(svn r11481) -Codechange: Rename the HASBIT function to fit with the naming style
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@@ -250,7 +250,7 @@ EngineID AiNew_PickVehicle(Player *p)
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// Is it availiable?
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// Also, check if the reliability of the vehicle is above the AI_VEHICLE_MIN_RELIABILTY
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if (!HASBIT(e->player_avail, _current_player) || e->reliability * 100 < AI_VEHICLE_MIN_RELIABILTY << 16) continue;
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if (!HasBit(e->player_avail, _current_player) || e->reliability * 100 < AI_VEHICLE_MIN_RELIABILTY << 16) continue;
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/* Rate and compare the engine by speed & capacity */
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rating = rvi->max_speed * rvi->capacity;
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