Codechange: Move flags in CommandProc in front of the command arguments.
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@@ -584,13 +584,13 @@ void GetTrainSpriteSize(EngineID engine, uint &width, uint &height, int &xoffs,
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/**
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* Build a railroad wagon.
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* @param tile tile of the depot where rail-vehicle is built.
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* @param flags type of operation.
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* @param tile tile of the depot where rail-vehicle is built.
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* @param e the engine to build.
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* @param[out] ret the vehicle that has been built.
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* @return the cost of this operation or an error.
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*/
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static CommandCost CmdBuildRailWagon(TileIndex tile, DoCommandFlag flags, const Engine *e, Vehicle **ret)
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static CommandCost CmdBuildRailWagon(DoCommandFlag flags, TileIndex tile, const Engine *e, Vehicle **ret)
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{
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const RailVehicleInfo *rvi = &e->u.rail;
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@@ -714,18 +714,18 @@ static void AddRearEngineToMultiheadedTrain(Train *v)
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/**
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* Build a railroad vehicle.
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* @param tile tile of the depot where rail-vehicle is built.
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* @param flags type of operation.
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* @param tile tile of the depot where rail-vehicle is built.
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* @param e the engine to build.
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* @param data bit 0 prevents any free cars from being added to the train.
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* @param[out] ret the vehicle that has been built.
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* @return the cost of this operation or an error.
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*/
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CommandCost CmdBuildRailVehicle(TileIndex tile, DoCommandFlag flags, const Engine *e, uint16 data, Vehicle **ret)
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CommandCost CmdBuildRailVehicle(DoCommandFlag flags, TileIndex tile, const Engine *e, uint16 data, Vehicle **ret)
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{
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const RailVehicleInfo *rvi = &e->u.rail;
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if (rvi->railveh_type == RAILVEH_WAGON) return CmdBuildRailWagon(tile, flags, e, ret);
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if (rvi->railveh_type == RAILVEH_WAGON) return CmdBuildRailWagon(flags, tile, e, ret);
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/* Check if depot and new engine uses the same kind of tracks *
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* We need to see if the engine got power on the tile to avoid electric engines in non-electric depots */
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@@ -1159,9 +1159,9 @@ static void NormaliseTrainHead(Train *head)
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/**
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* Move a rail vehicle around inside the depot.
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* @param tile unused
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* @param flags type of operation
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* Note: DC_AUTOREPLACE is set when autoreplace tries to undo its modifications or moves vehicles to temporary locations inside the depot.
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* @param tile unused
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* @param p1 various bitstuffed elements
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* - p1 (bit 0 - 19) source vehicle index
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* - p1 (bit 20) move all vehicles following the source vehicle
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@@ -1169,7 +1169,7 @@ static void NormaliseTrainHead(Train *head)
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* @param text unused
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* @return the cost of this operation or an error
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*/
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CommandCost CmdMoveRailVehicle(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const std::string &text)
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CommandCost CmdMoveRailVehicle(DoCommandFlag flags, TileIndex tile, uint32 p1, uint32 p2, const std::string &text)
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{
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VehicleID s = GB(p1, 0, 20);
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VehicleID d = GB(p2, 0, 20);
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@@ -1916,7 +1916,7 @@ void ReverseTrainDirection(Train *v)
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* @param text unused
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* @return the cost of this operation or an error
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*/
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CommandCost CmdReverseTrainDirection(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const std::string &text)
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CommandCost CmdReverseTrainDirection(DoCommandFlag flags, TileIndex tile, uint32 p1, uint32 p2, const std::string &text)
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{
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Train *v = Train::GetIfValid(p1);
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if (v == nullptr) return CMD_ERROR;
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@@ -1982,14 +1982,14 @@ CommandCost CmdReverseTrainDirection(TileIndex tile, DoCommandFlag flags, uint32
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/**
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* Force a train through a red signal
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* @param tile unused
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* @param flags type of operation
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* @param tile unused
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* @param p1 train to ignore the red signal
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* @param p2 unused
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* @param text unused
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* @return the cost of this operation or an error
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*/
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CommandCost CmdForceTrainProceed(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const std::string &text)
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CommandCost CmdForceTrainProceed(DoCommandFlag flags, TileIndex tile, uint32 p1, uint32 p2, const std::string &text)
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{
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Train *t = Train::GetIfValid(p1);
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if (t == nullptr) return CMD_ERROR;
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