(svn r20497) -Fix [FS#3960]: non-dedicated servers failing to load a game caused the introgame to be the server's game causing desyncs when people tried to join

This commit is contained in:
rubidium
2010-08-15 11:58:20 +00:00
parent 1bc01bc4b6
commit 71498d6d79
2 changed files with 9 additions and 0 deletions

View File

@@ -937,6 +937,9 @@ void NetworkDisconnect(bool blocking)
DeleteWindowById(WC_NETWORK_STATUS_WINDOW, 0);
NetworkClose();
/* Reinitialize the UDP stack, i.e. close all existing connections. */
NetworkUDPInitialize();
}
/**