Fix refreshing of vehicle panel from vehicle updates
Regression from vehicle grouping changes
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		@@ -54,7 +54,9 @@ struct BaseVehicleListWindow : public Window {
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	};
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	GroupBy grouping;                         ///< How we want to group the list.
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protected:
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	VehicleList vehicles;                     ///< List of vehicles.  This is the buffer for `vehgroups` to point into; if this is structurally modified, `vehgroups` must be rebuilt.
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public:
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	uint own_vehicles = 0;                    ///< Count of vehicles of the local company
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	CompanyID own_company;                    ///< Company ID used for own_vehicles
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	GUIVehicleGroupList vehgroups;            ///< List of (groups of) vehicles.  This stores iterators of `vehicles`, and should be rebuilt if `vehicles` is structurally changed.
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