {3:NUM}, propriedade {4:HEX})
|
||||
STR_NEWGRF_ERROR_INDPROD_CALLBACK :Revogação da produção industrial inválida (sprite {3:NUM}, "{2:STRING}")
|
||||
@@ -3378,7 +3390,7 @@ STR_NEWGRF_COMPATIBLE_LOADED :{ORANGE}Ficheir
|
||||
STR_NEWGRF_TOO_MANY_NEWGRFS :{WHITE}Impossivel adicionar ficheiro: alcançado limite de ficheiros NewGRF
|
||||
|
||||
STR_NEWGRF_COMPATIBLE_LOAD_WARNING :{WHITE}GRF(s) compatíveis carregados para ficheiros em falta
|
||||
STR_NEWGRF_DISABLED_WARNING :{WHITE}Ficheiro(s) GRF em falta foram desactivados
|
||||
STR_NEWGRF_DISABLED_WARNING :{WHITE}Ficheiro(s) GRF em falta foram desativados
|
||||
STR_NEWGRF_UNPAUSE_WARNING_TITLE :{YELLOW}Ficheiro(s) GRF em falta
|
||||
STR_NEWGRF_UNPAUSE_WARNING :{WHITE}Sair da pausa pode causar problemas ao OpenTTD. Não envie informações sobre este tipo de problemas.{}Deseja realmente sair da pausa?
|
||||
|
||||
@@ -3488,14 +3500,14 @@ STR_LOCAL_AUTHORITY_ACTION_EXCLUSIVE_TRANSPORT :Comprar exclusi
|
||||
STR_LOCAL_AUTHORITY_ACTION_BRIBE :Subornar a autoridade local
|
||||
|
||||
###length 8
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_SMALL_ADVERTISING :{YELLOW}Iniciar uma campanha local publicitária pequena, para atrair mais passageiros e carga à sua empresa.{}Providencia um incremento temporário na avaliação das estações num raio pequeno à volta do centro da localidade.{}Custo: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_MEDIUM_ADVERTISING :{YELLOW}Iniciar uma campanha local publicitária média, para atrair mais passageiros e carga à sua empresa.{}Providencia um incremento temporário na avaliação das estações num raio médio à volta do centro da localidade.{}Custo: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_LARGE_ADVERTISING :{YELLOW}Iniciar uma campanha local publicitária grande, para atrair mais passageiros e carga à sua empresa.{}Providencia um incremento temporário na avaliação das estações num raio grande à volta do centro da localidade.{}Custo: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_ROAD_RECONSTRUCTION :{YELLOW}Financiar a reconstrução da rede rodoviária urbana.{}Causa engarrafamentos consideráveis ao tráfego rodoviário até 6 meses.{}Custo: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_STATUE_OF_COMPANY :{YELLOW}Construir uma estátua em honra da sua empresa.{}Providencia um incremento permanente na avaliação das estações nesta localidade.{}Custo: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_NEW_BUILDINGS :{YELLOW}Financiar a construção de novos edifícios na localidade.{}Providencia um incremento temporário no crescimento desta localidade.{}Custo: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_EXCLUSIVE_TRANSPORT :{YELLOW}Comprar 1 ano de direitos exclusivos de transportes nesta localidade.{}A autoridade local não permitirá que os passageiros e a carga usem as estações dos seus concorrentes.{}Custo: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_BRIBE :{YELLOW}Subornar a autoridade local para aumentar a sua avaliação, correndo o risco de uma penalidade severa se apanhado.{}Custo: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_SMALL_ADVERTISING :{PUSH_COLOUR}{YELLOW}Iniciar uma campanha local publicitária pequena, para atrair mais passageiros e carga à sua empresa.{}Providencia um incremento temporário na avaliação das estações num raio pequeno à volta do centro da localidade.{}{POP_COLOUR}Custo: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_MEDIUM_ADVERTISING :{PUSH_COLOUR}{YELLOW}Iniciar uma campanha local publicitária média, para atrair mais passageiros e carga à sua empresa.{}Providencia um incremento temporário na avaliação das estações num raio médio à volta do centro da localidade.{}{POP_COLOUR}Custo: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_LARGE_ADVERTISING :{PUSH_COLOUR}{YELLOW}Iniciar uma campanha local publicitária grande, para atrair mais passageiros e carga à sua empresa.{}Providencia um incremento temporário na avaliação das estações num raio grande à volta do centro da localidade.{}{POP_COLOUR}Custo: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_ROAD_RECONSTRUCTION :{PUSH_COLOUR}{YELLOW}Financiar a reconstrução da rede rodoviária urbana.{}Causa engarrafamentos consideráveis ao tráfego rodoviário até 6 meses.{}{POP_COLOUR}Custo: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_STATUE_OF_COMPANY :{PUSH_COLOUR}{YELLOW}Construir uma estátua em honra da sua empresa.{}Providencia um incremento permanente na avaliação das estações nesta localidade.{}{POP_COLOUR}Custo: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_NEW_BUILDINGS :{PUSH_COLOUR}{YELLOW}Financiar a construção de novos edifícios na localidade.{}Providencia um incremento temporário no crescimento desta localidade.{}{POP_COLOUR}Custo: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_EXCLUSIVE_TRANSPORT :{PUSH_COLOUR}{YELLOW}Comprar 1 ano de direitos exclusivos de transportes nesta localidade.{}A autoridade local não permitirá que os passageiros e a carga usem as estações dos seus concorrentes.{}{POP_COLOUR}Custo: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_BRIBE :{PUSH_COLOUR}{YELLOW}Subornar a autoridade local para aumentar a sua avaliação, correndo o risco de uma penalidade severa se for apanhado.{}{POP_COLOUR}Custo: {CURRENCY_LONG}
|
||||
|
||||
# Goal window
|
||||
STR_GOALS_CAPTION :{WHITE}{COMPANY} Objectivos
|
||||
@@ -3668,16 +3680,18 @@ STR_FINANCES_SECTION_SHIP_REVENUE :{GOLD}Navios
|
||||
STR_FINANCES_SECTION_LOAN_INTEREST :{GOLD}Juros do Empréstimo
|
||||
STR_FINANCES_SECTION_OTHER :{GOLD}Outros
|
||||
|
||||
STR_FINANCES_TOTAL_CAPTION :{WHITE}Total
|
||||
STR_FINANCES_NEGATIVE_INCOME :-{CURRENCY_LONG}
|
||||
STR_FINANCES_ZERO_INCOME :{CURRENCY_LONG}
|
||||
STR_FINANCES_POSITIVE_INCOME :+{CURRENCY_LONG}
|
||||
STR_FINANCES_NET_PROFIT :{WHITE}Lucro Líquido
|
||||
STR_FINANCES_PROFIT :{WHITE}Lucro
|
||||
STR_FINANCES_BANK_BALANCE_TITLE :{WHITE}Balanço bancário
|
||||
STR_FINANCES_OWN_FUNDS_TITLE :{WHITE}Fundos Próprios
|
||||
STR_FINANCES_LOAN_TITLE :{WHITE}Empréstimo
|
||||
STR_FINANCES_INTEREST_RATE :{WHITE}Juro do Empréstimo: {BLACK}{NUM}%
|
||||
STR_FINANCES_MAX_LOAN :{WHITE}Empréstimo Máximo: {BLACK}{CURRENCY_LONG}
|
||||
STR_FINANCES_TOTAL_CURRENCY :{BLACK}{CURRENCY_LONG}
|
||||
STR_FINANCES_BANK_BALANCE :{WHITE}{CURRENCY_LONG}
|
||||
STR_FINANCES_BORROW_BUTTON :{BLACK}Pedir empréstimo {CURRENCY_LONG}
|
||||
STR_FINANCES_BORROW_TOOLTIP :{BLACK}Aumentar empréstimo. Ctrl+Clique aumenta tanto empréstimo quanto possível
|
||||
STR_FINANCES_REPAY_BUTTON :{BLACK}Pagar empréstimo {CURRENCY_LONG}
|
||||
@@ -3808,6 +3822,8 @@ STR_VEHICLE_LIST_MANAGE_LIST_TOOLTIP :{BLACK}Enviar i
|
||||
STR_VEHICLE_LIST_REPLACE_VEHICLES :Substituir Veículos
|
||||
STR_VEHICLE_LIST_SEND_FOR_SERVICING :Enviar para Serviço
|
||||
STR_VEHICLE_LIST_PROFIT_THIS_YEAR_LAST_YEAR :{TINY_FONT}{BLACK}Lucro deste ano: {CURRENCY_LONG} (último ano: {CURRENCY_LONG})
|
||||
STR_VEHICLE_LIST_CARGO :{TINY_FONT}{BLACK}[{CARGO_LIST}]
|
||||
STR_VEHICLE_LIST_NAME_AND_CARGO :{TINY_FONT}{BLACK}{STRING} {STRING}
|
||||
|
||||
STR_VEHICLE_LIST_SEND_TRAIN_TO_DEPOT :Enviar para Depósito
|
||||
STR_VEHICLE_LIST_SEND_ROAD_VEHICLE_TO_DEPOT :Enviar para Depósito
|
||||
@@ -4232,6 +4248,7 @@ STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED :{BLACK}Peso: {L
|
||||
STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED_MAX_TE :{BLACK}Peso: {LTBLUE}{WEIGHT_SHORT} {BLACK}Potência: {LTBLUE}{POWER}{BLACK} Velocidade máx.: {LTBLUE}{VELOCITY} {BLACK}Tração Máx.: {LTBLUE}{FORCE}
|
||||
|
||||
STR_VEHICLE_INFO_PROFIT_THIS_YEAR_LAST_YEAR :{BLACK}Lucro neste ano: {LTBLUE}{CURRENCY_LONG} (último ano: {CURRENCY_LONG})
|
||||
STR_VEHICLE_INFO_PROFIT_THIS_YEAR_LAST_YEAR_MIN_PERFORMANCE :{BLACK}Lucro deste ano: {LTBLUE}{CURRENCY_LONG} (último ano: {CURRENCY_LONG}) {BLACK}Performance min.: {LTBLUE}{POWER_TO_WEIGHT}
|
||||
STR_VEHICLE_INFO_RELIABILITY_BREAKDOWNS :{BLACK}Fiabilidade: {LTBLUE}{COMMA}% {BLACK}Avarias desde o último serviço: {LTBLUE}{COMMA}
|
||||
|
||||
STR_VEHICLE_INFO_BUILT_VALUE :{LTBLUE}{ENGINE} {BLACK}Construído: {LTBLUE}{NUM}{BLACK} Valor: {LTBLUE}{CURRENCY_LONG}
|
||||
@@ -4565,6 +4582,8 @@ STR_ERROR_AI_PLEASE_REPORT_CRASH :{WHITE}Houve um
|
||||
STR_ERROR_AI_DEBUG_SERVER_ONLY :{YELLOW}A janela de Depuração de IA/Scripts de jogo está disponível apenas para o servidor
|
||||
|
||||
# AI configuration window
|
||||
STR_AI_CONFIG_CAPTION_AI :{WHITE}Configuração de IA
|
||||
STR_AI_CONFIG_CAPTION_GAMESCRIPT :{WHITE}Configuração de Script de Jogo
|
||||
STR_AI_CONFIG_GAMELIST_TOOLTIP :{BLACK}O Script de jogo que será carregado no próximo jogo
|
||||
STR_AI_CONFIG_AILIST_TOOLTIP :{BLACK}As IAs que serão carregadas no próximo jogo
|
||||
STR_AI_CONFIG_HUMAN_PLAYER :Jogador humano
|
||||
@@ -4578,10 +4597,11 @@ STR_AI_CONFIG_MOVE_DOWN :{BLACK}Mover pa
|
||||
STR_AI_CONFIG_MOVE_DOWN_TOOLTIP :{BLACK}Move a IA seleccionada para baixo
|
||||
|
||||
STR_AI_CONFIG_GAMESCRIPT :{SILVER}Script de jogo
|
||||
STR_AI_CONFIG_GAMESCRIPT_PARAM :{SILVER}Parâmetros
|
||||
STR_AI_CONFIG_AI :{SILVER}IAs
|
||||
|
||||
STR_AI_CONFIG_CHANGE_AI :IA
|
||||
STR_AI_CONFIG_CHANGE_GAMESCRIPT :Script de jogo
|
||||
STR_AI_CONFIG_CHANGE_AI :{BLACK}Selecionar IA
|
||||
STR_AI_CONFIG_CHANGE_GAMESCRIPT :{BLACK}Selecionar Script de Jogo
|
||||
STR_AI_CONFIG_CHANGE_TOOLTIP :{BLACK}Carregar outro script
|
||||
STR_AI_CONFIG_CONFIGURE :{BLACK}Configurar
|
||||
STR_AI_CONFIG_CONFIGURE_TOOLTIP :{BLACK}Configurar os parâmetros do script
|
||||
@@ -4610,7 +4630,7 @@ STR_SCREENSHOT_HEIGHTMAP_SCREENSHOT :{BLACK}Mapa de
|
||||
STR_SCREENSHOT_MINIMAP_SCREENSHOT :{BLACK}Minimap screenshot
|
||||
|
||||
# AI Parameters
|
||||
STR_AI_SETTINGS_CAPTION_AI :IA
|
||||
STR_AI_SETTINGS_CAPTION_AI :{WHITE}Parâmetros de IA
|
||||
STR_AI_SETTINGS_CLOSE :{BLACK}Fechar
|
||||
STR_AI_SETTINGS_RESET :{BLACK}Repor
|
||||
STR_AI_SETTINGS_SETTING :{STRING}: {ORANGE}{STRING}
|
||||
@@ -5028,6 +5048,7 @@ STR_ERROR_CAN_T_CHANGE_SERVICING :{WHITE}Não é
|
||||
|
||||
STR_ERROR_VEHICLE_IS_DESTROYED :{WHITE}... o veículo está destruido
|
||||
|
||||
|
||||
STR_ERROR_NO_VEHICLES_AVAILABLE_AT_ALL :{WHITE}Nenhum veículo estará disponível
|
||||
STR_ERROR_NO_VEHICLES_AVAILABLE_AT_ALL_EXPLANATION :{WHITE}Mudar a sua configuração NewGRF
|
||||
STR_ERROR_NO_VEHICLES_AVAILABLE_YET :{WHITE}Nenhum veículo ainda disponível
|
||||
|
@@ -1009,21 +1009,8 @@ STR_GAME_OPTIONS_VIDEO_VSYNC_TOOLTIP :{BLACK}Bifați
|
||||
|
||||
STR_GAME_OPTIONS_VIDEO_DRIVER_INFO :{BLACK}Driver curent: {STRING}
|
||||
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_FRAME :{BLACK}Mărime interfată
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_TOOLTIP :{BLACK}Alege mărimea elementelor de interfaţa
|
||||
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_AUTO :(auto-detecție)
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_NORMAL :Normală
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_2X_ZOOM :Mărime dublă
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_4X_ZOOM :Mărime cvadruplă
|
||||
|
||||
STR_GAME_OPTIONS_FONT_ZOOM :{BLACK}Dimensiune font
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_TOOLTIP :{BLACK}Alege dimensiunea fontului pentru interfață
|
||||
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_AUTO :(auto-detecție)
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_NORMAL :Normal
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_2X_ZOOM :Mărime dublă
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_4X_ZOOM :Mărime cvadruplă
|
||||
|
||||
STR_GAME_OPTIONS_GRAPHICS :{BLACK}Grafică
|
||||
|
||||
@@ -3655,7 +3642,6 @@ STR_FINANCES_SECTION_OTHER :{GOLD}Altele
|
||||
|
||||
STR_FINANCES_NEGATIVE_INCOME :-{CURRENCY_LONG}
|
||||
STR_FINANCES_POSITIVE_INCOME :+{CURRENCY_LONG}
|
||||
STR_FINANCES_NET_PROFIT :{WHITE}Profit Net
|
||||
STR_FINANCES_BANK_BALANCE_TITLE :{WHITE}Balanţă curentă
|
||||
STR_FINANCES_OWN_FUNDS_TITLE :{WHITE}Fonduri proprii
|
||||
STR_FINANCES_LOAN_TITLE :{WHITE}Credite
|
||||
@@ -5008,6 +4994,7 @@ STR_ERROR_CAN_T_CHANGE_SERVICING :{WHITE}Nu se po
|
||||
|
||||
STR_ERROR_VEHICLE_IS_DESTROYED :{WHITE}... vehiculul este distrus
|
||||
|
||||
|
||||
STR_ERROR_NO_VEHICLES_AVAILABLE_AT_ALL :{WHITE}Niciun vehicul nu va fi disponibil
|
||||
STR_ERROR_NO_VEHICLES_AVAILABLE_AT_ALL_EXPLANATION :{WHITE}Schimbă configuraţia NewGRF
|
||||
STR_ERROR_NO_VEHICLES_AVAILABLE_YET :{WHITE}Niciun vehicul nu este disponibil încă
|
||||
|
@@ -537,6 +537,8 @@ STR_SCENEDIT_FILE_MENU_QUIT :Выход
|
||||
###length 15
|
||||
STR_SETTINGS_MENU_GAME_OPTIONS :Основные настройки
|
||||
STR_SETTINGS_MENU_CONFIG_SETTINGS_TREE :Расширенные настройки
|
||||
STR_SETTINGS_MENU_AI_SETTINGS :Настройки ИИ
|
||||
STR_SETTINGS_MENU_GAMESCRIPT_SETTINGS :Настройки игровых скриптов
|
||||
STR_SETTINGS_MENU_NEWGRF_SETTINGS :Настройки NewGRF
|
||||
STR_SETTINGS_MENU_TRANSPARENCY_OPTIONS :Настройки прозрачности
|
||||
STR_SETTINGS_MENU_TOWN_NAMES_DISPLAYED :Показывать названия городов
|
||||
@@ -1164,21 +1166,19 @@ STR_GAME_OPTIONS_VIDEO_VSYNC_TOOLTIP :{BLACK}Вклю
|
||||
|
||||
STR_GAME_OPTIONS_VIDEO_DRIVER_INFO :{BLACK}Видеодрайвер: {STRING}
|
||||
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_FRAME :{BLACK}Размер элементов интерфейса
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_TOOLTIP :{BLACK}Выберите размер элементов интерфейса
|
||||
STR_GAME_OPTIONS_GUI_SCALE_FRAME :{BLACK}Масштаб интерфейса
|
||||
STR_GAME_OPTIONS_GUI_SCALE_TOOLTIP :{BLACK}Изменяйте масштаб интерфейса с помощью ползунка. Удерживайте Ctrl для тонкой настройки.
|
||||
STR_GAME_OPTIONS_GUI_SCALE_AUTO :{BLACK}Автоопределение
|
||||
STR_GAME_OPTIONS_GUI_SCALE_AUTO_TOOLTIP :{BLACK}Нажмите для автоматической установки масштаба интерфейса
|
||||
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_AUTO :(Автовыбор)
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_NORMAL :Обычный
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_2X_ZOOM :Удвоенный
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_4X_ZOOM :Учетверённый
|
||||
STR_GAME_OPTIONS_GUI_SCALE_BEVELS :{BLACK}Масштабировать рельеф
|
||||
STR_GAME_OPTIONS_GUI_SCALE_BEVELS_TOOLTIP :{BLACK}Масштабировать рельефные элементы интерфейса
|
||||
|
||||
STR_GAME_OPTIONS_FONT_ZOOM :{BLACK}Размер шрифта
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_TOOLTIP :{BLACK}Выберите размер шрифта, используемого в игре
|
||||
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_AUTO :(Автовыбор)
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_NORMAL :Нормальный
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_2X_ZOOM :Двукратный
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_4X_ZOOM :Четырёхкратный
|
||||
STR_GAME_OPTIONS_GUI_SCALE_1X :1x
|
||||
STR_GAME_OPTIONS_GUI_SCALE_2X :2x
|
||||
STR_GAME_OPTIONS_GUI_SCALE_3X :3x
|
||||
STR_GAME_OPTIONS_GUI_SCALE_4X :4x
|
||||
STR_GAME_OPTIONS_GUI_SCALE_5X :5x
|
||||
|
||||
STR_GAME_OPTIONS_GRAPHICS :{BLACK}Настройки графики
|
||||
|
||||
@@ -2234,6 +2234,8 @@ STR_INTRO_HIGHSCORE :{BLACK}Табл
|
||||
STR_INTRO_CONFIG_SETTINGS_TREE :{BLACK}Расширенные настройки
|
||||
STR_INTRO_NEWGRF_SETTINGS :{BLACK}Настройки NewGRF
|
||||
STR_INTRO_ONLINE_CONTENT :{BLACK}Проверить онлайн-контент
|
||||
STR_INTRO_AI_SETTINGS :{BLACK}Настройки ИИ
|
||||
STR_INTRO_GAMESCRIPT_SETTINGS :{BLACK}Настройки игровых скриптов
|
||||
STR_INTRO_QUIT :{BLACK}Выход
|
||||
|
||||
STR_INTRO_TOOLTIP_NEW_GAME :{BLACK}Начать новую игру. Ctrl+щелчок пропускает этап настройки карты.
|
||||
@@ -2253,6 +2255,8 @@ STR_INTRO_TOOLTIP_HIGHSCORE :{BLACK}Пока
|
||||
STR_INTRO_TOOLTIP_CONFIG_SETTINGS_TREE :{BLACK}Изменить расширенные настройки игры
|
||||
STR_INTRO_TOOLTIP_NEWGRF_SETTINGS :{BLACK}Показать настройки NewGRF
|
||||
STR_INTRO_TOOLTIP_ONLINE_CONTENT :{BLACK}Найти новый и обновлённый контент для загрузки
|
||||
STR_INTRO_TOOLTIP_AI_SETTINGS :{BLACK}Показать настройки ИИ
|
||||
STR_INTRO_TOOLTIP_GAMESCRIPT_SETTINGS :{BLACK}Показать настройки игровых скриптов
|
||||
STR_INTRO_TOOLTIP_QUIT :{BLACK}Выйти из OpenTTD
|
||||
|
||||
STR_INTRO_BASESET :{BLACK}В выбранном наборе базовой графики отсутству{P 0 е ю ю}т {NUM} спрайт{P "" а ов}. Пожалуйста, обновите набор графики.
|
||||
@@ -3343,6 +3347,12 @@ STR_MAPGEN_QUANTITY_OF_RIVERS :{BLACK}Коли
|
||||
STR_MAPGEN_SMOOTHNESS :{BLACK}Грубость ландшафта:
|
||||
STR_MAPGEN_VARIETY :{BLACK}Разнообразие ландшафта:
|
||||
STR_MAPGEN_GENERATE :{WHITE}Создать
|
||||
STR_MAPGEN_NEWGRF_SETTINGS :{BLACK}Настройки NewGRF
|
||||
STR_MAPGEN_NEWGRF_SETTINGS_TOOLTIP :{BLACK}Показать настройки NewGRF
|
||||
STR_MAPGEN_AI_SETTINGS :{BLACK}Настройки ИИ
|
||||
STR_MAPGEN_AI_SETTINGS_TOOLTIP :{BLACK}Показать настройки ИИ
|
||||
STR_MAPGEN_GS_SETTINGS :{BLACK}Настройки игровых скриптов
|
||||
STR_MAPGEN_GS_SETTINGS_TOOLTIP :{BLACK}Показать настройки игровых скриптов
|
||||
|
||||
###length 21
|
||||
STR_MAPGEN_TOWN_NAME_ORIGINAL_ENGLISH :Английские
|
||||
@@ -3669,14 +3679,14 @@ STR_LOCAL_AUTHORITY_ACTION_EXCLUSIVE_TRANSPORT :Купить э
|
||||
STR_LOCAL_AUTHORITY_ACTION_BRIBE :Взятка местной администрации
|
||||
|
||||
###length 8
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_SMALL_ADVERTISING :{YELLOW}Провести малую рекламную кампанию для увеличения грузо- и пассажиропотока на ваших станциях.{}Она временно повысит рейтинг ваших станций, построенных рядом с центром города.{}Стоимость: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_MEDIUM_ADVERTISING :{YELLOW}Провести среднюю рекламную кампанию для увеличения грузо- и пассажиропотока на ваших станциях.{}Она временно повысит рейтинг ваших станций, находящихся не очень далеко от центра города.{}Стоимость: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_LARGE_ADVERTISING :{YELLOW}Провести большую рекламную кампанию для увеличения грузо- и пассажиропотока на ваших станциях.{}Она временно повысит рейтинг ваших станций на значительной площади в городе и окрестностях.{}Стоимость: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_ROAD_RECONSTRUCTION :{YELLOW}Профинансировать реконструкцию городских дорог.{}Вызывает большие нарушения движения на срок до 6 месяцев.{}Стоимость: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_STATUE_OF_COMPANY :{YELLOW}Установить статую в честь вашей компании.{}Она добавит рейтинг вашим станциям.{}Стоимость: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_NEW_BUILDINGS :{YELLOW}Профинансировать строительство новых зданий.{}Это временно ускорит рост города.{}Стоимость: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_EXCLUSIVE_TRANSPORT :{YELLOW}Купить годовые эксклюзивные права на транспортные перевозки в городе.{}Администрация разрешит пользоваться ТОЛЬКО вашими станциями.{}Стоимость: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_BRIBE :{YELLOW}Дать взятку городской администрации для повышения рейтинга. Существует риск санкций, если факт подкупа раскроется.{}Цена: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_SMALL_ADVERTISING :{PUSH_COLOUR}{YELLOW}Провести малую рекламную кампанию для увеличения грузо- и пассажиропотока на ваших станциях.{}Она временно повысит рейтинг ваших станций, построенных рядом с центром города.{}{POP_COLOUR}Стоимость: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_MEDIUM_ADVERTISING :{PUSH_COLOUR}{YELLOW}Провести среднюю рекламную кампанию для увеличения грузо- и пассажиропотока на ваших станциях.{}Она временно повысит рейтинг ваших станций, находящихся не очень далеко от центра города.{}{POP_COLOUR}Стоимость: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_LARGE_ADVERTISING :{PUSH_COLOUR}{YELLOW}Провести большую рекламную кампанию для увеличения грузо- и пассажиропотока на ваших станциях.{}Она временно повысит рейтинг ваших станций на значительной площади в городе и окрестностях.{}{POP_COLOUR}Стоимость: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_ROAD_RECONSTRUCTION :{PUSH_COLOUR}{YELLOW}Профинансировать реконструкцию городских дорог.{}Вызывает большие нарушения движения на срок до 6 месяцев.{}{POP_COLOUR}Стоимость: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_STATUE_OF_COMPANY :{PUSH_COLOUR}{YELLOW}Установить статую в честь вашей компании.{}Она добавит рейтинг вашим станциям.{}{POP_COLOUR}Стоимость: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_NEW_BUILDINGS :{PUSH_COLOUR}{YELLOW}Профинансировать строительство новых зданий.{}Это временно ускорит рост города.{}{POP_COLOUR}Стоимость: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_EXCLUSIVE_TRANSPORT :{PUSH_COLOUR}{YELLOW}Приобрести годовые эксклюзивные права на транспортные перевозки в городе.{}Городская администрация разрешит пользоваться ТОЛЬКО вашими станциями.{}{POP_COLOUR}Стоимость: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_BRIBE :{PUSH_COLOUR}{YELLOW}Дать взятку городской администрации для повышения рейтинга. Существует риск санкций, если факт подкупа раскроется.{}{POP_COLOUR}Цена: {CURRENCY_LONG}
|
||||
|
||||
# Goal window
|
||||
STR_GOALS_CAPTION :{WHITE}Задачи компании «{COMPANY}»
|
||||
@@ -3829,8 +3839,8 @@ STR_FINANCES_CAPTION :{WHITE}Фина
|
||||
STR_FINANCES_YEAR :{WHITE}{NUM}
|
||||
|
||||
###length 3
|
||||
STR_FINANCES_REVENUE_TITLE :{WHITE}Доход
|
||||
STR_FINANCES_OPERATING_EXPENSES_TITLE :{WHITE}Эксплуатационные расходы
|
||||
STR_FINANCES_REVENUE_TITLE :{WHITE}Доходы
|
||||
STR_FINANCES_OPERATING_EXPENSES_TITLE :{WHITE}Операционные расходы
|
||||
STR_FINANCES_CAPITAL_EXPENSES_TITLE :{WHITE}Капитальные расходы
|
||||
|
||||
|
||||
@@ -3849,16 +3859,18 @@ STR_FINANCES_SECTION_SHIP_REVENUE :{GOLD}Суда
|
||||
STR_FINANCES_SECTION_LOAN_INTEREST :{GOLD}Платёж по кредиту
|
||||
STR_FINANCES_SECTION_OTHER :{GOLD}Прочие расходы
|
||||
|
||||
STR_FINANCES_TOTAL_CAPTION :{WHITE}Всего
|
||||
STR_FINANCES_NEGATIVE_INCOME :-{CURRENCY_LONG}
|
||||
STR_FINANCES_ZERO_INCOME :{CURRENCY_LONG}
|
||||
STR_FINANCES_POSITIVE_INCOME :+{CURRENCY_LONG}
|
||||
STR_FINANCES_NET_PROFIT :{WHITE}Чистая прибыль
|
||||
STR_FINANCES_PROFIT :{WHITE}Прибыль
|
||||
STR_FINANCES_BANK_BALANCE_TITLE :{WHITE}Баланс:
|
||||
STR_FINANCES_OWN_FUNDS_TITLE :{WHITE}Собственные средства
|
||||
STR_FINANCES_LOAN_TITLE :{WHITE}Взято в кредит
|
||||
STR_FINANCES_INTEREST_RATE :{WHITE}Проценты по кредиту: {BLACK}{NUM}%
|
||||
STR_FINANCES_MAX_LOAN :{WHITE}Макс. сумма кредита: {BLACK}{CURRENCY_LONG}
|
||||
STR_FINANCES_TOTAL_CURRENCY :{BLACK}{CURRENCY_LONG}
|
||||
STR_FINANCES_BANK_BALANCE :{WHITE}{CURRENCY_LONG}
|
||||
STR_FINANCES_BORROW_BUTTON :{BLACK}Занять {CURRENCY_LONG}
|
||||
STR_FINANCES_BORROW_TOOLTIP :{BLACK}Взять деньги в кредит. Ctrl+щелчок - взять максимально возможную сумму.
|
||||
STR_FINANCES_REPAY_BUTTON :{BLACK}Отдать {CURRENCY_LONG}
|
||||
@@ -4428,6 +4440,7 @@ STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED :{BLACK}Масс
|
||||
STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED_MAX_TE :{BLACK}Масса: {LTBLUE}{WEIGHT_SHORT} {BLACK}Мощность: {LTBLUE}{POWER}{BLACK} Макс. скорость: {LTBLUE}{VELOCITY} {BLACK}Макс. ТУ: {LTBLUE}{FORCE}
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||||
|
||||
STR_VEHICLE_INFO_PROFIT_THIS_YEAR_LAST_YEAR :{BLACK}Прибыль в этом году: {LTBLUE}{CURRENCY_LONG} (в прошлом году: {CURRENCY_LONG})
|
||||
STR_VEHICLE_INFO_PROFIT_THIS_YEAR_LAST_YEAR_MIN_PERFORMANCE :{BLACK}Прибыль в этом году: {LTBLUE}{CURRENCY_LONG} (в прошлом году: {CURRENCY_LONG}) {BLACK}Мин. удельная мощн.: {LTBLUE}{POWER_TO_WEIGHT}
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||||
STR_VEHICLE_INFO_RELIABILITY_BREAKDOWNS :{BLACK}Надёжность: {LTBLUE}{COMMA}% {BLACK}Поломок после ТО: {LTBLUE}{COMMA}
|
||||
|
||||
STR_VEHICLE_INFO_BUILT_VALUE :{LTBLUE}{ENGINE} {BLACK}Построен в {LTBLUE}{NUM} г.{BLACK} Стоимость: {LTBLUE}{CURRENCY_LONG}
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||||
@@ -4771,6 +4784,8 @@ STR_ERROR_AI_PLEASE_REPORT_CRASH :{WHITE}Один
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||||
STR_ERROR_AI_DEBUG_SERVER_ONLY :{YELLOW}Окно отладки ИИ / скрипта доступно только для сервера
|
||||
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||||
# AI configuration window
|
||||
STR_AI_CONFIG_CAPTION_AI :{WHITE}Настройки ИИ
|
||||
STR_AI_CONFIG_CAPTION_GAMESCRIPT :{WHITE}Настройки игровых скриптов
|
||||
STR_AI_CONFIG_GAMELIST_TOOLTIP :{BLACK}Игровой скрипт, который будет загружен в следующей игре
|
||||
STR_AI_CONFIG_AILIST_TOOLTIP :{BLACK}Модули ИИ, которые будут загружены в следующей игре
|
||||
STR_AI_CONFIG_HUMAN_PLAYER :Человек
|
||||
@@ -4784,10 +4799,11 @@ STR_AI_CONFIG_MOVE_DOWN :{BLACK}Вниз
|
||||
STR_AI_CONFIG_MOVE_DOWN_TOOLTIP :{BLACK}Переместить этот модуль ИИ вниз по списку
|
||||
|
||||
STR_AI_CONFIG_GAMESCRIPT :{SILVER}Игровой скрипт
|
||||
STR_AI_CONFIG_GAMESCRIPT_PARAM :{SILVER}Параметры
|
||||
STR_AI_CONFIG_AI :{SILVER}ИИ
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||||
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||||
STR_AI_CONFIG_CHANGE_AI :ИИ
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||||
STR_AI_CONFIG_CHANGE_GAMESCRIPT :Игровой скрипт
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||||
STR_AI_CONFIG_CHANGE_AI :{BLACK}ИИ
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||||
STR_AI_CONFIG_CHANGE_GAMESCRIPT :{BLACK}Игровой скрипт
|
||||
STR_AI_CONFIG_CHANGE_TOOLTIP :{BLACK}Загрузить другой скрипт
|
||||
STR_AI_CONFIG_CONFIGURE :{BLACK}Конфигурация
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||||
STR_AI_CONFIG_CONFIGURE_TOOLTIP :{BLACK}Настроить параметры скрипта
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||||
@@ -4816,7 +4832,7 @@ STR_SCREENSHOT_HEIGHTMAP_SCREENSHOT :{BLACK}Сним
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STR_SCREENSHOT_MINIMAP_SCREENSHOT :{BLACK}Снимок миникарты
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||||
# AI Parameters
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||||
STR_AI_SETTINGS_CAPTION_AI :ИИ
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||||
STR_AI_SETTINGS_CAPTION_AI :{WHITE}Параметры ИИ
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||||
STR_AI_SETTINGS_CLOSE :{BLACK}Закрыть
|
||||
STR_AI_SETTINGS_RESET :{BLACK}Сброс
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||||
STR_AI_SETTINGS_SETTING :{STRING}: {ORANGE}{STRING}
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||||
@@ -5234,6 +5250,7 @@ STR_ERROR_CAN_T_CHANGE_SERVICING :{WHITE}Нево
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||||
STR_ERROR_VEHICLE_IS_DESTROYED :{WHITE}... транспортное средство уничтожено
|
||||
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||||
STR_ERROR_NO_VEHICLES_AVAILABLE_AT_ALL :{WHITE}Все транспортные средства будут недоступны
|
||||
STR_ERROR_NO_VEHICLES_AVAILABLE_AT_ALL_EXPLANATION :{WHITE}Измените конфигурацию модуля NewGRF
|
||||
STR_ERROR_NO_VEHICLES_AVAILABLE_YET :{WHITE}Нет доступных транспортных средств
|
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@@ -1203,21 +1203,8 @@ STR_GAME_OPTIONS_VIDEO_VSYNC :{BLACK}VSync
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||||
STR_GAME_OPTIONS_VIDEO_VSYNC_TOOLTIP :{BLACK}Štikliranjem se uključuje v-sync. Promena ovog podešavanja će biti vidljiva tek nakon ponovnog pokretanja igre. Radi jedino sa uključenim hardverskim ubrzanjem.
