(svn r2055) -CodeChange: Begun introducting StationID

This commit is contained in:
celestar
2005-03-25 10:40:58 +00:00
parent 75bc6cd7e7
commit 6e142d523e
3 changed files with 19 additions and 16 deletions

View File

@@ -79,7 +79,7 @@ static void MarkStationDirty(Station *st)
}
}
static void InitializeRoadStop(RoadStop *road_stop, RoadStop *previous, TileIndex tile, uint index)
static void InitializeRoadStop(RoadStop *road_stop, RoadStop *previous, TileIndex tile, StationID index)
{
road_stop->xy = tile;
road_stop->used = true;
@@ -224,7 +224,7 @@ TileIndex GetStationTileForVehicle(const Vehicle *v, const Station *st)
static bool CheckStationSpreadOut(Station *st, uint tile, int w, int h)
{
uint16 station_index = st->index;
StationID station_index = st->index;
uint i;
uint x1 = TileX(tile);
uint y1 = TileY(tile);
@@ -258,7 +258,7 @@ static Station *AllocateStation(void)
FOR_ALL_STATIONS(st) {
if (st->xy == 0) {
uint index = st->index;
StationID index = st->index;
memset(st, 0, sizeof(Station));
st->index = index;
@@ -1020,7 +1020,7 @@ int32 CmdBuildRailroadStation(int x_org, int y_org, uint32 flags, uint32 p1, uin
if (flags & DC_EXEC) {
int tile_delta;
byte *layout_ptr;
uint station_index = st->index;
StationID station_index = st->index;
StationSpec *statspec;
// Now really clear the land below the station
@@ -2316,7 +2316,7 @@ static const byte _enter_station_speedtable[12] = {
static uint32 VehicleEnter_Station(Vehicle *v, uint tile, int x, int y)
{
uint16 station_id; //XXX should be stationindex
StationID station_id;
byte dir;
uint16 spd;
@@ -2390,7 +2390,7 @@ static uint32 VehicleEnter_Station(Vehicle *v, uint tile, int x, int y)
static void DeleteStation(Station *st)
{
Order order;
int index;
StationID index;
st->xy = 0;
DeleteName(st->string_id);
@@ -2473,7 +2473,8 @@ static byte _rating_boost[3] = { 0, 31, 63};
static void UpdateStationRating(Station *st)
{
GoodsEntry *ge;
int rating, index;
int rating;
StationID index;
int waiting;
bool waiting_changed = false;
@@ -2671,8 +2672,8 @@ int32 CmdRenameStation(int x, int y, uint32 flags, uint32 p1, uint32 p2)
uint MoveGoodsToStation(uint tile, int w, int h, int type, uint amount)
{
Station *around_ptr[8];
uint16 around[8];
uint16 st_index;
StationID around[8];
StationID st_index;
int i;
Station *st;
uint moved;