Fix: Set invalid road and tram types for rail tunnel ends
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		@@ -10,6 +10,7 @@
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#ifndef TUNNEL_MAP_H
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#define TUNNEL_MAP_H
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#include "rail_map.h"
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#include "road_map.h"
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@@ -79,7 +80,9 @@ static inline void MakeRailTunnel(TileIndex t, Owner o, DiagDirection d, RailTyp
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	_m[t].m5 = TRANSPORT_RAIL << 2 | d;
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	SB(_me[t].m6, 2, 4, 0);
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	_me[t].m7 = 0;
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	_me[t].m8 = r;
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	_me[t].m8 = 0;
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	SetRailType(t, r);
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	SetRoadTypes(t, INVALID_ROADTYPE, INVALID_ROADTYPE);
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}
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#endif /* TUNNEL_MAP_H */
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