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||||
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||||
STR_GAME_OPTIONS_GUI_ZOOM_FRAME :{BLACK}Veličina interfejsa
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||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_TOOLTIP :{BLACK}Izaberite većinu elementa koja će se koristiti
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||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_AUTO :(automatska detekcija)
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_NORMAL :Normalna veličina
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||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_2X_ZOOM :Uvećavajte veličinu dva puta
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_4X_ZOOM :Uvećavajte veličinu četiri puta
|
||||
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||||
STR_GAME_OPTIONS_FONT_ZOOM :{BLACK}Veličina fonta
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_TOOLTIP :{BLACK}Izaberi veličinu fonta za interfejs
|
||||
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_AUTO :(automatska detekcija)
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_NORMAL :Uobičajen
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_2X_ZOOM :Dvostruka veličina
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_4X_ZOOM :Četvorostruka veličina
|
||||
|
||||
STR_GAME_OPTIONS_GRAPHICS :{BLACK}Grafike
|
||||
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||||
@@ -5196,6 +5183,7 @@ STR_ERROR_CAN_T_CHANGE_SERVICING :{WHITE}Servisni
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||||
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||||
STR_ERROR_VEHICLE_IS_DESTROYED :{WHITE}... vozilo je uništeno
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||||
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||||
|
||||
STR_ERROR_NO_VEHICLES_AVAILABLE_AT_ALL :{WHITE}Nijedno vozilo neće biti dostupno
|
||||
STR_ERROR_NO_VEHICLES_AVAILABLE_AT_ALL_EXPLANATION :{WHITE}Promenite konfiguraciju za NewGRF
|
||||
STR_ERROR_NO_VEHICLES_AVAILABLE_YET :{WHITE}Nijedno vozilo još uvek nije dostupno
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@@ -1009,21 +1009,8 @@ STR_GAME_OPTIONS_VIDEO_VSYNC_TOOLTIP :{BLACK}点击
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||||
|
||||
STR_GAME_OPTIONS_VIDEO_DRIVER_INFO :{BLACK}使用中的驱动程序: {STRING}
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||||
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||||
STR_GAME_OPTIONS_GUI_ZOOM_FRAME :{BLACK}界面大小
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||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_TOOLTIP :{BLACK}选择使用的界面元素大小
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||||
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||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_AUTO :(自动检测)
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_NORMAL :正常大小
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||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_2X_ZOOM :两倍大小
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||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_4X_ZOOM :四倍大小
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||||
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||||
STR_GAME_OPTIONS_FONT_ZOOM :{BLACK}字体大小
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_TOOLTIP :{BLACK}选择此字体大小
|
||||
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||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_AUTO :(自动检测)
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_NORMAL :正常
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_2X_ZOOM :两倍大小
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_4X_ZOOM :四倍大小
|
||||
|
||||
STR_GAME_OPTIONS_GRAPHICS :{BLACK}图像
|
||||
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||||
@@ -3656,7 +3643,6 @@ STR_FINANCES_SECTION_OTHER :{GOLD}其他费
|
||||
STR_FINANCES_NEGATIVE_INCOME :-{CURRENCY_LONG}
|
||||
STR_FINANCES_ZERO_INCOME :{CURRENCY_LONG}
|
||||
STR_FINANCES_POSITIVE_INCOME :+{CURRENCY_LONG}
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||||
STR_FINANCES_NET_PROFIT :{WHITE}净利润
|
||||
STR_FINANCES_BANK_BALANCE_TITLE :{WHITE}流动资金
|
||||
STR_FINANCES_OWN_FUNDS_TITLE :{WHITE}自有资金
|
||||
STR_FINANCES_LOAN_TITLE :{WHITE}已贷款额
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||||
@@ -5009,6 +4995,7 @@ STR_ERROR_CAN_T_CHANGE_SERVICING :{WHITE}不能
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||||
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||||
STR_ERROR_VEHICLE_IS_DESTROYED :{WHITE}... 运具已撞毁
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||||
|
||||
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||||
STR_ERROR_NO_VEHICLES_AVAILABLE_AT_ALL :{WHITE}没有可用的运输工具
|
||||
STR_ERROR_NO_VEHICLES_AVAILABLE_AT_ALL_EXPLANATION :{WHITE}请改动您的 NewGRF 设置
|
||||
STR_ERROR_NO_VEHICLES_AVAILABLE_YET :{WHITE}暂时沒有可用的运输工具
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||||
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@@ -269,6 +269,15 @@ STR_UNITS_POWER_IMPERIAL :{COMMA}hp
|
||||
STR_UNITS_POWER_METRIC :{COMMA}hp
|
||||
STR_UNITS_POWER_SI :{COMMA}kW
|
||||
|
||||
STR_UNITS_POWER_IMPERIAL_TO_WEIGHT_IMPERIAL :{DECIMAL}{NBSP}hp/t
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||||
STR_UNITS_POWER_IMPERIAL_TO_WEIGHT_METRIC :{DECIMAL}{NBSP}hp/t
|
||||
STR_UNITS_POWER_IMPERIAL_TO_WEIGHT_SI :{DECIMAL}{NBSP}hp/Mg
|
||||
STR_UNITS_POWER_METRIC_TO_WEIGHT_IMPERIAL :{DECIMAL}{NBSP}hp/t
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||||
STR_UNITS_POWER_METRIC_TO_WEIGHT_METRIC :{DECIMAL}{NBSP}hp/t
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||||
STR_UNITS_POWER_METRIC_TO_WEIGHT_SI :{DECIMAL}{NBSP}hp/Mg
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||||
STR_UNITS_POWER_SI_TO_WEIGHT_IMPERIAL :{DECIMAL}{NBSP}kW/t
|
||||
STR_UNITS_POWER_SI_TO_WEIGHT_METRIC :{DECIMAL}{NBSP}kW/t
|
||||
STR_UNITS_POWER_SI_TO_WEIGHT_SI :{DECIMAL}{NBSP}W/kg
|
||||
|
||||
STR_UNITS_WEIGHT_SHORT_IMPERIAL :{COMMA}t
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||||
STR_UNITS_WEIGHT_SHORT_METRIC :{COMMA}t
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||||
@@ -359,8 +368,8 @@ STR_SORT_BY_PRODUCTION :Produkcia
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||||
STR_SORT_BY_TYPE :Typ
|
||||
STR_SORT_BY_TRANSPORTED :Prepravené
|
||||
STR_SORT_BY_NUMBER :Číslo
|
||||
STR_SORT_BY_PROFIT_LAST_YEAR :Profit v minulom roku
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||||
STR_SORT_BY_PROFIT_THIS_YEAR :Profit v tomto roku
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||||
STR_SORT_BY_PROFIT_LAST_YEAR :Zisk v minulom roku
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||||
STR_SORT_BY_PROFIT_THIS_YEAR :Zisk v tomto roku
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||||
STR_SORT_BY_AGE :Vek
|
||||
STR_SORT_BY_RELIABILITY :Spoľahlivosť
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STR_SORT_BY_TOTAL_CAPACITY_PER_CARGOTYPE :Kapacita podľa typu nákladu
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@@ -387,10 +396,10 @@ STR_SORT_BY_RANGE :Rozsah
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STR_SORT_BY_POPULATION :Populácia
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STR_SORT_BY_RATING :Hodnotenie
|
||||
STR_SORT_BY_NUM_VEHICLES :Počet vozidiel
|
||||
STR_SORT_BY_TOTAL_PROFIT_LAST_YEAR :Celkový profit v minulom roku
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||||
STR_SORT_BY_TOTAL_PROFIT_THIS_YEAR :Celkový profit v tomto roku
|
||||
STR_SORT_BY_AVERAGE_PROFIT_LAST_YEAR :Priemerný profit v minulom roku
|
||||
STR_SORT_BY_AVERAGE_PROFIT_THIS_YEAR :Priemerný profit v tomto roku
|
||||
STR_SORT_BY_TOTAL_PROFIT_LAST_YEAR :Celkový zisk v minulom roku
|
||||
STR_SORT_BY_TOTAL_PROFIT_THIS_YEAR :Celkový zisk v tomto roku
|
||||
STR_SORT_BY_AVERAGE_PROFIT_LAST_YEAR :Priemerný zisk v minulom roku
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||||
STR_SORT_BY_AVERAGE_PROFIT_THIS_YEAR :Priemerný zisk v tomto roku
|
||||
|
||||
# Group by options for vehicle list
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||||
STR_GROUP_BY_NONE :Žiadne
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||||
@@ -465,6 +474,8 @@ STR_SCENEDIT_FILE_MENU_QUIT :Ukončiť
|
||||
###length 15
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||||
STR_SETTINGS_MENU_GAME_OPTIONS :Možnosti hry
|
||||
STR_SETTINGS_MENU_CONFIG_SETTINGS_TREE :Nastavenia
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||||
STR_SETTINGS_MENU_AI_SETTINGS :Nastavenia AI
|
||||
STR_SETTINGS_MENU_GAMESCRIPT_SETTINGS :Nastavenia skriptu
|
||||
STR_SETTINGS_MENU_NEWGRF_SETTINGS :Nastavenia NewGRF
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||||
STR_SETTINGS_MENU_TRANSPARENCY_OPTIONS :Nastavenia priehľadnosti
|
||||
STR_SETTINGS_MENU_TOWN_NAMES_DISPLAYED :Zobraziť názvy miest
|
||||
@@ -503,7 +514,7 @@ STR_SUBSIDIES_MENU_SUBSIDIES :Dotácie
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||||
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||||
# Graph menu
|
||||
###length 6
|
||||
STR_GRAPH_MENU_OPERATING_PROFIT_GRAPH :Graf prevádzkového profitu
|
||||
STR_GRAPH_MENU_OPERATING_PROFIT_GRAPH :Graf prevádzkového zisku
|
||||
STR_GRAPH_MENU_INCOME_GRAPH :Graf tržieb
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||||
STR_GRAPH_MENU_DELIVERED_CARGO_GRAPH :Graf prepraveného nákladu
|
||||
STR_GRAPH_MENU_PERFORMANCE_HISTORY_GRAPH :Graf hodnotenia výkonu
|
||||
@@ -664,7 +675,7 @@ STR_GRAPH_X_LABEL_MONTH_YEAR :{TINY_FONT}{STR
|
||||
STR_GRAPH_Y_LABEL :{TINY_FONT}{STRING}
|
||||
STR_GRAPH_Y_LABEL_NUMBER :{TINY_FONT}{COMMA}
|
||||
|
||||
STR_GRAPH_OPERATING_PROFIT_CAPTION :{WHITE}Graf prevádzkového profitu
|
||||
STR_GRAPH_OPERATING_PROFIT_CAPTION :{WHITE}Graf prevádzkového zisku
|
||||
STR_GRAPH_INCOME_CAPTION :{WHITE}Graf tržieb
|
||||
STR_GRAPH_CARGO_DELIVERED_CAPTION :{WHITE}Graf prepraveného nákladu (jednotiek nákladu)
|
||||
STR_GRAPH_COMPANY_PERFORMANCE_RATINGS_CAPTION :{WHITE}Graf hodnotenia výkonu (najvyššie hodnotenie je 1000)
|
||||
@@ -710,7 +721,7 @@ STR_PERFORMANCE_DETAIL_SELECT_COMPANY_TOOLTIP :{BLACK}Ukázať
|
||||
###length 10
|
||||
STR_PERFORMANCE_DETAIL_VEHICLES :{BLACK}Vozidlá:
|
||||
STR_PERFORMANCE_DETAIL_STATIONS :{BLACK}Stanice:
|
||||
STR_PERFORMANCE_DETAIL_MIN_PROFIT :{BLACK}Min. profit:
|
||||
STR_PERFORMANCE_DETAIL_MIN_PROFIT :{BLACK}Min. zisk:
|
||||
STR_PERFORMANCE_DETAIL_MIN_INCOME :{BLACK}Min. príjem:
|
||||
STR_PERFORMANCE_DETAIL_MAX_INCOME :{BLACK}Max. príjem:
|
||||
STR_PERFORMANCE_DETAIL_DELIVERED :{BLACK}Prepravené:
|
||||
@@ -722,7 +733,7 @@ STR_PERFORMANCE_DETAIL_TOTAL :{BLACK}Spolu:
|
||||
###length 10
|
||||
STR_PERFORMANCE_DETAIL_VEHICLES_TOOLTIP :{BLACK}Počet vozidiel, ktoré dosiahli v minulom roku zisk. Patria sem cestné vozidlá, vlaky, lode a lietadlá
|
||||
STR_PERFORMANCE_DETAIL_STATIONS_TOOLTIP :{BLACK}Počet nedávno obsluhovaných staníc. Železničné stanice, autobusové zastávky, letiská a pod. sa počítajú oddelene aj keď patria do rovnakej stanice
|
||||
STR_PERFORMANCE_DETAIL_MIN_PROFIT_TOOLTIP :{BLACK}Profit vozidla s najnižšími tržbami (zo všetkých vozidiel starších ako 2 roky)
|
||||
STR_PERFORMANCE_DETAIL_MIN_PROFIT_TOOLTIP :{BLACK}Zisk vozidla s najnižšími tržbami (zo všetkých vozidiel starších ako 2 roky)
|
||||
STR_PERFORMANCE_DETAIL_MIN_INCOME_TOOLTIP :{BLACK}Množstvo peňazí zarobených v kvartáli s najmenším ziskom v posledných 12 kvartáloch
|
||||
STR_PERFORMANCE_DETAIL_MAX_INCOME_TOOLTIP :{BLACK}Množstvo peňazí zarobených v kvartáli s najväčším ziskom v posledných 12 kvartáloch
|
||||
STR_PERFORMANCE_DETAIL_DELIVERED_TOOLTIP :{BLACK}Počet jednotiek nákladu prepravených v posledných štyroch kvartáloch
|
||||
@@ -894,9 +905,9 @@ STR_NEWS_FIRST_AIRCRAFT_ARRIVAL :{BIG_FONT}{BLAC
|
||||
|
||||
STR_NEWS_TRAIN_CRASH :{BIG_FONT}{BLACK}Vlakové nešťastie!{}{COMMA} mŕtv{P i i ych} pri požiari po kolízii
|
||||
STR_NEWS_ROAD_VEHICLE_CRASH_DRIVER :{BIG_FONT}{BLACK}Dopravná nehoda!{}Vodič zomrel po kolízii s vlakom
|
||||
STR_NEWS_ROAD_VEHICLE_CRASH :{BIG_FONT}{BLACK}Dopravná nehoda!{}{COMMA} mŕtvych po kolízii s vlakom
|
||||
STR_NEWS_ROAD_VEHICLE_CRASH :{BIG_FONT}{BLACK}Dopravná nehoda!{}{COMMA} mŕtv{P i i ych} po kolízii s vlakom
|
||||
STR_NEWS_AIRCRAFT_CRASH :{BIG_FONT}{BLACK}Letecké nešťastie!{}{COMMA} mŕtv{P y i ych} po požiari na {STATION}
|
||||
STR_NEWS_PLANE_CRASH_OUT_OF_FUEL :{BIG_FONT}{BLACK}Letecké nešťastie!{}Lietadlu došlo palivo, {COMMA} mŕtvych pri požiari
|
||||
STR_NEWS_PLANE_CRASH_OUT_OF_FUEL :{BIG_FONT}{BLACK}Letecké nešťastie!{}Lietadlu došlo palivo, {COMMA} mŕtv{P y i ych} pri požiari
|
||||
|
||||
STR_NEWS_DISASTER_ZEPPELIN :{BIG_FONT}{BLACK}Zeppelin zničený pri nehode na {STATION}!
|
||||
STR_NEWS_DISASTER_SMALL_UFO :{BIG_FONT}{BLACK}Cestné vozidlo bolo zničené pri kolízii s 'UFO'
|
||||
@@ -904,7 +915,7 @@ STR_NEWS_DISASTER_AIRPLANE_OIL_REFINERY :{BIG_FONT}{BLAC
|
||||
STR_NEWS_DISASTER_HELICOPTER_FACTORY :{BIG_FONT}{BLACK}Za nejasných okolností bola zničená továreň neďaleko mesta {TOWN}!
|
||||
STR_NEWS_DISASTER_BIG_UFO :{BIG_FONT}{BLACK}'UFO' pristálo neďaleko mesta {TOWN}!
|
||||
STR_NEWS_DISASTER_COAL_MINE_SUBSIDENCE :{BIG_FONT}{BLACK}Zával v uhoľnej bani neďaleko mesta {TOWN}!
|
||||
STR_NEWS_DISASTER_FLOOD_VEHICLE :{BIG_FONT}{BLACK}Povodeň!{}Najmenej {COMMA} ľudí je nezvestných alebo mŕtvych po obrovských záplavách!
|
||||
STR_NEWS_DISASTER_FLOOD_VEHICLE :{BIG_FONT}{BLACK}Povodeň!{}Najmenej {COMMA} {P človek ľudia ľudí} {P je sú je} nezvestn{P ý í ých} alebo mŕtv{P y i ych} po obrovských záplavách!
|
||||
|
||||
STR_NEWS_COMPANY_IN_TROUBLE_TITLE :{BIG_FONT}{BLACK}Dopravná spoločnosť má problémy!
|
||||
STR_NEWS_COMPANY_IN_TROUBLE_DESCRIPTION :{BIG_FONT}{BLACK}{STRING} bude predaná alebo vyhlási bankrot pokiaľ čoskoro nezvýši produktivitu!
|
||||
@@ -1077,21 +1088,19 @@ STR_GAME_OPTIONS_VIDEO_VSYNC_TOOLTIP :{BLACK}Zaškrtn
|
||||
|
||||
STR_GAME_OPTIONS_VIDEO_DRIVER_INFO :{BLACK}Aktuálny ovládač: {STRING}
|
||||
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_FRAME :{BLACK}Veľkosť rozhrania
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_TOOLTIP :{BLACK}Výber veľkosti prvkov rozhrania
|
||||
STR_GAME_OPTIONS_GUI_SCALE_FRAME :{BLACK}Veľkosť rozhrania
|
||||
STR_GAME_OPTIONS_GUI_SCALE_TOOLTIP :{BLACK}Potiahnutím posúvača nastavte veľkosť rozhrania. Pre plynulé nastavenie podržte Ctrl
|
||||
STR_GAME_OPTIONS_GUI_SCALE_AUTO :{BLACK}Detekovať rozmery automaticky
|
||||
STR_GAME_OPTIONS_GUI_SCALE_AUTO_TOOLTIP :{BLACK}Začiarknutím tohto políčka automaticky zistiť veľkosť rozhrania
|
||||
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_AUTO :(automaticky zistené)
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_NORMAL :Normálna
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_2X_ZOOM :Dvojnásobná veľkosť
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_4X_ZOOM :Štvornásobná veľkosť
|
||||
STR_GAME_OPTIONS_GUI_SCALE_BEVELS :{BLACK}Mierkové úkosy
|
||||
STR_GAME_OPTIONS_GUI_SCALE_BEVELS_TOOLTIP :{BLACK}Začiarknutím tohto políčka zmeníte úkosy podľa veľkosti rozhrania
|
||||
|
||||
STR_GAME_OPTIONS_FONT_ZOOM :{BLACK}Veľkosť písma
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_TOOLTIP :{BLACK}Výber veľkosti písma v rozhraní
|
||||
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_AUTO :(automaticky zistené)
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_NORMAL :Normálna
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_2X_ZOOM :Dvojnásobná veľkosť
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_4X_ZOOM :Štvornásobná veľkosť
|
||||
STR_GAME_OPTIONS_GUI_SCALE_1X :1x
|
||||
STR_GAME_OPTIONS_GUI_SCALE_2X :2x
|
||||
STR_GAME_OPTIONS_GUI_SCALE_3X :3x
|
||||
STR_GAME_OPTIONS_GUI_SCALE_4X :4x
|
||||
STR_GAME_OPTIONS_GUI_SCALE_5X :5x
|
||||
|
||||
STR_GAME_OPTIONS_GRAPHICS :{BLACK}Grafika
|
||||
|
||||
@@ -1875,7 +1884,7 @@ STR_CONFIG_SETTING_ALLOW_SHARES_HELPTEXT :Ak je zapnuté,
|
||||
STR_CONFIG_SETTING_MIN_YEARS_FOR_SHARES :Minimálny vek spoločnosti na obchodovanie s podielmi: {STRING}
|
||||
STR_CONFIG_SETTING_MIN_YEARS_FOR_SHARES_HELPTEXT :Určuje minimálny vek spoločnosti na to, aby od nej mohli ostatné spoločnosti kupovať a predavať podiely.
|
||||
|
||||
STR_CONFIG_SETTING_FEEDER_PAYMENT_SHARE :Percentáž profitu na zaplatenie podávacieho systému: {STRING}
|
||||
STR_CONFIG_SETTING_FEEDER_PAYMENT_SHARE :Percentáž zisku na zaplatenie podávacieho systému: {STRING}
|
||||
STR_CONFIG_SETTING_FEEDER_PAYMENT_SHARE_HELPTEXT :Percento príjmov dať na strednú ´nohu´ vo feeder systémoch, získate väčšiu kontrolu nad príjmamy
|
||||
|
||||
STR_CONFIG_SETTING_DRAG_SIGNALS_DENSITY :Pri ťahaní, umiestni návestidlo každé: {STRING}
|
||||
@@ -2138,6 +2147,8 @@ STR_INTRO_HIGHSCORE :{BLACK}Najvyš
|
||||
STR_INTRO_CONFIG_SETTINGS_TREE :{BLACK}Nastavenia
|
||||
STR_INTRO_NEWGRF_SETTINGS :{BLACK}Nastavenia NewGRF
|
||||
STR_INTRO_ONLINE_CONTENT :{BLACK}Skontrolovať online obsah
|
||||
STR_INTRO_AI_SETTINGS :{BLACK}Nastavenia AI
|
||||
STR_INTRO_GAMESCRIPT_SETTINGS :{BLACK}Nastavenia skriptu
|
||||
STR_INTRO_QUIT :{BLACK}Ukončiť
|
||||
|
||||
STR_INTRO_TOOLTIP_NEW_GAME :{BLACK}Spustiť novú hru. Ctrl+klik preskočí nastavenie mapy
|
||||
@@ -2157,6 +2168,8 @@ STR_INTRO_TOOLTIP_HIGHSCORE :{BLACK}Zobrazi
|
||||
STR_INTRO_TOOLTIP_CONFIG_SETTINGS_TREE :{BLACK}Zobraziť nastavenia
|
||||
STR_INTRO_TOOLTIP_NEWGRF_SETTINGS :{BLACK}Zobraziť nastavenia NewGRF
|
||||
STR_INTRO_TOOLTIP_ONLINE_CONTENT :{BLACK}Skontrolovať nový a aktualizovaný obsah pre stiahnutie
|
||||
STR_INTRO_TOOLTIP_AI_SETTINGS :{BLACK}Zobraziť AI nastavenia
|
||||
STR_INTRO_TOOLTIP_GAMESCRIPT_SETTINGS :{BLACK}Zobraz nastavenia skriptu
|
||||
STR_INTRO_TOOLTIP_QUIT :{BLACK}Ukončiť 'OpenTTD'
|
||||
|
||||
STR_INTRO_BASESET :{BLACK}Vo vybranej základnej sade grafiky chýba {NUM} prv{P ok ky kov}. Prosím skontrolujte aktualizácie sady grafiky.
|
||||
@@ -3219,6 +3232,12 @@ STR_MAPGEN_QUANTITY_OF_RIVERS :{BLACK}Rieky:
|
||||
STR_MAPGEN_SMOOTHNESS :{BLACK}Členitosť:
|
||||
STR_MAPGEN_VARIETY :{BLACK}Rozmanitosť distribúcie:
|
||||
STR_MAPGEN_GENERATE :{WHITE}Generovať
|
||||
STR_MAPGEN_NEWGRF_SETTINGS :{BLACK}Nastavenia NewGRF
|
||||
STR_MAPGEN_NEWGRF_SETTINGS_TOOLTIP :{BLACK}Zobraziť nastavenia NewGRF
|
||||
STR_MAPGEN_AI_SETTINGS :{BLACK}Nastavenia AI
|
||||
STR_MAPGEN_AI_SETTINGS_TOOLTIP :{BLACK}Zobraziť AI nastavenia
|
||||
STR_MAPGEN_GS_SETTINGS :{BLACK}Nastavenia skriptu
|
||||
STR_MAPGEN_GS_SETTINGS_TOOLTIP :{BLACK}Zobraz nastavenia skriptu
|
||||
|
||||
###length 21
|
||||
STR_MAPGEN_TOWN_NAME_ORIGINAL_ENGLISH :Anglické (pôvodné)
|
||||
@@ -3545,14 +3564,14 @@ STR_LOCAL_AUTHORITY_ACTION_EXCLUSIVE_TRANSPORT :Zakúpiť exklu
|
||||
STR_LOCAL_AUTHORITY_ACTION_BRIBE :Podplatiť miestnu správu
|
||||
|
||||
###length 8
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_SMALL_ADVERTISING :{YELLOW}Spustiť malú reklamnú kampaň, ktorá priláka viac cestujúcich a nákladu k vašej spoločnosti.{}Zabezpečí dočasné zvýšenie hodnotenia staníc v malom okruhu okolo centra mesta.{}Cena: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_MEDIUM_ADVERTISING :{YELLOW}Spustiť strednú reklamnú kampaň, ktorá priláka viac cestujúcich a nákladu k vašej spoločnosti.{}Zabezpečí dočasné zvýšenie hodnotenia staníc v stredne veľkom okruhu okolo centra mesta.{}Cena: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_LARGE_ADVERTISING :{YELLOW}Spustiť veľkú reklamnú kampaň, ktorá priláka viac cestujúcich a nákladu k vašej spoločnosti.{}Zabezpečí dočasné zvýšenie hodnotenia staníc vo veľkom okruhu okolo centra mesta.{}Cena: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_ROAD_RECONSTRUCTION :{YELLOW}Financovať rekonštrukciu mestskej cestnej siete.{}Spôsobí dopravný chaos a zápchy trvajúce ďalších 6 mesiacov.{}Cena: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_STATUE_OF_COMPANY :{YELLOW}Postaviť sochu na počesť vašej spoločnosti.{}Zabezpečí trvalé zvýšenie hodnotenia staníc v tomto meste.{}Cena: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_NEW_BUILDINGS :{YELLOW}Financovať výstavbu nových budov v meste.{}Zabezpečí dočasné zrýchlenie rastu tohto mesta.{}Cena: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_EXCLUSIVE_TRANSPORT :{YELLOW}Zakúpiť exkluzívne dopravné práva v meste na 1 rok.{}Miestna správa nedovolí cestujúcim a nákladu používať stanice konkurentov.{}Cena: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_BRIBE :{YELLOW}Podplatiť miestnu správu pre zvýšenie hodnotenia vašej spoločnosti, s rizikom ťažkého postihu pri odhalení.{}Cena: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_SMALL_ADVERTISING :{PUSH_COLOUR}{YELLOW}Spustiť malú reklamnú kampaň, ktorá priláka viac cestujúcich a nákladu k vašej spoločnosti.{}Zabezpečí dočasné zvýšenie hodnotenia staníc v malom okruhu okolo centra mesta.{}{POP_COLOUR}Cena: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_MEDIUM_ADVERTISING :{PUSH_COLOUR}{YELLOW}Spustiť strednú reklamnú kampaň, ktorá priláka viac cestujúcich a nákladu k vašej spoločnosti.{}Zabezpečí dočasné zvýšenie hodnotenia staníc v stredne veľkom okruhu okolo centra mesta.{}{POP_COLOUR}Cena: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_LARGE_ADVERTISING :{PUSH_COLOUR}{YELLOW}Spustiť veľkú reklamnú kampaň, ktorá priláka viac cestujúcich a nákladu k vašej spoločnosti.{}Zabezpečí dočasné zvýšenie hodnotenia staníc vo veľkom okruhu okolo centra mesta.{}{POP_COLOUR}Cena: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_ROAD_RECONSTRUCTION :{PUSH_COLOUR}{YELLOW}Financovať rekonštrukciu mestskej cestnej siete.{}Spôsobí dopravný chaos a zápchy trvajúce ďalších 6 mesiacov.{}{POP_COLOUR}Cena: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_STATUE_OF_COMPANY :{PUSH_COLOUR}{YELLOW}Postaviť sochu na počesť vašej spoločnosti.{}Zabezpečí trvalé zvýšenie hodnotenia staníc v tomto meste.{}{POP_COLOUR}Cena: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_NEW_BUILDINGS :{PUSH_COLOUR}{YELLOW}Financovať výstavbu nových budov v meste.{}Zabezpečí dočasné zrýchlenie rastu tohto mesta.{}{POP_COLOUR}Cena: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_EXCLUSIVE_TRANSPORT :{PUSH_COLOUR}{YELLOW}Zakúpiť exkluzívne dopravné práva v meste na 1 rok.{}Miestna správa nedovolí cestujúcim a nákladu používať stanice konkurentov.{}{POP_COLOUR}Cena: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_BRIBE :{PUSH_COLOUR}{YELLOW}Podplatiť miestnu správu pre zvýšenie hodnotenia vašej spoločnosti, s rizikom ťažkého postihu pri odhalení.{}{POP_COLOUR}Cena: {CURRENCY_LONG}
|
||||
|
||||
# Goal window
|
||||
STR_GOALS_CAPTION :{WHITE}{COMPANY} Ciele
|
||||
@@ -3705,7 +3724,7 @@ STR_FINANCES_CAPTION :{WHITE}Financie
|
||||
STR_FINANCES_YEAR :{WHITE}{NUM}
|
||||
|
||||
###length 3
|
||||
STR_FINANCES_REVENUE_TITLE :Výnosy
|
||||
STR_FINANCES_REVENUE_TITLE :{WHITE}Výnosy
|
||||
STR_FINANCES_OPERATING_EXPENSES_TITLE :{WHITE}Prevádzkové náklady
|
||||
STR_FINANCES_CAPITAL_EXPENSES_TITLE :{WHITE}Kapitálové výdavky
|
||||
|
||||
@@ -3725,16 +3744,18 @@ STR_FINANCES_SECTION_SHIP_REVENUE :{GOLD}Lode
|
||||
STR_FINANCES_SECTION_LOAN_INTEREST :{GOLD}Úroky
|
||||
STR_FINANCES_SECTION_OTHER :{GOLD}Ostatné
|
||||
|
||||
STR_FINANCES_TOTAL_CAPTION :{WHITE}Spolu
|
||||
STR_FINANCES_NEGATIVE_INCOME :-{CURRENCY_LONG}
|
||||
STR_FINANCES_ZERO_INCOME :{CURRENCY_LONG}
|
||||
STR_FINANCES_POSITIVE_INCOME :+{CURRENCY_LONG}
|
||||
STR_FINANCES_NET_PROFIT :{WHITE}Čistý zisk
|
||||
STR_FINANCES_PROFIT :{WHITE}Zisk
|
||||
STR_FINANCES_BANK_BALANCE_TITLE :{WHITE}Zostatok na účte v banke
|
||||
STR_FINANCES_OWN_FUNDS_TITLE :{WHITE}Vlastné prostriedky
|
||||
STR_FINANCES_LOAN_TITLE :{WHITE}Úver
|
||||
STR_FINANCES_INTEREST_RATE :{WHITE}Úroky: {BLACK}{NUM}%
|
||||
STR_FINANCES_MAX_LOAN :{WHITE}Maximálny úver: {BLACK}{CURRENCY_LONG}
|
||||
STR_FINANCES_TOTAL_CURRENCY :{BLACK}{CURRENCY_LONG}
|
||||
STR_FINANCES_BANK_BALANCE :{WHITE}{CURRENCY_LONG}
|
||||
STR_FINANCES_BORROW_BUTTON :{BLACK}Požičať {CURRENCY_LONG}
|
||||
STR_FINANCES_BORROW_TOOLTIP :{BLACK}Zvýšiť veľkosť úveru. Crtl+klik požičia koľko sa dá
|
||||
STR_FINANCES_REPAY_BUTTON :{BLACK}Splatiť {CURRENCY_LONG}
|
||||
@@ -3864,7 +3885,7 @@ STR_VEHICLE_LIST_MANAGE_LIST :{BLACK}Možnost
|
||||
STR_VEHICLE_LIST_MANAGE_LIST_TOOLTIP :{BLACK}Zadať príkazy všetkým vozidlám v zozname
|
||||
STR_VEHICLE_LIST_REPLACE_VEHICLES :Vymeniť vozidlá
|
||||
STR_VEHICLE_LIST_SEND_FOR_SERVICING :Vykonať servis
|
||||
STR_VEHICLE_LIST_PROFIT_THIS_YEAR_LAST_YEAR :{TINY_FONT}{BLACK}Profit tento rok: {CURRENCY_LONG} (minulý rok: {CURRENCY_LONG})
|
||||
STR_VEHICLE_LIST_PROFIT_THIS_YEAR_LAST_YEAR :{TINY_FONT}{BLACK}Zisk tento rok: {CURRENCY_LONG} (minulý rok: {CURRENCY_LONG})
|
||||
|
||||
STR_VEHICLE_LIST_SEND_TRAIN_TO_DEPOT :Poslať do depa
|
||||
STR_VEHICLE_LIST_SEND_ROAD_VEHICLE_TO_DEPOT :Poslať do garáže
|
||||
@@ -3907,8 +3928,8 @@ STR_GROUP_REMOVE_ALL_VEHICLES :Odstrániť vš
|
||||
|
||||
STR_GROUP_RENAME_CAPTION :{BLACK}Premenovať skupinu
|
||||
|
||||
STR_GROUP_PROFIT_THIS_YEAR :Profit v tomto roku:
|
||||
STR_GROUP_PROFIT_LAST_YEAR :Profit v minulom roku:
|
||||
STR_GROUP_PROFIT_THIS_YEAR :Zisk v tomto roku:
|
||||
STR_GROUP_PROFIT_LAST_YEAR :Zisk v minulom roku:
|
||||
STR_GROUP_OCCUPANCY :Súčasné využitie:
|
||||
STR_GROUP_OCCUPANCY_VALUE :{NUM}%
|
||||
|
||||
@@ -3958,6 +3979,9 @@ STR_PURCHASE_INFO_AIRCRAFT_RANGE :{BLACK}Dolet: {
|
||||
STR_PURCHASE_INFO_AIRCRAFT_TYPE :{BLACK}Typ lietadla: {GOLD}{STRING}
|
||||
|
||||
###length 3
|
||||
STR_CARGO_TYPE_FILTER_ALL :Všetky druhy nákladu
|
||||
STR_CARGO_TYPE_FILTER_FREIGHT :Nákladné
|
||||
STR_CARGO_TYPE_FILTER_NONE :Žiadne
|
||||
|
||||
###length VEHICLE_TYPES
|
||||
STR_BUY_VEHICLE_TRAIN_LIST_TOOLTIP :{BLACK}Výber vlakov. Pre získanie informácií klikni na vlak. CTRL+klik prepne skrytie typu vlaku.
|
||||
@@ -4285,7 +4309,8 @@ STR_VEHICLE_INFO_MAX_SPEED_TYPE_RANGE :{BLACK}Rýchlos
|
||||
STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED :{BLACK}Hmotnosť: {LTBLUE}{WEIGHT_SHORT} {BLACK}Sila: {LTBLUE}{POWER}{BLACK} Max. rýchlosť: {LTBLUE}{VELOCITY}
|
||||
STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED_MAX_TE :{BLACK}Hmotnosť: {LTBLUE}{WEIGHT_SHORT} {BLACK}Sila: {LTBLUE}{POWER}{BLACK} Max. rýchlosť: {LTBLUE}{VELOCITY} {BLACK}Max. T.E.: {LTBLUE}{FORCE}
|
||||
|
||||
STR_VEHICLE_INFO_PROFIT_THIS_YEAR_LAST_YEAR :{BLACK}Profit tento rok: {LTBLUE}{CURRENCY_LONG} (minulý rok: {CURRENCY_LONG})
|
||||
STR_VEHICLE_INFO_PROFIT_THIS_YEAR_LAST_YEAR :{BLACK}Zisk v tomto roku: {LTBLUE}{CURRENCY_LONG} (minulý rok: {CURRENCY_LONG})
|
||||
STR_VEHICLE_INFO_PROFIT_THIS_YEAR_LAST_YEAR_MIN_PERFORMANCE :{BLACK}Zisk v tomto roku: {LTBLUE}{CURRENCY_LONG} (minulý rok: {CURRENCY_LONG}) {BLACK}Min. výkon: {LTBLUE}{POWER_TO_WEIGHT}
|
||||
STR_VEHICLE_INFO_RELIABILITY_BREAKDOWNS :{BLACK}Spoľahlivosť: {LTBLUE}{COMMA}% {BLACK}Poruchy od posledného servisu: {LTBLUE}{COMMA}
|
||||
|
||||
STR_VEHICLE_INFO_BUILT_VALUE :{LTBLUE}{ENGINE} {BLACK}Vyrobený: {LTBLUE}{NUM}{BLACK} Cena: {LTBLUE}{CURRENCY_LONG}
|
||||
@@ -4619,6 +4644,8 @@ STR_ERROR_AI_PLEASE_REPORT_CRASH :{WHITE}Jeden z
|
||||
STR_ERROR_AI_DEBUG_SERVER_ONLY :{YELLOW}Okno ladenia AI/skriptu je dostupné len pre server
|
||||
|
||||
# AI configuration window
|
||||
STR_AI_CONFIG_CAPTION_AI :{WHITE}Konfigurácia AI
|
||||
STR_AI_CONFIG_CAPTION_GAMESCRIPT :{WHITE}Konfigurácia skriptu
|
||||
STR_AI_CONFIG_GAMELIST_TOOLTIP :{BLACK}Skript, ktorý bude načítaný v ďalšej hre
|
||||
STR_AI_CONFIG_AILIST_TOOLTIP :{BLACK}AI, ktoré budú načítané v ďalšiej hre
|
||||
STR_AI_CONFIG_HUMAN_PLAYER :Človek
|
||||
@@ -4632,10 +4659,11 @@ STR_AI_CONFIG_MOVE_DOWN :{BLACK}Posunú
|
||||
STR_AI_CONFIG_MOVE_DOWN_TOOLTIP :{BLACK}Posunúť nižšie vybrané AI v zozname
|
||||
|
||||
STR_AI_CONFIG_GAMESCRIPT :{SILVER}Herný skript
|
||||
STR_AI_CONFIG_GAMESCRIPT_PARAM :{SILVER}Parametre
|
||||
STR_AI_CONFIG_AI :{SILVER}AI (umelá inteligencia)
|
||||
|
||||
STR_AI_CONFIG_CHANGE_AI :AI
|
||||
STR_AI_CONFIG_CHANGE_GAMESCRIPT :Skript
|
||||
STR_AI_CONFIG_CHANGE_AI :{BLACK}Vyber AI
|
||||
STR_AI_CONFIG_CHANGE_GAMESCRIPT :{BLACK}Vyber skript
|
||||
STR_AI_CONFIG_CHANGE_TOOLTIP :{BLACK}Spusti ďalší skript
|
||||
STR_AI_CONFIG_CONFIGURE :{BLACK}Nastaviť
|
||||
STR_AI_CONFIG_CONFIGURE_TOOLTIP :{BLACK}Nastaviť parametre skriptu
|
||||
@@ -4664,7 +4692,7 @@ STR_SCREENSHOT_HEIGHTMAP_SCREENSHOT :{BLACK}Snímka
|
||||
STR_SCREENSHOT_MINIMAP_SCREENSHOT :{BLACK}Snímka minimapy
|
||||
|
||||
# AI Parameters
|
||||
STR_AI_SETTINGS_CAPTION_AI :Umelá inteligencia
|
||||
STR_AI_SETTINGS_CAPTION_AI :{WHITE}Parametre AI
|
||||
STR_AI_SETTINGS_CLOSE :{BLACK}Zavrieť
|
||||
STR_AI_SETTINGS_RESET :{BLACK}Resetovať
|
||||
STR_AI_SETTINGS_SETTING :{STRING}: {ORANGE}{STRING}
|
||||
@@ -5082,6 +5110,7 @@ STR_ERROR_CAN_T_CHANGE_SERVICING :{WHITE}Nemožno
|
||||
|
||||
STR_ERROR_VEHICLE_IS_DESTROYED :{WHITE}... vozidlo je zničené
|
||||
|
||||
|
||||
STR_ERROR_NO_VEHICLES_AVAILABLE_AT_ALL :{WHITE}Žiadne vozidlá nebudú k dispozícii
|
||||
STR_ERROR_NO_VEHICLES_AVAILABLE_AT_ALL_EXPLANATION :{WHITE}Zmena vašej konfigurácie NewGRF
|
||||
STR_ERROR_NO_VEHICLES_AVAILABLE_YET :{WHITE}Zatiaľ nie sú dostupné žiadne vozidlá
|
||||
|
@@ -1116,15 +1116,8 @@ STR_GAME_OPTIONS_RESOLUTION_OTHER :drugo
|
||||
|
||||
|
||||
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_FRAME :{BLACK}Velikost vmesnika
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_TOOLTIP :{BLACK}Izberi velikost elementa vmesnika
|
||||
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_NORMAL :Normalno
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_2X_ZOOM :Dvojna velikost
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_4X_ZOOM :Velikost kvadrata
|
||||
|
||||
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_AUTO :(samodejno zaznaj)
|
||||
|
||||
|
||||
|
||||
@@ -4740,6 +4733,7 @@ STR_ERROR_CAN_T_CHANGE_SERVICING :{WHITE}Ni mogo
|
||||
|
||||
STR_ERROR_VEHICLE_IS_DESTROYED :{WHITE}... vozilo je uničeno
|
||||
|
||||
|
||||
STR_ERROR_NO_VEHICLES_AVAILABLE_AT_ALL :{WHITE}Sploh ni razpoložljivih vozil
|
||||
STR_ERROR_NO_VEHICLES_AVAILABLE_AT_ALL_EXPLANATION :{WHITE}Zamenjaj svojo NewGRF konfiguracijo
|
||||
STR_ERROR_NO_VEHICLES_AVAILABLE_YET :{WHITE}Ni še vozil na razpolago.
