build: include win32/win64 in output bundle name for mingw target.
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@@ -21,6 +21,9 @@ endif
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ifndef BUNDLE_NAME
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BUNDLE_NAME = openttd-custom-$(REV)-$(OS)
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ifeq ($(OS),MINGW)
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BUNDLE_NAME := $(BUNDLE_NAME)-win$(CPU_TYPE)
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endif
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endif
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# An OSX application bundle needs the data files, lang files and openttd executable in a different location.
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