Documentation: Adjust low level changes document
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@@ -38,7 +38,7 @@ This document does not describe the player-visible changes/additions described i
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#### Logging
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* Add yapfdesync, linkgraph and sound log levels.
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* Add yapfdesync, linkgraph, sound, and command log levels.
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* Extend desync and random logging.
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### Map
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@@ -70,6 +70,7 @@ This document does not describe the player-visible changes/additions described i
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* Reduce unnecessary status bar and vehicle list window redraws.
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* Filter out tile parts which are entirely outside the drawing area, within DrawTileProc handlers.
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* Improve performance of drawing rail catenary.
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* Cache which window types are currently shown.
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### Data structures
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@@ -165,7 +166,6 @@ This document does not describe the player-visible changes/additions described i
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* Avoid redundant re-scans for AI and game script files.
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* Avoid iterating vehicle list to release disaster vehicles if there are none.
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* Avoid quadratic behaviour in updating station nearby lists in RecomputeCatchmentForAll.
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* Increase FIO buffer size.
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### Command line
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