(svn r2428) - Feature: [newgrf] Implement shorter train vehicles (Therax), and the callback that goes with it.

- Codechange: Remove some magic numbers (PALETTE_CRASH)
This commit is contained in:
hackykid
2005-06-06 22:44:11 +00:00
parent 4184611d3a
commit 6d78b70075
10 changed files with 254 additions and 149 deletions

View File

@@ -1,6 +1,7 @@
#include "stdafx.h"
#include "openttd.h"
#include "debug.h"
#include "table/sprites.h"
#include "table/strings.h"
#include "map.h"
#include "window.h"
@@ -60,7 +61,8 @@ static void DrawRoadVehImage(const Vehicle *v, int x, int y, VehicleID selection
{
int image = GetRoadVehImage(v, 6);
uint32 ormod = SPRITE_PALETTE(PLAYER_SPRITE_COLOR(v->owner));
if (v->vehstatus & VS_CRASHED) ormod = 0x3248000;
if (v->vehstatus & VS_CRASHED)
ormod = PALETTE_CRASH;
DrawSprite(image | ormod, x+14, y+6);
if (v->index == selection) {