(svn r11481) -Codechange: Rename the HASBIT function to fit with the naming style

This commit is contained in:
skidd13
2007-11-19 21:02:30 +00:00
parent 58bb5c7525
commit 71c4325c50
88 changed files with 584 additions and 584 deletions

View File

@@ -165,7 +165,7 @@ void StartupEngines()
e->lifelength = ei->lifelength + _patches.extend_vehicle_life;
/* prevent certain engines from ever appearing. */
if (!HASBIT(ei->climates, _opt.landscape)) {
if (!HasBit(ei->climates, _opt.landscape)) {
e->flags |= ENGINE_AVAILABLE;
e->player_avail = 0;
}
@@ -190,7 +190,7 @@ static void AcceptEnginePreview(EngineID eid, PlayerID player)
assert(rvi->railtype < RAILTYPE_END);
SETBIT(p->avail_railtypes, rvi->railtype);
} else if (e->type == VEH_ROAD) {
SETBIT(p->avail_roadtypes, HASBIT(EngInfo(eid)->misc_flags, EF_ROAD_TRAM) ? ROADTYPE_TRAM : ROADTYPE_ROAD);
SETBIT(p->avail_roadtypes, HasBit(EngInfo(eid)->misc_flags, EF_ROAD_TRAM) ? ROADTYPE_TRAM : ROADTYPE_ROAD);
}
e->preview_player = INVALID_PLAYER;
@@ -210,7 +210,7 @@ static PlayerID GetBestPlayer(PlayerID pp)
best_hist = -1;
best_player = PLAYER_SPECTATOR;
FOR_ALL_PLAYERS(p) {
if (p->is_active && p->block_preview == 0 && !HASBIT(mask, p->index) &&
if (p->is_active && p->block_preview == 0 && !HasBit(mask, p->index) &&
p->old_economy[0].performance_history > best_hist) {
best_hist = p->old_economy[0].performance_history;
best_player = p->index;
@@ -300,7 +300,7 @@ static void NewVehicleAvailable(Engine *e)
FOR_ALL_PLAYERS(p) {
uint block_preview = p->block_preview;
if (!HASBIT(e->player_avail, p->index)) continue;
if (!HasBit(e->player_avail, p->index)) continue;
/* We assume the user did NOT build it.. prove me wrong ;) */
p->block_preview = 20;
@@ -338,7 +338,7 @@ static void NewVehicleAvailable(Engine *e)
if ((index - NUM_TRAIN_ENGINES) < NUM_ROAD_ENGINES) {
/* maybe make another road type available */
FOR_ALL_PLAYERS(p) {
if (p->is_active) SETBIT(p->avail_roadtypes, HASBIT(EngInfo(index)->misc_flags, EF_ROAD_TRAM) ? ROADTYPE_TRAM : ROADTYPE_ROAD);
if (p->is_active) SETBIT(p->avail_roadtypes, HasBit(EngInfo(index)->misc_flags, EF_ROAD_TRAM) ? ROADTYPE_TRAM : ROADTYPE_ROAD);
}
}
AddNewsItem(index, NEWS_FLAGS(NM_CALLBACK, 0, NT_NEW_VEHICLES, DNC_VEHICLEAVAIL), 0, 0);
@@ -436,12 +436,12 @@ bool IsEngineBuildable(EngineID engine, byte type, PlayerID player)
if (e->type != type) return false;
/* check if it's available */
if (!HASBIT(e->player_avail, player)) return false;
if (!HasBit(e->player_avail, player)) return false;
if (type == VEH_TRAIN) {
/* Check if the rail type is available to this player */
const Player *p = GetPlayer(player);
if (!HASBIT(p->avail_railtypes, RailVehInfo(engine)->railtype)) return false;
if (!HasBit(p->avail_railtypes, RailVehInfo(engine)->railtype)) return false;
}
return true;