(svn r20126) -Fix [FS#3883]: Make railtype Terrain Type variable aware of RAIL_GROUND_HALF_SNOW. That is, resolve the sprites for upper and lower part of the foundation independently.

This commit is contained in:
frosch
2010-07-11 17:28:19 +00:00
parent 19fb8ba6f8
commit 72ee11a7c6
7 changed files with 46 additions and 18 deletions

View File

@@ -165,20 +165,20 @@ static TrackBits MaskWireBits(TileIndex t, TrackBits tracks)
/**
* Get the base wire sprite to use.
*/
static inline SpriteID GetWireBase(TileIndex tile)
static inline SpriteID GetWireBase(TileIndex tile, bool upper_halftile = false)
{
const RailtypeInfo *rti = GetRailTypeInfo(GetRailType(tile));
SpriteID wires = GetCustomRailSprite(rti, tile, RTSG_WIRES);
SpriteID wires = GetCustomRailSprite(rti, tile, RTSG_WIRES, upper_halftile);
return wires == 0 ? SPR_WIRE_BASE : wires;
}
/**
* Get the base pylon sprite to use.
*/
static inline SpriteID GetPylonBase(TileIndex tile)
static inline SpriteID GetPylonBase(TileIndex tile, bool upper_halftile = false)
{
const RailtypeInfo *rti = GetRailTypeInfo(GetRailType(tile));
SpriteID pylons = GetCustomRailSprite(rti, tile, RTSG_PYLONS);
SpriteID pylons = GetCustomRailSprite(rti, tile, RTSG_PYLONS, upper_halftile);
return pylons == 0 ? SPR_PYLON_BASE : pylons;
}
@@ -274,7 +274,11 @@ static void DrawCatenaryRailway(const TileInfo *ti)
/* Half tile slopes coincide only with horizontal/vertical track.
* Faking a flat slope results in the correct sprites on positions. */
if (IsHalftileSlope(tileh[TS_HOME])) tileh[TS_HOME] = SLOPE_FLAT;
Corner halftile_corner = CORNER_INVALID;
if (IsHalftileSlope(tileh[TS_HOME])) {
halftile_corner = GetHighestSlopeCorner(tileh[TS_HOME]);
tileh[TS_HOME] = SLOPE_FLAT;
}
TLG tlg = GetTLG(ti->tile);
byte PCPstatus = 0;
@@ -295,9 +299,17 @@ static void DrawCatenaryRailway(const TileInfo *ti)
AdjustTileh(ti->tile, &tileh[TS_HOME]);
SpriteID pylon_base = GetPylonBase(ti->tile);
SpriteID pylon_normal = GetPylonBase(ti->tile);
SpriteID pylon_halftile = (halftile_corner != CORNER_INVALID) ? GetPylonBase(ti->tile, true) : pylon_normal;
for (DiagDirection i = DIAGDIR_BEGIN; i < DIAGDIR_END; i++) {
static const uint edge_corners[] = {
1 << CORNER_N | 1 << CORNER_E, // DIAGDIR_NE
1 << CORNER_S | 1 << CORNER_E, // DIAGDIR_SE
1 << CORNER_S | 1 << CORNER_W, // DIAGDIR_SW
1 << CORNER_N | 1 << CORNER_W, // DIAGDIR_NW
};
SpriteID pylon_base = (halftile_corner != CORNER_INVALID && HasBit(edge_corners[i], halftile_corner)) ? pylon_halftile : pylon_normal;
TileIndex neighbour = ti->tile + TileOffsByDiagDir(i);
Foundation foundation = FOUNDATION_NONE;
byte elevation = GetPCPElevation(ti->tile, i);
@@ -426,11 +438,21 @@ static void DrawCatenaryRailway(const TileInfo *ti)
if (height <= GetTileMaxZ(ti->tile) + TILE_HEIGHT) return;
}
SpriteID wire_base = GetWireBase(ti->tile);
SpriteID wire_normal = GetWireBase(ti->tile);
SpriteID wire_halftile = (halftile_corner != CORNER_INVALID) ? GetWireBase(ti->tile, true) : wire_normal;
Track halftile_track;
switch (halftile_corner) {
case CORNER_W: halftile_track = TRACK_LEFT; break;
case CORNER_S: halftile_track = TRACK_LOWER; break;
case CORNER_E: halftile_track = TRACK_RIGHT; break;
case CORNER_N: halftile_track = TRACK_UPPER; break;
default: halftile_track = INVALID_TRACK; break;
}
/* Drawing of pylons is finished, now draw the wires */
Track t;
FOR_EACH_SET_TRACK(t, wireconfig[TS_HOME]) {
SpriteID wire_base = (t == halftile_track) ? wire_halftile : wire_normal;
byte PCPconfig = HasBit(PCPstatus, PCPpositions[t][0]) +
(HasBit(PCPstatus, PCPpositions[t][1]) << 1);