|
||||
|
@@ -206,6 +206,15 @@ STR_UNITS_POWER_IMPERIAL :{COMMA}{NBSP}hp
|
||||
STR_UNITS_POWER_METRIC :{COMMA}{NBSP}cv
|
||||
STR_UNITS_POWER_SI :{COMMA}{NBSP}kW
|
||||
|
||||
STR_UNITS_POWER_IMPERIAL_TO_WEIGHT_IMPERIAL :{DECIMAL}{NBSP}hp/t
|
||||
STR_UNITS_POWER_IMPERIAL_TO_WEIGHT_METRIC :{DECIMAL}{NBSP}hp/t
|
||||
STR_UNITS_POWER_IMPERIAL_TO_WEIGHT_SI :{DECIMAL}{NBSP}hp/Mg
|
||||
STR_UNITS_POWER_METRIC_TO_WEIGHT_IMPERIAL :{DECIMAL}{NBSP}cv/t
|
||||
STR_UNITS_POWER_METRIC_TO_WEIGHT_METRIC :{DECIMAL}{NBSP}cv/t
|
||||
STR_UNITS_POWER_METRIC_TO_WEIGHT_SI :{DECIMAL}{NBSP}cv/Mg
|
||||
STR_UNITS_POWER_SI_TO_WEIGHT_IMPERIAL :{DECIMAL}{NBSP}kW/t
|
||||
STR_UNITS_POWER_SI_TO_WEIGHT_METRIC :{DECIMAL}{NBSP}kW/t
|
||||
STR_UNITS_POWER_SI_TO_WEIGHT_SI :{DECIMAL}{NBSP}W/kg
|
||||
|
||||
STR_UNITS_WEIGHT_SHORT_IMPERIAL :{COMMA}{NBSP}t
|
||||
STR_UNITS_WEIGHT_SHORT_METRIC :{COMMA}{NBSP}t
|
||||
@@ -232,9 +241,9 @@ STR_UNITS_HEIGHT_METRIC :{COMMA}{NBSP}m
|
||||
STR_UNITS_HEIGHT_SI :{COMMA}{NBSP}m
|
||||
|
||||
# Common window strings
|
||||
STR_LIST_FILTER_TITLE :{BLACK}Patrón de filtrado:
|
||||
STR_LIST_FILTER_OSKTITLE :{BLACK}Escribe un patrón de filtrado
|
||||
STR_LIST_FILTER_TOOLTIP :{BLACK}Introduzca una o varias palabras clave para filtrar la lista
|
||||
STR_LIST_FILTER_TITLE :{BLACK}Filtro:
|
||||
STR_LIST_FILTER_OSKTITLE :{BLACK}Introduce texto para filtrar
|
||||
STR_LIST_FILTER_TOOLTIP :{BLACK}Introduce una o varias palabras clave para filtrar la lista
|
||||
|
||||
STR_TOOLTIP_GROUP_ORDER :{BLACK}Selecciona la orden de agrupamiento
|
||||
STR_TOOLTIP_SORT_ORDER :{BLACK}Selecciona el orden de clasificación (descendiente/ascendiente)
|
||||
@@ -324,7 +333,7 @@ STR_SORT_BY_RANGE :Alcance
|
||||
STR_SORT_BY_POPULATION :Población
|
||||
STR_SORT_BY_RATING :Calificación
|
||||
STR_SORT_BY_NUM_VEHICLES :Número de vehículos
|
||||
STR_SORT_BY_TOTAL_PROFIT_LAST_YEAR :Beneficio total del último año
|
||||
STR_SORT_BY_TOTAL_PROFIT_LAST_YEAR :Beneficio total del año anterior
|
||||
STR_SORT_BY_TOTAL_PROFIT_THIS_YEAR :Beneficio total este año
|
||||
STR_SORT_BY_AVERAGE_PROFIT_LAST_YEAR :Beneficio medio el año pasado
|
||||
STR_SORT_BY_AVERAGE_PROFIT_THIS_YEAR :Beneficio medio este año
|
||||
@@ -402,6 +411,8 @@ STR_SCENEDIT_FILE_MENU_QUIT :Salir
|
||||
###length 15
|
||||
STR_SETTINGS_MENU_GAME_OPTIONS :Opciones de juego
|
||||
STR_SETTINGS_MENU_CONFIG_SETTINGS_TREE :Configuración
|
||||
STR_SETTINGS_MENU_AI_SETTINGS :Configuración de IA
|
||||
STR_SETTINGS_MENU_GAMESCRIPT_SETTINGS :{BLACK}Configuración de script de juego
|
||||
STR_SETTINGS_MENU_NEWGRF_SETTINGS :Configuración NewGRF
|
||||
STR_SETTINGS_MENU_TRANSPARENCY_OPTIONS :Opciones de transparencia
|
||||
STR_SETTINGS_MENU_TOWN_NAMES_DISPLAYED :Ver nombres de municipios
|
||||
@@ -443,14 +454,14 @@ STR_SUBSIDIES_MENU_SUBSIDIES :Subvenciones
|
||||
STR_GRAPH_MENU_OPERATING_PROFIT_GRAPH :Gráfica de beneficio operativo
|
||||
STR_GRAPH_MENU_INCOME_GRAPH :Gráfica de ingresos
|
||||
STR_GRAPH_MENU_DELIVERED_CARGO_GRAPH :Gráfica de carga entregada
|
||||
STR_GRAPH_MENU_PERFORMANCE_HISTORY_GRAPH :Gráfica de rendimiento
|
||||
STR_GRAPH_MENU_PERFORMANCE_HISTORY_GRAPH :Gráfica de desempeño
|
||||
STR_GRAPH_MENU_COMPANY_VALUE_GRAPH :Gráfica del valor de la empresa
|
||||
STR_GRAPH_MENU_CARGO_PAYMENT_RATES :Tarifas de pagos por carga
|
||||
STR_GRAPH_MENU_CARGO_PAYMENT_RATES :Tarifas de pago de cargas
|
||||
|
||||
# Company league menu
|
||||
###length 3
|
||||
STR_GRAPH_MENU_COMPANY_LEAGUE_TABLE :Tabla de clasificación de empresas
|
||||
STR_GRAPH_MENU_DETAILED_PERFORMANCE_RATING :Detalles del rendimiento
|
||||
STR_GRAPH_MENU_DETAILED_PERFORMANCE_RATING :Calificación detallada de desempeño
|
||||
STR_GRAPH_MENU_HIGHSCORE :Tabla de puntuaciones
|
||||
|
||||
# Industry menu
|
||||
@@ -500,7 +511,7 @@ STR_NEWS_MENU_DELETE_ALL_MESSAGES :Borrar todos lo
|
||||
STR_ABOUT_MENU_LAND_BLOCK_INFO :Información del terreno
|
||||
STR_ABOUT_MENU_SEPARATOR :
|
||||
STR_ABOUT_MENU_TOGGLE_CONSOLE :Activar consola
|
||||
STR_ABOUT_MENU_AI_DEBUG :Depuración de Script de juego / IA
|
||||
STR_ABOUT_MENU_AI_DEBUG :Depuración de script de juego/IA
|
||||
STR_ABOUT_MENU_SCREENSHOT :Captura de pantalla
|
||||
STR_ABOUT_MENU_SHOW_FRAMERATE :Mostrar fotogramas por segundo - FPS
|
||||
STR_ABOUT_MENU_ABOUT_OPENTTD :Acerca de 'OpenTTD'
|
||||
@@ -604,20 +615,20 @@ STR_GRAPH_Y_LABEL_NUMBER :{TINY_FONT}{COM
|
||||
STR_GRAPH_OPERATING_PROFIT_CAPTION :{WHITE}Gráfica de Beneficio Operativo
|
||||
STR_GRAPH_INCOME_CAPTION :{WHITE}Gráfica de Ingresos
|
||||
STR_GRAPH_CARGO_DELIVERED_CAPTION :{WHITE}Unidades de carga entregadas
|
||||
STR_GRAPH_COMPANY_PERFORMANCE_RATINGS_CAPTION :{WHITE}Calificaciones de rendimiento de empresas (máximo=1000)
|
||||
STR_GRAPH_COMPANY_PERFORMANCE_RATINGS_CAPTION :{WHITE}Nivel de desempeño de empresas (máximo=1000)
|
||||
STR_GRAPH_COMPANY_VALUES_CAPTION :{WHITE}Valor de la empresa
|
||||
|
||||
STR_GRAPH_CARGO_PAYMENT_RATES_CAPTION :{WHITE}Tarifa de pago por carga
|
||||
STR_GRAPH_CARGO_PAYMENT_RATES_CAPTION :{WHITE}Tarifas de pago de cargas
|
||||
STR_GRAPH_CARGO_PAYMENT_RATES_X_LABEL :{TINY_FONT}{BLACK}Días en tránsito
|
||||
STR_GRAPH_CARGO_PAYMENT_RATES_TITLE :{TINY_FONT}{BLACK}Pago por entregar 10 unidades (o 1,000 litros) de carga a una distancia de 20 casillas
|
||||
STR_GRAPH_CARGO_PAYMENT_RATES_TITLE :{TINY_FONT}{BLACK}Pago por entregar 10 unidades (o 10 000 litros) de carga a una distancia de 20 casillas
|
||||
STR_GRAPH_CARGO_ENABLE_ALL :{TINY_FONT}{BLACK}Activar todos
|
||||
STR_GRAPH_CARGO_DISABLE_ALL :{TINY_FONT}{BLACK}Desactivar todos
|
||||
STR_GRAPH_CARGO_TOOLTIP_ENABLE_ALL :{BLACK}Mostrar todos los tipos de carga en la gráfica de tarifas de pagos por carga
|
||||
STR_GRAPH_CARGO_TOOLTIP_DISABLE_ALL :{BLACK}Ocultar todos los tipos de carga en la gráfica de tarifas de pagos por carga
|
||||
STR_GRAPH_CARGO_PAYMENT_TOGGLE_CARGO :{BLACK}Mostrar/Ocultar gráfica para este tipo de carga
|
||||
STR_GRAPH_CARGO_TOOLTIP_ENABLE_ALL :{BLACK}Muestra todos los tipos de carga en la gráfica de tarifas de pago de cargas
|
||||
STR_GRAPH_CARGO_TOOLTIP_DISABLE_ALL :{BLACK}Oculta todos los tipos de carga en la gráfica de tarifas de pago de cargas
|
||||
STR_GRAPH_CARGO_PAYMENT_TOGGLE_CARGO :{BLACK}Alterna entre mostrar/ocultar la gráfica para este tipo de carga
|
||||
STR_GRAPH_CARGO_PAYMENT_CARGO :{TINY_FONT}{BLACK}{STRING}
|
||||
|
||||
STR_GRAPH_PERFORMANCE_DETAIL_TOOLTIP :{BLACK}Muestra detalles del rendimiento
|
||||
STR_GRAPH_PERFORMANCE_DETAIL_TOOLTIP :{BLACK}Muestra detalles del nivel de desempeño
|
||||
|
||||
# Graph key window
|
||||
STR_GRAPH_KEY_CAPTION :{WHITE}Leyenda de las gráficas
|
||||
@@ -637,21 +648,21 @@ STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_PRESIDENT :Presidente
|
||||
STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_TYCOON :Magnate
|
||||
|
||||
# Performance detail window
|
||||
STR_PERFORMANCE_DETAIL :{WHITE}Detalle de rendimiento
|
||||
STR_PERFORMANCE_DETAIL :{WHITE}Detalle de nivel de desempeño
|
||||
STR_PERFORMANCE_DETAIL_KEY :{BLACK}Detalle
|
||||
STR_PERFORMANCE_DETAIL_AMOUNT_CURRENCY :{BLACK}({CURRENCY_SHORT}/{CURRENCY_SHORT})
|
||||
STR_PERFORMANCE_DETAIL_AMOUNT_INT :{BLACK}({COMMA}/{COMMA})
|
||||
STR_PERFORMANCE_DETAIL_PERCENT :{WHITE}{NUM}%
|
||||
STR_PERFORMANCE_DETAIL_SELECT_COMPANY_TOOLTIP :{BLACK}Mostrar detalles de esta empresa
|
||||
STR_PERFORMANCE_DETAIL_SELECT_COMPANY_TOOLTIP :{BLACK}Muestra detalles para esta empresa
|
||||
|
||||
###length 10
|
||||
STR_PERFORMANCE_DETAIL_VEHICLES :{BLACK}Vehículos:
|
||||
STR_PERFORMANCE_DETAIL_STATIONS :{BLACK}Estaciones:
|
||||
STR_PERFORMANCE_DETAIL_MIN_PROFIT :{BLACK}Beneficio Mín.:
|
||||
STR_PERFORMANCE_DETAIL_MIN_INCOME :{BLACK}Ingreso Mín.:
|
||||
STR_PERFORMANCE_DETAIL_MAX_INCOME :{BLACK}Ingreso Máx.:
|
||||
STR_PERFORMANCE_DETAIL_MIN_INCOME :{BLACK}Beneficio Mín.:
|
||||
STR_PERFORMANCE_DETAIL_MAX_INCOME :{BLACK}Beneficio Máx.:
|
||||
STR_PERFORMANCE_DETAIL_DELIVERED :{BLACK}Entregado:
|
||||
STR_PERFORMANCE_DETAIL_CARGO :{BLACK}Carga:
|
||||
STR_PERFORMANCE_DETAIL_CARGO :{BLACK}Cargas:
|
||||
STR_PERFORMANCE_DETAIL_MONEY :{BLACK}Dinero:
|
||||
STR_PERFORMANCE_DETAIL_LOAN :{BLACK}Préstamo:
|
||||
STR_PERFORMANCE_DETAIL_TOTAL :{BLACK}Total:
|
||||
@@ -659,14 +670,14 @@ STR_PERFORMANCE_DETAIL_TOTAL :{BLACK}Total:
|
||||
###length 10
|
||||
STR_PERFORMANCE_DETAIL_VEHICLES_TOOLTIP :{BLACK}Cantidad de vehículos que obtuvieron beneficios el año pasado. Incluye vehículos de carretera, trenes, barcos y aeronaves
|
||||
STR_PERFORMANCE_DETAIL_STATIONS_TOOLTIP :{BLACK}Cantidad de partes de estación que han tenido servicio. Las estaciones de tren, paradas de autobús, aeropuertos y demás son contabilizadas por separado, incluso si pertenecen a la misma estación
|
||||
STR_PERFORMANCE_DETAIL_MIN_PROFIT_TOOLTIP :{BLACK}Beneficio del vehículo con menores ingresos (considerando sólo vehículos con más de 2 años)
|
||||
STR_PERFORMANCE_DETAIL_MIN_INCOME_TOOLTIP :{BLACK}Cantidad de dinero ganado en el trimestre con el beneficio más bajo de los pasados 12 trimestres
|
||||
STR_PERFORMANCE_DETAIL_MAX_INCOME_TOOLTIP :{BLACK}Cantidad de dinero ganado en el trimestre con el beneficio más alto de los pasados 12 trimestres
|
||||
STR_PERFORMANCE_DETAIL_DELIVERED_TOOLTIP :{BLACK}Unidades de carga entregadas en los pasados cuatro trimestres
|
||||
STR_PERFORMANCE_DETAIL_MIN_PROFIT_TOOLTIP :{BLACK}Beneficio del vehículo menos rentable (considerando sólo vehículos con más de 2 años)
|
||||
STR_PERFORMANCE_DETAIL_MIN_INCOME_TOOLTIP :{BLACK}Cantidad de dinero ganado en el trimestre con el menor beneficio de los últimos 12 trimestres
|
||||
STR_PERFORMANCE_DETAIL_MAX_INCOME_TOOLTIP :{BLACK}Cantidad de dinero ganado en el trimestre con el mayor beneficio de los últimos 12 trimestres
|
||||
STR_PERFORMANCE_DETAIL_DELIVERED_TOOLTIP :{BLACK}Unidades de carga entregadas en los cuatro últimos trimestres
|
||||
STR_PERFORMANCE_DETAIL_CARGO_TOOLTIP :{BLACK}Número de tipos de carga entregados en el último trimestre
|
||||
STR_PERFORMANCE_DETAIL_MONEY_TOOLTIP :{BLACK}Cantidad de dinero que esta empresa tiene en el banco
|
||||
STR_PERFORMANCE_DETAIL_LOAN_TOOLTIP :{BLACK}Cantidad de dinero que esta empresa ha recibido como préstamo
|
||||
STR_PERFORMANCE_DETAIL_TOTAL_TOOLTIP :{BLACK}Total de puntos ganados del máximo posible
|
||||
STR_PERFORMANCE_DETAIL_TOTAL_TOOLTIP :{BLACK}Total de puntos obtenidos del máximo posible
|
||||
|
||||
# Music window
|
||||
STR_MUSIC_JAZZ_JUKEBOX_CAPTION :{WHITE}Selección de Jazz
|
||||
@@ -994,7 +1005,7 @@ STR_GAME_OPTIONS_LANGUAGE_TOOLTIP :{BLACK}Seleccio
|
||||
STR_GAME_OPTIONS_LANGUAGE_PERCENTAGE :{STRING} ({NUM}% completo)
|
||||
|
||||
STR_GAME_OPTIONS_FULLSCREEN :{BLACK}Pantalla completa
|
||||
STR_GAME_OPTIONS_FULLSCREEN_TOOLTIP :{BLACK}Marca esta opción para jugar OpenTTD a pantalla completa
|
||||
STR_GAME_OPTIONS_FULLSCREEN_TOOLTIP :{BLACK}Marca esta casilla para jugar OpenTTD a pantalla completa
|
||||
|
||||
STR_GAME_OPTIONS_RESOLUTION :{BLACK}Resolución de pantalla
|
||||
STR_GAME_OPTIONS_RESOLUTION_TOOLTIP :{BLACK}Selecciona la resolución de pantalla a usar
|
||||
@@ -1010,21 +1021,19 @@ STR_GAME_OPTIONS_VIDEO_VSYNC_TOOLTIP :{BLACK}Marca es
|
||||
|
||||
STR_GAME_OPTIONS_VIDEO_DRIVER_INFO :{BLACK}Controlador actual: {STRING}
|
||||
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_FRAME :{BLACK}Tamaño de la interfaz
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_TOOLTIP :{BLACK}Selecciona el tamaño de los elementos de la interfaz a usar
|
||||
STR_GAME_OPTIONS_GUI_SCALE_FRAME :{BLACK}Tamaño de la interfaz
|
||||
STR_GAME_OPTIONS_GUI_SCALE_TOOLTIP :{BLACK}Mueve el control deslizante para seleccionar el tamaño de la interfaz. Presiona Ctrl para seleccionar de forma continua
|
||||
STR_GAME_OPTIONS_GUI_SCALE_AUTO :{BLACK}Autodetectar tamaño
|
||||
STR_GAME_OPTIONS_GUI_SCALE_AUTO_TOOLTIP :{BLACK}Marca esta casilla para detectar automáticamente el tamaño de la interfaz
|
||||
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_AUTO :(autodetectar)
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_NORMAL :Normal
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_2X_ZOOM :Tamaño doble
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_4X_ZOOM :Tamaño cuádruple
|
||||
STR_GAME_OPTIONS_GUI_SCALE_BEVELS :{BLACK}Escalar bordes
|
||||
STR_GAME_OPTIONS_GUI_SCALE_BEVELS_TOOLTIP :{BLACK}Marca esta casilla para escalar los bordes según el tamaño de la interfaz
|
||||
|
||||
STR_GAME_OPTIONS_FONT_ZOOM :{BLACK}Tamaño de fuente
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_TOOLTIP :{BLACK}Selecciona el tamaño de fuente a utilizar en la interfaz
|
||||
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_AUTO :(autodetectar)
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_NORMAL :Normal
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_2X_ZOOM :Tamaño doble
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_4X_ZOOM :Tamaño cuádruple
|
||||
STR_GAME_OPTIONS_GUI_SCALE_1X :1x
|
||||
STR_GAME_OPTIONS_GUI_SCALE_2X :2x
|
||||
STR_GAME_OPTIONS_GUI_SCALE_3X :3x
|
||||
STR_GAME_OPTIONS_GUI_SCALE_4X :4x
|
||||
STR_GAME_OPTIONS_GUI_SCALE_5X :5x
|
||||
|
||||
STR_GAME_OPTIONS_GRAPHICS :{BLACK}Gráficos
|
||||
|
||||
@@ -1141,7 +1150,7 @@ STR_TERRAIN_TYPE_CUSTOM :Altura personal
|
||||
STR_TERRAIN_TYPE_CUSTOM_VALUE :Altura personalizada ({NUM})
|
||||
|
||||
###length 4
|
||||
STR_CITY_APPROVAL_LENIENT :Tolerante
|
||||
STR_CITY_APPROVAL_LENIENT :Indulgente
|
||||
STR_CITY_APPROVAL_TOLERANT :Tolerante
|
||||
STR_CITY_APPROVAL_HOSTILE :Hostil
|
||||
STR_CITY_APPROVAL_PERMISSIVE :Permisiva (sin efecto sobre las acciones de las compañías)
|
||||
@@ -1150,7 +1159,7 @@ STR_WARNING_NO_SUITABLE_AI :{WHITE}No se ha
|
||||
|
||||
# Settings tree window
|
||||
STR_CONFIG_SETTING_TREE_CAPTION :{WHITE}Configuración
|
||||
STR_CONFIG_SETTING_FILTER_TITLE :{BLACK}Patrón de filtrado:
|
||||
STR_CONFIG_SETTING_FILTER_TITLE :{BLACK}Filtro:
|
||||
STR_CONFIG_SETTING_EXPAND_ALL :{BLACK}Expandir todos
|
||||
STR_CONFIG_SETTING_COLLAPSE_ALL :{BLACK}Colapsar todos
|
||||
STR_CONFIG_SETTING_RESET_ALL :{BLACK}Restablecer valores
|
||||
@@ -1436,6 +1445,8 @@ STR_CONFIG_SETTING_GRAPH_LINE_THICKNESS_HELPTEXT :Grosor de las l
|
||||
|
||||
STR_CONFIG_SETTING_SHOW_NEWGRF_NAME :Mostrar el nombre del NewGRF en la ventana de compra de vehículos: {STRING}
|
||||
STR_CONFIG_SETTING_SHOW_NEWGRF_NAME_HELPTEXT :Añade una línea a la ventana de compra de vehículos, mostrando a qué NewGRF pertenece el vehículo seleccionado.
|
||||
STR_CONFIG_SETTING_SHOW_CARGO_IN_LISTS :Mostrar las cargas que pueden llevar los vehículos en las ventanas con listas {STRING}
|
||||
STR_CONFIG_SETTING_SHOW_CARGO_IN_LISTS_HELPTEXT :Si se activa, las cargas que los vehículos pueden transportar aparecerán encima de éstos en las listas de vehículos
|
||||
|
||||
STR_CONFIG_SETTING_LANDSCAPE :Terreno: {STRING}
|
||||
STR_CONFIG_SETTING_LANDSCAPE_HELPTEXT :Los terrenos definen escenarios con diferentes tipos de carga y requisitos de crecimiento de municipios. Es posible modificarlos empleando NewGRF y scripts de juego
|
||||
@@ -1618,7 +1629,7 @@ STR_CONFIG_SETTING_TIMETABLE_IN_TICKS :Mostrar horario
|
||||
STR_CONFIG_SETTING_TIMETABLE_IN_TICKS_HELPTEXT :Muestra los tiempos de viaje en los horarios en tics en lugar de en días
|
||||
|
||||
STR_CONFIG_SETTING_TIMETABLE_SHOW_ARRIVAL_DEPARTURE :Mostrar salidas y llegadas en los horarios: {STRING}
|
||||
STR_CONFIG_SETTING_TIMETABLE_SHOW_ARRIVAL_DEPARTURE_HELPTEXT :Muestra tiempos de llegada y salida adelantados en los horarios
|
||||
STR_CONFIG_SETTING_TIMETABLE_SHOW_ARRIVAL_DEPARTURE_HELPTEXT :Muestra fechas de llegada y salida previstas en los horarios
|
||||
|
||||
STR_CONFIG_SETTING_QUICKGOTO :Creación rápida de órdenes para vehículos: {STRING}
|
||||
STR_CONFIG_SETTING_QUICKGOTO_HELPTEXT :Preselecciona el cursor "Ir a" al abrir la ventana de órdenes
|
||||
@@ -1694,7 +1705,7 @@ STR_CONFIG_SETTING_AI_BUILDS_SHIPS :Desactivar barc
|
||||
STR_CONFIG_SETTING_AI_BUILDS_SHIPS_HELPTEXT :Activa esta opción para deshabilitar la construcción de barcos para las IA
|
||||
|
||||
STR_CONFIG_SETTING_AI_PROFILE :Perfil por defecto: {STRING}
|
||||
STR_CONFIG_SETTING_AI_PROFILE_HELPTEXT :Selecciona el perfil a usar para IA aleatorias o para los valores iniciales cuando se añade una nueva IA o un Script de juego
|
||||
STR_CONFIG_SETTING_AI_PROFILE_HELPTEXT :Selecciona el perfil a usar para IA aleatorias o para los valores iniciales cuando se añade una nueva IA o un script de juego
|
||||
###length 3
|
||||
STR_CONFIG_SETTING_AI_PROFILE_EASY :Fácil
|
||||
STR_CONFIG_SETTING_AI_PROFILE_MEDIUM :Intermedio
|
||||
@@ -1994,7 +2005,7 @@ STR_CONFIG_SETTING_LOCALISATION_UNITS_HEIGHT_METRIC :Métrico (m)
|
||||
STR_CONFIG_SETTING_LOCALISATION_UNITS_HEIGHT_SI :SI (m)
|
||||
|
||||
STR_CONFIG_SETTING_LOCALISATION :{ORANGE}Localización
|
||||
STR_CONFIG_SETTING_GRAPHICS :{ORANGE}Gráficas
|
||||
STR_CONFIG_SETTING_GRAPHICS :{ORANGE}Gráficos
|
||||
STR_CONFIG_SETTING_SOUND :{ORANGE}Efectos de sonido
|
||||
STR_CONFIG_SETTING_INTERFACE :{ORANGE}Interfaz
|
||||
STR_CONFIG_SETTING_INTERFACE_GENERAL :{ORANGE}General
|
||||
@@ -2071,6 +2082,8 @@ STR_INTRO_HIGHSCORE :{BLACK}Tabla de
|
||||
STR_INTRO_CONFIG_SETTINGS_TREE :{BLACK}Configuración
|
||||
STR_INTRO_NEWGRF_SETTINGS :{BLACK}Configuración NewGRF
|
||||
STR_INTRO_ONLINE_CONTENT :{BLACK}Contenido Online
|
||||
STR_INTRO_AI_SETTINGS :{BLACK}Configuración de IA
|
||||
STR_INTRO_GAMESCRIPT_SETTINGS :{BLACK}Scripts de juego
|
||||
STR_INTRO_QUIT :{BLACK}Salir
|
||||
|
||||
STR_INTRO_TOOLTIP_NEW_GAME :{BLACK}Comeenza una partida nueva. Ctrl+clic omite la configuración del escenario
|
||||
@@ -2088,8 +2101,10 @@ STR_INTRO_TOOLTIP_TOYLAND_LANDSCAPE :{BLACK}Seleccio
|
||||
STR_INTRO_TOOLTIP_GAME_OPTIONS :{BLACK}Muestra las opciones de juego
|
||||
STR_INTRO_TOOLTIP_HIGHSCORE :{BLACK}Muestra la tabla de puntuaciones
|
||||
STR_INTRO_TOOLTIP_CONFIG_SETTINGS_TREE :{BLACK}Muestra la configuración
|
||||
STR_INTRO_TOOLTIP_NEWGRF_SETTINGS :{BLACK}Muestra los ajustes de NewGRF
|
||||
STR_INTRO_TOOLTIP_NEWGRF_SETTINGS :{BLACK}Muestra la configuración de NewGRF
|
||||
STR_INTRO_TOOLTIP_ONLINE_CONTENT :{BLACK}Comprueba si hay contenidos nuevos y actualizados para descargar
|
||||
STR_INTRO_TOOLTIP_AI_SETTINGS :{BLACK}Muestra la configuración de IA
|
||||
STR_INTRO_TOOLTIP_GAMESCRIPT_SETTINGS :{BLACK}Muestra la configuración de script de juego
|
||||
STR_INTRO_TOOLTIP_QUIT :{BLACK}Salir de 'OpenTTD'
|
||||
|
||||
STR_INTRO_BASESET :{BLACK}El conjunto de gráficos base actualmente seleccionado no encuentra {NUM} sprite{P "" s}. Comprueba si hay actualizaciones para el conjunto base, o usa otro totalmente actualizado.
|
||||
@@ -2513,7 +2528,7 @@ STR_CONTENT_SEARCH_EXTERNAL :{BLACK}Buscar e
|
||||
STR_CONTENT_SEARCH_EXTERNAL_TOOLTIP :{BLACK}Busca contenido no disponible en el servicio de contenido de OpenTTD en páginas externas no asociadas con OpenTTD
|
||||
STR_CONTENT_SEARCH_EXTERNAL_DISCLAIMER_CAPTION :{WHITE}¡Estás abandonando OpenTTD!
|
||||
STR_CONTENT_SEARCH_EXTERNAL_DISCLAIMER :{WHITE}Los términos y condiciones para descargar contenido de páginas externas varían.{}Será necesario consultar dichas páginas para obtener instrucciones de cómo instalar el contenido en OpenTTD.{}¿Desea continuar?
|
||||
STR_CONTENT_FILTER_TITLE :{BLACK}Etiqueta/nombre del filtro
|
||||
STR_CONTENT_FILTER_TITLE :{BLACK}Filtro de etiqueta/nombre:
|
||||
STR_CONTENT_OPEN_URL :{BLACK}Visitar web
|
||||
STR_CONTENT_OPEN_URL_TOOLTIP :{BLACK}Visitar la página web de este contenido
|
||||
STR_CONTENT_DOWNLOAD_CAPTION :{BLACK}Descargar
|
||||
@@ -2601,7 +2616,9 @@ STR_LINKGRAPH_LEGEND_SATURATED :{TINY_FONT}{BLA
|
||||
STR_LINKGRAPH_LEGEND_OVERLOADED :{TINY_FONT}{BLACK}sobrecargado
|
||||
|
||||
# Linkgraph tooltip
|
||||
STR_LINKGRAPH_STATS_TOOLTIP_TIME_EXTENSION :{}Tiempo medio de viaje: {NUM}{NBSP}día{P "" s}
|
||||
STR_LINKGRAPH_STATS_TOOLTIP :{BLACK}{CARGO_LONG} para ser transportad{G 0 o a}{P 0 "" s} al mes desde {STATION} a {STATION} ({COMMA}% de la capacidad){STRING}
|
||||
STR_LINKGRAPH_STATS_TOOLTIP_RETURN_EXTENSION :{}{CARGO_LONG} para ser transportad{G 0 o a}{P 0 "" s} de vuelta ({COMMA}% de la capacidad)
|
||||
STR_LINKGRAPH_STATS_TOOLTIP_TIME_EXTENSION :{}Tiempo de viaje promedio: {NUM}{NBSP}día{P "" s}
|
||||
|
||||
# Base for station construction window(s)
|
||||
STR_STATION_BUILD_COVERAGE_AREA_TITLE :{BLACK}Mostrar área de cobertura
|
||||
@@ -2891,14 +2908,14 @@ STR_FUND_INDUSTRY_REMOVE_ALL_INDUSTRIES_QUERY :{YELLOW}¿Está
|
||||
STR_INDUSTRY_CARGOES_INDUSTRY_CAPTION :{WHITE}Cadena de industrias para la industria {STRING}
|
||||
STR_INDUSTRY_CARGOES_CARGO_CAPTION :{WHITE}Cadena de industrias para la carga {STRING}
|
||||
STR_INDUSTRY_CARGOES_PRODUCERS :{WHITE}Industrias proveedoras
|
||||
STR_INDUSTRY_CARGOES_CUSTOMERS :{WHITE}Industrias clientes
|
||||
STR_INDUSTRY_CARGOES_CUSTOMERS :{WHITE}Industrias consumidoras
|
||||
STR_INDUSTRY_CARGOES_HOUSES :{WHITE}Casas
|
||||
STR_INDUSTRY_CARGOES_INDUSTRY_TOOLTIP :{BLACK}Clica en la industria para ver sus proveedores y clientes
|
||||
STR_INDUSTRY_CARGOES_CARGO_TOOLTIP :{BLACK}{STRING}{}Clica en la carga para mostrar sus proveedores y clientes
|
||||
STR_INDUSTRY_CARGOES_CARGO_TOOLTIP :{BLACK}{STRING}{}Clica en la carga para mostrar sus proveedores y consumidores
|
||||
STR_INDUSTRY_DISPLAY_CHAIN :{BLACK}Mostrar cadena
|
||||
STR_INDUSTRY_DISPLAY_CHAIN_TOOLTIP :{BLACK}Muestra industrias que suministran o aceptan la carga
|
||||
STR_INDUSTRY_CARGOES_NOTIFY_SMALLMAP :{BLACK}Enlazar al mapa
|
||||
STR_INDUSTRY_CARGOES_NOTIFY_SMALLMAP_TOOLTIP :{BLACK}Muestra las industrias seleccionadas también en el minimapa
|
||||
STR_INDUSTRY_CARGOES_NOTIFY_SMALLMAP :{BLACK}Mostran en el minimapa
|
||||
STR_INDUSTRY_CARGOES_NOTIFY_SMALLMAP_TOOLTIP :{BLACK}Muestra las industrias seleccionadas en el minimapa
|
||||
STR_INDUSTRY_CARGOES_SELECT_CARGO :{BLACK}Seleccionar carga
|
||||
STR_INDUSTRY_CARGOES_SELECT_CARGO_TOOLTIP :{BLACK}Selecciona el tipo de carga a mostrar
|
||||
STR_INDUSTRY_CARGOES_SELECT_INDUSTRY :{BLACK}Seleccionar industria
|
||||
@@ -3111,7 +3128,7 @@ STR_SAVELOAD_DETAIL_CAPTION :{BLACK}Detalles
|
||||
STR_SAVELOAD_DETAIL_NOT_AVAILABLE :{BLACK}No hay información disponible
|
||||
STR_SAVELOAD_DETAIL_COMPANY_INDEX :{SILVER}{COMMA}: {WHITE}{STRING}
|
||||
STR_SAVELOAD_DETAIL_GRFSTATUS :{SILVER}NewGRF: {WHITE}{STRING}
|
||||
STR_SAVELOAD_FILTER_TITLE :{BLACK}Patrón de filtrado:
|
||||
STR_SAVELOAD_FILTER_TITLE :{BLACK}Filtro:
|
||||
STR_SAVELOAD_OVERWRITE_TITLE :{WHITE}Sobrescribir Archivo
|
||||
STR_SAVELOAD_OVERWRITE_WARNING :{YELLOW}¿Estás seguro de que quieres sobrescribir el archivo existente?
