(svn r14258) -Codechange: rework the way to query the vehicle hash to make sure it always results in the same irregardless of the order of the hash-linked-list.

-Fix: desync in PBS reservation following, vehicle flooding and road vehicle overtake/follow code.
This commit is contained in:
rubidium
2008-09-07 11:23:10 +00:00
parent 466e7740d7
commit 6e67ea1f9d
12 changed files with 246 additions and 155 deletions

View File

@@ -28,10 +28,11 @@ const Vehicle *GetLastVehicleInChain(const Vehicle *v);
uint CountVehiclesInChain(const Vehicle *v);
bool IsEngineCountable(const Vehicle *v);
void DeleteVehicleChain(Vehicle *v);
Vehicle *VehicleFromPos(TileIndex tile, void *data, VehicleFromPosProc *proc);
Vehicle *VehicleFromPosXY(int x, int y, void *data, VehicleFromPosProc *proc);
void FindVehicleOnPos(TileIndex tile, void *data, VehicleFromPosProc *proc);
void FindVehicleOnPosXY(int x, int y, void *data, VehicleFromPosProc *proc);
bool HasVehicleOnPos(TileIndex tile, void *data, VehicleFromPosProc *proc);
bool HasVehicleOnPosXY(int x, int y, void *data, VehicleFromPosProc *proc);
void CallVehicleTicks();
Vehicle *FindVehicleOnTileZ(TileIndex tile, byte z);
uint8 CalcPercentVehicleFilled(const Vehicle *v, StringID *color);
void InitializeTrains();
@@ -50,8 +51,7 @@ SpriteID GetRotorImage(const Vehicle *v);
uint32 VehicleEnterTile(Vehicle *v, TileIndex tile, int x, int y);
StringID VehicleInTheWayErrMsg(const Vehicle* v);
Vehicle *FindVehicleBetween(TileIndex from, TileIndex to, byte z, bool without_crashed = false);
Vehicle *GetVehicleTunnelBridge(TileIndex tile, TileIndex endtile);
bool HasVehicleOnTunnelBridge(TileIndex tile, TileIndex endtile);
void DecreaseVehicleValue(Vehicle *v);
void CheckVehicleBreakdown(Vehicle *v);