(svn r22920) -Cleanup: replace two very old town variables taht were rarely used by small functions that compute there value on-the-fly when necessary
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@@ -75,8 +75,11 @@ struct Town : TownPool::PoolItem<&_town_pool> {
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uint32 new_act_pass;
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uint32 new_act_mail;
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byte pct_pass_transported; ///< amount of passengers that were transported
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byte pct_mail_transported; ///< amount of mail that was transported
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/** Percentage of passengers transported last month (0xFF=100%) */
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inline byte GetPercentPassTransported() const { return this->act_pass * 256 / (this->max_pass + 1); }
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/** Percentage of mail transported last month (0xFF=100%) */
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inline byte GetPercentMailTransported() const { return this->act_mail * 256 / (this->max_mail + 1); }
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uint16 act_food; ///< amount of food that was transported
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uint16 act_water; ///< amount of water that was transported
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