|
||||
STR_SAVELOAD_DIRECTORY :{STRING} (Directorio)
|
||||
@@ -3150,6 +3167,12 @@ STR_MAPGEN_QUANTITY_OF_RIVERS :{BLACK}Ríos:
|
||||
STR_MAPGEN_SMOOTHNESS :{BLACK}Uniformidad:
|
||||
STR_MAPGEN_VARIETY :{BLACK}Variedad:
|
||||
STR_MAPGEN_GENERATE :{WHITE}Generar
|
||||
STR_MAPGEN_NEWGRF_SETTINGS :{BLACK}Configuración de NewGRF
|
||||
STR_MAPGEN_NEWGRF_SETTINGS_TOOLTIP :{BLACK}Muestra la configuración de NewGRF
|
||||
STR_MAPGEN_AI_SETTINGS :{BLACK}Configuración de IA
|
||||
STR_MAPGEN_AI_SETTINGS_TOOLTIP :{BLACK}Muestra la configuración de IA
|
||||
STR_MAPGEN_GS_SETTINGS :{BLACK}Configuración de script de juego
|
||||
STR_MAPGEN_GS_SETTINGS_TOOLTIP :{BLACK}Muestra la configuración de script de juego
|
||||
|
||||
###length 21
|
||||
STR_MAPGEN_TOWN_NAME_ORIGINAL_ENGLISH :Inglés
|
||||
@@ -3232,7 +3255,7 @@ STR_NEWGRF_SETTINGS_INFO_TITLE :{WHITE}Informac
|
||||
STR_NEWGRF_SETTINGS_ACTIVE_LIST :{WHITE}Archivos NewGRF activos
|
||||
STR_NEWGRF_SETTINGS_INACTIVE_LIST :{WHITE}Archivos NewGRF inactivos
|
||||
STR_NEWGRF_SETTINGS_SELECT_PRESET :{ORANGE}Seleccionar configuración:
|
||||
STR_NEWGRF_FILTER_TITLE :{ORANGE}Patrón de filtrado:
|
||||
STR_NEWGRF_FILTER_TITLE :{ORANGE}Filtro:
|
||||
STR_NEWGRF_SETTINGS_PRESET_LIST_TOOLTIP :{BLACK}Cargar la configuración seleccionada
|
||||
STR_NEWGRF_SETTINGS_PRESET_SAVE :{BLACK}Guardar
|
||||
STR_NEWGRF_SETTINGS_PRESET_SAVE_TOOLTIP :{BLACK}Guardar la lista actual como configuración
|
||||
@@ -3476,14 +3499,14 @@ STR_LOCAL_AUTHORITY_ACTION_EXCLUSIVE_TRANSPORT :Comprar derecho
|
||||
STR_LOCAL_AUTHORITY_ACTION_BRIBE :Sobornar a la autoridad local
|
||||
|
||||
###length 8
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_SMALL_ADVERTISING :{YELLOW}Inicia una campaña publicitaria local pequeña para atraer más pasajeros y carga a sus servicios de transporte.{}Proporciona un incremento temporal en la calificación de las estaciones en un radio pequeño alrededor del centro del municipio.{}Coste: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_MEDIUM_ADVERTISING :{YELLOW}Inicia una campaña publicitaria local mediana para atraer más pasajeros y carga a sus servicios de transporte.{}Proporciona un incremento temporal en la calificación de las estaciones en un radio mediano alrededor del centro del municipio.{}Coste: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_LARGE_ADVERTISING :{YELLOW}Inicia una campaña publicitaria local grande para atraer más pasajeros y carga a sus servicios de transporte.{}Proporciona un incremento temporal en la calificación de las estaciones en un radio grande alrededor del centro del municipio.{}Coste: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_ROAD_RECONSTRUCTION :{YELLOW}Paga la reconstrucción de las carreteras locales.{}Provoca considerables complicaciones de tráfico durante 6 meses.{}Coste: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_STATUE_OF_COMPANY :{YELLOW}Construye una estatua en honor a su empresa.{}Proporciona un incremento permanente en la calificación de las estaciones de este municipio.{}Coste: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_NEW_BUILDINGS :{YELLOW}Paga la construcción de nuevos edificios comerciales en el municipio.{}Proporciona un incremento temporal en el crecimiento del municipio.{}Coste: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_EXCLUSIVE_TRANSPORT :{YELLOW}Compra derechos de transporte exclusivos en este municipio durante un año.{}Las autoridades no permitirán el uso de las estaciones de la competencia.{}Coste: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_BRIBE :{YELLOW}Soborna a las autoridades locales para aumentar su calificación, con el riesgo de sufrir una penalización severa si es descubierto.{}Coste: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_SMALL_ADVERTISING :{PUSH_COLOUR}{YELLOW}Inicia una campaña publicitaria local pequeña para atraer más pasajeros y carga a sus servicios de transporte.{}Proporciona un incremento temporal en la calificación de las estaciones en un radio pequeño alrededor del centro del municipio.{}{POP_COLOUR}Coste: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_MEDIUM_ADVERTISING :{PUSH_COLOUR}{YELLOW}Inicia una campaña publicitaria local mediana para atraer más pasajeros y carga a sus servicios de transporte.{}Proporciona un incremento temporal en la calificación de las estaciones en un radio mediano alrededor del centro del municipio.{}{POP_COLOUR}Coste: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_LARGE_ADVERTISING :{PUSH_COLOUR}{YELLOW}Inicia una campaña publicitaria local grande para atraer más pasajeros y carga a sus servicios de transporte.{}Proporciona un incremento temporal en la calificación de las estaciones en un radio grande alrededor del centro del municipio.{}{POP_COLOUR}Coste: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_ROAD_RECONSTRUCTION :{PUSH_COLOUR}{YELLOW}Paga la reconstrucción de las carreteras locales.{}Provoca considerables complicaciones de tráfico durante 6 meses.{}{POP_COLOUR}Coste: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_STATUE_OF_COMPANY :{PUSH_COLOUR}{YELLOW}Construye una estatua en honor a su empresa.{}Proporciona un incremento permanente en la calificación de las estaciones de este municipio.{}{POP_COLOUR}Coste: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_NEW_BUILDINGS :{PUSH_COLOUR}{YELLOW}Paga la construcción de nuevos edificios comerciales en el municipio.{}Proporciona un incremento temporal en el crecimiento del municipio.{}{POP_COLOUR}Coste: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_EXCLUSIVE_TRANSPORT :{PUSH_COLOUR}{YELLOW}Compra derechos de transporte exclusivos en este municipio durante un año.{}Las autoridades no permitirán el uso de las estaciones de la competencia.{}{POP_COLOUR}Coste: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_BRIBE :{PUSH_COLOUR}{YELLOW}Soborna a las autoridades locales para aumentar su calificación, con el riesgo de sufrir una penalización severa si es descubierto.{}{POP_COLOUR}Coste: {CURRENCY_LONG}
|
||||
|
||||
# Goal window
|
||||
STR_GOALS_CAPTION :{WHITE}Objetivos de {COMPANY}
|
||||
@@ -3612,10 +3635,10 @@ STR_CARGO_RATING_OUTSTANDING :Excepcional
|
||||
STR_STATION_VIEW_CENTER_TOOLTIP :{BLACK}Centrar vista en la posición de la estación. Ctrl+clic abre un punto de vista en dicha posición
|
||||
STR_STATION_VIEW_RENAME_TOOLTIP :{BLACK}Cambia el nombre de la estación
|
||||
|
||||
STR_STATION_VIEW_SCHEDULED_TRAINS_TOOLTIP :{BLACK}Muestra todos los trenes que tienen esta estación en su horario
|
||||
STR_STATION_VIEW_SCHEDULED_ROAD_VEHICLES_TOOLTIP :{BLACK}Muestra todos los vehículos de carretera que tienen esta estación en su horario
|
||||
STR_STATION_VIEW_SCHEDULED_AIRCRAFT_TOOLTIP :{BLACK}Muestra todas las aeronaves que tienen esta estación en su horario
|
||||
STR_STATION_VIEW_SCHEDULED_SHIPS_TOOLTIP :{BLACK}Muestra todos los barcos que tienen esta estación en su horario
|
||||
STR_STATION_VIEW_SCHEDULED_TRAINS_TOOLTIP :{BLACK}Muestra todos los trenes que tienen esta estación en sus órdenes
|
||||
STR_STATION_VIEW_SCHEDULED_ROAD_VEHICLES_TOOLTIP :{BLACK}Muestra todos los vehículos de carretera que tienen esta estación en sus órdenes
|
||||
STR_STATION_VIEW_SCHEDULED_AIRCRAFT_TOOLTIP :{BLACK}Muestra todas las aeronaves que tienen esta estación en sus órdenes
|
||||
STR_STATION_VIEW_SCHEDULED_SHIPS_TOOLTIP :{BLACK}Muestra todos los barcos que tienen esta estación en sus órdenes
|
||||
|
||||
STR_STATION_VIEW_RENAME_STATION_CAPTION :Renombrar estación/zona de carga
|
||||
|
||||
@@ -3656,16 +3679,18 @@ STR_FINANCES_SECTION_SHIP_REVENUE :{GOLD}Barcos
|
||||
STR_FINANCES_SECTION_LOAN_INTEREST :{GOLD}Intereses de Préstamo
|
||||
STR_FINANCES_SECTION_OTHER :{GOLD}Otros
|
||||
|
||||
STR_FINANCES_TOTAL_CAPTION :{WHITE}Total
|
||||
STR_FINANCES_NEGATIVE_INCOME :-{CURRENCY_LONG}
|
||||
STR_FINANCES_ZERO_INCOME :{CURRENCY_LONG}
|
||||
STR_FINANCES_POSITIVE_INCOME :+{CURRENCY_LONG}
|
||||
STR_FINANCES_NET_PROFIT :{WHITE}Beneficio neto
|
||||
STR_FINANCES_BANK_BALANCE_TITLE :{WHITE}Saldo en Banco
|
||||
STR_FINANCES_PROFIT :{WHITE}Beneficio
|
||||
STR_FINANCES_BANK_BALANCE_TITLE :{WHITE}Saldo bancario
|
||||
STR_FINANCES_OWN_FUNDS_TITLE :{WHITE}Fondos propios
|
||||
STR_FINANCES_LOAN_TITLE :{WHITE}Préstamo
|
||||
STR_FINANCES_INTEREST_RATE :{WHITE}Tipo de interés del préstamo: {BLACK}{NUM}%
|
||||
STR_FINANCES_MAX_LOAN :{WHITE}Préstamo Máximo: {BLACK}{CURRENCY_LONG}
|
||||
STR_FINANCES_TOTAL_CURRENCY :{BLACK}{CURRENCY_LONG}
|
||||
STR_FINANCES_BANK_BALANCE :{WHITE}{CURRENCY_LONG}
|
||||
STR_FINANCES_BORROW_BUTTON :{BLACK}Pedir Préstamo {CURRENCY_LONG}
|
||||
STR_FINANCES_BORROW_TOOLTIP :{BLACK}Incrementa el préstamo. Ctrl+clic solicita todo el préstamo posible
|
||||
STR_FINANCES_REPAY_BUTTON :{BLACK}Pagar Préstamo {CURRENCY_LONG}
|
||||
@@ -3795,7 +3820,9 @@ STR_VEHICLE_LIST_MANAGE_LIST :{BLACK}Administ
|
||||
STR_VEHICLE_LIST_MANAGE_LIST_TOOLTIP :{BLACK}Envia instrucciones a todos los vehículos de la lista
|
||||
STR_VEHICLE_LIST_REPLACE_VEHICLES :Reemplazar vehículos
|
||||
STR_VEHICLE_LIST_SEND_FOR_SERVICING :Enviar para Mantenimiento
|
||||
STR_VEHICLE_LIST_PROFIT_THIS_YEAR_LAST_YEAR :{TINY_FONT}{BLACK}Beneficio este año: {CURRENCY_LONG} (último año: {CURRENCY_LONG})
|
||||
STR_VEHICLE_LIST_PROFIT_THIS_YEAR_LAST_YEAR :{TINY_FONT}{BLACK}Beneficio este año: {CURRENCY_LONG} (año anterior: {CURRENCY_LONG})
|
||||
STR_VEHICLE_LIST_CARGO :{TINY_FONT}{BLACK}[{CARGO_LIST}]
|
||||
STR_VEHICLE_LIST_NAME_AND_CARGO :{TINY_FONT}{BLACK}{STRING} {STRING}
|
||||
|
||||
STR_VEHICLE_LIST_SEND_TRAIN_TO_DEPOT :Enviar a Depósito
|
||||
STR_VEHICLE_LIST_SEND_ROAD_VEHICLE_TO_DEPOT :Enviar a Depósito
|
||||
@@ -3839,7 +3866,7 @@ STR_GROUP_REMOVE_ALL_VEHICLES :Quitar todos lo
|
||||
STR_GROUP_RENAME_CAPTION :{BLACK}Renombrar un grupo
|
||||
|
||||
STR_GROUP_PROFIT_THIS_YEAR :Beneficio este año:
|
||||
STR_GROUP_PROFIT_LAST_YEAR :Beneficio del año pasado:
|
||||
STR_GROUP_PROFIT_LAST_YEAR :Beneficio del año anterior:
|
||||
STR_GROUP_OCCUPANCY :Utilización actual:
|
||||
STR_GROUP_OCCUPANCY_VALUE :{NUM}%
|
||||
|
||||
@@ -3889,6 +3916,9 @@ STR_PURCHASE_INFO_AIRCRAFT_RANGE :{BLACK}Alcance:
|
||||
STR_PURCHASE_INFO_AIRCRAFT_TYPE :{BLACK}Tipo de aeronave: {GOLD}{STRING}
|
||||
|
||||
###length 3
|
||||
STR_CARGO_TYPE_FILTER_ALL :Todos los tipos
|
||||
STR_CARGO_TYPE_FILTER_FREIGHT :Carga
|
||||
STR_CARGO_TYPE_FILTER_NONE :Ninguno
|
||||
|
||||
###length VEHICLE_TYPES
|
||||
STR_BUY_VEHICLE_TRAIN_LIST_TOOLTIP :{BLACK}Lista de selección de los vehículos de ferrocarril. Clica en el vehículo para más información. Pulsa Ctrl+clic para mostrar/ocultar el tipo del vehículo
|
||||
@@ -4216,7 +4246,8 @@ STR_VEHICLE_INFO_MAX_SPEED_TYPE_RANGE :{BLACK}Velocida
|
||||
STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED :{BLACK}Peso: {LTBLUE}{WEIGHT_SHORT} {BLACK}Potencia: {LTBLUE}{POWER}{BLACK} Velocidad Máx.: {LTBLUE}{VELOCITY}
|
||||
STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED_MAX_TE :{BLACK}Peso: {LTBLUE}{WEIGHT_SHORT} {BLACK}Potencia: {LTBLUE}{POWER}{BLACK} Velocidad Máx.: {LTBLUE}{VELOCITY} {BLACK}F.T. Máx.: {LTBLUE}{FORCE}
|
||||
|
||||
STR_VEHICLE_INFO_PROFIT_THIS_YEAR_LAST_YEAR :{BLACK}Beneficio este año: {LTBLUE}{CURRENCY_LONG} (último año: {CURRENCY_LONG})
|
||||
STR_VEHICLE_INFO_PROFIT_THIS_YEAR_LAST_YEAR :{BLACK}Beneficio este año: {LTBLUE}{CURRENCY_LONG} (año anterior: {CURRENCY_LONG})
|
||||
STR_VEHICLE_INFO_PROFIT_THIS_YEAR_LAST_YEAR_MIN_PERFORMANCE :{BLACK}Beneficio este año: {LTBLUE}{CURRENCY_LONG} (año anterior: {CURRENCY_LONG}) {BLACK}Potencia específica mín.: {LTBLUE}{POWER_TO_WEIGHT}
|
||||
STR_VEHICLE_INFO_RELIABILITY_BREAKDOWNS :{BLACK}Fiabilidad: {LTBLUE}{COMMA}% {BLACK}Averías desde el último mantenimiento: {LTBLUE}{COMMA}
|
||||
|
||||
STR_VEHICLE_INFO_BUILT_VALUE :{LTBLUE}{ENGINE} {BLACK}Construido: {LTBLUE}{NUM}{BLACK} Valor: {LTBLUE}{CURRENCY_LONG}
|
||||
@@ -4383,7 +4414,7 @@ STR_ORDER_CONDITIONAL :Salto de orden
|
||||
STR_ORDER_SHARE :Compartir órdenes
|
||||
STR_ORDERS_GO_TO_TOOLTIP :{BLACK}Añade una nueva orden antes de la orden resaltada, o la añade al final de la lista. Ctrl sobre estaciones ordena 'Carga completa de cualquier carga', sobre puntos de ruta ordena 'sin paradas' y sobre depósitos ordena 'mantenimiento'. Ctrl o Compartir órdenes permite a este vehículo compartir órdenes con el vehículo seleccionado. Clica sobre un vehículo copia las órdenes. Una órden de depósito desactiva el mantenimiento automático del vehículo
|
||||
|
||||
STR_ORDERS_VEH_WITH_SHARED_ORDERS_LIST_TOOLTIP :{BLACK}Muestra todos los vehículos con el mismo horario
|
||||
STR_ORDERS_VEH_WITH_SHARED_ORDERS_LIST_TOOLTIP :{BLACK}Muestra todos los vehículos que comparten estas órdenes y este horario
|
||||
|
||||
# String parts to build the order string
|
||||
STR_ORDER_GO_TO_WAYPOINT :Ir vía {WAYPOINT}
|
||||
@@ -4463,54 +4494,54 @@ STR_TIMETABLE_ORDER_VIEW_TOOLTIP :{BLACK}Cambia a
|
||||
|
||||
STR_TIMETABLE_TOOLTIP :{BLACK}Horario - Clica en una orden para resaltarla
|
||||
|
||||
STR_TIMETABLE_NO_TRAVEL :Sin viaje
|
||||
STR_TIMETABLE_NO_TRAVEL :No viajar
|
||||
STR_TIMETABLE_NOT_TIMETABLEABLE :Viajar (automático; programado por la próxima orden manual)
|
||||
STR_TIMETABLE_TRAVEL_NOT_TIMETABLED :Viajar (sin programar)
|
||||
STR_TIMETABLE_TRAVEL_NOT_TIMETABLED_SPEED :Viajar (sin programar) a {2:VELOCITY} como máximo
|
||||
STR_TIMETABLE_TRAVEL_FOR :Viajar durante {STRING}
|
||||
STR_TIMETABLE_TRAVEL_FOR_SPEED :Viajar durante {STRING} a {VELOCITY} como máximo
|
||||
STR_TIMETABLE_TRAVEL_FOR_ESTIMATED :Viajando (durante {STRING}, sin programar)
|
||||
STR_TIMETABLE_TRAVEL_FOR_SPEED_ESTIMATED :Viajando (durante {STRING}, sin programar) a {VELOCITY} como máximo
|
||||
STR_TIMETABLE_STAY_FOR_ESTIMATED :(permaneciendo {STRING}, sin programar)
|
||||
STR_TIMETABLE_AND_TRAVEL_FOR_ESTIMATED :(viajando durante {STRING}, sin programar)
|
||||
STR_TIMETABLE_STAY_FOR :y esperar {STRING}
|
||||
STR_TIMETABLE_TRAVEL_FOR_ESTIMATED :Viajar (durante {STRING}, sin programar)
|
||||
STR_TIMETABLE_TRAVEL_FOR_SPEED_ESTIMATED :Viajar (durante {STRING}, sin programar) a {VELOCITY} como máximo
|
||||
STR_TIMETABLE_STAY_FOR_ESTIMATED :(permanecer {STRING}, sin programar)
|
||||
STR_TIMETABLE_AND_TRAVEL_FOR_ESTIMATED :(viajar durante {STRING}, sin programar)
|
||||
STR_TIMETABLE_STAY_FOR :y permanecer {STRING}
|
||||
STR_TIMETABLE_AND_TRAVEL_FOR :y viajar durante {STRING}
|
||||
STR_TIMETABLE_DAYS :{COMMA}{NBSP}día{P "" s}
|
||||
STR_TIMETABLE_TICKS :{COMMA}{NBSP}tic{P "" s}
|
||||
|
||||
STR_TIMETABLE_TOTAL_TIME :{BLACK}El horario tardará {STRING} en completarse
|
||||
STR_TIMETABLE_TOTAL_TIME_INCOMPLETE :{BLACK}El horario tardará al menos {STRING} en completarse (no todas las órdenes)
|
||||
STR_TIMETABLE_TOTAL_TIME :{BLACK}El horario tardará {STRING} en recorrerse
|
||||
STR_TIMETABLE_TOTAL_TIME_INCOMPLETE :{BLACK}El horario tardará al menos {STRING} en recorrerse (no todas las órdenes)
|
||||
|
||||
STR_TIMETABLE_STATUS_ON_TIME :{BLACK}Este vehículo está actualmente en hora
|
||||
STR_TIMETABLE_STATUS_LATE :{BLACK}Este vehículo está actualmente retrasado {STRING}
|
||||
STR_TIMETABLE_STATUS_EARLY :{BLACK}Este vehículo está actualmente adelantado {STRING}
|
||||
STR_TIMETABLE_STATUS_ON_TIME :{BLACK}Este vehículo actualmente es puntual
|
||||
STR_TIMETABLE_STATUS_LATE :{BLACK}Este vehículo actualmente está retrasado {STRING}
|
||||
STR_TIMETABLE_STATUS_EARLY :{BLACK}Este vehículo actualmente está adelantado {STRING}
|
||||
STR_TIMETABLE_STATUS_NOT_STARTED :{BLACK}Este horario no ha comenzado
|
||||
STR_TIMETABLE_STATUS_START_AT :{BLACK}Este horario comenzará el {STRING}
|
||||
|
||||
STR_TIMETABLE_STARTING_DATE :{BLACK}Fecha de inicio
|
||||
STR_TIMETABLE_STARTING_DATE_TOOLTIP :{BLACK}Selecciona una fecha como punto de partida de este horario. Ctrl+clic permite fijar el punto de partida de este horario y distribuye todos los vehículos que lo compartan siempre y cuando el horario esté completo
|
||||
STR_TIMETABLE_STARTING_DATE_TOOLTIP :{BLACK}Selecciona la fecha de inicio del horario. Ctrl+click distribuye uniformemente todos los vehículos que compartan este horario a partir de la fecha proporcionada, basados en su orden relativo, siempre que el horario esté completamente rellenado
|
||||
|
||||
STR_TIMETABLE_CHANGE_TIME :{BLACK}Cambiar duración
|
||||
STR_TIMETABLE_WAIT_TIME_TOOLTIP :{BLACK}Cambia la duración de la orden seleccionada
|
||||
STR_TIMETABLE_CHANGE_TIME :{BLACK}Modificar duración
|
||||
STR_TIMETABLE_WAIT_TIME_TOOLTIP :{BLACK}Modifica la duración de la orden seleccionada
|
||||
|
||||
STR_TIMETABLE_CLEAR_TIME :{BLACK}Borrar duración
|
||||
STR_TIMETABLE_CLEAR_TIME_TOOLTIP :{BLACK}Borra la duración de la orden resaltada
|
||||
|
||||
STR_TIMETABLE_CHANGE_SPEED :{BLACK}Cambiar límite de velocidad
|
||||
STR_TIMETABLE_CHANGE_SPEED :{BLACK}Modificar límite de velocidad
|
||||
STR_TIMETABLE_CHANGE_SPEED_TOOLTIP :{BLACK}Cambia el límite de velocidad de la orden resaltada
|
||||
|
||||
STR_TIMETABLE_CLEAR_SPEED :{BLACK}Borrar límite de velocidad
|
||||
STR_TIMETABLE_CLEAR_SPEED_TOOLTIP :{BLACK}Borra el límite de velocidad de la orden resaltada
|
||||
|
||||
STR_TIMETABLE_RESET_LATENESS :{BLACK}Reiniciar retrasos
|
||||
STR_TIMETABLE_RESET_LATENESS_TOOLTIP :{BLACK}Pone a cero el retraso del vehículo, así el vehículo estará en hora
|
||||
STR_TIMETABLE_RESET_LATENESS :{BLACK}Reiniciar retraso
|
||||
STR_TIMETABLE_RESET_LATENESS_TOOLTIP :{BLACK}Establece en cero el retraso acumulado del vehículo para que sea puntual
|
||||
|
||||
STR_TIMETABLE_AUTOFILL :{BLACK}Rellenar automáticamente
|
||||
STR_TIMETABLE_AUTOFILL_TOOLTIP :{BLACK}Rellena la tabla de horarios automáticamente con los valores de la siguiente jornada (Ctrl+clic para tratar de mantener los tiempos de espera)
|
||||
STR_TIMETABLE_AUTOFILL_TOOLTIP :{BLACK}Rellena el horario automáticamente con los valores del siguiente recorrido (Ctrl+clic para intentar mantener los tiempos de permanencia en estación)
|
||||
|
||||
STR_TIMETABLE_EXPECTED :{BLACK}Esperado
|
||||
STR_TIMETABLE_EXPECTED :{BLACK}Previsto
|
||||
STR_TIMETABLE_SCHEDULED :{BLACK}Programado
|
||||
STR_TIMETABLE_EXPECTED_TOOLTIP :{BLACK}Alterna entre esperado y programado
|
||||
STR_TIMETABLE_EXPECTED_TOOLTIP :{BLACK}Alterna entre fechas previstas y programadas
|
||||
|
||||
STR_TIMETABLE_ARRIVAL_ABBREVIATION :Ll:
|
||||
STR_TIMETABLE_DEPARTURE_ABBREVIATION :S:
|
||||
@@ -4519,14 +4550,14 @@ STR_TIMETABLE_DEPARTURE_ABBREVIATION :S:
|
||||
# Date window (for timetable)
|
||||
STR_DATE_CAPTION :{WHITE}Seleccionar fecha
|
||||
STR_DATE_SET_DATE :{BLACK}Seleccionar fecha
|
||||
STR_DATE_SET_DATE_TOOLTIP :{BLACK}Usar la fecha seleccionada como punto de inicio del horario
|
||||
STR_DATE_SET_DATE_TOOLTIP :{BLACK}Usa la fecha seleccionada como punto de inicio del horario
|
||||
STR_DATE_DAY_TOOLTIP :{BLACK}Selecciona el día
|
||||
STR_DATE_MONTH_TOOLTIP :{BLACK}Selecciona el mes
|
||||
STR_DATE_YEAR_TOOLTIP :{BLACK}Selecciona el año
|
||||
|
||||
|
||||
# AI debug window
|
||||
STR_AI_DEBUG :{WHITE}Depuración de Scripts de juego/IA
|
||||
STR_AI_DEBUG :{WHITE}Depuración de scripts de juego/IA
|
||||
STR_AI_DEBUG_NAME_AND_VERSION :{BLACK}{STRING} (v{NUM})
|
||||
STR_AI_DEBUG_NAME_TOOLTIP :{BLACK}Nombre del script
|
||||
STR_AI_DEBUG_SETTINGS :{BLACK}Configuración
|
||||
@@ -4543,13 +4574,15 @@ STR_AI_DEBUG_CONTINUE :{BLACK}Continua
|
||||
STR_AI_DEBUG_CONTINUE_TOOLTIP :{BLACK}Quita la pausa y hace que la IA continúe
|
||||
STR_AI_DEBUG_SELECT_AI_TOOLTIP :{BLACK}Mostrar salida de depuración de esta IA
|
||||
STR_AI_GAME_SCRIPT :{BLACK}Script de juego
|
||||
STR_AI_GAME_SCRIPT_TOOLTIP :{BLACK}Comprobar el registro del Script de juego
|
||||
STR_AI_GAME_SCRIPT_TOOLTIP :{BLACK}Analizar el registro del script de juego
|
||||
|
||||
STR_ERROR_AI_NO_AI_FOUND :No se encontró ninguna IA apropiada para cargar.{}Ésta es una IA por defecto que no realiza acción alguna.{}Puedes descargar nuevas IA mediante el sistema de 'Contenido Online'
|
||||
STR_ERROR_AI_PLEASE_REPORT_CRASH :{WHITE}Uno de los scripts ejecutados ha fallado. Por favor, informa del fallo al autor del script con una captura de la ventana de depuración de Script / IA
|
||||
STR_ERROR_AI_DEBUG_SERVER_ONLY :{YELLOW}La ventana de depuración de Scripts solo está disponible para el servidor
|
||||
STR_ERROR_AI_PLEASE_REPORT_CRASH :{WHITE}Uno de los scripts ejecutados ha fallado. Por favor, informa del fallo al autor del script con una captura de la ventana de depuración de script/IA
|
||||
STR_ERROR_AI_DEBUG_SERVER_ONLY :{YELLOW}La ventana de depuración de scripts solo está disponible para el servidor
|
||||
|
||||
# AI configuration window
|
||||
STR_AI_CONFIG_CAPTION_AI :{WHITE}Configuración de IA
|
||||
STR_AI_CONFIG_CAPTION_GAMESCRIPT :{WHITE}Configuración de scripts de juego
|
||||
STR_AI_CONFIG_GAMELIST_TOOLTIP :{BLACK}Script de juego que será cargado en la próxima partida
|
||||
STR_AI_CONFIG_AILIST_TOOLTIP :{BLACK}IA que serán cargadas en la próxima partida
|
||||
STR_AI_CONFIG_HUMAN_PLAYER :Jugador humano
|
||||
@@ -4563,10 +4596,11 @@ STR_AI_CONFIG_MOVE_DOWN :{BLACK}Mover ha
|
||||
STR_AI_CONFIG_MOVE_DOWN_TOOLTIP :{BLACK}Mover la IA seleccionada hacia abajo
|
||||
|
||||
STR_AI_CONFIG_GAMESCRIPT :{SILVER}Script de juego
|
||||
STR_AI_CONFIG_GAMESCRIPT_PARAM :{SILVER}Parámetros
|
||||
STR_AI_CONFIG_AI :{SILVER}IA
|
||||
|
||||
STR_AI_CONFIG_CHANGE_AI :IA
|
||||
STR_AI_CONFIG_CHANGE_GAMESCRIPT :Script de juego
|
||||
STR_AI_CONFIG_CHANGE_AI :{BLACK}Seleccionar IA
|
||||
STR_AI_CONFIG_CHANGE_GAMESCRIPT :{BLACK}Selecciona script de juego
|
||||
STR_AI_CONFIG_CHANGE_TOOLTIP :{BLACK}Cargar otro script
|
||||
STR_AI_CONFIG_CONFIGURE :{BLACK}Configurar
|
||||
STR_AI_CONFIG_CONFIGURE_TOOLTIP :{BLACK}Configura los parámetros del script
|
||||
@@ -4595,7 +4629,7 @@ STR_SCREENSHOT_HEIGHTMAP_SCREENSHOT :{BLACK}Mapa de
|
||||
STR_SCREENSHOT_MINIMAP_SCREENSHOT :{BLACK}Minimapa
|
||||
|
||||
# AI Parameters
|
||||
STR_AI_SETTINGS_CAPTION_AI :IA
|
||||
STR_AI_SETTINGS_CAPTION_AI :{WHITE}Parámetros de IA
|
||||
STR_AI_SETTINGS_CLOSE :{BLACK}Cerrar
|
||||
STR_AI_SETTINGS_RESET :{BLACK}Reiniciar
|
||||
STR_AI_SETTINGS_SETTING :{STRING}: {ORANGE}{STRING}
|
||||
@@ -4916,7 +4950,7 @@ STR_ERROR_CAN_T_PLANT_TREE_HERE :{WHITE}No se pu
|
||||
STR_ERROR_CAN_T_BUILD_BRIDGE_HERE :{WHITE}No puede construirse un puente aquí...
|
||||
STR_ERROR_MUST_DEMOLISH_BRIDGE_FIRST :{WHITE}Primero debe demolerse el puente
|
||||
STR_ERROR_CAN_T_START_AND_END_ON :{WHITE}No se puede comenzar y acabar en la misma posición
|
||||
STR_ERROR_BRIDGEHEADS_NOT_SAME_HEIGHT :{WHITE}Las cabeceras del puente no están al mismo nivel
|
||||
STR_ERROR_BRIDGEHEADS_NOT_SAME_HEIGHT :{WHITE}Los estribos del puente no están al mismo nivel
|
||||
STR_ERROR_BRIDGE_TOO_LOW_FOR_TERRAIN :{WHITE}El puente es demasiado bajo para el terreno
|
||||
STR_ERROR_BRIDGE_TOO_HIGH_FOR_TERRAIN :{WHITE}El puente es demasiado alto para este terreno.
|
||||
STR_ERROR_START_AND_END_MUST_BE_IN :{WHITE}Comienzo y final deben estar en línea
|
||||
@@ -5013,6 +5047,7 @@ STR_ERROR_CAN_T_CHANGE_SERVICING :{WHITE}No se pu
|
||||
|
||||
STR_ERROR_VEHICLE_IS_DESTROYED :{WHITE}... el vehículo está destruido
|
||||
|
||||
|
||||
STR_ERROR_NO_VEHICLES_AVAILABLE_AT_ALL :{WHITE}Ningún vehículo estará disponible
|
||||
STR_ERROR_NO_VEHICLES_AVAILABLE_AT_ALL_EXPLANATION :{WHITE}Es necesario modificar la configuración NewGRF
|
||||
STR_ERROR_NO_VEHICLES_AVAILABLE_YET :{WHITE}En esta fecha no hay vehículos disponibles
|
||||
@@ -5049,7 +5084,7 @@ STR_ERROR_AIRCRAFT_NOT_ENOUGH_RANGE :{WHITE}... la a
|
||||
# Timetable related errors
|
||||
STR_ERROR_CAN_T_TIMETABLE_VEHICLE :{WHITE}No se puede asignar horario al vehículo...
|
||||
STR_ERROR_TIMETABLE_ONLY_WAIT_AT_STATIONS :{WHITE}Los vehículos sólo pueden esperar en estaciones
|
||||
STR_ERROR_TIMETABLE_NOT_STOPPING_HERE :{WHITE}Este vehículo no va a detenerse en esta estación
|
||||
STR_ERROR_TIMETABLE_NOT_STOPPING_HERE :{WHITE}Este vehículo no se detendrá en esta estación
|
||||
|
||||
# Sign related errors
|
||||
STR_ERROR_TOO_MANY_SIGNS :{WHITE}... demasiados letreros
|
||||
|
@@ -208,8 +208,13 @@ STR_UNITS_POWER_SI :{COMMA}{NBSP}kW
|
||||
|
||||
STR_UNITS_POWER_IMPERIAL_TO_WEIGHT_IMPERIAL :{DECIMAL}{NBSP}hp/t
|
||||
STR_UNITS_POWER_IMPERIAL_TO_WEIGHT_METRIC :{DECIMAL}{NBSP}hp/t
|
||||
STR_UNITS_POWER_IMPERIAL_TO_WEIGHT_SI :{DECIMAL}{NBSP}hp/Mg
|
||||
STR_UNITS_POWER_METRIC_TO_WEIGHT_IMPERIAL :{DECIMAL}{NBSP}hp/t
|
||||
STR_UNITS_POWER_METRIC_TO_WEIGHT_METRIC :{DECIMAL}{NBSP}hp/t
|
||||
STR_UNITS_POWER_METRIC_TO_WEIGHT_SI :{DECIMAL}{NBSP}hp/Mg
|
||||
STR_UNITS_POWER_SI_TO_WEIGHT_IMPERIAL :{DECIMAL}{NBSP}kW/t
|
||||
STR_UNITS_POWER_SI_TO_WEIGHT_METRIC :{DECIMAL}{NBSP}kW/t
|
||||
STR_UNITS_POWER_SI_TO_WEIGHT_SI :{DECIMAL}{NBSP}W/kg
|
||||
|
||||
STR_UNITS_WEIGHT_SHORT_IMPERIAL :{COMMA}{NBSP}t
|
||||
STR_UNITS_WEIGHT_SHORT_METRIC :{COMMA}{NBSP}t
|
||||
@@ -316,7 +321,7 @@ STR_SORT_BY_WAITING_TOTAL :Carga total en
|
||||
STR_SORT_BY_WAITING_AVAILABLE :Carga disponible en espera
|
||||
STR_SORT_BY_RATING_MAX :Mayor índice de carga
|
||||
STR_SORT_BY_RATING_MIN :Menor índice de carga
|
||||
STR_SORT_BY_ENGINE_ID :Id. locomotora (orden clásico)
|
||||
STR_SORT_BY_ENGINE_ID :ID de vehículo (orden clásico)
|
||||
STR_SORT_BY_COST :Costo
|
||||
STR_SORT_BY_POWER :Potencia
|
||||
STR_SORT_BY_TRACTIVE_EFFORT :Fuerza de tracción
|
||||
@@ -406,6 +411,8 @@ STR_SCENEDIT_FILE_MENU_QUIT :Salir
|
||||
###length 15
|
||||
STR_SETTINGS_MENU_GAME_OPTIONS :Opciones de juego
|
||||
STR_SETTINGS_MENU_CONFIG_SETTINGS_TREE :Configuración
|
||||
STR_SETTINGS_MENU_AI_SETTINGS :Configuración de IA
|
||||
STR_SETTINGS_MENU_GAMESCRIPT_SETTINGS :Configuración de scripts de juego
|
||||
STR_SETTINGS_MENU_NEWGRF_SETTINGS :Configuración de NewGRF
|
||||
STR_SETTINGS_MENU_TRANSPARENCY_OPTIONS :Opciones de transparencia
|
||||
STR_SETTINGS_MENU_TOWN_NAMES_DISPLAYED :Mostrar nombres de localidades
|
||||
@@ -661,7 +668,7 @@ STR_PERFORMANCE_DETAIL_LOAN :{BLACK}Préstam
|
||||
STR_PERFORMANCE_DETAIL_TOTAL :{BLACK}Total:
|
||||
|
||||
###length 10
|
||||
STR_PERFORMANCE_DETAIL_VEHICLES_TOOLTIP :{BLACK}Cuántos vehículos tuvieron ganancias el último año, contando los de carretera, trenes, barcos y aeronaves
|
||||
STR_PERFORMANCE_DETAIL_VEHICLES_TOOLTIP :{BLACK}Cuántos vehículos tuvieron ganancias el último año, contando los autotransportes, trenes, barcos y aeronaves
|
||||
STR_PERFORMANCE_DETAIL_STATIONS_TOOLTIP :{BLACK}Número de estaciones abastecidas recientemente. Las estaciones de tren, paradas de autobuses, aeropuertos y demás se contabilizan aparte, aun si pertenecen a la misma estación
|
||||
STR_PERFORMANCE_DETAIL_MIN_PROFIT_TOOLTIP :{BLACK}Utilidad del vehículo con menores ingresos (de entre aquellos con más de 2 años)
|
||||
STR_PERFORMANCE_DETAIL_MIN_INCOME_TOOLTIP :{BLACK}Cantidad de efectivo ganado en el trimestre con la utilidad más baja de los últimos 12 trimestres
|
||||
@@ -795,12 +802,12 @@ STR_SMALLMAP_TOWN :{TINY_FONT}{WHI
|
||||
STR_SMALLMAP_DISABLE_ALL :{BLACK}Ocultar todo
|
||||
STR_SMALLMAP_ENABLE_ALL :{BLACK}Mostrar todo
|
||||
STR_SMALLMAP_SHOW_HEIGHT :{BLACK}Mostrar relieve
|
||||
STR_SMALLMAP_TOOLTIP_DISABLE_ALL_INDUSTRIES :{BLACK}No mostrar industrias en el mapa
|
||||
STR_SMALLMAP_TOOLTIP_DISABLE_ALL_INDUSTRIES :{BLACK}Ocultar del mapa las industrias
|
||||
STR_SMALLMAP_TOOLTIP_ENABLE_ALL_INDUSTRIES :{BLACK}Mostrar todas las industrias en el mapa
|
||||
STR_SMALLMAP_TOOLTIP_SHOW_HEIGHT :{BLACK}Alternar vista de relieve
|
||||
STR_SMALLMAP_TOOLTIP_DISABLE_ALL_COMPANIES :{BLACK}No mostrar propiedades de empresas en el mapa
|
||||
STR_SMALLMAP_TOOLTIP_DISABLE_ALL_COMPANIES :{BLACK}Ocultar del mapa las propiedades de las empresas
|
||||
STR_SMALLMAP_TOOLTIP_ENABLE_ALL_COMPANIES :{BLACK}Mostrar todas las propiedades de empresas en el mapa
|
||||
STR_SMALLMAP_TOOLTIP_DISABLE_ALL_CARGOS :{BLACK}Ocultar todas las cargas del mapa
|
||||
STR_SMALLMAP_TOOLTIP_DISABLE_ALL_CARGOS :{BLACK}Ocultar del mapa las cargas
|
||||
STR_SMALLMAP_TOOLTIP_ENABLE_ALL_CARGOS :{BLACK}Mostrar todas las cargas en el mapa
|
||||
|
||||
# Status bar messages
|
||||
@@ -836,7 +843,7 @@ STR_NEWS_AIRCRAFT_CRASH :{BIG_FONT}{BLAC
|
||||
STR_NEWS_PLANE_CRASH_OUT_OF_FUEL :{BIG_FONT}{BLACK}¡Accidente aéreo!{}Avión se queda sin combustible, ¡{COMMA} personas mueren en explosión!
|
||||
|
||||
STR_NEWS_DISASTER_ZEPPELIN :{BIG_FONT}{BLACK}¡Desastre de zepelín en {STATION}!
|
||||
STR_NEWS_DISASTER_SMALL_UFO :{BIG_FONT}{BLACK}¡Vehículo destruido en la carretara al impactar con ovni!
|
||||
STR_NEWS_DISASTER_SMALL_UFO :{BIG_FONT}{BLACK}¡Vehículo destruido en la carretera al impactar con ovni!
