Initial implementation of NewGRF custom signal styles
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@@ -24,6 +24,7 @@ struct Tunnel : TunnelPool::PoolItem<&_tunnel_pool> {
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TileIndex tile_s; // South tile of tunnel.
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uint8 height; // Tunnel height
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bool is_chunnel; // Whether this tunnel is a chunnel
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uint8 style; // Style (new signals) of tunnel.
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Tunnel() {}
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~Tunnel();
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