(svn r22820) -Codechange: perform a full (re)draw cycle in the first draw during progress instead of waiting 200ms
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@@ -1561,7 +1561,7 @@ void DrawDirtyBlocks()
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_modal_progress_work_mutex->EndCritical();
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/* Wait a while and update _realtime_tick so we are given the rights */
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CSleep(MODAL_PROGRESS_REDRAW_TIMEOUT);
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if (!IsFirstModalProgressLoop()) CSleep(MODAL_PROGRESS_REDRAW_TIMEOUT);
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_realtime_tick += MODAL_PROGRESS_REDRAW_TIMEOUT;
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_modal_progress_paint_mutex->BeginCritical();
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_modal_progress_work_mutex->BeginCritical();
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