(svn r12157) -Codechange: Remove a structure definition and replace it with another one closely matching
-Codechange: Replace two magic numbers with according sprite names
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		@@ -1,18 +1,9 @@
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/* $Id$ */
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struct DrawTileUnmovableStruct {
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	uint16 image;
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	byte subcoord_x;
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	byte subcoord_y;
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	byte width;
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	byte height;
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	byte z_size;
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	byte unused;
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};
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static const DrawTileUnmovableStruct _draw_tile_unmovable_data[] = {
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	{0xA29, 7, 7, 2, 2, 70, 0},
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	{0xA2A, 4, 4, 7, 7, 61, 0},
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static const DrawTileSeqStruct _draw_tile_transmitterlighthouse_data[] = {
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	{   7,  7,  0,  2,  2, 70, {SPR_UNMOVABLE_TRANSMITTER, PAL_NONE}},
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	{   4,  4,  0,  7,  7, 61, {SPR_UNMOVABLE_LIGHTHOUSE, PAL_NONE}},
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};
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#define TILE_SEQ_LINE(sz, img) { 0, 0, 0, 16, 16, sz, {img, PAL_NONE} },
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