(svn r23373) -Add: move the AI API to script/api/ai, and move the Squirrel C++ glue templates to script/api/template
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37
src/script/api/ai/ai_stationlist.hpp.sq
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37
src/script/api/ai/ai_stationlist.hpp.sq
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/* $Id$ */
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/*
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* This file is part of OpenTTD.
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* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
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* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
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*/
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/* THIS FILE IS AUTO-GENERATED; PLEASE DO NOT ALTER MANUALLY */
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#include "../script_stationlist.hpp"
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#include "../template/template_stationlist.hpp.sq"
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template <> const char *GetClassName<ScriptStationList, ST_AI>() { return "AIStationList"; }
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void SQAIStationList_Register(Squirrel *engine)
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{
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DefSQClass<ScriptStationList, ST_AI> SQAIStationList("AIStationList");
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SQAIStationList.PreRegister(engine, "AIList");
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SQAIStationList.AddConstructor<void (ScriptStationList::*)(ScriptStation::StationType station_type), 2>(engine, "xi");
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SQAIStationList.PostRegister(engine);
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}
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template <> const char *GetClassName<ScriptStationList_Vehicle, ST_AI>() { return "AIStationList_Vehicle"; }
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void SQAIStationList_Vehicle_Register(Squirrel *engine)
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{
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DefSQClass<ScriptStationList_Vehicle, ST_AI> SQAIStationList_Vehicle("AIStationList_Vehicle");
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SQAIStationList_Vehicle.PreRegister(engine, "AIList");
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SQAIStationList_Vehicle.AddConstructor<void (ScriptStationList_Vehicle::*)(VehicleID vehicle_id), 2>(engine, "xi");
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SQAIStationList_Vehicle.PostRegister(engine);
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}
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