DEBUG: Add bridge pillar index to debug landinfo print

This commit is contained in:
Jonathan G Rennison
2020-11-01 21:35:21 +00:00
parent b86f19c121
commit 7381e00859
3 changed files with 5 additions and 2 deletions

View File

@@ -139,7 +139,7 @@ public:
}
if (IsBridgeAbove(tile)) {
BridgePieceDebugInfo info = GetBridgePieceDebugInfo(tile);
DEBUG(misc, LANDINFOD_LEVEL, "bridge above: piece: %u, pillars: %X", info.piece, info.pillar_flags);
DEBUG(misc, LANDINFOD_LEVEL, "bridge above: piece: %u, pillars: %X, pillar index: %u", info.piece, info.pillar_flags, info.pillar_index);
}
DEBUG(misc, LANDINFOD_LEVEL, "type = %#x", _m[tile].type);
DEBUG(misc, LANDINFOD_LEVEL, "height = %#x", _m[tile].height);