(svn r11481) -Codechange: Rename the HASBIT function to fit with the naming style
This commit is contained in:
@@ -477,9 +477,9 @@ static void GameDifficultyWndProc(Window *w, WindowEvent *e)
|
||||
|
||||
y = GAMEDIFF_WND_TOP_OFFSET;
|
||||
for (i = 0; i != GAME_DIFFICULTY_NUM; i++) {
|
||||
DrawFrameRect( 5, y, 5 + 8, y + 8, 3, HASBIT(click_a, i) ? FR_LOWERED : FR_NONE);
|
||||
DrawFrameRect(15, y, 15 + 8, y + 8, 3, HASBIT(click_b, i) ? FR_LOWERED : FR_NONE);
|
||||
if (HASBIT(disabled, i) || (_networking && !_network_server)) {
|
||||
DrawFrameRect( 5, y, 5 + 8, y + 8, 3, HasBit(click_a, i) ? FR_LOWERED : FR_NONE);
|
||||
DrawFrameRect(15, y, 15 + 8, y + 8, 3, HasBit(click_b, i) ? FR_LOWERED : FR_NONE);
|
||||
if (HasBit(disabled, i) || (_networking && !_network_server)) {
|
||||
int color = (1 << PALETTE_MODIFIER_GREYOUT) | _colour_gradient[COLOUR_YELLOW][2];
|
||||
GfxFillRect( 6, y + 1, 6 + 8, y + 8, color);
|
||||
GfxFillRect(16, y + 1, 16 + 8, y + 8, color);
|
||||
@@ -526,7 +526,7 @@ static void GameDifficultyWndProc(Window *w, WindowEvent *e)
|
||||
/* Clicked disabled button? */
|
||||
dis = (_game_mode == GM_NORMAL) ? DIFF_INGAME_DISABLED_BUTTONS : 0;
|
||||
|
||||
if (HASBIT(dis, btn))
|
||||
if (HasBit(dis, btn))
|
||||
return;
|
||||
|
||||
_difficulty_timeout = 5;
|
||||
|
Reference in New Issue
Block a user