|
||||
STR_NEWS_DISASTER_AIRPLANE_OIL_REFINERY :{BIG_FONT}{BLACK}¡Explota refinería de petróleo cerca de {TOWN}!
|
||||
STR_NEWS_DISASTER_HELICOPTER_FACTORY :{BIG_FONT}{BLACK}¡Fábrica destruida misteriosamente cerca de {TOWN}!
|
||||
STR_NEWS_DISASTER_BIG_UFO :{BIG_FONT}{BLACK}¡Ovni aterriza cerca de {TOWN}!
|
||||
@@ -936,7 +943,7 @@ STR_EXTRA_VIEW_MOVE_MAIN_TO_VIEW_TT :{BLACK}Copiar u
|
||||
# Game options window
|
||||
STR_GAME_OPTIONS_CAPTION :{WHITE}Opciones de juego
|
||||
STR_GAME_OPTIONS_CURRENCY_UNITS_FRAME :{BLACK}Divisa
|
||||
STR_GAME_OPTIONS_CURRENCY_UNITS_DROPDOWN_TOOLTIP :{BLACK}Selección de divisa
|
||||
STR_GAME_OPTIONS_CURRENCY_UNITS_DROPDOWN_TOOLTIP :{BLACK}Elegir divisa
|
||||
|
||||
###length 42
|
||||
STR_GAME_OPTIONS_CURRENCY_GBP :Libra británica (GBP)
|
||||
@@ -1014,21 +1021,19 @@ STR_GAME_OPTIONS_VIDEO_VSYNC_TOOLTIP :{BLACK}Activar
|
||||
|
||||
STR_GAME_OPTIONS_VIDEO_DRIVER_INFO :{BLACK}Controlador actual: {STRING}
|
||||
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_FRAME :{BLACK}Tamaño de la interfaz
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_TOOLTIP :{BLACK}Elegir el tamaño de los elementos de la interfaz
|
||||
STR_GAME_OPTIONS_GUI_SCALE_FRAME :{BLACK}Tamaño de la interfaz
|
||||
STR_GAME_OPTIONS_GUI_SCALE_TOOLTIP :{BLACK}Mover el deslizador para cambiar el tamaño de la interfaz. Mantener pulsado Ctrl para un control fino
|
||||
STR_GAME_OPTIONS_GUI_SCALE_AUTO :{BLACK}Detectar automáticamente
|
||||
STR_GAME_OPTIONS_GUI_SCALE_AUTO_TOOLTIP :{BLACK}Detectar tamaño de la interfaz automáticamente
|
||||
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_AUTO :(detectar)
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_NORMAL :Normal
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_2X_ZOOM :Doble
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_4X_ZOOM :Cuádruple
|
||||
STR_GAME_OPTIONS_GUI_SCALE_BEVELS :{BLACK}Ajustar biseles
|
||||
STR_GAME_OPTIONS_GUI_SCALE_BEVELS_TOOLTIP :{BLACK}Ajustar los biseles de la interfaz según el tamaño
|
||||
|
||||
STR_GAME_OPTIONS_FONT_ZOOM :{BLACK}Tamaño de texto
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_TOOLTIP :{BLACK}Elegir el tamaño de letra de la interfaz
|
||||
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_AUTO :(detectar)
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_NORMAL :Normal
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_2X_ZOOM :Doble
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_4X_ZOOM :Cuádruple
|
||||
STR_GAME_OPTIONS_GUI_SCALE_1X :1x
|
||||
STR_GAME_OPTIONS_GUI_SCALE_2X :2x
|
||||
STR_GAME_OPTIONS_GUI_SCALE_3X :3x
|
||||
STR_GAME_OPTIONS_GUI_SCALE_4X :4x
|
||||
STR_GAME_OPTIONS_GUI_SCALE_5X :5x
|
||||
|
||||
STR_GAME_OPTIONS_GRAPHICS :{BLACK}Gráficos
|
||||
|
||||
@@ -1260,16 +1265,16 @@ STR_CONFIG_SETTING_MAP_HEIGHT_LIMIT_AUTO :(automático)
|
||||
STR_CONFIG_SETTING_TOO_HIGH_MOUNTAIN :{WHITE}No se puede establecer el límite de elevación del mapa en el valor indicado. Al menos una montaña ya es más alta
|
||||
|
||||
STR_CONFIG_SETTING_AUTOSLOPE :Alterar terreno debajo de edificios, vías férreas, etc.: {STRING}
|
||||
STR_CONFIG_SETTING_AUTOSLOPE_HELPTEXT :Permitir la alteración del terreno debajo de infraestructura sin tener que retirarla
|
||||
STR_CONFIG_SETTING_AUTOSLOPE_HELPTEXT :Permitir alteración de terreno debajo de infraestructura sin tener que retirarla
|
||||
|
||||
STR_CONFIG_SETTING_CATCHMENT :Permitir cambiar el tamaño del área de recolección a una forma más real: {STRING}
|
||||
STR_CONFIG_SETTING_CATCHMENT_HELPTEXT :Las áreas de recolección se adecúan a diferentes tamaños, según los tipos de estaciones y aeropuertos
|
||||
STR_CONFIG_SETTING_CATCHMENT :Permitir áreas de recolección más realistas: {STRING}
|
||||
STR_CONFIG_SETTING_CATCHMENT_HELPTEXT :Las áreas de recolección se ajustarán a los tamaños de los tipos de estaciones y aeropuertos
|
||||
|
||||
STR_CONFIG_SETTING_SERVE_NEUTRAL_INDUSTRIES :Las estaciones privadas pueden dar servicio a industrias con estaciones neutrales: {STRING}
|
||||
STR_CONFIG_SETTING_SERVE_NEUTRAL_INDUSTRIES_HELPTEXT :Al activarse, las industrias con estaciones integradas (ej. plataformas petrolíferas) podrán aceptar carga de estaciones aledañas. Al desactivarse, tales industrias solo recibirán carga en sus propias estaciones y no aceptarán de otras estaciones, ni la estación integrada brindará servicio a nada más que su industria
|
||||
|
||||
STR_CONFIG_SETTING_EXTRADYNAMITE :Permitir mayor eliminación de carreteras, puentes y túneles: {STRING}
|
||||
STR_CONFIG_SETTING_EXTRADYNAMITE_HELPTEXT :Hacer más fácil eliminar infraestructura y edificios que sean propiedad de las localidades
|
||||
STR_CONFIG_SETTING_EXTRADYNAMITE :Permitir eliminación más fácil de propiedades de localidades: {STRING}
|
||||
STR_CONFIG_SETTING_EXTRADYNAMITE_HELPTEXT :Hacer más fácil la eliminación de la infraestructura y los edificios que sean propiedad de las localidades
|
||||
|
||||
STR_CONFIG_SETTING_TRAIN_LENGTH :Longitud máxima de trenes: {STRING}
|
||||
STR_CONFIG_SETTING_TRAIN_LENGTH_HELPTEXT :Longitud máxima permitida para los trenes
|
||||
@@ -1294,8 +1299,8 @@ STR_CONFIG_SETTING_ROAD_VEHICLE_SLOPE_STEEPNESS_HELPTEXT :Grado de inclin
|
||||
STR_CONFIG_SETTING_FORBID_90_DEG :Prohibir a trenes realizar giros de 90°: {STRING}
|
||||
STR_CONFIG_SETTING_FORBID_90_DEG_HELPTEXT :Los giros de 90° ocurren en vías férreas perpendiculares donde el tren gira 90° al pasar de una casilla a otra, en lugar de los 45° habituales en otras combinaciones de vías.
|
||||
|
||||
STR_CONFIG_SETTING_DISTANT_JOIN_STATIONS :Permitir la ampliación de estaciones no adyacentes: {STRING}
|
||||
STR_CONFIG_SETTING_DISTANT_JOIN_STATIONS_HELPTEXT :Permitir añadir de partes a una estación sin tener que estar en contacto directo con las partes existentes. Se debe pulsar Ctrl+Clic para añadir las nuevas partes
|
||||
STR_CONFIG_SETTING_DISTANT_JOIN_STATIONS :Permitir ampliación de estaciones no adyacentes: {STRING}
|
||||
STR_CONFIG_SETTING_DISTANT_JOIN_STATIONS_HELPTEXT :Se podrán añadir partes a una estación sin que tengan que estar una al lado de la otra. Ctrl+Clic para añadir las nuevas partes
|
||||
|
||||
STR_CONFIG_SETTING_INFLATION :Inflación: {STRING}
|
||||
STR_CONFIG_SETTING_INFLATION_HELPTEXT :Activar inflación en la economía, lo que hace que los costos aumenten ligeramente más rápido que los ingresos
|
||||
@@ -1320,7 +1325,7 @@ STR_CONFIG_SETTING_INDUSTRY_PLATFORM :Área plana alr
|
||||
STR_CONFIG_SETTING_INDUSTRY_PLATFORM_HELPTEXT :Cantidad de espacio plano alrededor de las industrias. Esto asegura que haya espacio libre alrededor de las industrias para construir vías férreas, etc.
|
||||
|
||||
STR_CONFIG_SETTING_MULTIPINDTOWN :Permitir varias industrias similares por localidad: {STRING}
|
||||
STR_CONFIG_SETTING_MULTIPINDTOWN_HELPTEXT :En general, una localidad admite un solo tipo de industria a la vez, pero con esta opción varias industrias del mismo tipo en una localidad son posibles
|
||||
STR_CONFIG_SETTING_MULTIPINDTOWN_HELPTEXT :En general, una localidad admite un solo tipo de industria a la vez, pero con esta opción varias industrias del mismo tipo en una localidad serán posibles
|
||||
|
||||
STR_CONFIG_SETTING_SIGNALSIDE :Mostrar señales: {STRING}
|
||||
STR_CONFIG_SETTING_SIGNALSIDE_HELPTEXT :Elegir el lado de las vías donde se construirán las señales
|
||||
@@ -1330,7 +1335,7 @@ STR_CONFIG_SETTING_SIGNALSIDE_DRIVING_SIDE :En el lado de c
|
||||
STR_CONFIG_SETTING_SIGNALSIDE_RIGHT :A la derecha
|
||||
|
||||
STR_CONFIG_SETTING_SHOWFINANCES :Mostrar ventana de finanzas al final del año: {STRING}
|
||||
STR_CONFIG_SETTING_SHOWFINANCES_HELPTEXT :Si se activa, la ventana de finanzas aparecerá al final de cada año para permitir realizar una inspección más fácil del estado financiero de la empresa
|
||||
STR_CONFIG_SETTING_SHOWFINANCES_HELPTEXT :Al activarse, la ventana de finanzas aparecerá al final de cada año para permitir la inspección más sencilla del estado financiero de la empresa
|
||||
|
||||
STR_CONFIG_SETTING_NONSTOP_BY_DEFAULT :Todo nuevo recorrido es 'Sin paradas' por defecto: {STRING}
|
||||
STR_CONFIG_SETTING_NONSTOP_BY_DEFAULT_HELPTEXT :Cada vehículo hace parada en cada estación por la que pasa, pero al activar esta opción el vehículo seguirá de largo hasta llegar a su destino. Esta opción solo define el valor por defecto para nuevos recorridos, pero cada recorrido individual puede ajustarse independientemente
|
||||
@@ -1343,7 +1348,7 @@ STR_CONFIG_SETTING_STOP_LOCATION_MIDDLE :mitad
|
||||
STR_CONFIG_SETTING_STOP_LOCATION_FAR_END :final
|
||||
|
||||
STR_CONFIG_SETTING_AUTOSCROLL :Recorrer vista cuando se mueva el cursor a los bordes: {STRING}
|
||||
STR_CONFIG_SETTING_AUTOSCROLL_HELPTEXT :Al activarse, las vistas se desplazarán cuando el ratón se acarque a los bordes de la ventana
|
||||
STR_CONFIG_SETTING_AUTOSCROLL_HELPTEXT :Al activarse, las vistas se desplazarán cuando el ratón se acerque a los bordes de la ventana
|
||||
###length 4
|
||||
STR_CONFIG_SETTING_AUTOSCROLL_DISABLED :Desactivado
|
||||
STR_CONFIG_SETTING_AUTOSCROLL_MAIN_VIEWPORT_FULLSCREEN :Vista principal, solo en pantalla completa
|
||||
@@ -1351,19 +1356,19 @@ STR_CONFIG_SETTING_AUTOSCROLL_MAIN_VIEWPORT :Vista principal
|
||||
STR_CONFIG_SETTING_AUTOSCROLL_EVERY_VIEWPORT :Todas las vistas
|
||||
|
||||
STR_CONFIG_SETTING_BRIBE :Permitir sobornos al ayuntamiento: {STRING}
|
||||
STR_CONFIG_SETTING_BRIBE_HELPTEXT :Las empresas intentan sobornar a los ayuntamientos. Si un inspector lo descubre, la empresa no podrá operar en la localidad seis meses
|
||||
STR_CONFIG_SETTING_BRIBE_HELPTEXT :Las empresas podrán sobornar a los ayuntamientos, pero si un inspector lo descubre, la empresa no podrá operar en la localidad durante seis meses
|
||||
|
||||
STR_CONFIG_SETTING_ALLOW_EXCLUSIVE :Permitir adquirir los derechos de transporte exclusivos: {STRING}
|
||||
STR_CONFIG_SETTING_ALLOW_EXCLUSIVE_HELPTEXT :Si una empresa compra los derechos de transporte exclusivos en una localidad, las estaciones de la competencia no recibirán carga nada todo un año
|
||||
STR_CONFIG_SETTING_ALLOW_EXCLUSIVE :Permitir adquisición de derechos de transporte exclusivos: {STRING}
|
||||
STR_CONFIG_SETTING_ALLOW_EXCLUSIVE_HELPTEXT :Si una empresa compra los derechos de transporte exclusivos en una localidad, las estaciones de la competencia no recibirán carga todo un año
|
||||
|
||||
STR_CONFIG_SETTING_ALLOW_FUND_BUILDINGS :Permitir la construcción de nuevos edificios: {STRING}
|
||||
STR_CONFIG_SETTING_ALLOW_FUND_BUILDINGS :Permitir construcción de nuevos edificios: {STRING}
|
||||
STR_CONFIG_SETTING_ALLOW_FUND_BUILDINGS_HELPTEXT :Las empresas aportan dinero a los ayuntamientos para que construyan nuevas casas y edificios
|
||||
|
||||
STR_CONFIG_SETTING_ALLOW_FUND_ROAD :Permitir el pago de la reconstrucción de las carreteras locales: {STRING}
|
||||
STR_CONFIG_SETTING_ALLOW_FUND_ROAD_HELPTEXT :Las empresas aportan dinero a los ayuntamientos para que reconstruyan sus carreteras y así sabotear a otros servicios de transporte por carretera que operen en la zona
|
||||
STR_CONFIG_SETTING_ALLOW_FUND_ROAD_HELPTEXT :Las empresas aportan dinero a los ayuntamientos para reconstruir sus carreteras, lo que perjudicando otros servicios de transporte en la zona
|
||||
|
||||
STR_CONFIG_SETTING_ALLOW_GIVE_MONEY :Permitir enviar dinero a otras empresas: {STRING}
|
||||
STR_CONFIG_SETTING_ALLOW_GIVE_MONEY_HELPTEXT :Permitir la transferencia de dinero entre empresas en modo multijugador
|
||||
STR_CONFIG_SETTING_ALLOW_GIVE_MONEY :Permitir envío de dinero a otras empresas: {STRING}
|
||||
STR_CONFIG_SETTING_ALLOW_GIVE_MONEY_HELPTEXT :En modo multijugador, las empresas podrán transferirse dinero
|
||||
|
||||
STR_CONFIG_SETTING_FREIGHT_TRAINS :Multiplicador de peso para simular trenes pesados: {STRING}
|
||||
STR_CONFIG_SETTING_FREIGHT_TRAINS_HELPTEXT :Impacto de llevar carga en los trenes. Un valor mayor exige mayor potencia a los trenes para llevar carga, sobre todo al subir colinas
|
||||
@@ -1373,16 +1378,16 @@ STR_CONFIG_SETTING_PLANE_SPEED_HELPTEXT :Establece la ve
|
||||
STR_CONFIG_SETTING_PLANE_SPEED_VALUE :1/{COMMA}
|
||||
|
||||
STR_CONFIG_SETTING_PLANE_CRASHES :Cantidad de accidentes aéreos: {STRING}
|
||||
STR_CONFIG_SETTING_PLANE_CRASHES_HELPTEXT :Probabilidad de que ocurran accidentes aéreos.{}* Las aeronaves grandes son más propensas a accidentes en areopuertos pequeños
|
||||
STR_CONFIG_SETTING_PLANE_CRASHES_HELPTEXT :Probabilidad de que ocurran accidentes aéreos.{}* Las aeronaves grandes son más propensas a accidentes en aeropuertos pequeños
|
||||
###length 3
|
||||
STR_CONFIG_SETTING_PLANE_CRASHES_NONE :Ninguno*
|
||||
STR_CONFIG_SETTING_PLANE_CRASHES_REDUCED :Reducida
|
||||
STR_CONFIG_SETTING_PLANE_CRASHES_NORMAL :Normal
|
||||
|
||||
STR_CONFIG_SETTING_STOP_ON_TOWN_ROAD :Permitir la construcción de paradas de paso en localidades: {STRING}
|
||||
STR_CONFIG_SETTING_STOP_ON_TOWN_ROAD_HELPTEXT :Permitir la construcción de paradas de paso en carreteras que sean propiedad de las localidades
|
||||
STR_CONFIG_SETTING_STOP_ON_COMPETITOR_ROAD :Permitir la construcción de paradas paradas de paso en carreteras de la competencia: {STRING}
|
||||
STR_CONFIG_SETTING_STOP_ON_COMPETITOR_ROAD_HELPTEXT :Construir paradas de autobuses de paso en carreteras que sean propiedad de otras empresas
|
||||
STR_CONFIG_SETTING_STOP_ON_TOWN_ROAD :Permitir construcción de paradas de paso en localidades: {STRING}
|
||||
STR_CONFIG_SETTING_STOP_ON_TOWN_ROAD_HELPTEXT :Se podrán construir paradas de paso en las carreteras que sean propiedad de las localidades
|
||||
STR_CONFIG_SETTING_STOP_ON_COMPETITOR_ROAD :Permitir construcción de paradas de paso en carreteras de la competencia: {STRING}
|
||||
STR_CONFIG_SETTING_STOP_ON_COMPETITOR_ROAD_HELPTEXT :Se podrán construir paradas de paso en las carreteras que sean propiedad de otras empresas
|
||||
STR_CONFIG_SETTING_DYNAMIC_ENGINES_EXISTING_VEHICLES :{WHITE}No se puede cambiar esta opción si ya existen vehículos
|
||||
|
||||
STR_CONFIG_SETTING_INFRASTRUCTURE_MAINTENANCE :Mantenimiento de infraestructura: {STRING}
|
||||
@@ -1410,7 +1415,7 @@ STR_CONFIG_SETTING_WARN_INCOME_LESS_HELPTEXT :Mostrar un mens
|
||||
STR_CONFIG_SETTING_NEVER_EXPIRE_VEHICLES :Vehículos siempre disponibles: {STRING}
|
||||
STR_CONFIG_SETTING_NEVER_EXPIRE_VEHICLES_HELPTEXT :Todos los modelos de vehículos estarán disponibles para siempre tras haber sido introducidos
|
||||
|
||||
STR_CONFIG_SETTING_AUTORENEW_VEHICLE :Renovar automáticamente vehículos anicuados: {STRING}
|
||||
STR_CONFIG_SETTING_AUTORENEW_VEHICLE :Renovar automáticamente vehículos viejos: {STRING}
|
||||
STR_CONFIG_SETTING_AUTORENEW_VEHICLE_HELPTEXT :Los vehículos próximos al final de su vida útil serán renovados automáticamente, siempre y cuando se cumplan las condiciones de renovación
|
||||
|
||||
STR_CONFIG_SETTING_AUTORENEW_MONTHS :Renovar automáticamente el vehículo cumpla {STRING}
|
||||
@@ -1553,8 +1558,8 @@ STR_CONFIG_SETTING_LIVERIES_NONE :Ninguno
|
||||
STR_CONFIG_SETTING_LIVERIES_OWN :Mi empresa
|
||||
STR_CONFIG_SETTING_LIVERIES_ALL :Todas las empresas
|
||||
|
||||
STR_CONFIG_SETTING_PREFER_TEAMCHAT :Activar chat de equipo con <ENTER>: {STRING}
|
||||
STR_CONFIG_SETTING_PREFER_TEAMCHAT_HELPTEXT :Cambiar el acceso al chat interno de la empresa y al chat público entre <ENTER> y <Ctrl+ENTER>
|
||||
STR_CONFIG_SETTING_PREFER_TEAMCHAT :Activar chat de equipo con la tecla Intro: {STRING}
|
||||
STR_CONFIG_SETTING_PREFER_TEAMCHAT_HELPTEXT :Cambiar el acceso al chat interno de la empresa y al chat público entre Intro y Ctrl+Intro
|
||||
|
||||
STR_CONFIG_SETTING_SCROLLWHEEL_MULTIPLIER :Velocidad de la rueda del ratón sobre el mapa: {STRING}
|
||||
STR_CONFIG_SETTING_SCROLLWHEEL_MULTIPLIER_HELPTEXT :Controlar la sensibilidad de la rueda del ratón
|
||||
@@ -1602,7 +1607,7 @@ STR_CONFIG_SETTING_DATE_FORMAT_IN_SAVE_NAMES_SHORT :corto (31-12-20
|
||||
STR_CONFIG_SETTING_DATE_FORMAT_IN_SAVE_NAMES_ISO :ISO (2008-12-31)
|
||||
|
||||
STR_CONFIG_SETTING_PAUSE_ON_NEW_GAME :Pausar la partida automáticamente al comenzar: {STRING}
|
||||
STR_CONFIG_SETTING_PAUSE_ON_NEW_GAME_HELPTEXT :Al activarse, el juego se detendrá automáticamente al comenzar nuevas partidas para permitir revisar el mapa
|
||||
STR_CONFIG_SETTING_PAUSE_ON_NEW_GAME_HELPTEXT :Al activarse, en cada inicio de partida el juego se detendrá automáticamente, para permitir la inspección del mapa
|
||||
|
||||
STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL :Al pausar, permitir: {STRING}
|
||||
STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL_HELPTEXT :Acciones se pueden realizar mientras el juego está en pausa.
|
||||
@@ -1691,7 +1696,7 @@ STR_CONFIG_SETTING_AI_BUILDS_TRAINS_HELPTEXT :Activar esta op
|
||||
STR_CONFIG_SETTING_AI_BUILDS_ROAD_VEHICLES :Desactivar autotransportes para la computadora: {STRING}
|
||||
STR_CONFIG_SETTING_AI_BUILDS_ROAD_VEHICLES_HELPTEXT :Activar esta opción deshabilita la construcción de autotransportes por jugadores no humanos
|
||||
|
||||
STR_CONFIG_SETTING_AI_BUILDS_AIRCRAFT :Desactivar aeroplanos para la computadora: {STRING}
|
||||
STR_CONFIG_SETTING_AI_BUILDS_AIRCRAFT :Desactivar aeronaves para la computadora: {STRING}
|
||||
STR_CONFIG_SETTING_AI_BUILDS_AIRCRAFT_HELPTEXT :Activar esta opción deshabilita la construcción de aeronaves por jugadores no humanos
|
||||
|
||||
STR_CONFIG_SETTING_AI_BUILDS_SHIPS :Desactivar barcos para la computadora: {STRING}
|
||||
@@ -1705,7 +1710,7 @@ STR_CONFIG_SETTING_AI_PROFILE_MEDIUM :Intermedio
|
||||
STR_CONFIG_SETTING_AI_PROFILE_HARD :Difícil
|
||||
|
||||
STR_CONFIG_SETTING_AI_IN_MULTIPLAYER :Permitir jugadores no humanos en modo multijugador: {STRING}
|
||||
STR_CONFIG_SETTING_AI_IN_MULTIPLAYER_HELPTEXT :Permitir a los jugadores controlados por la computadora participar en partidas de varios jugadores
|
||||
STR_CONFIG_SETTING_AI_IN_MULTIPLAYER_HELPTEXT :Los jugadores controlados por la computadora podrán participar en partidas de varios jugadores
|
||||
|
||||
STR_CONFIG_SETTING_SCRIPT_MAX_OPCODES :#opcodes disponibles antes de que los scripts sean suspendidos: {STRING}
|
||||
STR_CONFIG_SETTING_SCRIPT_MAX_OPCODES_HELPTEXT :Número máximo de operaciones que un script puede realizar por turno
|
||||
@@ -1714,7 +1719,7 @@ STR_CONFIG_SETTING_SCRIPT_MAX_MEMORY_HELPTEXT :Cantidad de mem
|
||||
STR_CONFIG_SETTING_SCRIPT_MAX_MEMORY_VALUE :{COMMA} MiB
|
||||
|
||||
STR_CONFIG_SETTING_SERVINT_ISPERCENT :Intervalo de mantenimiento en porcentajes: {STRING}
|
||||
STR_CONFIG_SETTING_SERVINT_ISPERCENT_HELPTEXT :Escoger si el mantenimiento de vehículos comenzará debido al tiempo pasado desde el último mantenimiento o por una reducción de la fiabilidad menor de un porcentaje determinado
|
||||
STR_CONFIG_SETTING_SERVINT_ISPERCENT_HELPTEXT :Elegir si el mantenimiento de vehículos se da por días o por fiabilidad menor a un porcentaje específico
|
||||
|
||||
STR_CONFIG_SETTING_SERVINT_TRAINS :Intervalo de mantenimiento por defecto para trenes: {STRING}
|
||||
STR_CONFIG_SETTING_SERVINT_TRAINS_HELPTEXT :Intervalo de mantenimiento por defecto para nuevos trenes, en caso de no definirse otro explícitamente
|
||||
@@ -1724,7 +1729,7 @@ STR_CONFIG_SETTING_SERVINT_AIRCRAFT :Intervalo de ma
|
||||
STR_CONFIG_SETTING_SERVINT_AIRCRAFT_HELPTEXT :Intervalo de mantenimiento por defecto para nuevas aeronaves, en caso de no definirse otro explícitamente
|
||||
STR_CONFIG_SETTING_SERVINT_SHIPS :Intervalo de mantenimiento por defecto para barcos: {STRING}
|
||||
STR_CONFIG_SETTING_SERVINT_SHIPS_HELPTEXT :Intervalo de mantenimiento por defecto para nuevos barcos, en caso de no definirse otro explícitamente
|
||||
STR_CONFIG_SETTING_SERVINT_VALUE :{COMMA}{NBSP}día{P 0 "" s}/%
|
||||
STR_CONFIG_SETTING_SERVINT_VALUE :{COMMA}{NBSP}día{P 0 "" s} o %
|
||||
###setting-zero-is-special
|
||||
STR_CONFIG_SETTING_SERVINT_DISABLED :Deshabilitado
|
||||
|
||||
@@ -1790,11 +1795,11 @@ STR_CONFIG_SETTING_NEWS_MESSAGES_SUMMARY :Resumen
|
||||
STR_CONFIG_SETTING_NEWS_MESSAGES_FULL :Completo
|
||||
|
||||
STR_CONFIG_SETTING_COLOURED_NEWS_YEAR :Noticias a color aparecen en el año: {STRING}
|
||||
STR_CONFIG_SETTING_COLOURED_NEWS_YEAR_HELPTEXT :Año en el que los periódicos comenzarán a imprimirse a color. Antes de ese año, apacerán en blanco y negro
|
||||
STR_CONFIG_SETTING_COLOURED_NEWS_YEAR_HELPTEXT :Año en el que los periódicos se imprimirán a color. Antes de ese año, saldrán en blanco y negro
|
||||
STR_CONFIG_SETTING_STARTING_YEAR :Fecha de inicio: {STRING}
|
||||
|
||||
STR_CONFIG_SETTING_ENDING_YEAR :Año de fin de juego: {STRING}
|
||||
STR_CONFIG_SETTING_ENDING_YEAR_HELPTEXT :Año en el que se termina el juego para registrar la puntuación de la empresa y mostrar la tabla de puntuaciones, aunque el jugador puede continuar el juego.{}Cualquier fecha anterior al año de incio hará que la tabla de puntuaciones nunca se muestre.
|
||||
STR_CONFIG_SETTING_ENDING_YEAR_HELPTEXT :Año en el que se termina el juego para registrar la puntuación de la empresa y mostrar la tabla de puntuaciones, aunque el jugador puede continuar el juego.{}Cualquier fecha anterior al año de inicio hará que la tabla de puntuaciones nunca se muestre.
|
||||
STR_CONFIG_SETTING_ENDING_YEAR_VALUE :{NUM}
|
||||
###setting-zero-is-special
|
||||
STR_CONFIG_SETTING_ENDING_YEAR_ZERO :Nunca
|
||||
@@ -1806,11 +1811,11 @@ STR_CONFIG_SETTING_ECONOMY_TYPE_ORIGINAL :Original
|
||||
STR_CONFIG_SETTING_ECONOMY_TYPE_SMOOTH :Estable
|
||||
STR_CONFIG_SETTING_ECONOMY_TYPE_FROZEN :Rígida
|
||||
|
||||
STR_CONFIG_SETTING_ALLOW_SHARES :Permitir comprar acciones de otras empresas: {STRING}
|
||||
STR_CONFIG_SETTING_ALLOW_SHARES_HELPTEXT :Al activarse, se pueden comprar y vender acciones de otras empresas. Las acciones de una empresa solamente estarán disponibles cuando la empresa cumpla una edad determinada
|
||||
STR_CONFIG_SETTING_ALLOW_SHARES :Permitir compra de acciones de otras empresas: {STRING}
|
||||
STR_CONFIG_SETTING_ALLOW_SHARES_HELPTEXT :Al activarse, se pueden comprar y vender las acciones de otras empresas, aunque solo estarán disponibles a partir de una edad determinada de las empresas
|
||||
|
||||
STR_CONFIG_SETTING_MIN_YEARS_FOR_SHARES :Edad mínima de la empresa para intercambiar acciones: {STRING}
|
||||
STR_CONFIG_SETTING_MIN_YEARS_FOR_SHARES_HELPTEXT :Estabelcer la edad mínima que debe tener una empresa para que otros puedan comprarle y venderle acciones.
|
||||
STR_CONFIG_SETTING_MIN_YEARS_FOR_SHARES_HELPTEXT :Establecer la edad mínima que debe tener una empresa para que otros puedan comprarle y venderle acciones.
|
||||
|
||||
STR_CONFIG_SETTING_FEEDER_PAYMENT_SHARE :Porcentaje de la utilidad total a pagar por transferencias de carga: {STRING}
|
||||
STR_CONFIG_SETTING_FEEDER_PAYMENT_SHARE_HELPTEXT :Porcentaje de utilidad cedida a los transportes intermedios en sistemas de transferencia de carga, dando un mayor control sobre la utilidad de cada vehículo
|
||||
@@ -1822,7 +1827,7 @@ STR_CONFIG_SETTING_DRAG_SIGNALS_FIXED_DISTANCE :Al arrastrar, m
|
||||
STR_CONFIG_SETTING_DRAG_SIGNALS_FIXED_DISTANCE_HELPTEXT :Forma en que se colocan las señales con Ctrl+Arrastrar. Al desactivarse, se colocan señales cerca de túneles y puentes para evitar tramos largos sin señales. Al activarse, se colocan señales cada tanto de casillas, con lo que alinear señales en vías paralelas es más fácil
|
||||
|
||||
STR_CONFIG_SETTING_SEMAPHORE_BUILD_BEFORE_DATE :Señales mecánicas por defecto antes de: {STRING}
|
||||
STR_CONFIG_SETTING_SEMAPHORE_BUILD_BEFORE_DATE_HELPTEXT :Año a partir del cual se usarán señales eléctricas. Antes de ese año se usarán señales mecánicas, las cuales funcionan igual pero tienen distinto aspecto
|
||||
STR_CONFIG_SETTING_SEMAPHORE_BUILD_BEFORE_DATE_HELPTEXT :Año a partir del cual se usarán señales eléctricas. Antes de ese año se usarán señales mecánicas, las cuales funcionan igual, pero tienen distinto aspecto
|
||||
|
||||
STR_CONFIG_SETTING_CYCLE_SIGNAL_TYPES :Cambiar entre tipos de señales: {STRING}
|
||||
STR_CONFIG_SETTING_CYCLE_SIGNAL_TYPES_HELPTEXT :Elegir la alternación entre señales al usar Ctrl+Clic con la herramienta de señales
|
||||
@@ -1848,10 +1853,10 @@ STR_CONFIG_SETTING_TOWN_LAYOUT_RANDOM :Aleatorio
|
||||
STR_CONFIG_SETTING_ALLOW_TOWN_ROADS :Permitir a las localidades construir carreteras: {STRING}
|
||||
STR_CONFIG_SETTING_ALLOW_TOWN_ROADS_HELPTEXT :Los ayuntamientos construyen carreteras para que las localidades se expandan. Desactivar para impedirlo
|
||||
STR_CONFIG_SETTING_ALLOW_TOWN_LEVEL_CROSSINGS :Permitir a las localidades construir pasos a nivel: {STRING}
|
||||
STR_CONFIG_SETTING_ALLOW_TOWN_LEVEL_CROSSINGS_HELPTEXT :Activar esta opción permite a las localidades construir pasos a nivel
|
||||
STR_CONFIG_SETTING_ALLOW_TOWN_LEVEL_CROSSINGS_HELPTEXT :Permite a las localidades construir pasos a nivel
|
||||
|
||||
STR_CONFIG_SETTING_NOISE_LEVEL :Permitir el ruido de aeropuertos controlado por localidades: {STRING}
|
||||
STR_CONFIG_SETTING_NOISE_LEVEL_HELPTEXT :Al desactivarse, puede haber hasta dos aeropuertos por localidad. Al activarse, el número de aeropuertos por localidad depende de su nivel de ruido permitido, el cual depende de la población, el tamaño de cada aeropuerto y la distancia
|
||||
STR_CONFIG_SETTING_NOISE_LEVEL :Permitir que localidades controlen ruido de aeropuertos: {STRING}
|
||||
STR_CONFIG_SETTING_NOISE_LEVEL_HELPTEXT :Al desactivarse, solo podrá haber dos aeropuertos por localidad. Al activarse, el número de aeropuertos por localidad se limitará por su nivel de ruido permitido, el cual dependerá de la población, el tamaño del aeropuerto y la distancia
|
||||
|
||||
STR_CONFIG_SETTING_TOWN_FOUNDING :Fundar localidades: {STRING}
|
||||
STR_CONFIG_SETTING_TOWN_FOUNDING_HELPTEXT :Activar esta opción permite a los jugadores funda nuevas localidades durante la partida
|
||||
@@ -1869,8 +1874,8 @@ STR_CONFIG_SETTING_TOWN_CARGOGENMODE_BITCOUNT :Lineal
|
||||
STR_CONFIG_SETTING_EXTRA_TREE_PLACEMENT :Crecimiento de árboles durante la partida: {STRING}
|
||||
STR_CONFIG_SETTING_EXTRA_TREE_PLACEMENT_HELPTEXT :Controlar la aparición aleatoria de árboles durante la partida. Esto puede afectar industrias que dependen del crecimiento de árboles, como los aserraderos
|
||||
###length 4
|
||||
STR_CONFIG_SETTING_EXTRA_TREE_PLACEMENT_NO_SPREAD :Crecer pero no expandir {RED}(rompe el aserradero)
|
||||
STR_CONFIG_SETTING_EXTRA_TREE_PLACEMENT_SPREAD_RAINFOREST :Crecer pero solo expandir en bosques
|
||||
STR_CONFIG_SETTING_EXTRA_TREE_PLACEMENT_NO_SPREAD :Crecer, pero no expandir {RED}(rompe el aserradero)
|
||||
STR_CONFIG_SETTING_EXTRA_TREE_PLACEMENT_SPREAD_RAINFOREST :Crecer, pero solo expandir en bosques
|
||||
STR_CONFIG_SETTING_EXTRA_TREE_PLACEMENT_SPREAD_ALL :Crecer y expandir por todos lados
|
||||
STR_CONFIG_SETTING_EXTRA_TREE_PLACEMENT_NO_GROWTH_NO_SPREAD :No crecer ni expandir {RED}(rompe el aserradero)
|
||||
|
||||
@@ -1965,7 +1970,7 @@ STR_CONFIG_SETTING_LOCALISATION_UNITS_VELOCITY_GAMEUNITS :Unidades del ju
|
||||
STR_CONFIG_SETTING_LOCALISATION_UNITS_POWER :Unidades de potencia de vehículos: {STRING}
|
||||
STR_CONFIG_SETTING_LOCALISATION_UNITS_POWER_HELPTEXT :Cada vez que se muestre la potencia de un vehículo en la interfaz de usuario, se emplearán las unidades elegidas
|
||||
###length 3
|
||||
STR_CONFIG_SETTING_LOCALISATION_UNITS_POWER_IMPERIAL :Imperial (cv)
|
||||
STR_CONFIG_SETTING_LOCALISATION_UNITS_POWER_IMPERIAL :Imperial (hp)
|
||||
STR_CONFIG_SETTING_LOCALISATION_UNITS_POWER_METRIC :Métrico (cv)
|
||||
STR_CONFIG_SETTING_LOCALISATION_UNITS_POWER_SI :SI (kW)
|
||||
|
||||
@@ -1997,7 +2002,7 @@ STR_CONFIG_SETTING_LOCALISATION_UNITS_HEIGHT_IMPERIAL :Imperial (pies)
|
||||
STR_CONFIG_SETTING_LOCALISATION_UNITS_HEIGHT_METRIC :Métrico (m)
|
||||
STR_CONFIG_SETTING_LOCALISATION_UNITS_HEIGHT_SI :SI (m)
|
||||
|
||||
STR_CONFIG_SETTING_LOCALISATION :{ORANGE}Localización
|
||||
STR_CONFIG_SETTING_LOCALISATION :{ORANGE}Adaptación local
|
||||
STR_CONFIG_SETTING_GRAPHICS :{ORANGE}Gráficos
|
||||
STR_CONFIG_SETTING_SOUND :{ORANGE}Sonido
|
||||
STR_CONFIG_SETTING_INTERFACE :{ORANGE}Interfaz
|
||||
@@ -2010,7 +2015,7 @@ STR_CONFIG_SETTING_ACCOUNTING :{ORANGE}Contabi
|
||||
STR_CONFIG_SETTING_VEHICLES :{ORANGE}Vehículos
|
||||
STR_CONFIG_SETTING_VEHICLES_PHYSICS :{ORANGE}Leyes físicas
|
||||
STR_CONFIG_SETTING_VEHICLES_ROUTING :{ORANGE}Enrutamiento
|
||||
STR_CONFIG_SETTING_LIMITATIONS :{ORANGE}Limitaciones
|
||||
STR_CONFIG_SETTING_LIMITATIONS :{ORANGE}Restricciones
|
||||
STR_CONFIG_SETTING_ACCIDENTS :{ORANGE}Desastres y accidentes
|
||||
STR_CONFIG_SETTING_GENWORLD :{ORANGE}Generación de mapa
|
||||
STR_CONFIG_SETTING_ENVIRONMENT :{ORANGE}Entorno
|
||||
@@ -2075,6 +2080,8 @@ STR_INTRO_HIGHSCORE :{BLACK}Tabla de
|
||||
STR_INTRO_CONFIG_SETTINGS_TREE :{BLACK}Configuración
|
||||
STR_INTRO_NEWGRF_SETTINGS :{BLACK}Config. NewGRF
|
||||
STR_INTRO_ONLINE_CONTENT :{BLACK}Contenido en línea
|
||||
STR_INTRO_AI_SETTINGS :{BLACK}Configuración de IA
|
||||
STR_INTRO_GAMESCRIPT_SETTINGS :{BLACK}Scripts de juego
|
||||
STR_INTRO_QUIT :{BLACK}Salir
|
||||
|
||||
STR_INTRO_TOOLTIP_NEW_GAME :{BLACK}Comenzar una nueva partida. Ctrl+Clic omite la configuración del mapa
|
||||
@@ -2094,10 +2101,12 @@ STR_INTRO_TOOLTIP_HIGHSCORE :{BLACK}Mostrar
|
||||
STR_INTRO_TOOLTIP_CONFIG_SETTINGS_TREE :{BLACK}Mostrar configuración
|
||||
STR_INTRO_TOOLTIP_NEWGRF_SETTINGS :{BLACK}Mostrar configuración de NewGRF
|
||||
STR_INTRO_TOOLTIP_ONLINE_CONTENT :{BLACK}Revisar si hay nuevos contenidos actualizados para descargar
|
||||
STR_INTRO_TOOLTIP_AI_SETTINGS :{BLACK}Mostrar configuración de IA
|
||||
STR_INTRO_TOOLTIP_GAMESCRIPT_SETTINGS :{BLACK}Mostrar configuración de scripts de juego
|
||||
STR_INTRO_TOOLTIP_QUIT :{BLACK}Salir de 'OpenTTD'
|
||||
|
||||
STR_INTRO_BASESET :{BLACK}A los gráficos base elegidos les hace falta {NUM} spirte{P "" s}. Necesitan actualizarse.
