diff --git a/src/openttd.cpp b/src/openttd.cpp index 235a24f6b6..7149db857f 100644 --- a/src/openttd.cpp +++ b/src/openttd.cpp @@ -2154,7 +2154,7 @@ void StateGameLoop() BasePersistentStorageArray::SwitchMode(PSM_ENTER_GAMELOOP); _tick_skip_counter++; _scaled_tick_counter++; - if (_game_mode != GM_MENU && _game_mode != GM_BOOTSTRAP) { + if (_game_mode != GM_BOOTSTRAP) { _state_ticks++; // This must update in lock-step with _tick_skip_counter, such that _state_ticks_offset doesn't need to be changed. }