Fix load check of a savegame with realistic braking enabled triggering signal checks on current game
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@@ -34,6 +34,7 @@ enum SettingFlag : uint32 {
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SF_RUN_CALLBACKS_ON_PARSE = 1 << 17, ///< run callbacks when parsing from config file
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SF_GUI_VELOCITY = 1 << 18, ///< setting value is a velocity
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SF_GUI_ADVISE_DEFAULT = 1 << 19, ///< Advise the user to leave this setting at its default value
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SF_ENUM_PRE_CB_VALIDATE = 1 << 20, ///< Call the pre_check callback for enum incoming value validation
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};
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DECLARE_ENUM_AS_BIT_SET(SettingFlag)
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