(svn r21959) -Change: replace longbridges with custom maximum bridge and tunnel length setting

This commit is contained in:
rubidium
2011-02-04 15:37:23 +00:00
parent 8ee493b6e9
commit 7086bb3017
10 changed files with 37 additions and 34 deletions

View File

@@ -71,7 +71,7 @@ static TileIndex GetOtherAqueductEnd(TileIndex tile_from, TileIndex *tile_to = N
/* Direction the aqueduct is built to. */
TileIndexDiff offset = TileOffsByDiagDir(ReverseDiagDir(dir));
/* The maximum length of the aqueduct. */
int max_length = min(_settings_game.construction.longbridges ? MAX_BRIDGE_LENGTH_LONGBRIDGES : MAX_BRIDGE_LENGTH, DistanceFromEdgeDir(tile_from, ReverseDiagDir(dir)) - 1);
int max_length = min(_settings_game.construction.max_bridge_length, DistanceFromEdgeDir(tile_from, ReverseDiagDir(dir)) - 1);
TileIndex endtile = tile_from;
for (int length = 0; IsValidTile(endtile) && TileX(endtile) != 0 && TileY(endtile) != 0; length++) {