Add: deity mode enforcement checks to functions with command or company access
Command functions are those that call ScriptObject::Command, and functions with company access are any that call ScriptObject::GetCompany. This is a bit over-protective, but having the check everywhere makes it easier to validate that no check is missing automatically instead of by review.
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@@ -24,6 +24,7 @@
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{
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CCountedPtr<Text> counter(text);
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EnforceDeityMode(false);
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EnforcePrecondition(false, text != nullptr);
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const std::string &encoded = text->GetEncodedText();
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EnforcePreconditionEncodedText(false, encoded);
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