Codechange: Split dates and timers into Economy and Calendar time (#10700)
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@@ -14,7 +14,7 @@
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#include "livery.h"
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#include "autoreplace_type.h"
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#include "tile_type.h"
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#include "timer/timer_game_calendar.h"
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#include "timer/timer_game_economy.h"
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#include "settings_type.h"
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#include "group.h"
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@@ -74,7 +74,7 @@ struct CompanyProperties {
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TileIndex location_of_HQ; ///< Northern tile of HQ; #INVALID_TILE when there is none.
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TileIndex last_build_coordinate; ///< Coordinate of the last build thing by this company.
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TimerGameCalendar::Year inaugurated_year; ///< Year of starting the company.
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TimerGameEconomy::Year inaugurated_year; ///< Economy year of starting the company.
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byte months_of_bankruptcy; ///< Number of months that the company is unable to pay its debts
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CompanyMask bankrupt_asked; ///< which companies were asked about buying it?
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