No longer use CDECL for GUIList::FilterFunction
This commit is contained in:
@@ -438,7 +438,7 @@ class NetworkContentListWindow : public Window, ContentCallback {
|
||||
}
|
||||
|
||||
/** Filter content by tags/name */
|
||||
static bool CDECL TagNameFilter(const ContentInfo * const *a, ContentListFilterData &filter)
|
||||
static bool TagNameFilter(const ContentInfo * const *a, ContentListFilterData &filter)
|
||||
{
|
||||
filter.string_filter.ResetState();
|
||||
for (auto &tag : (*a)->tags) filter.string_filter.AddLine(tag.c_str());
|
||||
@@ -448,7 +448,7 @@ class NetworkContentListWindow : public Window, ContentCallback {
|
||||
}
|
||||
|
||||
/** Filter content by type, but still show content selected for download. */
|
||||
static bool CDECL TypeOrSelectedFilter(const ContentInfo * const *a, ContentListFilterData &filter)
|
||||
static bool TypeOrSelectedFilter(const ContentInfo * const *a, ContentListFilterData &filter)
|
||||
{
|
||||
if (filter.types.none()) return true;
|
||||
if (filter.types[(*a)->type]) return true;
|
||||
|
@@ -389,7 +389,7 @@ protected:
|
||||
}
|
||||
}
|
||||
|
||||
static bool CDECL NGameSearchFilter(NetworkGameList * const *item, StringFilter &sf)
|
||||
static bool NGameSearchFilter(NetworkGameList * const *item, StringFilter &sf)
|
||||
{
|
||||
assert(item != nullptr);
|
||||
assert((*item) != nullptr);
|
||||
|
Reference in New Issue
Block a user