DEBUG: Add bridge pillar index to debug landinfo print

This commit is contained in:
Jonathan G Rennison
2020-11-01 21:35:21 +00:00
parent b86f19c121
commit 7381e00859
3 changed files with 5 additions and 2 deletions

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@@ -2078,7 +2078,9 @@ BridgePieceDebugInfo GetBridgePieceDebugInfo(TileIndex tile)
GetTunnelBridgeLength(tile, rampsouth) + 1
);
BridgePiecePillarFlags pillar_flags = GetBridgeTilePillarFlags(tile, rampnorth, rampsouth, GetBridgeType(rampnorth), GetTunnelBridgeTransportType(rampnorth));
return { piece, pillar_flags };
const Axis axis = TileX(rampnorth) == TileX(rampsouth) ? AXIS_Y : AXIS_X;
uint pillar_index = piece * 2 + (axis == AXIS_Y ? 1 : 0);
return { piece, pillar_flags, pillar_index };
}
/**