Codechange: use string/fmt instead of printf for grfmsg

This commit is contained in:
Rubidium
2023-04-18 21:24:42 +02:00
committed by rubidium42
parent dfe52da1ea
commit 7088f5b7c7
10 changed files with 284 additions and 290 deletions

View File

@@ -160,7 +160,7 @@ void HouseOverrideManager::SetEntitySpec(const HouseSpec *hs)
HouseID house_id = this->AddEntityID(hs->grf_prop.local_id, hs->grf_prop.grffile->grfid, hs->grf_prop.subst_id);
if (house_id == this->invalid_id) {
grfmsg(1, "House.SetEntitySpec: Too many houses allocated. Ignoring.");
GrfMsg(1, "House.SetEntitySpec: Too many houses allocated. Ignoring.");
return;
}
@@ -254,7 +254,7 @@ void IndustryOverrideManager::SetEntitySpec(IndustrySpec *inds)
}
if (ind_id == this->invalid_id) {
grfmsg(1, "Industry.SetEntitySpec: Too many industries allocated. Ignoring.");
GrfMsg(1, "Industry.SetEntitySpec: Too many industries allocated. Ignoring.");
return;
}
@@ -269,7 +269,7 @@ void IndustryTileOverrideManager::SetEntitySpec(const IndustryTileSpec *its)
IndustryGfx indt_id = this->AddEntityID(its->grf_prop.local_id, its->grf_prop.grffile->grfid, its->grf_prop.subst_id);
if (indt_id == this->invalid_id) {
grfmsg(1, "IndustryTile.SetEntitySpec: Too many industry tiles allocated. Ignoring.");
GrfMsg(1, "IndustryTile.SetEntitySpec: Too many industry tiles allocated. Ignoring.");
return;
}
@@ -308,7 +308,7 @@ void ObjectOverrideManager::SetEntitySpec(ObjectSpec *spec)
}
if (type == this->invalid_id) {
grfmsg(1, "Object.SetEntitySpec: Too many objects allocated. Ignoring.");
GrfMsg(1, "Object.SetEntitySpec: Too many objects allocated. Ignoring.");
return;
}