|
||||
STR_INTRO_TRANSLATION :{BLACK}Este idioma tiene {NUM} cadena{P "" s} de texto sin traducir todavía. Ayudar a mejorar OpenTTD siriviendo como traductor. Consulta el archivo readme.txt para más detalles.
|
||||
STR_INTRO_TRANSLATION :{BLACK}Este idioma tiene {NUM} cadena{P "" s} de texto sin traducir todavía. Ayudar a mejorar OpenTTD registrándote como traductor. Consulta el archivo readme.txt para más detalles.
|
||||
|
||||
# Quit window
|
||||
STR_QUIT_CAPTION :{WHITE}Salir
|
||||
@@ -2123,7 +2132,7 @@ STR_CHEAT_EDIT_MAX_HL :{LTBLUE}Cambiar
|
||||
STR_CHEAT_EDIT_MAX_HL_QUERY_CAPT :{WHITE}Cambiar la elevación máxima de las montañas en el mapa
|
||||
STR_CHEAT_CHANGE_DATE :{LTBLUE}Cambiar fecha: {ORANGE} {DATE_SHORT}
|
||||
STR_CHEAT_CHANGE_DATE_QUERY_CAPT :{WHITE}Cambiar año actual
|
||||
STR_CHEAT_SETUP_PROD :{LTBLUE}Permitir cambiar los valores de producción: {ORANGE}{STRING}
|
||||
STR_CHEAT_SETUP_PROD :{LTBLUE}Permitir cambio de valores de producción: {ORANGE}{STRING}
|
||||
|
||||
# Livery window
|
||||
STR_LIVERY_CAPTION :{WHITE}{COMPANY} - Cromática
|
||||
@@ -2372,7 +2381,7 @@ STR_NETWORK_CLIENT_LIST_ADMIN_CLIENT_BAN :Bloquear acceso
|
||||
STR_NETWORK_CLIENT_LIST_ADMIN_COMPANY_RESET :Eliminar
|
||||
STR_NETWORK_CLIENT_LIST_ADMIN_COMPANY_UNLOCK :Restablecer contraseña
|
||||
|
||||
STR_NETWORK_CLIENT_LIST_ASK_CAPTION :{WHITE}Acción de aministrador
|
||||
STR_NETWORK_CLIENT_LIST_ASK_CAPTION :{WHITE}Acción de administrador
|
||||
STR_NETWORK_CLIENT_LIST_ASK_CLIENT_KICK :{YELLOW}¿Sacar al jugador "{STRING}"?
|
||||
STR_NETWORK_CLIENT_LIST_ASK_CLIENT_BAN :{YELLOW}¿Bloquear acceso al jugador "{STRING}"?
|
||||
STR_NETWORK_CLIENT_LIST_ASK_COMPANY_RESET :{YELLOW}¿Eliminar la empresa "{COMPANY}"?
|
||||
@@ -2571,7 +2580,7 @@ STR_CONTENT_ERROR_COULD_NOT_DOWNLOAD_FILE_NOT_WRITABLE :{WHITE}... no s
|
||||
STR_CONTENT_ERROR_COULD_NOT_EXTRACT :{WHITE}No ha sido posible descomprimir el archivo descargado
|
||||
|
||||
STR_MISSING_GRAPHICS_SET_CAPTION :{WHITE}Gráficos no encontrados
|
||||
STR_MISSING_GRAPHICS_SET_MESSAGE :{BLACK}OpenTTD requiere gráficos para funcionar pero no se pudo encontrar ninguno. ¿Permitir que OpenTTD descargue e instale dichos gráficos?
|
||||
STR_MISSING_GRAPHICS_SET_MESSAGE :{BLACK}OpenTTD requiere gráficos para funcionar pero no se encontró ninguno. ¿Permitir que se descarguen e instalen automáticamente?
|
||||
STR_MISSING_GRAPHICS_YES_DOWNLOAD :{BLACK}Sí, descargar los gráficos
|
||||
STR_MISSING_GRAPHICS_NO_QUIT :{BLACK}No, salir de OpenTTD
|
||||
|
||||
@@ -2720,7 +2729,7 @@ STR_ROAD_TOOLBAR_TOOLTIP_BUILD_ROAD_SECTION :{BLACK}Construi
|
||||
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_TRAMWAY_SECTION :{BLACK}Construir sección de tranvía. Ctrl quita los carriles de tranvía. Mayús muestra un costo estimado
|
||||
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_AUTOROAD :{BLACK}Construir carretera con orientación automática. Ctrl quita carreteras. Mayús muestra un costo estimado
|
||||
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_AUTOTRAM :{BLACK}Construir tranvías con orientación automática. Ctrl quita los carriles de tranvía. Mayús muestra un costo estimado
|
||||
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_ROAD_VEHICLE_DEPOT :{BLACK}Construir depósito de carretera (para comprar y dar mantenimiento a vehículos). Mayús muestra un costo estimado
|
||||
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_ROAD_VEHICLE_DEPOT :{BLACK}Construir depósito de autotransportes (para comprar y dar mantenimiento a vehículos). Mayús muestra un costo estimado
|
||||
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_TRAM_VEHICLE_DEPOT :{BLACK}Construir depósito de tranvías (para comprar y dar mantenimiento a tranvías). Mayús muestra un costo estimado
|
||||
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_BUS_STATION :{BLACK}Construir parada de autobús. Ctrl activa la ampliación de estaciones. Mayús muestra un costo estimado
|
||||
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_PASSENGER_TRAM_STATION :{BLACK}Construir estación de tranvía de pasajeros. Ctrl activa la ampliación de estaciones. Mayús muestra un costo estimado
|
||||
@@ -2913,7 +2922,7 @@ STR_INDUSTRY_CARGOES_SELECT_INDUSTRY_TOOLTIP :{BLACK}Elegir l
|
||||
|
||||
# Land area window
|
||||
STR_LAND_AREA_INFORMATION_CAPTION :{WHITE}Información sobre área de terreno
|
||||
STR_LAND_AREA_INFORMATION_LOCATION_TOOLTIP :{BLACK}Centrar la vista en la casilla.Ctrl+Clic abre una vista aparte
|
||||
STR_LAND_AREA_INFORMATION_LOCATION_TOOLTIP :{BLACK}Centrar la vista en la casilla. Ctrl+Clic abre una vista aparte
|
||||
STR_LAND_AREA_INFORMATION_COST_TO_CLEAR_N_A :{BLACK}Costo por despejar: {LTBLUE}N/D
|
||||
STR_LAND_AREA_INFORMATION_COST_TO_CLEAR :{BLACK}Costo por despejar: {RED}{CURRENCY_LONG}
|
||||
STR_LAND_AREA_INFORMATION_REVENUE_WHEN_CLEARED :{BLACK}Ingreso por despejar: {LTBLUE}{CURRENCY_LONG}
|
||||
@@ -3086,7 +3095,7 @@ STR_FRAMETIME_CAPTION_GL_ROADVEHS :Ticks de autotr
|
||||
STR_FRAMETIME_CAPTION_GL_SHIPS :Ticks de barcos
|
||||
STR_FRAMETIME_CAPTION_GL_AIRCRAFT :Ticks de areonaves
|
||||
STR_FRAMETIME_CAPTION_GL_LANDSCAPE :Ticks de mapa
|
||||
STR_FRAMETIME_CAPTION_GL_LINKGRAPH :Retraro en gráfica de distribución
|
||||
STR_FRAMETIME_CAPTION_GL_LINKGRAPH :Retraso en gráfica de distribución
|
||||
STR_FRAMETIME_CAPTION_DRAWING :Presentación de gráficos
|
||||
STR_FRAMETIME_CAPTION_DRAWING_VIEWPORTS :Presentación de ventanas de vista generales
|
||||
STR_FRAMETIME_CAPTION_VIDEO :Salida de video
|
||||
@@ -3157,6 +3166,12 @@ STR_MAPGEN_QUANTITY_OF_RIVERS :{BLACK}Ríos:
|
||||
STR_MAPGEN_SMOOTHNESS :{BLACK}Suavidad:
|
||||
STR_MAPGEN_VARIETY :{BLACK}Variedad:
|
||||
STR_MAPGEN_GENERATE :{WHITE}Generar
|
||||
STR_MAPGEN_NEWGRF_SETTINGS :{BLACK}Configuración de NewGRF
|
||||
STR_MAPGEN_NEWGRF_SETTINGS_TOOLTIP :{BLACK}Mostrar configuración de NewGRF
|
||||
STR_MAPGEN_AI_SETTINGS :{BLACK}Configuración de IA
|
||||
STR_MAPGEN_AI_SETTINGS_TOOLTIP :{BLACK}Mostrar configuración de IA
|
||||
STR_MAPGEN_GS_SETTINGS :{BLACK}Configuración de scripts de juego
|
||||
STR_MAPGEN_GS_SETTINGS_TOOLTIP :{BLACK}Mostrar configuración de scripts de juego
|
||||
|
||||
###length 21
|
||||
STR_MAPGEN_TOWN_NAME_ORIGINAL_ENGLISH :Inglés
|
||||
@@ -3357,7 +3372,7 @@ STR_NEWGRF_ERROR_UNKNOWN_PROPERTY :Propiedad de Ac
|
||||
STR_NEWGRF_ERROR_INVALID_ID :Intento de usar una ID no válida (sprite {3:NUM})
|
||||
STR_NEWGRF_ERROR_CORRUPT_SPRITE :{YELLOW}{STRING} contiene un sprite con errores. Todos los sprites con errores se muestran como un símbolo de interrogación rojo (?)
|
||||
STR_NEWGRF_ERROR_MULTIPLE_ACTION_8 :Contiene múltiples entradas de Acción 8 (sprite {3:NUM})
|
||||
STR_NEWGRF_ERROR_READ_BOUNDS :La lectura excedió el límite de pseudo-sprite (sprite {3:NUM})
|
||||
STR_NEWGRF_ERROR_READ_BOUNDS :La lectura excedió el límite de un pseudosprite (sprite {3:NUM})
|
||||
STR_NEWGRF_ERROR_GRM_FAILED :Recursos GRF solicitados no disponibles (sprite {3:NUM})
|
||||
STR_NEWGRF_ERROR_FORCEFULLY_DISABLED :{1:STRING} fue desactivado por {STRING}
|
||||
STR_NEWGRF_ERROR_INVALID_SPRITE_LAYOUT :Formato de colocación de sprites no válido o desconocido (sprite {3:NUM})
|
||||
@@ -3483,14 +3498,14 @@ STR_LOCAL_AUTHORITY_ACTION_EXCLUSIVE_TRANSPORT :Comprar los der
|
||||
STR_LOCAL_AUTHORITY_ACTION_BRIBE :Sobornar al ayuntamiento
|
||||
|
||||
###length 8
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_SMALL_ADVERTISING :{YELLOW}Iniciar una pequeña campaña publicitaria local para atraer más pasajeros y carga a tus servicios de transporte.{}Otorga un aumento temporal a la evaluación de estaciones en un radio pequeño alrededor del centro de la localidad.{}Costo: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_MEDIUM_ADVERTISING :{YELLOW}Iniciar una campaña publicitaria local mediana para atraer más pasajeros y carga a tus servicios de transporte.{}Otorga un aumento temporal a la evaluación de estaciones en un radio mediano alrededor del centro de la localidad.{}Costo: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_LARGE_ADVERTISING :{YELLOW}Iniciar una gran campaña publicitaria local para atraer más pasajeros y carga a tus servicios de transporte.{}Otorga un aumento temporal a la evaluación de estaciones en un radio grande alrededor del centro de la localidad.{}Costo: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_ROAD_RECONSTRUCTION :{YELLOW}Pagar la reconstrucción de las carreteras locales.{}Provoca considerables complicaciones al tráfico hasta por 6 meses.{}Costo: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_STATUE_OF_COMPANY :{YELLOW}Construir una estatua en honor a tu empresa.{}Otorga un aumento permanente a la evaluación estaciones en esta localidad.{}Costo: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_NEW_BUILDINGS :{YELLOW}Pagar la construcción de nuevos edificios comerciales en la localidad.{}Otorga un aumento temporal a su crecimiento.{}Costo: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_EXCLUSIVE_TRANSPORT :{YELLOW}Comprar los derechos exclusivos de transporte en esta localidad por un año.{}El ayuntamiento solo permitirá el uso de estaciones que sean de tu empresa.{}Costo: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_BRIBE :{YELLOW}Sobornar al ayuntamiento para aumentar mejorar tu evaluación, con el riesgo de una severa penalización si llegas a ser descubierto.{}Costo: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_SMALL_ADVERTISING :{PUSH_COLOUR}{YELLOW}Iniciar una pequeña campaña publicitaria local para atraer más pasajeros y carga a tus servicios de transporte.{}Otorga un aumento temporal a la evaluación de estaciones en un radio pequeño alrededor del centro de la localidad.{}{POP_COLOUR}Costo: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_MEDIUM_ADVERTISING :{PUSH_COLOUR}{YELLOW}Iniciar una campaña publicitaria local mediana para atraer más pasajeros y carga a tus servicios de transporte.{}Otorga un aumento temporal a la evaluación de estaciones en un radio mediano alrededor del centro de la localidad.{}{POP_COLOUR}Costo: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_LARGE_ADVERTISING :{PUSH_COLOUR}{YELLOW}Iniciar una gran campaña publicitaria local para atraer más pasajeros y carga a tus servicios de transporte.{}Otorga un aumento temporal a la evaluación de estaciones en un radio grande alrededor del centro de la localidad.{}{POP_COLOUR}Costo: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_ROAD_RECONSTRUCTION :{PUSH_COLOUR}{YELLOW}Pagar la reconstrucción de las carreteras locales.{}Provoca considerables complicaciones al tráfico hasta por 6 meses.{}{POP_COLOUR}Costo: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_STATUE_OF_COMPANY :{PUSH_COLOUR}{YELLOW}Construir una estatua en honor a tu empresa.{}Otorga un aumento permanente a la evaluación estaciones en esta localidad.{}Costo: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_NEW_BUILDINGS :{PUSH_COLOUR}{YELLOW}Pagar la construcción de nuevos edificios comerciales en la localidad.{}Otorga un aumento temporal a su crecimiento.{}{POP_COLOUR}Costo: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_EXCLUSIVE_TRANSPORT :{PUSH_COLOUR}{YELLOW}Comprar los derechos exclusivos de transporte en esta localidad por un año.{}El ayuntamiento solo permitirá el uso de estaciones que sean de tu empresa.{}{POP_COLOUR}Costo: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_BRIBE :{PUSH_COLOUR}{YELLOW}Sobornar al ayuntamiento para aumentar mejorar tu evaluación, con el riesgo de una severa penalización si llegas a ser descubierto.{}{POP_COLOUR}Costo: {CURRENCY_LONG}
|
||||
|
||||
# Goal window
|
||||
STR_GOALS_CAPTION :{WHITE}Metas de {COMPANY}
|
||||
@@ -3548,11 +3563,11 @@ STR_STORY_BOOK_SPECTATOR_CAPTION :{WHITE}Historia
|
||||
STR_STORY_BOOK_SPECTATOR :Historial global
|
||||
STR_STORY_BOOK_TITLE :{YELLOW}{STRING}
|
||||
STR_STORY_BOOK_GENERIC_PAGE_ITEM :Página {NUM}
|
||||
STR_STORY_BOOK_SEL_PAGE_TOOLTIP :{BLACK}Permitir ir a una página específica al elegirla en esta lista desplegable
|
||||
STR_STORY_BOOK_SEL_PAGE_TOOLTIP :{BLACK}Pasar a una página específica al elegirla de esta lista
|
||||
STR_STORY_BOOK_PREV_PAGE :{BLACK}Anterior
|
||||
STR_STORY_BOOK_PREV_PAGE_TOOLTIP :{BLACK}Ir a la página anterior
|
||||
STR_STORY_BOOK_NEXT_PAGE :{BLACK}Siguiente
|
||||
STR_STORY_BOOK_NEXT_PAGE_TOOLTIP :{BLACK}Ir a la siguiente página
|
||||
STR_STORY_BOOK_NEXT_PAGE_TOOLTIP :{BLACK}Ir a la página siguiente
|
||||
STR_STORY_BOOK_INVALID_GOAL_REF :{RED}Referencia a objetivos no válida
|
||||
|
||||
# Station list window
|
||||
@@ -3627,7 +3642,7 @@ STR_STATION_VIEW_SCHEDULED_SHIPS_TOOLTIP :{BLACK}Mostrar
|
||||
STR_STATION_VIEW_RENAME_STATION_CAPTION :Cambiar nombre de estación
|
||||
|
||||
STR_STATION_VIEW_CLOSE_AIRPORT :{BLACK}Cerrar aeropuerto
|
||||
STR_STATION_VIEW_CLOSE_AIRPORT_TOOLTIP :{BLACK}No permitir que aterricen aviones en este aeropuerto
|
||||
STR_STATION_VIEW_CLOSE_AIRPORT_TOOLTIP :{BLACK}Evita el aterrizaje de aeronaves en este aeropuerto
|
||||
|
||||
# Waypoint/buoy view window
|
||||
STR_WAYPOINT_VIEW_CAPTION :{WHITE}{WAYPOINT}
|
||||
@@ -3663,16 +3678,18 @@ STR_FINANCES_SECTION_SHIP_REVENUE :{GOLD}Barcos
|
||||
STR_FINANCES_SECTION_LOAN_INTEREST :{GOLD}T. de interés del préstamo
|
||||
STR_FINANCES_SECTION_OTHER :{GOLD}Otros
|
||||
|
||||
STR_FINANCES_TOTAL_CAPTION :{WHITE}Total
|
||||
STR_FINANCES_NEGATIVE_INCOME :-{CURRENCY_LONG}
|
||||
STR_FINANCES_ZERO_INCOME :{CURRENCY_LONG}
|
||||
STR_FINANCES_POSITIVE_INCOME :+{CURRENCY_LONG}
|
||||
STR_FINANCES_NET_PROFIT :{WHITE}Utilidad neta
|
||||
STR_FINANCES_PROFIT :{WHITE}Ganancias
|
||||
STR_FINANCES_BANK_BALANCE_TITLE :{WHITE}Saldo en banco
|
||||
STR_FINANCES_OWN_FUNDS_TITLE :{WHITE}Fondos propios
|
||||
STR_FINANCES_LOAN_TITLE :{WHITE}Préstamo
|
||||
STR_FINANCES_INTEREST_RATE :{WHITE}T. de interés del préstamo: {BLACK}{NUM}%
|
||||
STR_FINANCES_MAX_LOAN :{WHITE}Préstamo máximo: {BLACK}{CURRENCY_LONG}
|
||||
STR_FINANCES_TOTAL_CURRENCY :{BLACK}{CURRENCY_LONG}
|
||||
STR_FINANCES_BANK_BALANCE :{WHITE}{CURRENCY_LONG}
|
||||
STR_FINANCES_BORROW_BUTTON :{BLACK}Pedir préstamo de {CURRENCY_LONG}
|
||||
STR_FINANCES_BORROW_TOOLTIP :{BLACK}Incrementar préstamo. Ctrl+Clic solicita todo el préstamo posible
|
||||
STR_FINANCES_REPAY_BUTTON :{BLACK}Abonar {CURRENCY_LONG} del préstamo
|
||||
@@ -3687,7 +3704,7 @@ STR_COMPANY_VIEW_INAUGURATED_TITLE :{GOLD}Inaugurac
|
||||
STR_COMPANY_VIEW_COLOUR_SCHEME_TITLE :{GOLD}Cromática:
|
||||
STR_COMPANY_VIEW_VEHICLES_TITLE :{GOLD}Vehículos:
|
||||
STR_COMPANY_VIEW_TRAINS :{WHITE}{COMMA} tren{P "" es}
|
||||
STR_COMPANY_VIEW_ROAD_VEHICLES :{WHITE}{COMMA} vehículo{P "" s} de carretera
|
||||
STR_COMPANY_VIEW_ROAD_VEHICLES :{WHITE}{COMMA} autotransporte{P "" s}
|
||||
STR_COMPANY_VIEW_AIRCRAFT :{WHITE}{COMMA} aeronave{P "" s}
|
||||
STR_COMPANY_VIEW_SHIPS :{WHITE}{COMMA} barco{P "" s}
|
||||
STR_COMPANY_VIEW_VEHICLES_NONE :{WHITE}Ninguno
|
||||
@@ -3756,7 +3773,7 @@ STR_INDUSTRY_DIRECTORY_ITEM_PROD3 :{ORANGE}{INDUST
|
||||
STR_INDUSTRY_DIRECTORY_ITEM_PRODMORE :{ORANGE}{INDUSTRY} {STRING}, {STRING}, {STRING} y {NUM} más...
|
||||
STR_INDUSTRY_DIRECTORY_LIST_CAPTION :{BLACK}Nombres de industrias. Clic para centrar la vista en la industria. Ctrl+Clic abre una vista aparte
|
||||
STR_INDUSTRY_DIRECTORY_ACCEPTED_CARGO_FILTER :{BLACK}Carga aceptada: {SILVER}{STRING}
|
||||
STR_INDUSTRY_DIRECTORY_PRODUCED_CARGO_FILTER :{BLACK}Cargemento producido: {SILVER}{STRING}
|
||||
STR_INDUSTRY_DIRECTORY_PRODUCED_CARGO_FILTER :{BLACK}Carga producida: {SILVER}{STRING}
|
||||
STR_INDUSTRY_DIRECTORY_FILTER_ALL_TYPES :Todos los tipos
|
||||
STR_INDUSTRY_DIRECTORY_FILTER_NONE :Ninguno
|
||||
|
||||
@@ -3782,7 +3799,7 @@ STR_CONFIG_GAME_PRODUCTION_LEVEL :{WHITE}Cambiar
|
||||
# Vehicle lists
|
||||
###length VEHICLE_TYPES
|
||||
STR_VEHICLE_LIST_TRAIN_CAPTION :{WHITE}{STRING}: {COMMA} tren{P "" es}
|
||||
STR_VEHICLE_LIST_ROAD_VEHICLE_CAPTION :{WHITE}{STRING}: {COMMA} vehículo{P "" s} de carretera
|
||||
STR_VEHICLE_LIST_ROAD_VEHICLE_CAPTION :{WHITE}{STRING}: {COMMA} autotransporte{P "" s}
|
||||
STR_VEHICLE_LIST_SHIP_CAPTION :{WHITE}{STRING}: {COMMA} barco{P "" s}
|
||||
STR_VEHICLE_LIST_AIRCRAFT_CAPTION :{WHITE}{STRING}: {COMMA} aeronave{P "" s}
|
||||
|
||||
@@ -3904,7 +3921,7 @@ STR_CARGO_TYPE_FILTER_NONE :Ninguno
|
||||
STR_BUY_VEHICLE_TRAIN_LIST_TOOLTIP :{BLACK}Lista de selección trenes. Clic en un tren para más información. Ctrl+Clic para mostrar u ocultar el tipo de tren
|
||||
STR_BUY_VEHICLE_ROAD_VEHICLE_LIST_TOOLTIP :{BLACK}Lista de selección de autotransportes. Clic en un vehículo para más información. Ctrl+Clic para mostrar u ocultar el tipo del vehículo
|
||||
STR_BUY_VEHICLE_SHIP_LIST_TOOLTIP :{BLACK}Lista de selección de barcos. Clic en un barco para más información. Ctrl+Clic para mostrar u ocultar el tipo de barco
|
||||
STR_BUY_VEHICLE_AIRCRAFT_LIST_TOOLTIP :{BLACK}Lista de selección de aeronaves. Clic en un aeronave para más información. Ctrl+Clic para mostrar u ocultar el tipo de aeronave
|
||||
STR_BUY_VEHICLE_AIRCRAFT_LIST_TOOLTIP :{BLACK}Lista de selección de aeronaves. Clic en una aeronave para más información. Ctrl+Clic para mostrar u ocultar el tipo de aeronave
|
||||
|
||||
###length VEHICLE_TYPES
|
||||
STR_BUY_VEHICLE_TRAIN_BUY_VEHICLE_BUTTON :{BLACK}Comprar
|
||||
@@ -3928,7 +3945,7 @@ STR_BUY_VEHICLE_AIRCRAFT_BUY_VEHICLE_TOOLTIP :{BLACK}Comprar
|
||||
STR_BUY_VEHICLE_TRAIN_BUY_REFIT_VEHICLE_TOOLTIP :{BLACK}Comprar y reformar el tren elegido. Mayús+Clic muestra un precio estimado de compra
|
||||
STR_BUY_VEHICLE_ROAD_VEHICLE_BUY_REFIT_VEHICLE_TOOLTIP :{BLACK}Comprar y reformar el autotransporte elegido. Mayús+Clic muestra un precio estimado de compra
|
||||
STR_BUY_VEHICLE_SHIP_BUY_REFIT_VEHICLE_TOOLTIP :{BLACK}Comprar y reformar el barco elegido. Mayús+Clic muestra un precio estimado de compra
|
||||
STR_BUY_VEHICLE_AIRCRAFT_BUY_REFIT_VEHICLE_TOOLTIP :{BLACK}Comprar y reformar la areonave seleccionada. Mayús+Clic muestra un costo estimado de compra
|
||||
STR_BUY_VEHICLE_AIRCRAFT_BUY_REFIT_VEHICLE_TOOLTIP :{BLACK}Comprar y reformar la aeronave seleccionada. Mayús+Clic muestra un costo estimado de compra
|
||||
|
||||
###length VEHICLE_TYPES
|
||||
STR_BUY_VEHICLE_TRAIN_RENAME_BUTTON :{BLACK}Cambiar nombre
|
||||
@@ -3975,7 +3992,7 @@ STR_DEPOT_RENAME_DEPOT_CAPTION :Cambiar nombre
|
||||
STR_DEPOT_NO_ENGINE :{BLACK}-
|
||||
STR_DEPOT_VEHICLE_TOOLTIP :{BLACK}{ENGINE}{STRING}
|
||||
STR_DEPOT_VEHICLE_TOOLTIP_CHAIN :{BLACK}{NUM} vehículo{P "" s}{STRING}
|
||||
STR_DEPOT_VEHICLE_TOOLTIP_CARGO :{}{CARGO_LONG} ({CARGO_SHORT})
|
||||
STR_DEPOT_VEHICLE_TOOLTIP_CARGO :{}{CARGO_LONG} (capacidad: {CARGO_SHORT})
|
||||
|
||||
###length VEHICLE_TYPES
|
||||
STR_DEPOT_TRAIN_LIST_TOOLTIP :{BLACK}Trenes: arrastrar vehículos de ferrocarril con Clic izquierdo para añadirlos o quitarlos del tren. Clic derecho para más información. Mantener pulsado Ctrl para usar estos comandos con el resto del tren
|
||||
@@ -4109,8 +4126,8 @@ STR_REPLACE_ALL_RAILTYPE :Todos los vehí
|
||||
STR_REPLACE_ALL_ROADTYPE :Todos los autotransportes
|
||||
|
||||
###length 2
|
||||
STR_REPLACE_HELP_RAILTYPE :{BLACK}Elegir el tipo de vías férreas para las que se desea reemplazar locomotoras
|
||||
STR_REPLACE_HELP_ROADTYPE :{BLACK}Elegir el tipo de carretera para el que se desea reemplazar locomotoras
|
||||
STR_REPLACE_HELP_RAILTYPE :{BLACK}Elegir el tipo de vías férreas según el vehículo ferroviario a reemplazar
|
||||
STR_REPLACE_HELP_ROADTYPE :{BLACK}Elegir el tipo de carretera según el autotransporte a reemplazar
|
||||
###next-name-looks-similar
|
||||
|
||||
STR_REPLACE_HELP_REPLACE_INFO_TAB :{BLACK}Mostrar el vehículo que reemplazará al otro de la izquierda
|
||||
@@ -4122,7 +4139,7 @@ STR_REPLACE_MAGLEV_VEHICLES :Trenes maglev
|
||||
STR_REPLACE_ROAD_VEHICLES :Autotransportes
|
||||
STR_REPLACE_TRAM_VEHICLES :Vehículos de tranvía
|
||||
|
||||
STR_REPLACE_REMOVE_WAGON :{BLACK}Quitar vagó ({STRING}): {ORANGE}{STRING}
|
||||
STR_REPLACE_REMOVE_WAGON :{BLACK}Quitar vagones ({STRING}): {ORANGE}{STRING}
|
||||
STR_REPLACE_REMOVE_WAGON_HELP :{BLACK}Hacer que el reemplazo automático mantenga la longitud del tren quitando vagones (empezando por el frente), si el cambio de locomotora produce un tren más largo
|
||||
STR_REPLACE_REMOVE_WAGON_GROUP_HELP :{STRING}. Ctrl+Clic para incluir subgrupos
|
||||
|
||||
@@ -4227,6 +4244,7 @@ STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED :{BLACK}Peso: {L
|
||||
STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED_MAX_TE :{BLACK}Peso: {LTBLUE}{WEIGHT_SHORT} {BLACK}Potencia: {LTBLUE}{POWER}{BLACK} Velocidad máx.: {LTBLUE}{VELOCITY} {BLACK}F.T. máx.: {LTBLUE}{FORCE}
|
||||
|
||||
STR_VEHICLE_INFO_PROFIT_THIS_YEAR_LAST_YEAR :{BLACK}Ganancias este año: {LTBLUE}{CURRENCY_LONG} (último año: {CURRENCY_LONG})
|
||||
STR_VEHICLE_INFO_PROFIT_THIS_YEAR_LAST_YEAR_MIN_PERFORMANCE :{BLACK}Ganancias este año: {LTBLUE}{CURRENCY_LONG} (último año: {CURRENCY_LONG}) {BLACK}Mín. rendimiento: {LTBLUE}{POWER_TO_WEIGHT}
|
||||
STR_VEHICLE_INFO_RELIABILITY_BREAKDOWNS :{BLACK}Fiabilidad: {LTBLUE}{COMMA}% {BLACK}Averías desde el último mantenimiento: {LTBLUE}{COMMA}
|
||||
|
||||
STR_VEHICLE_INFO_BUILT_VALUE :{LTBLUE}{ENGINE} {BLACK}Construido: {LTBLUE}{NUM}{BLACK} Valor: {LTBLUE}{CURRENCY_LONG}
|
||||
@@ -4361,7 +4379,7 @@ STR_ORDER_CONDITIONAL_AGE :Edad (años)
|
||||
STR_ORDER_CONDITIONAL_REQUIRES_SERVICE :Requiere mantenimiento
|
||||
STR_ORDER_CONDITIONAL_UNCONDITIONALLY :Siempre
|
||||
STR_ORDER_CONDITIONAL_REMAINING_LIFETIME :Vida útil restante (años)
|
||||
STR_ORDER_CONDITIONAL_MAX_RELIABILITY :Fabilidad máxima
|
||||
STR_ORDER_CONDITIONAL_MAX_RELIABILITY :Fiabilidad máxima
|
||||
###next-name-looks-similar
|
||||
|
||||
STR_ORDER_CONDITIONAL_COMPARATOR_TOOLTIP :{BLACK}Comparación de los datos del vehículo respecto al valor dado
|
||||
@@ -4560,6 +4578,8 @@ STR_ERROR_AI_PLEASE_REPORT_CRASH :{WHITE}Uno de l
|
||||
STR_ERROR_AI_DEBUG_SERVER_ONLY :{YELLOW}La ventana de depuración de scripts solo está disponible para el servidor
|
||||
|
||||
# AI configuration window
|
||||
STR_AI_CONFIG_CAPTION_AI :{WHITE}Configuración de IA
|
||||
STR_AI_CONFIG_CAPTION_GAMESCRIPT :Configuración de scripts de juego
|
||||
STR_AI_CONFIG_GAMELIST_TOOLTIP :{BLACK}Script de juego que será cargado en la próxima partida
|
||||
STR_AI_CONFIG_AILIST_TOOLTIP :{BLACK}Scripts de IA que serán cargados la próxima partida
|
||||
STR_AI_CONFIG_HUMAN_PLAYER :Jugador humano
|
||||
@@ -4573,10 +4593,11 @@ STR_AI_CONFIG_MOVE_DOWN :{BLACK}Mover ha
|
||||
STR_AI_CONFIG_MOVE_DOWN_TOOLTIP :{BLACK}Mover la IA elegida una posición hacia abajo
|
||||
|
||||
STR_AI_CONFIG_GAMESCRIPT :{SILVER}Script de juego
|
||||
STR_AI_CONFIG_GAMESCRIPT_PARAM :{SILVER}Parámetros
|
||||
STR_AI_CONFIG_AI :{SILVER}IA
|
||||
|
||||
STR_AI_CONFIG_CHANGE_AI :IA
|
||||
STR_AI_CONFIG_CHANGE_GAMESCRIPT :Script de juego
|
||||
STR_AI_CONFIG_CHANGE_AI :{BLACK}Elegir IA
|
||||
STR_AI_CONFIG_CHANGE_GAMESCRIPT :{BLACK}Elegir script de juego
|
||||
STR_AI_CONFIG_CHANGE_TOOLTIP :{BLACK}Cargar otro script
|
||||
STR_AI_CONFIG_CONFIGURE :{BLACK}Configurar
|
||||
STR_AI_CONFIG_CONFIGURE_TOOLTIP :{BLACK}Configurar los parámetros del script
|
||||
@@ -4605,7 +4626,7 @@ STR_SCREENSHOT_HEIGHTMAP_SCREENSHOT :{BLACK}Mapa de
|
||||
STR_SCREENSHOT_MINIMAP_SCREENSHOT :{BLACK}Captura de minimapa
|
||||
|
||||
# AI Parameters
|
||||
STR_AI_SETTINGS_CAPTION_AI :IA
|
||||
STR_AI_SETTINGS_CAPTION_AI :{WHITE}Parámetros de IA
|
||||
STR_AI_SETTINGS_CLOSE :{BLACK}Cerrar
|
||||
STR_AI_SETTINGS_RESET :{BLACK}Reiniciar
|
||||
STR_AI_SETTINGS_SETTING :{STRING}: {ORANGE}{STRING}
|
||||
@@ -4926,7 +4947,7 @@ STR_ERROR_CAN_T_PLANT_TREE_HERE :{WHITE}No se pu
|
||||
STR_ERROR_CAN_T_BUILD_BRIDGE_HERE :{WHITE}No se puede construir puente aquí...
|
||||
STR_ERROR_MUST_DEMOLISH_BRIDGE_FIRST :{WHITE}Primero se debe demoler el puente
|
||||
STR_ERROR_CAN_T_START_AND_END_ON :{WHITE}No se puede comenzar y acabar en la misma posición
|
||||
STR_ERROR_BRIDGEHEADS_NOT_SAME_HEIGHT :{WHITE}Las estribos del puente no están al mismo nivel
|
||||
STR_ERROR_BRIDGEHEADS_NOT_SAME_HEIGHT :{WHITE}Los estribos del puente no están al mismo nivel
|
||||
STR_ERROR_BRIDGE_TOO_LOW_FOR_TERRAIN :{WHITE}El puente es demasiado bajo para este terreno
|
||||
STR_ERROR_BRIDGE_TOO_HIGH_FOR_TERRAIN :{WHITE}El puente es demasiado alto para este terreno
|
||||
STR_ERROR_START_AND_END_MUST_BE_IN :{WHITE}Principio y final deben estar alineados
|
||||
@@ -4998,7 +5019,7 @@ STR_ERROR_CAN_T_STOP_START_AIRCRAFT :{WHITE}No se pu
|
||||
STR_ERROR_CAN_T_SEND_TRAIN_TO_DEPOT :{WHITE}No se puede enviar el tren al depósito...
|
||||
STR_ERROR_CAN_T_SEND_ROAD_VEHICLE_TO_DEPOT :{WHITE}No se puede enviar el vehículo al depósito...
|
||||
STR_ERROR_CAN_T_SEND_SHIP_TO_DEPOT :{WHITE}No se puede enviar el barco a astillero...
|
||||
STR_ERROR_CAN_T_SEND_AIRCRAFT_TO_HANGAR :{WHITE}No se puede enviar el aeronave al hangar
|
||||
STR_ERROR_CAN_T_SEND_AIRCRAFT_TO_HANGAR :{WHITE}No se puede enviar la aeronave al hangar
|
||||
|
||||
###length VEHICLE_TYPES
|
||||
STR_ERROR_CAN_T_BUY_TRAIN :{WHITE}No se puede comprar tren...
