Codechange: Use SQInteger for generic numbers in script_league
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@@ -49,7 +49,7 @@
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return ::LeagueTableElement::IsValidID(element_id);
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}
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/* static */ ScriptLeagueTable::LeagueTableElementID ScriptLeagueTable::NewElement(ScriptLeagueTable::LeagueTableID table, int64 rating, ScriptCompany::CompanyID company, Text *text, Text *score, LinkType link_type, uint32 link_target)
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/* static */ ScriptLeagueTable::LeagueTableElementID ScriptLeagueTable::NewElement(ScriptLeagueTable::LeagueTableID table, SQInteger rating, ScriptCompany::CompanyID company, Text *text, Text *score, LinkType link_type, LinkTargetID link_target)
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{
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CCountedPtr<Text> text_counter(text);
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CCountedPtr<Text> score_counter(score);
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@@ -98,7 +98,7 @@
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return ScriptObject::Command<CMD_UPDATE_LEAGUE_TABLE_ELEMENT_DATA>::Do(element, c, encoded_text, (::LinkType)link_type, (::LinkTargetID)link_target);
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}
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/* static */ bool ScriptLeagueTable::UpdateElementScore(LeagueTableElementID element, int64 rating, Text *score)
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/* static */ bool ScriptLeagueTable::UpdateElementScore(LeagueTableElementID element, SQInteger rating, Text *score)
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{
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CCountedPtr<Text> score_counter(score);
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