(svn r2428) - Feature: [newgrf] Implement shorter train vehicles (Therax), and the callback that goes with it.
- Codechange: Remove some magic numbers (PALETTE_CRASH)
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@@ -1,6 +1,7 @@
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#include "stdafx.h"
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#include "openttd.h"
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#include "debug.h"
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#include "table/sprites.h"
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#include "table/strings.h"
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#include "map.h"
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#include "window.h"
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@@ -60,7 +61,8 @@ static void DrawRoadVehImage(const Vehicle *v, int x, int y, VehicleID selection
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{
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int image = GetRoadVehImage(v, 6);
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uint32 ormod = SPRITE_PALETTE(PLAYER_SPRITE_COLOR(v->owner));
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if (v->vehstatus & VS_CRASHED) ormod = 0x3248000;
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if (v->vehstatus & VS_CRASHED)
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ormod = PALETTE_CRASH;
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DrawSprite(image | ormod, x+14, y+6);
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if (v->index == selection) {
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