(svn r2643) Get rid of some unnecessary casts
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@@ -845,7 +845,7 @@ int32 DoConvertTunnelBridgeRail(TileIndex tile, uint totype, bool exec)
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// railway tunnel
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if (!CheckTileOwnership(tile)) return CMD_ERROR;
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if ( (uint)(_m[tile].m3 & 0xF) == totype) return CMD_ERROR;
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if ((_m[tile].m3 & 0xFU) == totype) return CMD_ERROR;
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endtile = CheckTunnelBusy(tile, &length);
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if (endtile == INVALID_TILE) return CMD_ERROR;
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@@ -864,7 +864,7 @@ int32 DoConvertTunnelBridgeRail(TileIndex tile, uint totype, bool exec)
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return CMD_ERROR;
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// tile is already of requested type?
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if ( (uint)(_m[tile].m3 & 0xF) == totype) return CMD_ERROR;
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if ((_m[tile].m3 & 0xFU) == totype) return CMD_ERROR;
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// change type.
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if (exec) {
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_m[tile].m3 = (_m[tile].m3 & 0xF0) + totype;
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@@ -893,7 +893,7 @@ int32 DoConvertTunnelBridgeRail(TileIndex tile, uint totype, bool exec)
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return CMD_ERROR;
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}
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if ( (uint)(_m[tile].m3 & 0xF) == totype) return CMD_ERROR;
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if ((_m[tile].m3 & 0xFU) == totype) return CMD_ERROR;
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cost = 0;
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do {
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if (exec) {
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