Codechange: use _cur_palette the same in all the drivers

It was a bit of a mixed bag. With this change, gfx.cpp is in
control who accesses _cur_palette from the video-drivers.
This commit is contained in:
Patric Stout
2021-06-17 10:34:43 +02:00
committed by Patric Stout
parent 1ed7afc0a8
commit 74186998a2
11 changed files with 98 additions and 95 deletions

View File

@@ -43,9 +43,7 @@ void VideoDriver_SDL_Base::MakeDirty(int left, int top, int width, int height)
void VideoDriver_SDL_Base::CheckPaletteAnim()
{
if (_cur_palette.count_dirty == 0) return;
this->local_palette = _cur_palette;
if (!CopyPalette(this->local_palette)) return;
this->MakeDirty(0, 0, _screen.width, _screen.height);
}
@@ -131,10 +129,7 @@ void VideoDriver_SDL_Base::ClientSizeChanged(int w, int h, bool force)
{
/* Allocate backing store of the new size. */
if (this->AllocateBackingStore(w, h, force)) {
/* Mark all palette colours dirty. */
_cur_palette.first_dirty = 0;
_cur_palette.count_dirty = 256;
this->local_palette = _cur_palette;
CopyPalette(this->local_palette, true);
BlitterFactory::GetCurrentBlitter()->PostResize();