Change #8159: Remove now unused town cargo caches without bumping the savegame version
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@@ -434,7 +434,7 @@ bool FindSubsidyCargoDestination(CargoID cid, SourceType src_type, SourceID src)
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CargoArray town_cargo_accepted = GetAcceptanceAroundTiles(dst_town->xy, 1, 1, SUBSIDY_TOWN_CARGO_RADIUS);
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/* Check if the town can accept this cargo. */
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if (town_cargo_accepted[cid] >= 8) return false;
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if (town_cargo_accepted[cid] < 8) return false;
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dst = dst_town->index;
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break;
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