(svn r16772) -Fix [FS#3019]: don't use the same error message for turning around road vehicles and flipping parts of trains in the depot

This commit is contained in:
rubidium
2009-07-08 22:11:55 +00:00
parent 16e207f78b
commit 741a340b8b
49 changed files with 128 additions and 168 deletions

View File

@@ -947,7 +947,7 @@ struct DepotWindow : Window {
if (this->GetVehicleFromDepotWndPt(pt.x, pt.y, &v, &gdvp) == MODE_DRAG_VEHICLE &&
sel != INVALID_VEHICLE) {
if (gdvp.wagon != NULL && gdvp.wagon->index == sel && _ctrl_pressed) {
DoCommandP(Vehicle::Get(sel)->tile, Vehicle::Get(sel)->index, true, CMD_REVERSE_TRAIN_DIRECTION | CMD_MSG(STR_ERROR_CAN_T_MAKE_VEHICLE_TURN));
DoCommandP(Vehicle::Get(sel)->tile, Vehicle::Get(sel)->index, true, CMD_REVERSE_TRAIN_DIRECTION | CMD_MSG(STR_ERROR_CAN_T_REVERSE_DIRECTION_RAIL_VEHICLE));
} else if (gdvp.wagon == NULL || gdvp.wagon->index != sel) {
TrainDepotMoveVehicle(gdvp.wagon, sel, gdvp.head);
} else if (gdvp.head != NULL && Train::From(gdvp.head)->IsFrontEngine()) {