Fix disable mask for sorter drop-down being mis-aligned.
Sort by length was incorrectly available, and crashed for non ground vehicles.
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@@ -586,7 +586,8 @@ public:
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break;
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break;
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case WID_GL_SORT_BY_DROPDOWN: // Select sorting criteria dropdown menu
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case WID_GL_SORT_BY_DROPDOWN: // Select sorting criteria dropdown menu
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ShowDropDownMenu(this, this->vehicle_sorter_names, this->vehicles.SortType(), WID_GL_SORT_BY_DROPDOWN, 0, (this->vli.vtype == VEH_TRAIN || this->vli.vtype == VEH_ROAD) ? 0 : (1 << 10));
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ShowDropDownMenu(this, this->vehicle_sorter_names, this->vehicles.SortType(), WID_GL_SORT_BY_DROPDOWN, 0,
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(this->vli.vtype == VEH_TRAIN || this->vli.vtype == VEH_ROAD) ? 0 : this->vehicle_sorter_non_ground_veh_disable_mask);
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return;
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return;
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case WID_GL_ALL_VEHICLES: // All vehicles button
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case WID_GL_ALL_VEHICLES: // All vehicles button
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@@ -1631,7 +1631,7 @@ public:
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case WID_VL_SORT_BY_PULLDOWN:// Select sorting criteria dropdown menu
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case WID_VL_SORT_BY_PULLDOWN:// Select sorting criteria dropdown menu
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ShowDropDownMenu(this, this->vehicle_sorter_names, this->vehicles.SortType(), WID_VL_SORT_BY_PULLDOWN, 0,
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ShowDropDownMenu(this, this->vehicle_sorter_names, this->vehicles.SortType(), WID_VL_SORT_BY_PULLDOWN, 0,
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(this->vli.vtype == VEH_TRAIN || this->vli.vtype == VEH_ROAD) ? 0 : (1 << 10));
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(this->vli.vtype == VEH_TRAIN || this->vli.vtype == VEH_ROAD) ? 0 : this->vehicle_sorter_non_ground_veh_disable_mask);
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return;
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return;
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case WID_VL_LIST: { // Matrix to show vehicles
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case WID_VL_LIST: { // Matrix to show vehicles
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@@ -37,6 +37,7 @@ struct BaseVehicleListWindow : public Window {
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static const StringID vehicle_depot_name[];
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static const StringID vehicle_depot_name[];
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static const StringID vehicle_sorter_names[];
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static const StringID vehicle_sorter_names[];
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static GUIVehicleList::SortFunction * const vehicle_sorter_funcs[];
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static GUIVehicleList::SortFunction * const vehicle_sorter_funcs[];
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const uint vehicle_sorter_non_ground_veh_disable_mask = (1 << 11); // STR_SORT_BY_LENGTH
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BaseVehicleListWindow(WindowDesc *desc, WindowNumber wno) : Window(desc), vli(wno)
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BaseVehicleListWindow(WindowDesc *desc, WindowNumber wno) : Window(desc), vli(wno)
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{
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{
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