(svn r23106) -Codechange: pass int* to GetTileSlope and friends
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@@ -138,7 +138,7 @@ static inline const PalSpriteID *GetBridgeSpriteTable(int index, BridgePieces ta
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* @param z TileZ corresponding to tileh, gets modified as well
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* @return Error or cost for bridge foundation
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*/
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static CommandCost CheckBridgeSlopeNorth(Axis axis, Slope *tileh, uint *z)
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static CommandCost CheckBridgeSlopeNorth(Axis axis, Slope *tileh, int *z)
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{
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Foundation f = GetBridgeFoundation(*tileh, axis);
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*z += ApplyFoundationToSlope(f, tileh);
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@@ -159,7 +159,7 @@ static CommandCost CheckBridgeSlopeNorth(Axis axis, Slope *tileh, uint *z)
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* @param z TileZ corresponding to tileh, gets modified as well
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* @return Error or cost for bridge foundation
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*/
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static CommandCost CheckBridgeSlopeSouth(Axis axis, Slope *tileh, uint *z)
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static CommandCost CheckBridgeSlopeSouth(Axis axis, Slope *tileh, int *z)
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{
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Foundation f = GetBridgeFoundation(*tileh, axis);
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*z += ApplyFoundationToSlope(f, tileh);
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@@ -267,8 +267,8 @@ CommandCost CmdBuildBridge(TileIndex end_tile, DoCommandFlag flags, uint32 p1, u
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if (bridge_len > _settings_game.construction.max_bridge_length) return_cmd_error(STR_ERROR_BRIDGE_TOO_LONG);
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}
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uint z_start;
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uint z_end;
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int z_start;
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int z_end;
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Slope tileh_start = GetTileSlope(tile_start, &z_start);
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Slope tileh_end = GetTileSlope(tile_end, &z_end);
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bool pbs_reservation = false;
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@@ -525,8 +525,8 @@ CommandCost CmdBuildTunnel(TileIndex start_tile, DoCommandFlag flags, uint32 p1,
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default: return CMD_ERROR;
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}
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uint start_z;
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uint end_z;
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int start_z;
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int end_z;
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Slope start_tileh = GetTileSlope(start_tile, &start_z);
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DiagDirection direction = GetInclinedSlopeDirection(start_tileh);
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if (direction == INVALID_DIAGDIR) return_cmd_error(STR_ERROR_SITE_UNSUITABLE_FOR_TUNNEL);
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@@ -1361,7 +1361,7 @@ void DrawBridgeMiddle(const TileInfo *ti)
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static uint GetSlopePixelZ_TunnelBridge(TileIndex tile, uint x, uint y)
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{
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uint z;
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int z;
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Slope tileh = GetTilePixelSlope(tile, &z);
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x &= 0xF;
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@@ -1380,7 +1380,7 @@ static uint GetSlopePixelZ_TunnelBridge(TileIndex tile, uint x, uint y)
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/* On the bridge ramp? */
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if (5 <= pos && pos <= 10) {
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uint delta;
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int delta;
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if (tileh != SLOPE_FLAT) return z + TILE_HEIGHT;
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@@ -1679,16 +1679,16 @@ static CommandCost TerraformTile_TunnelBridge(TileIndex tile, DoCommandFlag flag
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DiagDirection direction = GetTunnelBridgeDirection(tile);
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Axis axis = DiagDirToAxis(direction);
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CommandCost res;
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uint z_old;
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int z_old;
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Slope tileh_old = GetTileSlope(tile, &z_old);
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/* Check if new slope is valid for bridges in general (so we can safely call GetBridgeFoundation()) */
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if ((direction == DIAGDIR_NW) || (direction == DIAGDIR_NE)) {
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CheckBridgeSlopeSouth(axis, &tileh_old, &z_old);
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res = CheckBridgeSlopeSouth(axis, &tileh_new, &z_new);
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res = CheckBridgeSlopeSouth(axis, &tileh_new, (int*)&z_new);
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} else {
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CheckBridgeSlopeNorth(axis, &tileh_old, &z_old);
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res = CheckBridgeSlopeNorth(axis, &tileh_new, &z_new);
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res = CheckBridgeSlopeNorth(axis, &tileh_new, (int*)&z_new);
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}
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/* Surface slope is valid and remains unchanged? */
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