|
||||
@@ -5023,6 +5044,7 @@ STR_ERROR_CAN_T_CHANGE_SERVICING :{WHITE}No se pu
|
||||
|
||||
STR_ERROR_VEHICLE_IS_DESTROYED :{WHITE}... el vehículo está destruido
|
||||
|
||||
|
||||
STR_ERROR_NO_VEHICLES_AVAILABLE_AT_ALL :{WHITE}No habrá vehículos disponibles
|
||||
STR_ERROR_NO_VEHICLES_AVAILABLE_AT_ALL_EXPLANATION :{WHITE}Se debe modificar la configuración de NewGRF
|
||||
STR_ERROR_NO_VEHICLES_AVAILABLE_YET :{WHITE}Todavía no hay vehículos disponibles
|
||||
@@ -5107,7 +5129,7 @@ STR_TOWN_BUILDING_NAME_MODERN_OFFICE_BUILDING_1 :Edificio de ofi
|
||||
STR_TOWN_BUILDING_NAME_WAREHOUSE_1 :Almacén
|
||||
STR_TOWN_BUILDING_NAME_OFFICE_BLOCK_3 :Edificio de oficinas
|
||||
STR_TOWN_BUILDING_NAME_STADIUM_1 :Estadio
|
||||
STR_TOWN_BUILDING_NAME_OLD_HOUSES_1 :Casas antiguass
|
||||
STR_TOWN_BUILDING_NAME_OLD_HOUSES_1 :Casas antiguas
|
||||
STR_TOWN_BUILDING_NAME_COTTAGES_1 :Casas rurales
|
||||
STR_TOWN_BUILDING_NAME_HOUSES_1 :Casas
|
||||
STR_TOWN_BUILDING_NAME_FLATS_1 :Departamentos
|
||||
|
@@ -1009,21 +1009,8 @@ STR_GAME_OPTIONS_VIDEO_VSYNC_TOOLTIP :{BLACK}Markera
|
||||
|
||||
STR_GAME_OPTIONS_VIDEO_DRIVER_INFO :{BLACK}Nuvarande drivrutin: {STRING}
|
||||
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_FRAME :{BLACK}Gränssnittstorlek
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_TOOLTIP :{BLACK}Välj vilken gränssnittsstorlek som ska användas
|
||||
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_AUTO :(Upptäck automatiskt)
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_NORMAL :Normal
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_2X_ZOOM :Dubbel storlek
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_4X_ZOOM :Fyrdubbel storlek
|
||||
|
||||
STR_GAME_OPTIONS_FONT_ZOOM :{BLACK}Storlek på typsnitt
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_TOOLTIP :{BLACK}Välj vilken storlek som ska användas på gränssnittets typsnitt
|
||||
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_AUTO :(Upptäck automatiskt)
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_NORMAL :Normal
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_2X_ZOOM :Dubbel storlek
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_4X_ZOOM :Kvadrupel storlek
|
||||
|
||||
STR_GAME_OPTIONS_GRAPHICS :{BLACK}Grafik
|
||||
|
||||
@@ -3655,7 +3642,6 @@ STR_FINANCES_SECTION_OTHER :{GOLD}Övrigt
|
||||
|
||||
STR_FINANCES_NEGATIVE_INCOME :-{CURRENCY_LONG}
|
||||
STR_FINANCES_POSITIVE_INCOME :+{CURRENCY_LONG}
|
||||
STR_FINANCES_NET_PROFIT :{WHITE}Nettoförtjänst
|
||||
STR_FINANCES_BANK_BALANCE_TITLE :{WHITE}Banksaldo
|
||||
STR_FINANCES_OWN_FUNDS_TITLE :{WHITE}Egna medel
|
||||
STR_FINANCES_LOAN_TITLE :{WHITE}Lån
|
||||
@@ -5008,6 +4994,7 @@ STR_ERROR_CAN_T_CHANGE_SERVICING :{WHITE}Kan inte
|
||||
|
||||
STR_ERROR_VEHICLE_IS_DESTROYED :{WHITE}... fordonet är förstört
|
||||
|
||||
|
||||
STR_ERROR_NO_VEHICLES_AVAILABLE_AT_ALL :{WHITE}Inga fordon alls kommer att vara tillgängliga
|
||||
STR_ERROR_NO_VEHICLES_AVAILABLE_AT_ALL_EXPLANATION :{WHITE}Ändra din konfiguration av NewGRF:er
|
||||
STR_ERROR_NO_VEHICLES_AVAILABLE_YET :{WHITE}Inga fordon är tillgängliga än
|
||||
|
@@ -972,19 +972,8 @@ STR_GAME_OPTIONS_RESOLUTION_ITEM :{NUM}x{NUM}
|
||||
STR_GAME_OPTIONS_VIDEO_VSYNC :{BLACK}VSync
|
||||
|
||||
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_FRAME :{BLACK}இடைமுக அளவு
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_TOOLTIP :{BLACK}பயன்படுத்த இடைமுக உறுப்பு அளவை தேர்ந்தெடுக்கவும்
|
||||
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_AUTO :(தானாக கண்டறி)
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_NORMAL :சராசரி
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_2X_ZOOM :இரண்டு மடங்கு
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_4X_ZOOM :நான்கு மடங்கு
|
||||
|
||||
STR_GAME_OPTIONS_FONT_ZOOM :{BLACK}எழுத்துரு அளவு
|
||||
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_NORMAL :இயல்பான
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_2X_ZOOM :இரண்டு மடங்கு
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_4X_ZOOM :நான்கு மடங்கு
|
||||
|
||||
|
||||
STR_GAME_OPTIONS_REFRESH_RATE_ITEM :{NUM}Hz
|
||||
@@ -4528,6 +4517,7 @@ STR_ERROR_CAN_T_CHANGE_SERVICING :{WHITE}சர
|
||||
|
||||
STR_ERROR_VEHICLE_IS_DESTROYED :{WHITE}... வாகனம் அழிக்கப்பட்டுள்ளது
|
||||
|
||||
|
||||
STR_ERROR_NO_VEHICLES_AVAILABLE_AT_ALL :{WHITE}எந்த வாகனங்களும் தற்போது கிடையாது
|
||||
STR_ERROR_NO_VEHICLES_AVAILABLE_AT_ALL_EXPLANATION :{WHITE}தங்களது NewGRF அமைப்பினை மாற்றவும்
|
||||
STR_ERROR_NO_VEHICLES_AVAILABLE_YET :{WHITE}தற்போது எந்த வாகனங்களும் கிடையாது
|
||||
|
@@ -976,15 +976,8 @@ STR_GAME_OPTIONS_RESOLUTION_OTHER :อื่นๆ
|
||||
|
||||
|
||||
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_FRAME :{BLACK}ขนาดของแผงควบคุม
|
||||
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_NORMAL :ปกติ
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_4X_ZOOM :คูณสี่
|
||||
|
||||
STR_GAME_OPTIONS_FONT_ZOOM :{BLACK}ขนาดตัวอักษร
|
||||
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_NORMAL :ปกติ
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_2X_ZOOM :ขนาดใหญ่คูณสอง
|
||||
|
||||
|
||||
STR_GAME_OPTIONS_REFRESH_RATE :{BLACK}รีเฟรชเรทของหน้าจอ
|
||||
@@ -4700,6 +4693,7 @@ STR_ERROR_CAN_T_CHANGE_SERVICING :{WHITE}ไม
|
||||
|
||||
STR_ERROR_VEHICLE_IS_DESTROYED :{WHITE}... ยานพาหนะถูกทำลาย
|
||||
|
||||
|
||||
STR_ERROR_NO_VEHICLES_AVAILABLE_AT_ALL :{WHITE}ไม่มียานพาหานะให้เลือก
|
||||
STR_ERROR_NO_VEHICLES_AVAILABLE_AT_ALL_EXPLANATION :{WHITE}เปลี่ยนการกำหนดค่าสำหรับ NewGRF
|
||||
STR_ERROR_NO_VEHICLES_AVAILABLE_YET :{WHITE}ยังไม่มียานพาหานะให้เลือก
|
||||
|
@@ -1008,21 +1008,8 @@ STR_GAME_OPTIONS_VIDEO_VSYNC_TOOLTIP :{BLACK}勾選
|
||||
|
||||
STR_GAME_OPTIONS_VIDEO_DRIVER_INFO :{BLACK}使用中的驅動程式: {STRING}
|
||||
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_FRAME :{BLACK}介面大小
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_TOOLTIP :{BLACK}選擇使用的介面元素大小
|
||||
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_AUTO :(自動偵測)
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_NORMAL :正常大小
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_2X_ZOOM :兩倍大小
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_4X_ZOOM :四倍大小
|
||||
|
||||
STR_GAME_OPTIONS_FONT_ZOOM :{BLACK}字體大小
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_TOOLTIP :{BLACK}選擇此字體大小
|
||||
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_AUTO :(自動偵測)
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_NORMAL :正常
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_2X_ZOOM :兩倍大小
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_4X_ZOOM :四倍大小
|
||||
|
||||
STR_GAME_OPTIONS_GRAPHICS :{BLACK}圖形
|
||||
|
||||
@@ -3654,7 +3641,6 @@ STR_FINANCES_SECTION_OTHER :{GOLD}其他
|
||||
|
||||
STR_FINANCES_NEGATIVE_INCOME :-{CURRENCY_LONG}
|
||||
STR_FINANCES_POSITIVE_INCOME :+{CURRENCY_LONG}
|
||||
STR_FINANCES_NET_PROFIT :{WHITE}淨收益
|
||||
STR_FINANCES_BANK_BALANCE_TITLE :{WHITE}銀行餘額
|
||||
STR_FINANCES_OWN_FUNDS_TITLE :{WHITE}自有資金
|
||||
STR_FINANCES_LOAN_TITLE :{WHITE}貸款
|
||||
@@ -5007,6 +4993,7 @@ STR_ERROR_CAN_T_CHANGE_SERVICING :{WHITE}不能
|
||||
|
||||
STR_ERROR_VEHICLE_IS_DESTROYED :{WHITE}... 車輛已被摧毀
|
||||
|
||||
|
||||
STR_ERROR_NO_VEHICLES_AVAILABLE_AT_ALL :{WHITE}沒有可用的車輛
|
||||
STR_ERROR_NO_VEHICLES_AVAILABLE_AT_ALL_EXPLANATION :{WHITE}請修改您的 NewGRF 設定
|
||||
STR_ERROR_NO_VEHICLES_AVAILABLE_YET :{WHITE}未有可用的車輛
|
||||
|
@@ -205,6 +205,15 @@ STR_UNITS_POWER_IMPERIAL :{COMMA}{NBSP}bg
|
||||
STR_UNITS_POWER_METRIC :{COMMA}{NBSP}bg
|
||||
STR_UNITS_POWER_SI :{COMMA}{NBSP}kW
|
||||
|
||||
STR_UNITS_POWER_IMPERIAL_TO_WEIGHT_IMPERIAL :{DECIMAL}{NBSP}bg/t
|
||||
STR_UNITS_POWER_IMPERIAL_TO_WEIGHT_METRIC :{DECIMAL}{NBSP}bg/t
|
||||
STR_UNITS_POWER_IMPERIAL_TO_WEIGHT_SI :{DECIMAL}{NBSP}bg/Mg
|
||||
STR_UNITS_POWER_METRIC_TO_WEIGHT_IMPERIAL :{DECIMAL}{NBSP}bg/t
|
||||
STR_UNITS_POWER_METRIC_TO_WEIGHT_METRIC :{DECIMAL}{NBSP}bg/t
|
||||
STR_UNITS_POWER_METRIC_TO_WEIGHT_SI :{DECIMAL}{NBSP}hp/Mg
|
||||
STR_UNITS_POWER_SI_TO_WEIGHT_IMPERIAL :{DECIMAL}{NBSP}kW/t
|
||||
STR_UNITS_POWER_SI_TO_WEIGHT_METRIC :{DECIMAL}{NBSP}kW/t
|
||||
STR_UNITS_POWER_SI_TO_WEIGHT_SI :{DECIMAL}{NBSP}W/kg
|
||||
|
||||
STR_UNITS_WEIGHT_SHORT_IMPERIAL :{COMMA}{NBSP}t
|
||||
STR_UNITS_WEIGHT_SHORT_METRIC :{COMMA}{NBSP}t
|
||||
@@ -385,7 +394,7 @@ STR_SCENEDIT_TOOLBAR_ROAD_CONSTRUCTION :{BLACK}Yol yap
|
||||
STR_SCENEDIT_TOOLBAR_TRAM_CONSTRUCTION :{BLACK} Tramvay yapımı
|
||||
STR_SCENEDIT_TOOLBAR_PLANT_TREES :{BLACK}Ağaç dik. Shift ile tıklama maliyet tahminini gösterir
|
||||
STR_SCENEDIT_TOOLBAR_PLACE_SIGN :{BLACK}Tabela koy
|
||||
STR_SCENEDIT_TOOLBAR_PLACE_OBJECT :{BLACK}Nesneyi yerleştirin. Shift ile tıklama maliyet tahminini gösterir
|
||||
STR_SCENEDIT_TOOLBAR_PLACE_OBJECT :{BLACK}Nesneyi yerleştirin. Ctrl alanı çapraz olarak seçer. Shift inşa etme/değerini gösterme arasında geçiş yapar
|
||||
|
||||
# Scenario editor file menu
|
||||
###length 7
|
||||
@@ -401,6 +410,8 @@ STR_SCENEDIT_FILE_MENU_QUIT :Oyundan Çık
|
||||
###length 15
|
||||
STR_SETTINGS_MENU_GAME_OPTIONS :Seçenekler
|
||||
STR_SETTINGS_MENU_CONFIG_SETTINGS_TREE :Ayarlar
|
||||
STR_SETTINGS_MENU_AI_SETTINGS :YZ ayarları
|
||||
STR_SETTINGS_MENU_GAMESCRIPT_SETTINGS :Oyun betiği ayarları
|
||||
STR_SETTINGS_MENU_NEWGRF_SETTINGS :NewGRF ayarları
|
||||
STR_SETTINGS_MENU_TRANSPARENCY_OPTIONS :Şeffaflık seçenekleri
|
||||
STR_SETTINGS_MENU_TOWN_NAMES_DISPLAYED :Şehir isimlerini göster
|
||||
@@ -1009,21 +1020,19 @@ STR_GAME_OPTIONS_VIDEO_VSYNC_TOOLTIP :{BLACK}Dikey se
|
||||
|
||||
STR_GAME_OPTIONS_VIDEO_DRIVER_INFO :{BLACK}Geçerli sürücü: {STRING}
|
||||
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_FRAME :{BLACK}Arayüz boyutu
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_TOOLTIP :{BLACK}Kullanmak üzere arayüz bileşen boyutunu seçin
|
||||
STR_GAME_OPTIONS_GUI_SCALE_FRAME :{BLACK}Arayüz büyüklüğü
|
||||
STR_GAME_OPTIONS_GUI_SCALE_TOOLTIP :{BLACK}Arayüz büyüklüğünü ayarlamak için kaydırın. Sürekli ayarlama için Ctrl tuşunu basılı tutun
|
||||
STR_GAME_OPTIONS_GUI_SCALE_AUTO :{BLACK}Büyüklüğü otomatik algıla
|
||||
STR_GAME_OPTIONS_GUI_SCALE_AUTO_TOOLTIP :{BLACK}Arayüz boyutunu otomatik ayarlamak için bu kutucuğu işaretleyin
|
||||
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_AUTO :(otomatik-tespit)
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_NORMAL :Normal
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_2X_ZOOM :İki kat büyük
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_4X_ZOOM :Dört kat büyük
|
||||
STR_GAME_OPTIONS_GUI_SCALE_BEVELS :{BLACK}Eğimi ayarla
|
||||
STR_GAME_OPTIONS_GUI_SCALE_BEVELS_TOOLTIP :{BLACK}Eğimi arayüz boyutuna göre ayarlamak için bu kutucuğu işaretleyin
|
||||
|
||||
STR_GAME_OPTIONS_FONT_ZOOM :{BLACK}Yazı boyutu
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_TOOLTIP :Arayüz boyutunu seç
|
||||
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_AUTO :(otomatik-tespit)
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_NORMAL :Normal
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_2X_ZOOM :Yazı iki kat büyük
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_4X_ZOOM :Dört kat büyük
|
||||
STR_GAME_OPTIONS_GUI_SCALE_1X :1x
|
||||
STR_GAME_OPTIONS_GUI_SCALE_2X :2x
|
||||
STR_GAME_OPTIONS_GUI_SCALE_3X :3x
|
||||
STR_GAME_OPTIONS_GUI_SCALE_4X :4x
|
||||
STR_GAME_OPTIONS_GUI_SCALE_5X :5x
|
||||
|
||||
STR_GAME_OPTIONS_GRAPHICS :{BLACK}Grafikler
|
||||
|
||||
@@ -2070,6 +2079,8 @@ STR_INTRO_HIGHSCORE :{BLACK}Puan Tab
|
||||
STR_INTRO_CONFIG_SETTINGS_TREE :{BLACK}Ayarlar
|
||||
STR_INTRO_NEWGRF_SETTINGS :{BLACK}NewGRF Ayarları
|
||||
STR_INTRO_ONLINE_CONTENT :{BLACK}Çevrimiçi İçeriği Kontrol Et
|
||||
STR_INTRO_AI_SETTINGS :{BLACK}YZ Ayarları
|
||||
STR_INTRO_GAMESCRIPT_SETTINGS :{BLACK}Oyun Betiği Ayarları
|
||||
STR_INTRO_QUIT :{BLACK}Çıkış
|
||||
|
||||
STR_INTRO_TOOLTIP_NEW_GAME :{BLACK}Yeni oyuna başla. Ctrl+Tıklama harita ayarlamasını atlar.
|
||||
@@ -2089,6 +2100,8 @@ STR_INTRO_TOOLTIP_HIGHSCORE :{BLACK}Puan tab
|
||||
STR_INTRO_TOOLTIP_CONFIG_SETTINGS_TREE :{BLACK}Görüntü ayarları
|
||||
STR_INTRO_TOOLTIP_NEWGRF_SETTINGS :{BLACK}NewGRF ayarlarını göster
|
||||
STR_INTRO_TOOLTIP_ONLINE_CONTENT :{BLACK}İndirilecek yeni ve güncellenmiş içeriği kontrol et
|
||||
STR_INTRO_TOOLTIP_AI_SETTINGS :{BLACK}YZ ayarlarını göster
|
||||
STR_INTRO_TOOLTIP_GAMESCRIPT_SETTINGS :{BLACK}Oyun betiği ayarlarını göster
|
||||
STR_INTRO_TOOLTIP_QUIT :{BLACK}'OpenTTD' den çık
|
||||
|
||||
STR_INTRO_BASESET :{BLACK}Geçerli seçimdeki temel grafik setinin {NUM} örneği eksik. Lütfen temel setin güncellemelerini kontrol edin.
|
||||
@@ -2479,13 +2492,13 @@ STR_NETWORK_SERVER_MESSAGE_GAME_REASON_LINK_GRAPH :bağlantı graf
|
||||
|
||||
STR_NETWORK_MESSAGE_CLIENT_LEAVING :ayrılıyor
|
||||
STR_NETWORK_MESSAGE_CLIENT_JOINED :*** {STRING} oyuna katıldı
|
||||
STR_NETWORK_MESSAGE_CLIENT_JOINED_ID :*** {STRING} oyuna katıldı (İstemci #{2:NUM})
|
||||
STR_NETWORK_MESSAGE_CLIENT_COMPANY_JOIN :*** {STRING} #{2:NUM} numaralı şirkete katıldı
|
||||
STR_NETWORK_MESSAGE_CLIENT_JOINED_ID :*** {0:STRING} oyuna katıldı (İstemci #{2:NUM})
|
||||
STR_NETWORK_MESSAGE_CLIENT_COMPANY_JOIN :*** {0:STRING} #{2:NUM} numaralı şirkete katıldı
|
||||
STR_NETWORK_MESSAGE_CLIENT_COMPANY_SPECTATE :*** {STRING} gözlemcilere katıldı
|
||||
STR_NETWORK_MESSAGE_CLIENT_COMPANY_NEW :*** {STRING} yeni bir şirket kurdu (#{2:NUM})
|
||||
STR_NETWORK_MESSAGE_CLIENT_LEFT :*** {STRING} oyunu terketti ({2:STRING})
|
||||
STR_NETWORK_MESSAGE_CLIENT_COMPANY_NEW :*** {0:STRING} yeni bir şirket kurdu (#{2:NUM})
|
||||
STR_NETWORK_MESSAGE_CLIENT_LEFT :*** {0:STRING} oyunu terketti ({2:STRING})
|
||||
STR_NETWORK_MESSAGE_NAME_CHANGE :*** {STRING} adını {STRING} olarak değiştirdi
|
||||
STR_NETWORK_MESSAGE_GIVE_MONEY :*** {STRING} {1:STRING} adlı şirkete {2:CURRENCY_LONG} verdi
|
||||
STR_NETWORK_MESSAGE_GIVE_MONEY :*** {0:STRING} {1:STRING} adlı şirkete {2:CURRENCY_LONG} verdi
|
||||
STR_NETWORK_MESSAGE_SERVER_SHUTDOWN :{WHITE}Sunucu kapandı
|
||||
STR_NETWORK_MESSAGE_SERVER_REBOOT :{WHITE}Sunucu baştan başlatılıyor...{}Lütfen bekleyin...
|
||||
STR_NETWORK_MESSAGE_KICKED :*** {STRING} atıldı. Sebep: ({STRING})
|
||||
@@ -2600,6 +2613,9 @@ STR_LINKGRAPH_LEGEND_SATURATED :{TINY_FONT}{BLA
|
||||
STR_LINKGRAPH_LEGEND_OVERLOADED :{TINY_FONT}{BLACK}aşırı dolu
|
||||
|
||||
# Linkgraph tooltip
|
||||
STR_LINKGRAPH_STATS_TOOLTIP :{BLACK}{CARGO_LONG} aylık nakledilecek {STATION} istasyonundan {STATION} istasyonuna ({COMMA}% kapasite ile){STRING}
|
||||
STR_LINKGRAPH_STATS_TOOLTIP_RETURN_EXTENSION :{}{CARGO_LONG} geri nakledilecek ({COMMA}% kapasite ile)
|
||||
STR_LINKGRAPH_STATS_TOOLTIP_TIME_EXTENSION :{}Ortalama seyahat süresi: {NUM}{NBSP}gün
|
||||
|
||||
# Base for station construction window(s)
|
||||
STR_STATION_BUILD_COVERAGE_AREA_TITLE :{BLACK}Kapsama alanı
|
||||
@@ -2609,6 +2625,7 @@ STR_STATION_BUILD_COVERAGE_AREA_OFF_TOOLTIP :{BLACK}Kapsama
|
||||
STR_STATION_BUILD_COVERAGE_AREA_ON_TOOLTIP :{BLACK}Kapsama alanını göster
|
||||
STR_STATION_BUILD_ACCEPTS_CARGO :{BLACK}İstenen: {GOLD}{CARGO_LIST}
|
||||
STR_STATION_BUILD_SUPPLIES_CARGO :{BLACK}Sağladıkları: {GOLD}{CARGO_LIST}
|
||||
STR_STATION_BUILD_INFRASTRUCTURE_COST :{BLACK}Bakım maliyeti: {GOLD}{CURRENCY_SHORT}/yıl
|
||||
|
||||
# Join station window
|
||||
STR_JOIN_STATION_CAPTION :{WHITE}İstasyonu birleştir
|
||||
@@ -2796,11 +2813,11 @@ STR_LANDSCAPING_TOOLBAR :{WHITE}Arazi d
|
||||
STR_LANDSCAPING_TOOLTIP_LOWER_A_CORNER_OF_LAND :{BLACK}Arazinin bir köşesini alçalt. Sürükleme ilk seçilen köşeyi alçaltır ve seçilen araziyi yeni yüksekliğe indirir. Ctrl bir alanı köşeden köşeye seçer. Shift ile tıklama maliyet tahminini gösterir
|
||||
STR_LANDSCAPING_TOOLTIP_RAISE_A_CORNER_OF_LAND :{BLACK}Arazinin bir köşesini yükselt. Sürükleme ilk seçilen köşeyi yükseltir ve seçilen araziyi yeni yüksekliğe çıkarır. Ctrl bir alanı köşeden köşeye seçer. Shift ile tıklama maliyet tahminini gösterir
|
||||
STR_LANDSCAPING_LEVEL_LAND_TOOLTIP :{BLACK}Bir alanı ilk seçilen köşenin yüksekliğine düzle. Ctrl ile alanı köşeden köşeye seçer. Shift ile tıklama maliyet tahminini gösterir
|
||||
STR_LANDSCAPING_TOOLTIP_PURCHASE_LAND :{BLACK}Gelecekte kullanım için arazi satın al. Shift ile tıklama maliyet tahminini gösterir
|
||||
STR_LANDSCAPING_TOOLTIP_PURCHASE_LAND :{BLACK}Gelecekte kullanım için arazi satın al. Ctrl alanı çapraz olarak seçer. Shift ile tıklama maliyet tahminini gösterir
|
||||
|
||||
# Object construction window
|
||||
STR_OBJECT_BUILD_CAPTION :{WHITE}Nesne Seçimi
|
||||
STR_OBJECT_BUILD_TOOLTIP :{BLACK}Yapılacak nesneyi seçin. Shift ile tıklama maliyet tahminini gösterir
|
||||
STR_OBJECT_BUILD_TOOLTIP :{BLACK}Yapılacak nesneyi seçin. Ctrl alanı çapraz olarak seçer. Shift ile tıklama maliyet tahminini gösterir
|
||||
STR_OBJECT_BUILD_CLASS_TOOLTIP :{BLACK}İnşa edilecek nesnenin sınıfını seçin
|
||||
STR_OBJECT_BUILD_PREVIEW_TOOLTIP :{BLACK}Nesnenin önizlemesi
|
||||
STR_OBJECT_BUILD_SIZE :{BLACK}Boyut: {GOLD}{NUM} x {NUM} kare
|
||||
@@ -3147,6 +3164,12 @@ STR_MAPGEN_QUANTITY_OF_RIVERS :{BLACK}Nehirler
|
||||
STR_MAPGEN_SMOOTHNESS :{BLACK}Düzlük seviyesi:
|
||||
STR_MAPGEN_VARIETY :{BLACK}Çeşitlilik dağılımı:
|
||||
STR_MAPGEN_GENERATE :{WHITE}Oluştur
|
||||
STR_MAPGEN_NEWGRF_SETTINGS :{BLACK}NewGRF Ayarları
|
||||
STR_MAPGEN_NEWGRF_SETTINGS_TOOLTIP :{BLACK}NewGRF ayarlarını göster
|
||||
STR_MAPGEN_AI_SETTINGS :{BLACK}YZ Ayarları
|
||||
STR_MAPGEN_AI_SETTINGS_TOOLTIP :{BLACK}YZ ayarlarını göster
|
||||
STR_MAPGEN_GS_SETTINGS :{BLACK}Oyun Betiği Ayarları
|
||||
STR_MAPGEN_GS_SETTINGS_TOOLTIP :{BLACK}Oyun betiği ayarlarını göster
|
||||
|
||||
###length 21
|
||||
STR_MAPGEN_TOWN_NAME_ORIGINAL_ENGLISH :İngiliz (Özgün)
|
||||
@@ -3333,15 +3356,15 @@ STR_NEWGRF_ERROR_MSG_FATAL :{RED}Ölümcül
|
||||
STR_NEWGRF_ERROR_FATAL_POPUP :{WHITE}Ölümcül bir NewGRF hatası oluştu:{}{STRING}
|
||||
STR_NEWGRF_ERROR_POPUP :{WHITE}NewGRF hatası oluştu:{}{STRING}
|
||||
STR_NEWGRF_ERROR_VERSION_NUMBER :{1:STRING} OpenTTD tarafından belirtilen TTDPatch sürümüyle çalışmayacaktır
|
||||
STR_NEWGRF_ERROR_DOS_OR_WINDOWS :{1:STRING}, TTD'nin {STRING} sürümü içindir
|
||||
STR_NEWGRF_ERROR_UNSET_SWITCH :{1:STRING}, {STRING} ile kullanılmak için tasarlanmıştır
|
||||
STR_NEWGRF_ERROR_INVALID_PARAMETER :{1:STRING} için geçersiz parametre: {STRING} ({NUM})
|
||||
STR_NEWGRF_ERROR_LOAD_BEFORE :{1:STRING} önce, {STRING} ondan sonra yüklenmeli
|
||||
STR_NEWGRF_ERROR_LOAD_AFTER :{1:STRING} sonra, {STRING} ondan önce yüklenmeli
|
||||
STR_NEWGRF_ERROR_OTTD_VERSION_NUMBER :{1:STRING} OpenTTD {STRING} veya daha yüksek bir sürüm gerektirir
|
||||
STR_NEWGRF_ERROR_DOS_OR_WINDOWS :{1:STRING}, TTD'nin {2:STRING} sürümü içindir
|
||||
STR_NEWGRF_ERROR_UNSET_SWITCH :{1:STRING}, {2:STRING} ile kullanılmak için tasarlanmıştır
|
||||
STR_NEWGRF_ERROR_INVALID_PARAMETER :{1:STRING} için geçersiz parametre: {2:STRING} ({3:NUM})
|
||||
STR_NEWGRF_ERROR_LOAD_BEFORE :{1:STRING} önce, {2:STRING} ondan sonra yüklenmeli
|
||||
STR_NEWGRF_ERROR_LOAD_AFTER :Önce {1:STRING}, sonra {2:STRING} yüklenmeli.
