(svn r23106) -Codechange: pass int* to GetTileSlope and friends
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@@ -2095,7 +2095,7 @@ static bool BuildTownHouse(Town *t, TileIndex tile)
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/* no house allowed at all, bail out */
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if (!CanBuildHouseHere(tile, t->index, false)) return false;
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uint z;
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int z;
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Slope slope = GetTileSlope(tile, &z);
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/* Get the town zone type of the current tile, as well as the climate.
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