(svn r15065) -Change (r14919): Allow to select a new station location by ctrl-clicking while distant-join window is open. (PhilSophus)

This commit is contained in:
frosch
2009-01-13 17:28:11 +00:00
parent 2ae730b220
commit 7014833641
4 changed files with 15 additions and 6 deletions

View File

@@ -1206,17 +1206,26 @@ static const WindowDesc _select_station_desc = {
*/
static bool StationJoinerNeeded(CommandContainer cmd, int w, int h)
{
if (CmdFailed(DoCommand(&cmd, CommandFlagsToDCFlags(GetCommandFlags(cmd.cmd))))) return false;
/* Only show selection if distant join is enabled in the settings */
if (!_settings_game.station.distant_join_stations) return false;
/* If a window is already opened, we always return true */
if (FindWindowById(WC_SELECT_STATION, 0) != NULL) return true;
/* If a window is already opened and we didn't ctrl-click,
* return true (i.e. just flash the old window) */
Window *selection_window = FindWindowById(WC_SELECT_STATION, 0);
if (selection_window != NULL) {
if (!_ctrl_pressed) return true;
/* Abort current distant-join and start new one */
delete selection_window;
UpdateTileSelection();
}
/* only show the popup, if we press ctrl */
if (!_ctrl_pressed) return false;
/* Now check if we could build there */
if (CmdFailed(DoCommand(&cmd, CommandFlagsToDCFlags(GetCommandFlags(cmd.cmd))))) return false;
/* First test for adjacent station */
FindStationsNearby(cmd.tile, w, h, false);
int neighbour_station_count = _stations_nearby_list.Length();