Remove assertion in TownGenerateCargo
It is not correct with the new town cargo generation algorithm
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@@ -648,9 +648,6 @@ static void TownGenerateCargo (Town *t, CargoID ct, uint amount, StationFinder &
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amount = amount << cf;
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amount = amount << cf;
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}
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}
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// with the adjustments above, this should never happen
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assert(amount > 0);
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// calculate for town stats
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// calculate for town stats
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switch (ct) {
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switch (ct) {
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