|
||||
STR_NEWGRF_ERROR_OTTD_VERSION_NUMBER :{1:STRING} OpenTTD {2:STRING} veya daha yüksek bir sürüm gerektirir
|
||||
STR_NEWGRF_ERROR_AFTER_TRANSLATED_FILE :GRF dosyası çeviri için yapılmış
|
||||
STR_NEWGRF_ERROR_TOO_MANY_NEWGRFS_LOADED :Çok fazla NewGRF yüklendi
|
||||
STR_NEWGRF_ERROR_STATIC_GRF_CAUSES_DESYNC :{1:STRING} adlı NewGRF'yi {STRING} ile birlikte kullanmak senkronizasyon sorunu oluşturabilir
|
||||
STR_NEWGRF_ERROR_STATIC_GRF_CAUSES_DESYNC :{1:STRING} adlı NewGRF'yi {2:STRING} ile birlikte kullanmak senkronizasyon sorunu oluşturabilir
|
||||
STR_NEWGRF_ERROR_UNEXPECTED_SPRITE :Beklenmedik nesne (nesne {3:NUM})
|
||||
STR_NEWGRF_ERROR_UNKNOWN_PROPERTY :Bilinmeyen Action 0 özelliği {4:HEX} (nesne {3:NUM})
|
||||
STR_NEWGRF_ERROR_INVALID_ID :Geçersiz ID kullanım girişimi (nesne {3:NUM})
|
||||
@@ -3473,14 +3496,14 @@ STR_LOCAL_AUTHORITY_ACTION_EXCLUSIVE_TRANSPORT :Ayrıcalıklı
|
||||
STR_LOCAL_AUTHORITY_ACTION_BRIBE :Belediyeye rüşvet ver
|
||||
|
||||
###length 8
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_SMALL_ADVERTISING :{YELLOW} Müsteri çekmek için duvarlara poster yapıştır.{}Şehir merkezinin etrafında küçük bir çapta istasyon derecelendirmesinde geçici bir yükseltme sağlar.{}Fiyat: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_MEDIUM_ADVERTISING :{YELLOW} Müsteri çekmek için radyoya reklam ver.{}Şehir merkezinin etrafında orta bir çapta istasyon derecelendirmesinde geçici bir yükseltme sağlar.{}Fiyat: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_LARGE_ADVERTISING :{YELLOW} Müsteri çekmek için televizyona reklam ver.{}Şehir merkezinin etrafında büyük bir çapta istasyon derecelendirmesinde geçici bir yükseltme sağlar.{}Fiyat: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_ROAD_RECONSTRUCTION :{YELLOW} Yol tamirleri için belediyeye bağış yap.{}6 ay boyunca şehrin yolları kullanılamaz.{}Fiyat: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_STATUE_OF_COMPANY :{YELLOW}Şirket sahibinin heykelini dik.{}Şehirdeki istasyon derecelendirmesinde kalıcı bir yükseltme sağlar.{}Fiyatı: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_NEW_BUILDINGS :{YELLOW}Şehirde ticari binaların yapımı için bağış yap.{}Bu kasabanın büyümesine geçici bir yükseltme sağlar.{}Fiyatı: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_EXCLUSIVE_TRANSPORT :{YELLOW} Bir yıllık ayrıcalıklı nakliyat haklarını satın al.{} Belediye, rakip istasyonların yolcu ve kargo taşımasına izin vermez.{} Fiyat: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_BRIBE :{YELLOW}Yakalanma riskini göze alarak belediyeye rüşvet ver.{}Fiyat: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_SMALL_ADVERTISING :{PUSH_COLOUR}{YELLOW} Müsteri çekmek için küçük reklam kampanyası düzenle.{}Şehir merkezinin etrafında küçük bir alanda istasyon derecelendirmesinde geçici bir yükseltme sağlar.{}{POP_COLOUR}Fiyat: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_MEDIUM_ADVERTISING :{PUSH_COLOUR}{YELLOW} Müsteri çekmek için radyoya reklam ver.{}Şehir merkezinin etrafında orta bir çapta istasyon derecelendirmesinde geçici bir yükseltme sağlar.{}{POP_COLOUR}Fiyat: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_LARGE_ADVERTISING :{PUSH_COLOUR}{YELLOW} Müsteri çekmek için televizyona reklam ver.{}Şehir merkezinin etrafında büyük bir çapta istasyon derecelendirmesinde geçici bir yükseltme sağlar.{}{POP_COLOUR}Fiyat: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_ROAD_RECONSTRUCTION :{PUSH_COLOUR}{YELLOW} Yol tamirleri için belediyeye bağış yap.{}6 ay boyunca şehrin yollarında önemli aksamalara sebep olur.{}{POP_COLOUR}Fiyat: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_STATUE_OF_COMPANY :{PUSH_COLOUR}{YELLOW}Şirket sahibinin heykelini dik.{}Şehirdeki istasyon derecelendirmesinde kalıcı bir yükseltme sağlar.{}{POP_COLOUR}Fiyatı: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_NEW_BUILDINGS :{PUSH_COLOUR}{YELLOW}Şehirde ticari binaların yapımı için bağış yap.{}Bu kasabanın büyümesine geçici bir yükseltme sağlar.{}{POP_COLOUR}Fiyatı: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_EXCLUSIVE_TRANSPORT :{PUSH_COLOUR}{YELLOW} Bir yıllık ayrıcalıklı nakliyat haklarını satın al.{} Belediye, rakip istasyonların yolcu ve kargo taşımasına izin vermez.{}{POP_COLOUR} Fiyat: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_BRIBE :{PUSH_COLOUR}{YELLOW}Yakalanırsan şiddetli bir ceza alma riskini göze alarak yerel yönetime bölge derecelendirmesini arttırmak için rüşvet ver.{}{POP_COLOUR}Fiyat: {CURRENCY_LONG}
|
||||
|
||||
# Goal window
|
||||
STR_GOALS_CAPTION :{WHITE}{COMPANY} Hedefler
|
||||
@@ -3653,16 +3676,18 @@ STR_FINANCES_SECTION_SHIP_REVENUE :{GOLD}Gemiler
|
||||
STR_FINANCES_SECTION_LOAN_INTEREST :{GOLD}Kredi Faizi
|
||||
STR_FINANCES_SECTION_OTHER :{GOLD}Diğer
|
||||
|
||||
STR_FINANCES_TOTAL_CAPTION :{WHITE}Toplam
|
||||
STR_FINANCES_NEGATIVE_INCOME :-{CURRENCY_LONG}
|
||||
STR_FINANCES_ZERO_INCOME :{CURRENCY_LONG}
|
||||
STR_FINANCES_POSITIVE_INCOME :+{CURRENCY_LONG}
|
||||
STR_FINANCES_NET_PROFIT :{WHITE}Net Kâr
|
||||
STR_FINANCES_PROFIT :{WHITE}Kâr
|
||||
STR_FINANCES_BANK_BALANCE_TITLE :{WHITE}Banka Hesabı
|
||||
STR_FINANCES_OWN_FUNDS_TITLE :{WHITE}Kendi Sermayem
|
||||
STR_FINANCES_LOAN_TITLE :{WHITE}Kredi
|
||||
STR_FINANCES_INTEREST_RATE :{WHITE}Kredi Faizi: {BLACK}%{NUM}
|
||||
STR_FINANCES_MAX_LOAN :{WHITE}Azami Kredi: {BLACK}{CURRENCY_LONG}
|
||||
STR_FINANCES_TOTAL_CURRENCY :{BLACK}{CURRENCY_LONG}
|
||||
STR_FINANCES_BANK_BALANCE :{WHITE}{CURRENCY_LONG}
|
||||
STR_FINANCES_BORROW_BUTTON :{BLACK}{CURRENCY_LONG} Kredi Al
|
||||
STR_FINANCES_BORROW_TOOLTIP :{BLACK}Borcu arttır. Ctrl+Tıklama alınabilen en yüksek borcu alır
|
||||
STR_FINANCES_REPAY_BUTTON :{BLACK}{CURRENCY_LONG} Geri Öde
|
||||
@@ -3763,7 +3788,7 @@ STR_INDUSTRY_VIEW_PRODUCES_N_CARGO :{BLACK}Üretile
|
||||
STR_INDUSTRY_VIEW_CARGO_LIST_EXTENSION :, {STRING}{STRING}
|
||||
|
||||
STR_INDUSTRY_VIEW_REQUIRES :{BLACK}Gereken:
|
||||
STR_INDUSTRY_VIEW_ACCEPT_CARGO :{YELLOW}{STRING}{BLACK}{3:STRING}
|
||||
STR_INDUSTRY_VIEW_ACCEPT_CARGO :{YELLOW}{0:STRING}{BLACK}{3:STRING}
|
||||
STR_INDUSTRY_VIEW_ACCEPT_CARGO_AMOUNT :{YELLOW}{STRING}{BLACK}: {CARGO_SHORT} bekliyor{STRING}
|
||||
|
||||
STR_CONFIG_GAME_PRODUCTION :{WHITE}Üretimi değiştir (8'in katı, 2040'a kadar)
|
||||
@@ -3886,6 +3911,9 @@ STR_PURCHASE_INFO_AIRCRAFT_RANGE :{BLACK}Menzil:
|
||||
STR_PURCHASE_INFO_AIRCRAFT_TYPE :{BLACK}Uçak türü: {GOLD}{STRING}
|
||||
|
||||
###length 3
|
||||
STR_CARGO_TYPE_FILTER_ALL :Tüm kargo tipleri
|
||||
STR_CARGO_TYPE_FILTER_FREIGHT :Nakliye
|
||||
STR_CARGO_TYPE_FILTER_NONE :Hiçbiri
|
||||
|
||||
###length VEHICLE_TYPES
|
||||
STR_BUY_VEHICLE_TRAIN_LIST_TOOLTIP :{BLACK}Tren seçim listesi. Bilgi için araç tıklayın. Ctrl+Tıklama araç türünün gizlenmesini açar/kapatır
|
||||
@@ -4055,7 +4083,7 @@ STR_ENGINE_PREVIEW_AIRCRAFT :uçak
|
||||
STR_ENGINE_PREVIEW_SHIP :gemi
|
||||
|
||||
STR_ENGINE_PREVIEW_COST_WEIGHT_SPEED_POWER :{BLACK}Fiyat: {CURRENCY_LONG} Ağırlık: {WEIGHT_SHORT}{}Hız: {VELOCITY} Güç: {POWER}{}İşletme Gideri: {CURRENCY_LONG}/yıl{}Kapasite: {CARGO_LONG}
|
||||
STR_ENGINE_PREVIEW_COST_WEIGHT_SPEED_POWER_MAX_TE :{BLACK}Maliyet: {CURRENCY_LONG} Ağırlık: {WEIGHT_SHORT}{}Hız: {VELOCITY} Güç: {POWER} Azami Tork: {6:FORCE}{}İşletme Gideri: {4:CURRENCY_LONG}/yıl{}Kapasite: {5:CARGO_LONG}
|
||||
STR_ENGINE_PREVIEW_COST_WEIGHT_SPEED_POWER_MAX_TE :{BLACK}Maliyet: {0:CURRENCY_LONG} Ağırlık: {1:WEIGHT_SHORT}{}Hız: {2:VELOCITY} Güç: {3:POWER} Azami Tork: {6:FORCE}{}İşletme Gideri: {4:CURRENCY_LONG}/yıl{}Kapasite: {5:CARGO_LONG}
|
||||
STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAP_RUNCOST :{BLACK}Maliyet: {CURRENCY_LONG} Azami Hız: {VELOCITY}{}Kapasite: {CARGO_LONG}{}İşletme Gideri: {CURRENCY_LONG}/yıl
|
||||
STR_ENGINE_PREVIEW_COST_MAX_SPEED_TYPE_CAP_CAP_RUNCOST :{BLACK}Maliyet: {CURRENCY_LONG} Azami Hız: {VELOCITY}{}Uçak türü: {STRING}{}Kapasite: {CARGO_LONG}, {CARGO_LONG}{}İşletme Gideri: {CURRENCY_LONG}/yıl
|
||||
STR_ENGINE_PREVIEW_COST_MAX_SPEED_TYPE_CAP_RUNCOST :{BLACK}Maliyet: {CURRENCY_LONG} Azami Hız: {VELOCITY}{}Uçak türü: {STRING}{}Kapasite: {CARGO_LONG}{}İşletme Gideri: {CURRENCY_LONG}//yıl
|
||||
@@ -4214,12 +4242,13 @@ STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED :{BLACK}Ağırl
|
||||
STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED_MAX_TE :{BLACK}Ağırlık: {LTBLUE}{WEIGHT_SHORT} {BLACK}Güç: {LTBLUE}{POWER}{BLACK} Azami Hız: {LTBLUE}{VELOCITY} {BLACK}Azami Tork: {LTBLUE}{FORCE}
|
||||
|
||||
STR_VEHICLE_INFO_PROFIT_THIS_YEAR_LAST_YEAR :{BLACK}Bu yılki kar: {LTBLUE}{CURRENCY_LONG} (geçen yıl: {CURRENCY_LONG})
|
||||
STR_VEHICLE_INFO_PROFIT_THIS_YEAR_LAST_YEAR_MIN_PERFORMANCE :{BLACK}Bu yıl kâr: {LTBLUE}{CURRENCY_LONG} (geçen sene: {CURRENCY_LONG}) {BLACK}Min. performans: {LTBLUE}{POWER_TO_WEIGHT}
|
||||
STR_VEHICLE_INFO_RELIABILITY_BREAKDOWNS :{BLACK}Güvenilirlik: {LTBLUE}{COMMA}% {BLACK}Son bakımdan beri bozulma sayısı: {LTBLUE}{COMMA}
|
||||
|
||||
STR_VEHICLE_INFO_BUILT_VALUE :{LTBLUE}{ENGINE} {BLACK}Üretim: {LTBLUE}{NUM}{BLACK} Değer: {LTBLUE}{CURRENCY_LONG}
|
||||
STR_VEHICLE_INFO_NO_CAPACITY :{BLACK}Kapasite: {LTBLUE}Yok{STRING}
|
||||
STR_VEHICLE_INFO_CAPACITY :{BLACK}Kapasite: {LTBLUE}{CARGO_LONG}{3:STRING}
|
||||
STR_VEHICLE_INFO_CAPACITY_MULT :{BLACK}Kapasite: {LTBLUE}{CARGO_LONG}{3:STRING} (x{4:NUM})
|
||||
STR_VEHICLE_INFO_CAPACITY :{BLACK}Kapasite: {LTBLUE}{0:CARGO_LONG}{3:STRING}
|
||||
STR_VEHICLE_INFO_CAPACITY_MULT :{BLACK}Kapasite: {LTBLUE}{0:CARGO_LONG}{3:STRING} (x{4:NUM})
|
||||
STR_VEHICLE_INFO_CAPACITY_CAPACITY :{BLACK}Kapasite: {LTBLUE}{CARGO_LONG}, {CARGO_LONG}{STRING}
|
||||
|
||||
STR_VEHICLE_INFO_FEEDER_CARGO_VALUE :{BLACK}Aktarma Maliyeti: {LTBLUE}{CURRENCY_LONG}
|
||||
@@ -4547,6 +4576,8 @@ STR_ERROR_AI_PLEASE_REPORT_CRASH :{WHITE}Çalış
|
||||
STR_ERROR_AI_DEBUG_SERVER_ONLY :{YELLOW}YZ Hata Ayıklama penceresi sadece sunucu içindir
|
||||
|
||||
# AI configuration window
|
||||
STR_AI_CONFIG_CAPTION_AI :{WHITE}YZ Konfigürasyonu
|
||||
STR_AI_CONFIG_CAPTION_GAMESCRIPT :{WHITE}Oyun Betiği Konfigürasyonu
|
||||
STR_AI_CONFIG_GAMELIST_TOOLTIP :{BLACK}Bir sonraki oyunda yüklenecek Oyun Betiği
|
||||
STR_AI_CONFIG_AILIST_TOOLTIP :{BLACK}Bir sonraki oyunda yüklenecek YZ'ler
|
||||
STR_AI_CONFIG_HUMAN_PLAYER :İnsan oyuncu
|
||||
@@ -4560,10 +4591,11 @@ STR_AI_CONFIG_MOVE_DOWN :{BLACK}Aşağı
|
||||
STR_AI_CONFIG_MOVE_DOWN_TOOLTIP :{BLACK}Seçilen YZ'yi listede aşağı taşı
|
||||
|
||||
STR_AI_CONFIG_GAMESCRIPT :{SILVER}Oyun Betiği
|
||||
STR_AI_CONFIG_GAMESCRIPT_PARAM :{SILVER}Parametreler
|
||||
STR_AI_CONFIG_AI :{SILVER}YZ'ler
|
||||
|
||||
STR_AI_CONFIG_CHANGE_AI :YZ
|
||||
STR_AI_CONFIG_CHANGE_GAMESCRIPT :Oyun Betiği
|
||||
STR_AI_CONFIG_CHANGE_AI :{BLACK}YZ Seç
|
||||
STR_AI_CONFIG_CHANGE_GAMESCRIPT :{BLACK}Oyun Betiği Seç
|
||||
STR_AI_CONFIG_CHANGE_TOOLTIP :{BLACK}Başka bir betik yükle
|
||||
STR_AI_CONFIG_CONFIGURE :{BLACK}Yapılandır
|
||||
STR_AI_CONFIG_CONFIGURE_TOOLTIP :{BLACK}Betik parametrelerini yapılandır
|
||||
@@ -4592,7 +4624,7 @@ STR_SCREENSHOT_HEIGHTMAP_SCREENSHOT :{BLACK}Yüksekl
|
||||
STR_SCREENSHOT_MINIMAP_SCREENSHOT :{BLACK}Küçük harita ekran görüntüsü
|
||||
|
||||
# AI Parameters
|
||||
STR_AI_SETTINGS_CAPTION_AI :YZ
|
||||
STR_AI_SETTINGS_CAPTION_AI :{WHITE}YZ Parametreleri
|
||||
STR_AI_SETTINGS_CLOSE :{BLACK}Kapat
|
||||
STR_AI_SETTINGS_RESET :{BLACK}Yeniden başlat
|
||||
STR_AI_SETTINGS_SETTING :{STRING}: {ORANGE}{STRING}
|
||||
@@ -4937,6 +4969,7 @@ STR_ERROR_OBJECT_IN_THE_WAY :{WHITE}Yolda ne
|
||||
STR_ERROR_COMPANY_HEADQUARTERS_IN :{WHITE}... yolda şirket binası var
|
||||
STR_ERROR_CAN_T_PURCHASE_THIS_LAND :{WHITE}Burası satın alınamaz...
|
||||
STR_ERROR_YOU_ALREADY_OWN_IT :{WHITE}... zaten senin!
|
||||
STR_ERROR_BUILD_OBJECT_LIMIT_REACHED :{WHITE}... Nesne oluşturma sınırına ulaştınız
|
||||
|
||||
# Group related errors
|
||||
STR_ERROR_GROUP_CAN_T_CREATE :{WHITE}Grup oluşturulamıyor...
|
||||
@@ -5009,6 +5042,7 @@ STR_ERROR_CAN_T_CHANGE_SERVICING :{WHITE}Servis a
|
||||
|
||||
STR_ERROR_VEHICLE_IS_DESTROYED :{WHITE}... araç imha edilmiş
|
||||
|
||||
|
||||
STR_ERROR_NO_VEHICLES_AVAILABLE_AT_ALL :{WHITE}Hiçbir araç kullanılabilir olmayacak
|
||||
STR_ERROR_NO_VEHICLES_AVAILABLE_AT_ALL_EXPLANATION :{WHITE}Yeni NewGRF yapılandırmanızı değiştirin
|
||||
STR_ERROR_NO_VEHICLES_AVAILABLE_YET :{WHITE}Henüz hiçbir araç kullanılabilir değil
|
||||
|
@@ -1136,21 +1136,8 @@ STR_GAME_OPTIONS_VIDEO_VSYNC :Вертика
|
||||
STR_GAME_OPTIONS_VIDEO_VSYNC_TOOLTIP :{BLACK}Увімкнутий прапорець дозволить вертикальну синхронізацію екрану. Налаштування запрацює тільки після перезапуску гри. Працює тільки за увімкнутого прискорення апаратного забезпечення.
|
||||
|
||||
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_FRAME :{BLACK}Розмір інтерфейсу
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_TOOLTIP :{BLACK}Оберіть розмір елементів інтерфейсу
|
||||
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_AUTO :(автоматичо)
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_NORMAL :Нормальний розмір
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_2X_ZOOM :Подвійний розмір
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_4X_ZOOM :Почетверний розмір
|
||||
|
||||
STR_GAME_OPTIONS_FONT_ZOOM :{BLACK}Розмір шрифту
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_TOOLTIP :{BLACK}Виберть розмір шрифту інтерфейсу
|
||||
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_AUTO :(автоматичо)
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_NORMAL :Нормальний
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_2X_ZOOM :Подвійний розмір
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_4X_ZOOM :Почетверний розмір
|
||||
|
||||
STR_GAME_OPTIONS_GRAPHICS :{BLACK}Графіка
|
||||
|
||||
@@ -5121,6 +5108,7 @@ STR_ERROR_CAN_T_CHANGE_SERVICING :{WHITE}Не м
|
||||
|
||||
STR_ERROR_VEHICLE_IS_DESTROYED :{WHITE}... транспорт знищено
|
||||
|
||||
|
||||
STR_ERROR_NO_VEHICLES_AVAILABLE_AT_ALL :{WHITE}Недоступний жоден транспортний засіб
|
||||
STR_ERROR_NO_VEHICLES_AVAILABLE_AT_ALL_EXPLANATION :{WHITE}Змінити налаштування встановленого NewGRF
|
||||
STR_ERROR_NO_VEHICLES_AVAILABLE_YET :{WHITE}Жоден вид транспорту ще не став доступним
|
||||
|
@@ -931,7 +931,6 @@ STR_GAME_OPTIONS_RESOLUTION_OTHER :دیگر
|
||||
|
||||
|
||||
|
||||
|
||||
STR_GAME_OPTIONS_BASE_GRF :{BLACK}بُنیادی گرافک سیٹ
|
||||
STR_GAME_OPTIONS_BASE_GRF_TOOLTIP :{BLACK}بُنیادی گرافک سیٹ اختیار کریں
|
||||
STR_GAME_OPTIONS_BASE_GRF_STATUS :{RED}{NUM} missing/corrupted file{P "" s}
|
||||
@@ -2914,6 +2913,7 @@ STR_ERROR_CAN_T_CHANGE_SERVICING :{WHITE}مرمت
|
||||
|
||||
|
||||
|
||||
|
||||
# Specific vehicle errors
|
||||
|
||||
|
||||
|
@@ -1009,21 +1009,8 @@ STR_GAME_OPTIONS_VIDEO_VSYNC_TOOLTIP :{BLACK}Đánh d
|
||||
|
||||
STR_GAME_OPTIONS_VIDEO_DRIVER_INFO :{BLACK}Trình điều khiển hiện tại: {STRING}
|
||||
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_FRAME :{BLACK}Kích thước giao diện
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_TOOLTIP :{BLACK}Chọn kích thước của các đối tượng trên giao diện
|
||||
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_AUTO :(nhận diện tự động)
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_NORMAL :Bình thường
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_2X_ZOOM :Gấp 2 lần
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_4X_ZOOM :Gấp 4 lần
|
||||
|
||||
STR_GAME_OPTIONS_FONT_ZOOM :{BLACK}Cỡ chữ
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_TOOLTIP :{BLACK}Chọn cỡ chữ trong giao diện
|
||||
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_AUTO :(nhận diện tự động)
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_NORMAL :Bình thường
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_2X_ZOOM :Phóng to gấp đôi
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_4X_ZOOM :Phóng nhân bốn
|
||||
|
||||
STR_GAME_OPTIONS_GRAPHICS :{BLACK}Hình ảnh
|
||||
|
||||
@@ -3661,7 +3648,6 @@ STR_FINANCES_SECTION_OTHER :{GOLD}Khác
|
||||
STR_FINANCES_NEGATIVE_INCOME :-{CURRENCY_LONG}
|
||||
STR_FINANCES_ZERO_INCOME :{CURRENCY_LONG}
|
||||
STR_FINANCES_POSITIVE_INCOME :+{CURRENCY_LONG}
|
||||
STR_FINANCES_NET_PROFIT :{WHITE}Lợi Nhuận Ròng
|
||||
STR_FINANCES_BANK_BALANCE_TITLE :{WHITE}Số dư hiện có
|
||||
STR_FINANCES_OWN_FUNDS_TITLE :{WHITE}Nguồn Vốn Riêng
|
||||
STR_FINANCES_LOAN_TITLE :{WHITE}Đi vay
|
||||
@@ -5015,6 +5001,7 @@ STR_ERROR_CAN_T_CHANGE_SERVICING :{WHITE}Không t
|
||||
|
||||
STR_ERROR_VEHICLE_IS_DESTROYED :{WHITE}... xe đã bị phá hủy
|
||||
|
||||
|
||||
STR_ERROR_NO_VEHICLES_AVAILABLE_AT_ALL :{WHITE}Không có phương tiện nào sẵn sàng cả
|
||||
STR_ERROR_NO_VEHICLES_AVAILABLE_AT_ALL_EXPLANATION :{WHITE}Thay đổi tham số NewGRF
|
||||
STR_ERROR_NO_VEHICLES_AVAILABLE_YET :{WHITE}Chưa có phương tiện nào có sẵn
|
||||
|
@@ -963,12 +963,6 @@ STR_GAME_OPTIONS_RESOLUTION_OTHER :arall
|
||||
|
||||
|
||||
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_FRAME :{BLACK}Maint rhyngwyneb
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_TOOLTIP :{BLACK}Dewis maint yr elfennau rhyngwyneb i'w defnyddio
|
||||
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_NORMAL :Arferol
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_2X_ZOOM :Dyblyg
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_4X_ZOOM :Pedwarplyg
|
||||
|
||||
|
||||
|
||||
@@ -4606,6 +4600,7 @@ STR_ERROR_CAN_T_CHANGE_SERVICING :{WHITE}Methu ne
|
||||
|
||||
STR_ERROR_VEHICLE_IS_DESTROYED :{WHITE}... cerbyd wedi ei ddinistrio
|
||||
|
||||
|
||||
STR_ERROR_NO_VEHICLES_AVAILABLE_AT_ALL :{WHITE}Ni fydd cerbydau ar gael o gwbl
|
||||
STR_ERROR_NO_VEHICLES_AVAILABLE_AT_ALL_EXPLANATION :{WHITE}Newid eich ffurfweddiad NewGRF
|
||||
STR_ERROR_NO_VEHICLES_AVAILABLE_YET :{WHITE}Dim cerbydau ar gael eto
|
||||
|
@@ -656,13 +656,11 @@ static const NWidgetPart _nested_linkgraph_legend_widgets[] = {
|
||||
NWidget(WWT_STICKYBOX, COLOUR_DARK_GREEN),
|
||||
EndContainer(),
|
||||
NWidget(WWT_PANEL, COLOUR_DARK_GREEN),
|
||||
NWidget(NWID_HORIZONTAL),
|
||||
NWidget(NWID_HORIZONTAL), SetPadding(WidgetDimensions::unscaled.framerect), SetPIP(0, WidgetDimensions::unscaled.framerect.Horizontal(), 0),
|
||||
NWidget(WWT_PANEL, COLOUR_DARK_GREEN, WID_LGL_SATURATION),
|
||||
SetPadding(WD_FRAMERECT_TOP, 0, WD_FRAMERECT_BOTTOM, WD_CAPTIONTEXT_LEFT),
|
||||
NWidgetFunction(MakeSaturationLegendLinkGraphGUI),
|
||||
EndContainer(),
|
||||
NWidget(WWT_PANEL, COLOUR_DARK_GREEN, WID_LGL_COMPANIES),
|
||||
SetPadding(WD_FRAMERECT_TOP, 0, WD_FRAMERECT_BOTTOM, WD_CAPTIONTEXT_LEFT),
|
||||
NWidget(NWID_VERTICAL, NC_EQUALSIZE),
|
||||
NWidgetFunction(MakeCompanyButtonRowsLinkGraphGUI),
|
||||
NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_LGL_COMPANIES_ALL), SetDataTip(STR_LINKGRAPH_LEGEND_ALL, STR_NULL),
|
||||
@@ -670,7 +668,6 @@ static const NWidgetPart _nested_linkgraph_legend_widgets[] = {
|
||||
EndContainer(),
|
||||
EndContainer(),
|
||||
NWidget(WWT_PANEL, COLOUR_DARK_GREEN, WID_LGL_CARGOES),
|
||||
SetPadding(WD_FRAMERECT_TOP, WD_FRAMERECT_RIGHT, WD_FRAMERECT_BOTTOM, WD_CAPTIONTEXT_LEFT),
|
||||
NWidget(NWID_VERTICAL, NC_EQUALSIZE),
|
||||
NWidgetFunction(MakeCargoesLegendLinkGraphGUI),
|
||||
NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_LGL_CARGOES_ALL), SetDataTip(STR_LINKGRAPH_LEGEND_ALL, STR_NULL),
|
||||
@@ -757,8 +754,8 @@ void LinkGraphLegendWindow::UpdateWidgetSize(int widget, Dimension *size, const
|
||||
|
||||
void LinkGraphLegendWindow::DrawWidget(const Rect &r, int widget) const
|
||||
{
|
||||
Rect br = r.Shrink(WD_BEVEL_LEFT, WD_BEVEL_TOP, WD_BEVEL_RIGHT, WD_BEVEL_BOTTOM);
|
||||
if (this->IsWidgetLowered(widget)) br = br.Translate(1, 1);
|
||||
Rect br = r.Shrink(WidgetDimensions::scaled.bevel);
|
||||
if (this->IsWidgetLowered(widget)) br = br.Translate(WidgetDimensions::scaled.pressed, WidgetDimensions::scaled.pressed);
|
||||
if (IsInsideMM(widget, WID_LGL_COMPANY_FIRST, WID_LGL_COMPANY_LAST + 1)) {
|
||||
if (this->IsWidgetDisabled(widget)) return;
|
||||
CompanyID cid = (CompanyID)(widget - WID_LGL_COMPANY_FIRST);
|
||||
|
@@ -76,10 +76,10 @@ public:
|
||||
{
|
||||
if (widget != WID_LI_BACKGROUND) return;
|
||||
|
||||
Rect ir = r.Shrink(WD_FRAMETEXT_LEFT, WD_TEXTPANEL_TOP, WD_FRAMETEXT_RIGHT, WD_TEXTPANEL_BOTTOM);
|
||||
Rect ir = r.Shrink(WidgetDimensions::scaled.frametext);
|
||||
for (size_t i = 0; i < this->landinfo_data.size(); i++) {
|
||||
DrawString(ir, this->landinfo_data[i], i == 0 ? TC_LIGHT_BLUE : TC_FROMSTRING, SA_HOR_CENTER);
|
||||
ir.top += FONT_HEIGHT_NORMAL + (i == 0 ? WD_PAR_VSEP_WIDE : WD_PAR_VSEP_NORMAL);
|
||||
ir.top += FONT_HEIGHT_NORMAL + (i == 0 ? WidgetDimensions::scaled.vsep_wide : WidgetDimensions::scaled.vsep_normal);
|
||||
}
|
||||
|
||||
if (!this->cargo_acceptance.empty()) {
|
||||
@@ -92,19 +92,19 @@ public:
|
||||
{
|
||||
if (widget != WID_LI_BACKGROUND) return;
|
||||
|
||||
size->height = WD_TEXTPANEL_TOP + WD_TEXTPANEL_BOTTOM;
|
||||
size->height = WidgetDimensions::scaled.frametext.Vertical();
|
||||
for (size_t i = 0; i < this->landinfo_data.size(); i++) {
|
||||
uint width = GetStringBoundingBox(this->landinfo_data[i]).width + WD_FRAMETEXT_LEFT + WD_FRAMETEXT_RIGHT;
|
||||
uint width = GetStringBoundingBox(this->landinfo_data[i]).width + WidgetDimensions::scaled.frametext.Horizontal();
|
||||
size->width = std::max(size->width, width);
|
||||
|
||||
size->height += FONT_HEIGHT_NORMAL + (i == 0 ? WD_PAR_VSEP_WIDE : WD_PAR_VSEP_NORMAL);
|
||||
size->height += FONT_HEIGHT_NORMAL + (i == 0 ? WidgetDimensions::scaled.vsep_wide : WidgetDimensions::scaled.vsep_normal);
|
||||
}
|
||||
|
||||
if (!this->cargo_acceptance.empty()) {
|
||||
uint width = GetStringBoundingBox(this->cargo_acceptance).width + WD_FRAMETEXT_LEFT + WD_FRAMETEXT_RIGHT;
|
||||
uint width = GetStringBoundingBox(this->cargo_acceptance).width + WidgetDimensions::scaled.frametext.Horizontal();
|
||||
size->width = std::max(size->width, std::min(300u, width));
|
||||
SetDParamStr(0, cargo_acceptance);
|
||||
size->height += GetStringHeight(STR_JUST_RAW_STRING, size->width - WD_FRAMETEXT_LEFT - WD_FRAMETEXT_RIGHT);
|
||||
size->height += GetStringHeight(STR_JUST_RAW_STRING, size->width - WidgetDimensions::scaled.frametext.Horizontal());
|
||||
}
|
||||
}
|
||||
|
||||
@@ -454,6 +454,7 @@ static const char * const _credits[] = {
|
||||
u8" Peter Nelson (peter1138) - Spiritual descendant from NewGRF gods (since 0.4.5)",
|
||||
u8" Remko Bijker (Rubidium) - Coder and way more (since 0.4.5)",
|
||||
u8" Patric Stout (TrueBrain) - NoProgrammer (since 0.3), sys op",
|
||||
u8" Tyler Trahan (2TallTyler) - General coding (since 13)",
|
||||
u8"",
|
||||
u8"Inactive Developers:",
|
||||
u8" Grzegorz Duczy\u0144ski (adf88) - General coding (1.7 - 1.8)",
|
||||
@@ -776,23 +777,23 @@ struct TooltipsWindow : public Window
|
||||
}
|
||||
|
||||
/* Increase slightly to have some space around the box. */
|
||||
size->width += 2 + padding.width;
|
||||
size->height += 2 + padding.height;
|
||||
size->width += padding.width + WidgetDimensions::scaled.fullbevel.Horizontal();
|
||||
size->height += padding.height + WidgetDimensions::scaled.fullbevel.Vertical();
|
||||
}
|
||||
|
||||
void DrawWidget(const Rect &r, int widget) const override
|
||||
{
|
||||
/* There is only one widget. */
|
||||
GfxFillRect(r, PC_BLACK);
|
||||
GfxFillRect(r.Shrink(WD_BEVEL_LEFT, WD_BEVEL_TOP, WD_BEVEL_RIGHT, WD_BEVEL_BOTTOM), PC_LIGHT_YELLOW);
|
||||
GfxFillRect(r.Shrink(WidgetDimensions::scaled.bevel), PC_LIGHT_YELLOW);
|
||||
|
||||
if (this->paramcount == 0) {
|
||||
DrawStringMultiLine(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, r.top + WD_FRAMERECT_TOP, r.bottom - WD_FRAMERECT_BOTTOM, this->buffer, TC_FROMSTRING, SA_CENTER);
|
||||
DrawStringMultiLine(r.Shrink(WidgetDimensions::scaled.framerect), this->buffer, TC_FROMSTRING, SA_CENTER);
|
||||
} else {
|
||||
for (uint arg = 0; arg < this->paramcount; arg++) {
|
||||
SetDParam(arg, this->params[arg]);
|
||||
}
|
||||
DrawStringMultiLine(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, r.top + WD_FRAMERECT_TOP, r.bottom - WD_FRAMERECT_BOTTOM, this->string_id, TC_FROMSTRING, SA_CENTER);
|
||||
DrawStringMultiLine(r.Shrink(WidgetDimensions::scaled.framerect), this->string_id, TC_FROMSTRING, SA_CENTER);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -869,20 +870,20 @@ void QueryString::DrawEditBox(const Window *w, int wid) const
|
||||
|
||||
bool rtl = _current_text_dir == TD_RTL;
|
||||
Dimension sprite_size = GetSpriteSize(rtl ? SPR_IMG_DELETE_RIGHT : SPR_IMG_DELETE_LEFT);
|
||||
int clearbtn_width = sprite_size.width + WD_IMGBTN_LEFT + WD_IMGBTN_RIGHT;
|
||||
int clearbtn_width = sprite_size.width + WidgetDimensions::scaled.imgbtn.Horizontal();
|
||||
|
||||
Rect r = wi->GetCurrentRect();
|
||||
Rect cr = r.WithWidth(clearbtn_width, !rtl);
|
||||
Rect fr = r.Indent(clearbtn_width, !rtl);
|
||||
|
||||
DrawFrameRect(cr, wi->colour, wi->IsLowered() ? FR_LOWERED : FR_NONE);
|
||||
DrawSprite(rtl ? SPR_IMG_DELETE_RIGHT : SPR_IMG_DELETE_LEFT, PAL_NONE, cr.left + WD_IMGBTN_LEFT + (wi->IsLowered() ? 1 : 0), CenterBounds(r.top, r.bottom, sprite_size.height) + (wi->IsLowered() ? 1 : 0));
|
||||
if (this->text.bytes == 1) GfxFillRect(cr.Shrink(WD_BEVEL_LEFT, WD_BEVEL_TOP, WD_BEVEL_RIGHT, WD_BEVEL_BOTTOM), _colour_gradient[wi->colour & 0xF][2], FILLRECT_CHECKER);
|
||||
DrawSprite(rtl ? SPR_IMG_DELETE_RIGHT : SPR_IMG_DELETE_LEFT, PAL_NONE, cr.left + WidgetDimensions::scaled.imgbtn.left + (wi->IsLowered() ? 1 : 0), CenterBounds(r.top, r.bottom, sprite_size.height) + (wi->IsLowered() ? 1 : 0));
|
||||
if (this->text.bytes == 1) GfxFillRect(cr.Shrink(WidgetDimensions::scaled.bevel), _colour_gradient[wi->colour & 0xF][2], FILLRECT_CHECKER);
|
||||
|
||||
DrawFrameRect(fr, wi->colour, FR_LOWERED | FR_DARKENED);
|
||||
GfxFillRect(fr.Shrink(WD_BEVEL_LEFT, WD_BEVEL_TOP, WD_BEVEL_RIGHT, WD_BEVEL_BOTTOM), PC_BLACK);
|
||||
GfxFillRect(fr.Shrink(WidgetDimensions::scaled.bevel), PC_BLACK);
|
||||
|
||||
fr = fr.Shrink(WD_FRAMERECT_LEFT, WD_FRAMERECT_TOP, WD_FRAMERECT_RIGHT, WD_FRAMERECT_BOTTOM);
|
||||
fr = fr.Shrink(WidgetDimensions::scaled.framerect);
|
||||
/* Limit the drawing of the string inside the widget boundaries */
|
||||
DrawPixelInfo dpi;
|
||||
if (!FillDrawPixelInfo(&dpi, fr.left, fr.top, fr.Width(), fr.Height())) return;
|
||||
@@ -924,9 +925,9 @@ Point QueryString::GetCaretPosition(const Window *w, int wid) const
|
||||
|
||||
bool rtl = _current_text_dir == TD_RTL;
|
||||
Dimension sprite_size = GetSpriteSize(rtl ? SPR_IMG_DELETE_RIGHT : SPR_IMG_DELETE_LEFT);
|
||||
int clearbtn_width = sprite_size.width + WD_IMGBTN_LEFT + WD_IMGBTN_RIGHT;
|
||||
int clearbtn_width = sprite_size.width + WidgetDimensions::scaled.imgbtn.Horizontal();
|
||||
|
||||
Rect r = wi->GetCurrentRect().Indent(clearbtn_width, !rtl).Shrink(WD_FRAMERECT_LEFT, WD_FRAMERECT_TOP, WD_FRAMERECT_RIGHT, WD_FRAMERECT_BOTTOM);
|
||||
Rect r = wi->GetCurrentRect().Indent(clearbtn_width, !rtl).Shrink(WidgetDimensions::scaled.framerect);
|
||||
|
||||
/* Clamp caret position to be inside out current width. */
|
||||
const Textbuf *tb = &this->text;
|
||||
@@ -953,9 +954,9 @@ Rect QueryString::GetBoundingRect(const Window *w, int wid, const char *from, co
|
||||
|
||||
bool rtl = _current_text_dir == TD_RTL;
|
||||
Dimension sprite_size = GetSpriteSize(rtl ? SPR_IMG_DELETE_RIGHT : SPR_IMG_DELETE_LEFT);
|
||||
int clearbtn_width = sprite_size.width + WD_IMGBTN_LEFT + WD_IMGBTN_RIGHT;
|
||||
int clearbtn_width = sprite_size.width + WidgetDimensions::scaled.imgbtn.Horizontal();
|
||||
|
||||
Rect r = wi->GetCurrentRect().Indent(clearbtn_width, !rtl).Shrink(WD_FRAMERECT_LEFT, WD_FRAMERECT_TOP, WD_FRAMERECT_RIGHT, WD_FRAMERECT_BOTTOM);
|
||||
Rect r = wi->GetCurrentRect().Indent(clearbtn_width, !rtl).Shrink(WidgetDimensions::scaled.framerect);
|
||||
|
||||
/* Clamp caret position to be inside our current width. */
|
||||
const Textbuf *tb = &this->text;
|
||||
@@ -984,9 +985,9 @@ const char *QueryString::GetCharAtPosition(const Window *w, int wid, const Point
|
||||
|
||||
bool rtl = _current_text_dir == TD_RTL;
|
||||
Dimension sprite_size = GetSpriteSize(rtl ? SPR_IMG_DELETE_RIGHT : SPR_IMG_DELETE_LEFT);
|
||||
int clearbtn_width = sprite_size.width + WD_IMGBTN_LEFT + WD_IMGBTN_RIGHT;
|
||||
int clearbtn_width = sprite_size.width + WidgetDimensions::scaled.imgbtn.Horizontal();
|
||||
|
||||
Rect r = wi->GetCurrentRect().Indent(clearbtn_width, !rtl).Shrink(WD_FRAMERECT_LEFT, WD_FRAMERECT_TOP, WD_FRAMERECT_RIGHT, WD_FRAMERECT_BOTTOM);
|
||||
Rect r = wi->GetCurrentRect().Indent(clearbtn_width, !rtl).Shrink(WidgetDimensions::scaled.framerect);
|
||||
|
||||
if (!IsInsideMM(pt.y, r.top, r.bottom)) return nullptr;
|
||||
|
||||
@@ -1071,9 +1072,9 @@ struct QueryStringWindow : public Window
|
||||
{
|
||||
if (this->flags & QSF_PASSWORD) {
|
||||
assert(this->nested_root->smallest_x > 0);
|
||||
this->warning_size.width = this->nested_root->current_x - (WD_FRAMETEXT_LEFT + WD_FRAMETEXT_RIGHT + WD_FRAMERECT_LEFT + WD_FRAMERECT_RIGHT);
|
||||
this->warning_size.width = this->nested_root->current_x - WidgetDimensions::scaled.frametext.Horizontal() - WidgetDimensions::scaled.framerect.Horizontal();
|
||||
this->warning_size.height = GetStringHeight(STR_WARNING_PASSWORD_SECURITY, this->warning_size.width);
|
||||
this->warning_size.height += WD_FRAMETEXT_TOP + WD_FRAMETEXT_BOTTOM + WD_FRAMERECT_TOP + WD_FRAMERECT_BOTTOM;
|
||||
this->warning_size.height += WidgetDimensions::scaled.frametext.Vertical() + WidgetDimensions::scaled.framerect.Vertical();
|
||||
} else {
|
||||
this->warning_size = Dimension{ 0, 0 };
|
||||
}
|
||||
@@ -1100,7 +1101,7 @@ struct QueryStringWindow : public Window
|
||||
if (widget != WID_QS_WARNING) return;
|
||||
|
||||
if (this->flags & QSF_PASSWORD) {
|
||||
DrawStringMultiLine(r.Shrink(WD_FRAMERECT_LEFT + WD_FRAMETEXT_LEFT, WD_FRAMERECT_TOP + WD_FRAMETEXT_TOP, WD_FRAMERECT_RIGHT + WD_FRAMETEXT_RIGHT, WD_FRAMERECT_BOTTOM + WD_FRAMETEXT_BOTTOM),
|
||||
DrawStringMultiLine(r.Shrink(WidgetDimensions::scaled.framerect).Shrink(WidgetDimensions::scaled.frametext),
|
||||
STR_WARNING_PASSWORD_SECURITY, TC_FROMSTRING, SA_CENTER);
|
||||
}
|
||||
}
|
||||
@@ -1244,8 +1245,8 @@ struct QueryWindow : public Window {
|
||||
if (widget != WID_Q_TEXT) return;
|
||||
|
||||
Dimension d = GetStringMultiLineBoundingBox(this->message, *size);
|
||||
d.width += WD_FRAMETEXT_LEFT + WD_FRAMETEXT_RIGHT;
|
||||
d.height += WD_FRAMERECT_TOP + WD_FRAMERECT_BOTTOM;
|
||||
d.width += WidgetDimensions::scaled.frametext.Horizontal();
|
||||
d.height += WidgetDimensions::scaled.framerect.Vertical();
|
||||
*size = d;
|
||||
}
|
||||
|
||||
@@ -1253,7 +1254,7 @@ struct QueryWindow : public Window {
|
||||
{
|
||||
if (widget != WID_Q_TEXT) return;
|
||||
|
||||
DrawStringMultiLine(r.Shrink(WD_FRAMETEXT_LEFT, WD_FRAMERECT_TOP, WD_FRAMETEXT_RIGHT, WD_FRAMERECT_BOTTOM),
|
||||
DrawStringMultiLine(r.Shrink(WidgetDimensions::scaled.frametext, WidgetDimensions::scaled.framerect),
|
||||
this->message, TC_FROMSTRING, SA_CENTER);
|
||||
}
|
||||
|
||||
@@ -1305,13 +1306,15 @@ static const NWidgetPart _nested_query_widgets[] = {
|
||||
NWidget(WWT_CLOSEBOX, COLOUR_RED),
|
||||
NWidget(WWT_CAPTION, COLOUR_RED, WID_Q_CAPTION), SetDataTip(STR_JUST_STRING, STR_NULL),
|
||||
EndContainer(),
|
||||
NWidget(WWT_PANEL, COLOUR_RED), SetPIP(8, 15, 8),
|
||||
NWidget(WWT_PANEL, COLOUR_RED),
|
||||
NWidget(NWID_VERTICAL), SetPIP(0, WidgetDimensions::unscaled.vsep_wide, 0), SetPadding(WidgetDimensions::unscaled.modalpopup),
|
||||
NWidget(WWT_TEXT, COLOUR_RED, WID_Q_TEXT), SetMinimalSize(200, 12),
|
||||
NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(20, 29, 20),
|
||||
NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(WidgetDimensions::unscaled.hsep_indent, WidgetDimensions::unscaled.hsep_indent, WidgetDimensions::unscaled.hsep_indent),
|
||||
NWidget(WWT_PUSHTXTBTN, COLOUR_YELLOW, WID_Q_NO), SetMinimalSize(71, 12), SetFill(1, 1), SetDataTip(STR_QUIT_NO, STR_NULL),
|
||||
NWidget(WWT_PUSHTXTBTN, COLOUR_YELLOW, WID_Q_YES), SetMinimalSize(71, 12), SetFill(1, 1), SetDataTip(STR_QUIT_YES, STR_NULL),
|
||||
EndContainer(),
|
||||
EndContainer(),
|
||||
EndContainer(),
|
||||
};
|
||||
|
||||
static WindowDesc _query_desc(
|
||||
|
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user