Fix aircraft shadows being drawn facing the wrong direction
This commit is contained in:
@@ -96,6 +96,7 @@ struct Aircraft FINAL : public SpecializedVehicle<Aircraft, VEH_AIRCRAFT> {
|
||||
ExpensesType GetExpenseType(bool income) const { return income ? EXPENSES_AIRCRAFT_INC : EXPENSES_AIRCRAFT_RUN; }
|
||||
bool IsPrimaryVehicle() const { return this->IsNormalAircraft(); }
|
||||
void GetImage(Direction direction, EngineImageType image_type, VehicleSpriteSeq *result) const;
|
||||
Direction GetMapImageDirection() const { return this->First()->direction; }
|
||||
int GetDisplaySpeed() const { return this->cur_speed; }
|
||||
int GetDisplayMaxSpeed() const { return this->vcache.cached_max_speed; }
|
||||
int GetSpeedOldUnits() const { return this->vcache.cached_max_speed * 10 / 128; }
|
||||
|
Reference in New Issue
Block a user