Add setting for server sent commands per frame limit
Use higher of this and existing commands per frame limit setting for server-originating commands, e.g. GS
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@@ -353,6 +353,7 @@ struct NetworkSettings {
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uint16 sync_freq; ///< how often do we check whether we are still in-sync
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uint8 frame_freq; ///< how often do we send commands to the clients
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uint16 commands_per_frame; ///< how many commands may be sent each frame_freq frames?
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uint16 commands_per_frame_server; ///< how many commands may be sent each frame_freq frames? (server-originating commands)
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uint16 max_commands_in_queue; ///< how many commands may there be in the incoming queue before dropping the connection?
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uint16 bytes_per_frame; ///< how many bytes may, over a long period, be received per frame?
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uint16 bytes_per_frame_burst; ///< how many bytes may, over a short period, be received?
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