(svn r23106) -Codechange: pass int* to GetTileSlope and friends
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@@ -2338,7 +2338,7 @@ void DrawTrainDepotSprite(int x, int y, int dir, RailType railtype)
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static uint GetSlopePixelZ_Track(TileIndex tile, uint x, uint y)
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{
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if (IsPlainRail(tile)) {
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uint z;
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int z;
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Slope tileh = GetTilePixelSlope(tile, &z);
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if (tileh == SLOPE_FLAT) return z;
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@@ -2366,7 +2366,7 @@ static void TileLoop_Track(TileIndex tile)
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switch (_settings_game.game_creation.landscape) {
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case LT_ARCTIC: {
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uint z;
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int z;
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Slope slope = GetTileSlope(tile, &z);
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bool half = false;
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@@ -2828,7 +2828,7 @@ static CommandCost TestAutoslopeOnRailTile(TileIndex tile, uint flags, uint z_ol
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static CommandCost TerraformTile_Track(TileIndex tile, DoCommandFlag flags, uint z_new, Slope tileh_new)
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{
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uint z_old;
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int z_old;
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Slope tileh_old = GetTileSlope(tile, &z_old);
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if (IsPlainRail(tile)) {
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TrackBits rail_bits = GetTrackBits(tile);
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