Codechange: Split dates and timers into Economy and Calendar time (#10700)
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@@ -287,8 +287,8 @@ public:
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TimerGameCalendar::Year build_year; ///< Year the vehicle has been built.
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TimerGameCalendar::Date age; ///< Age in days
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TimerGameCalendar::Date max_age; ///< Maximum age
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TimerGameCalendar::Date date_of_last_service; ///< Last date the vehicle had a service at a depot.
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TimerGameCalendar::Date date_of_last_service_newgrf; ///< Last date the vehicle had a service at a depot, unchanged by the date cheat to protect against unsafe NewGRF behavior.
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TimerGameEconomy::Date date_of_last_service; ///< Last economy date the vehicle had a service at a depot.
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TimerGameCalendar::Date date_of_last_service_newgrf; ///< Last calendar date the vehicle had a service at a depot, unchanged by the date cheat to protect against unsafe NewGRF behavior.
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uint16_t reliability; ///< Reliability.
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uint16_t reliability_spd_dec; ///< Reliability decrease speed.
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byte breakdown_ctr; ///< Counter for managing breakdown events. @see Vehicle::HandleBreakdown
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@@ -567,11 +567,16 @@ public:
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virtual bool Tick() { return true; };
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/**
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* Calls the new day handler of the vehicle
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* Calls the new calendar day handler of the vehicle.
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*/
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virtual void OnNewDay() {};
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virtual void OnNewCalendarDay() {};
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void ShiftDates(TimerGameCalendar::Date interval);
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/**
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* Calls the new economy day handler of the vehicle.
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*/
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virtual void OnNewEconomyDay() {};
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void ShiftDates(TimerGameEconomy::Date interval);
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/**
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* Crash the (whole) vehicle chain.
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