(svn r23074) -Codechange: Add Vehicle::GetEngine() to simplify code.

This commit is contained in:
frosch
2011-11-01 00:21:08 +00:00
parent c366e0d45f
commit 72cd855978
13 changed files with 45 additions and 33 deletions

View File

@@ -151,7 +151,7 @@ SpriteID Aircraft::GetImage(Direction direction) const
SpriteID sprite = GetCustomVehicleSprite(this, direction);
if (sprite != 0) return sprite;
spritenum = Engine::Get(this->engine_type)->original_image_index;
spritenum = this->GetEngine()->original_image_index;
}
return direction + _aircraft_sprite[spritenum];
@@ -389,7 +389,7 @@ static void CheckIfAircraftNeedsService(Aircraft *v)
Money Aircraft::GetRunningCost() const
{
const Engine *e = Engine::Get(this->engine_type);
const Engine *e = this->GetEngine();
uint cost_factor = GetVehicleProperty(this, PROP_AIRCRAFT_RUNNING_COST_FACTOR, e->u.air.running_cost);
return GetPrice(PR_RUNNING_AIRCRAFT, cost_factor, e->grf_prop.grffile);
}
@@ -1364,7 +1364,7 @@ static void AircraftEventHandler_AtTerminal(Aircraft *v, const AirportFTAClass *
/* an exerpt of ServiceAircraft, without the invisibility stuff */
v->date_of_last_service = _date;
v->breakdowns_since_last_service = 0;
v->reliability = Engine::Get(v->engine_type)->reliability;
v->reliability = v->GetEngine()->reliability;
SetWindowDirty(WC_VEHICLE_DETAILS, v->index);
}
}