(svn r11481) -Codechange: Rename the HASBIT function to fit with the naming style
This commit is contained in:
@@ -1133,7 +1133,7 @@ void GameLoop()
|
||||
StateGameLoop();
|
||||
#endif /* ENABLE_NETWORK */
|
||||
|
||||
if (!_pause_game && HASBIT(_display_opt, DO_FULL_ANIMATION)) DoPaletteAnimations();
|
||||
if (!_pause_game && HasBit(_display_opt, DO_FULL_ANIMATION)) DoPaletteAnimations();
|
||||
|
||||
if (!_pause_game || _cheats.build_in_pause.value) MoveAllTextEffects();
|
||||
|
||||
@@ -1160,7 +1160,7 @@ static void ConvertTownOwner()
|
||||
for (tile = 0; tile != MapSize(); tile++) {
|
||||
switch (GetTileType(tile)) {
|
||||
case MP_ROAD:
|
||||
if (GB(_m[tile].m5, 4, 2) == ROAD_TILE_CROSSING && HASBIT(_m[tile].m4, 7)) {
|
||||
if (GB(_m[tile].m5, 4, 2) == ROAD_TILE_CROSSING && HasBit(_m[tile].m4, 7)) {
|
||||
_m[tile].m4 = OWNER_TOWN;
|
||||
}
|
||||
/* FALLTHROUGH */
|
||||
@@ -1375,7 +1375,7 @@ bool AfterLoadGame()
|
||||
break;
|
||||
|
||||
case MP_STATION: {
|
||||
if (HASBIT(_m[t].m6, 3)) SETBIT(_m[t].m6, 2);
|
||||
if (HasBit(_m[t].m6, 3)) SETBIT(_m[t].m6, 2);
|
||||
StationGfx gfx = GetStationGfx(t);
|
||||
StationType st;
|
||||
if ( IS_INT_INSIDE(gfx, 0, 8)) { // Railway station
|
||||
@@ -1534,7 +1534,7 @@ bool AfterLoadGame()
|
||||
uint tmp = GB(_m[t].m4, 0, 4);
|
||||
SB(_m[t].m4, 0, 4, GB(_m[t].m2, 0, 4));
|
||||
SB(_m[t].m2, 0, 4, tmp);
|
||||
} else if (HASBIT(_m[t].m5, 2)) {
|
||||
} else if (HasBit(_m[t].m5, 2)) {
|
||||
/* Split waypoint and depot rail type and remove the subtype. */
|
||||
CLRBIT(_m[t].m5, 2);
|
||||
CLRBIT(_m[t].m5, 6);
|
||||
@@ -1580,7 +1580,7 @@ bool AfterLoadGame()
|
||||
|
||||
case MP_TUNNELBRIDGE:
|
||||
/* Middle part of "old" bridges */
|
||||
if (old_bridge && IsBridgeTile(t) && HASBIT(_m[t].m5, 6)) break;
|
||||
if (old_bridge && IsBridgeTile(t) && HasBit(_m[t].m5, 6)) break;
|
||||
if ((IsTunnel(t) ? GetTunnelTransportType(t) : (old_bridge ? (TransportType)GB(_m[t].m5, 1, 2) : GetBridgeTransportType(t))) == TRANSPORT_ROAD) {
|
||||
SetRoadTypes(t, ROADTYPES_ROAD);
|
||||
}
|
||||
@@ -1597,10 +1597,10 @@ bool AfterLoadGame()
|
||||
for (TileIndex t = 0; t < map_size; t++) {
|
||||
if (MayHaveBridgeAbove(t)) ClearBridgeMiddle(t);
|
||||
if (IsBridgeTile(t)) {
|
||||
if (HASBIT(_m[t].m5, 6)) { // middle part
|
||||
if (HasBit(_m[t].m5, 6)) { // middle part
|
||||
Axis axis = (Axis)GB(_m[t].m5, 0, 1);
|
||||
|
||||
if (HASBIT(_m[t].m5, 5)) { // transport route under bridge?
|
||||
if (HasBit(_m[t].m5, 5)) { // transport route under bridge?
|
||||
if (GB(_m[t].m5, 3, 2) == TRANSPORT_RAIL) {
|
||||
MakeRailNormal(
|
||||
t,
|
||||
@@ -1738,7 +1738,7 @@ bool AfterLoadGame()
|
||||
if (wp->deleted == 0) {
|
||||
const StationSpec *statspec = NULL;
|
||||
|
||||
if (HASBIT(_m[wp->xy].m3, 4))
|
||||
if (HasBit(_m[wp->xy].m3, 4))
|
||||
statspec = GetCustomStationSpec(STAT_CLASS_WAYP, _m[wp->xy].m4 + 1);
|
||||
|
||||
if (statspec != NULL) {
|
||||
@@ -1772,10 +1772,10 @@ bool AfterLoadGame()
|
||||
case MP_RAILWAY:
|
||||
if (HasSignals(t)) {
|
||||
/* convert PBS signals to combo-signals */
|
||||
if (HASBIT(_m[t].m2, 2)) SetSignalType(t, TRACK_X, SIGTYPE_COMBO);
|
||||
if (HasBit(_m[t].m2, 2)) SetSignalType(t, TRACK_X, SIGTYPE_COMBO);
|
||||
|
||||
/* move the signal variant back */
|
||||
SetSignalVariant(t, TRACK_X, HASBIT(_m[t].m2, 3) ? SIG_SEMAPHORE : SIG_ELECTRIC);
|
||||
SetSignalVariant(t, TRACK_X, HasBit(_m[t].m2, 3) ? SIG_SEMAPHORE : SIG_ELECTRIC);
|
||||
CLRBIT(_m[t].m2, 3);
|
||||
}
|
||||
|
||||
@@ -1938,7 +1938,7 @@ bool AfterLoadGame()
|
||||
} else {
|
||||
/* The "lift has destination" bit has been moved from
|
||||
* m5[7] to m7[0]. */
|
||||
SB(_me[t].m7, 0, 1, HASBIT(_m[t].m5, 7));
|
||||
SB(_me[t].m7, 0, 1, HasBit(_m[t].m5, 7));
|
||||
CLRBIT(_m[t].m5, 7);
|
||||
|
||||
/* The "lift is moving" bit has been removed, as it does
|
||||
@@ -2037,7 +2037,7 @@ bool AfterLoadGame()
|
||||
const CargoList::List *packets = v->cargo.Packets();
|
||||
for (CargoList::List::const_iterator it = packets->begin(); it != packets->end(); it++) {
|
||||
CargoPacket *cp = *it;
|
||||
cp->paid_for = HASBIT(v->vehicle_flags, 2);
|
||||
cp->paid_for = HasBit(v->vehicle_flags, 2);
|
||||
}
|
||||
CLRBIT(v->vehicle_flags, 2);
|
||||
v->cargo.InvalidateCache();
|
||||
|
Reference in New Issue
Block a user