(svn r24776) -Doc: Typo fixes, additions, and additional dots collected from various sources (including Eagle_rainbow, MinchinWeb)

This commit is contained in:
alberth
2012-12-01 13:12:39 +00:00
parent 01d023ad3b
commit 732e073261
23 changed files with 79 additions and 70 deletions

View File

@@ -133,7 +133,7 @@ public:
* Can a non-developer select Script for a new game.
*
* The idea behind this function is to 'forbid' using your script with a new
* game if you for example specificly wrote it for a certain scenario.
* game if you for example specifically wrote it for a certain scenario.
*
* @return True if the Script can be selected from the GUI as non-developer.
* @note This function is optional. Default is false.
@@ -153,13 +153,13 @@ public:
/**
* Gets the API version this Script is written for. If this function
* does not exist API compatability with version 0.7 is assumed.
* does not exist API compatibility with version 0.7 is assumed.
* If the function returns something OpenTTD does not understand,
* for example a newer version or a string that is not a version,
* the Script will not be loaded.
*
* Although in the future we might need to make a separate
* compatability 'wrapper' for a specific version of OpenTTD, for
* compatibility 'wrapper' for a specific version of OpenTTD, for
* example '0.7.1', we will use only the major and minor number
* and not the bugfix number as valid return for this function.
*
@@ -246,7 +246,7 @@ public:
* @param setting_name The name of the setting.
* @param value_names A table that maps values to names. The first
* character of every identifier is ignored and the rest should
* be the an integer of the value you define a name for. The value
* be an integer of the value you define a name for. The value
* is a short description of that value.
* To define labels for a setting named "competition_level" you could
* for example call it like this: