(svn r18873) -Codechange: use PaletteID also in the blitter
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@@ -209,7 +209,7 @@ void Blitter_32bppAnim::Draw(Blitter::BlitterParams *bp, BlitterMode mode, ZoomL
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}
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}
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void Blitter_32bppAnim::DrawColourMappingRect(void *dst, int width, int height, int pal)
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void Blitter_32bppAnim::DrawColourMappingRect(void *dst, int width, int height, PaletteID pal)
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{
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if (_screen_disable_anim) {
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/* This means our output is not to the screen, so we can't be doing any animation stuff, so use our parent DrawColourMappingRect() */
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