Fix load check of a savegame with realistic braking enabled triggering signal checks on current game

This commit is contained in:
Jonathan G Rennison
2022-05-26 01:13:46 +01:00
parent 13cdef2a2d
commit 730b84e262
3 changed files with 3 additions and 1 deletions

View File

@@ -34,6 +34,7 @@ enum SettingFlag : uint32 {
SF_RUN_CALLBACKS_ON_PARSE = 1 << 17, ///< run callbacks when parsing from config file
SF_GUI_VELOCITY = 1 << 18, ///< setting value is a velocity
SF_GUI_ADVISE_DEFAULT = 1 << 19, ///< Advise the user to leave this setting at its default value
SF_ENUM_PRE_CB_VALIDATE = 1 << 20, ///< Call the pre_check callback for enum incoming value validation
};
DECLARE_ENUM_AS_BIT_SET(SettingFlag)