(svn r23207) -Codechange: make functions private/protected/public depending on their current usage (and reorder functions a bit)
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@@ -154,12 +154,6 @@ public:
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*/
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void Load(int version);
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/**
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* Call the AI Load function if it exists and data was loaded
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* from a savegame.
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*/
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bool CallLoad();
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/**
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* Load and discard data from a savegame.
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*/
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@@ -206,6 +200,12 @@ private:
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*/
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void Died();
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/**
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* Call the AI Load function if it exists and data was loaded
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* from a savegame.
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*/
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bool CallLoad();
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/**
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* Save one object (int / string / array / table) to the savegame.
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* @param vm The virtual machine to get all the data from.
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